{{language|GDScript
|exec=bytecode
|site=https://godotengine.org/
|gc=yes
|parampass=both
|safety=safe
|checking=both
|tags=GDScript
}}
'''GDScript''' is a high-level, dynamically typed scripting language integrated with Godot Engine. It uses a syntax similar to Python (blocks are indent-based and many keywords are similar).

The '''GDScript''' documentation can be found here : [https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/index.html?highlight=GDScript Documentation]

[https://docs.godotengine.org/en/stable/development/file_formats/gdscript_grammar.html#doc-gdscript-grammar The GDScript grammar]

[https://docs.godotengine.org/en/stable/about/faq.html#doc-faq-what-is-gdscript Frequently asked questions]