// yet in assignment of `Char[^] to `Char[=] the allocated memory is moved from old to new owner, and old string becomes empty
// there are tabs at starts of many lines; these tabs specify what in C++ is {} blocks, just like in Python
len & 1 ==0 ! // it's a call to postfix function '!' which is an assert: len must be even
`Char[=] \r(len) // allocate new string of length len
// most statements are analogous to C++ but written starting by capital letter: For If Switch Ret
For `Char[] \eye = r; eye // // `Char[] is a simplest array of chars, which does not hold a memory used by array items; inc part of For loop is missed: it's Ok, and condition and init could also be missed
*eye++ = '['; *eye++ = '[' // fill r by "[][][]...". The only place with ; as statement delemiter: required because the statement is not started at new line.
// below is a shuffle of "[][][]..." array
For `Char[] \eye = r; ++eye // var eye is already defined, but being the same `Char[] it's Ok by using already exisiting var. ++eye is used: it allows use of eye[-1] inside
`Int+ \at = Random(eye/Length) // `Int+ is C++'s unsigned int. eye/Length: / is used for access to field, like in file path
eye[-1],eye[at] = eye[at],eye[-1] // swap using tuples; eye[-1] accesses char that is out of current array, yet it's allowed
'[' // it's a C++'s 'case': both 'case' and ':' are skipped being of no value; but the code for a case should be in block, which is here specifyed by tabs at next line start
++extra
']'
If !!extra // '!!' is `Bool not, like all other `Bool ops: && || ^^
Ret No // No and False are C's false; Yes and True are C's true
--extra
// There is no default case, which is written as ':' - so if no case is Ok then it will fail just like if being written as on the next line