Just another update

This commit is contained in:
Ingy döt Net 2015-02-20 00:35:01 -05:00
parent a25938f123
commit 00a190b0a6
6591 changed files with 94363 additions and 23227 deletions

View file

@ -1,108 +1,117 @@
package main
import (
"fmt"
"strconv"
"bytes"
"fmt"
"strconv"
)
// types needed to implement general purpose sets are element and set
// element is an interface, allowing different kinds of elements to be
// implemented and stored in sets.
type element interface {
// an element must be distinguishable from other elements to satisfy
// the mathematical definition of a set. a.eq(b) must give the same
// result as b.eq(a).
eq(element) bool
// String result is used only for printable output. Given a, b where
// a.eq(b), it is not required that a.String() == b.String().
String() string
type elem interface {
// an element must be distinguishable from other elements to satisfy
// the mathematical definition of a set. a.eq(b) must give the same
// result as b.eq(a).
Eq(elem) bool
// String result is used only for printable output. Given a, b where
// a.eq(b), it is not required that a.String() == b.String().
fmt.Stringer
}
// integer type satisfying element interface
type intEle int
type Int int
func (i intEle) eq(e element) bool {
if j, ok := e.(intEle); ok {
return i == j
}
return false
func (i Int) Eq(e elem) bool {
j, ok := e.(Int)
return ok && i == j
}
func (i intEle) String() string {
return strconv.Itoa(int(i))
func (i Int) String() string {
return strconv.Itoa(int(i))
}
// set type implemented as a simple list. methods will be added to
// make it satisfy the element interface, allowing sets of sets.
type set []element
// a set is a slice of elem's. methods are added to implement
// the element interface, to allow nesting.
type set []elem
// uniqueness of elements can be ensured by using add method
func (s *set) addEle(e element) {
if !s.hasEle(e) {
*s = append(*s, e)
}
func (s *set) add(e elem) {
if !s.has(e) {
*s = append(*s, e)
}
}
func (s *set) hasEle(e element) bool {
for _, ex := range *s {
if e.eq(ex) {
return true
}
}
return false
func (s *set) has(e elem) bool {
for _, ex := range *s {
if e.Eq(ex) {
return true
}
}
return false
}
// method to satify element interface
func (s set) eq(e element) bool {
t, ok := e.(set)
if !ok {
return false
}
if len(s) != len(t) {
return false
}
for _, se := range s {
if !t.hasEle(se) {
return false
}
}
return true
// elem.Eq
func (s set) Eq(e elem) bool {
t, ok := e.(set)
if !ok {
return false
}
if len(s) != len(t) {
return false
}
for _, se := range s {
if !t.has(se) {
return false
}
}
return true
}
// method to satify element interface
// elem.String
func (s set) String() string {
r := "{"
for _, e := range s {
if len(r) > 1 {
r += " "
}
r += fmt.Sprint(e)
}
return r + "}"
if len(s) == 0 {
return "∅"
}
var buf bytes.Buffer
buf.WriteRune('{')
for i, e := range s {
if i > 0 {
buf.WriteRune(',')
}
buf.WriteString(e.String())
}
buf.WriteRune('}')
return buf.String()
}
// method required for task
func (s set) powerSet() set {
r := set{set{}}
for _, es := range s {
var u set
for _, er := range r {
u = append(u, append(er.(set), es))
}
r = append(r, u...)
}
return r
r := set{set{}}
for _, es := range s {
var u set
for _, er := range r {
u = append(u, append(er.(set), es))
}
r = append(r, u...)
}
return r
}
func main() {
var s set
for _, i := range []intEle{1, 2, 2, 3, 4, 4, 4} {
s.addEle(i)
}
fmt.Println(s)
fmt.Println("length =", len(s))
ps := s.powerSet()
fmt.Println(ps)
fmt.Println("length =", len(ps))
var s set
for _, i := range []Int{1, 2, 2, 3, 4, 4, 4} {
s.add(i)
}
fmt.Println(" s:", s, "length:", len(s))
ps := s.powerSet()
fmt.Println(" 𝑷(s):", ps, "length:", len(ps))
var empty set
fmt.Println(" empty:", empty, "len:", len(empty))
ps = empty.powerSet()
fmt.Println(" 𝑷(∅):", ps, "len:", len(ps))
ps = ps.powerSet()
fmt.Println("𝑷(𝑷(∅)):", ps, "len:", len(ps))
}