Time for an 2014 update…
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-- Some elementary types for Turing Machine
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data Move = MLeft | MRight | Stay deriving (Show, Eq)
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data Tape a = Tape a [a] [a]
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data Action state val = Action val Move state deriving (Show)
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instance (Show a) => Show (Tape a) where
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show (Tape x lts rts) = concat $ left ++ [hd] ++ right
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where hd = "[" ++ show x ++ "]"
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left = map show $ reverse $ take 10 lts
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right = map show $ take 10 rts
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-- new tape
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tape blank lts rts | null rts = Tape blank left blanks
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| otherwise = Tape (head rts) left right
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where blanks = repeat blank
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left = reverse lts ++ blanks
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right = tail rts ++ blanks
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-- Turing Machine
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step rules (state, Tape x (lh:lts) (rh:rts)) = (state', tape')
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where Action x' dir state' = rules state x
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tape' = move dir
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move Stay = Tape x' (lh:lts) (rh:rts)
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move MLeft = Tape lh lts (x':rh:rts)
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move MRight = Tape rh (x':lh:lts) rts
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runUTM rules stop start tape = steps ++ [final]
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where (steps, final:_) = break ((== stop) . fst) $ iterate (step rules) (start, tape)
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incr "q0" 1 = Action 1 MRight "q0"
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incr "q0" 0 = Action 1 Stay "qf"
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tape1 = tape 0 [] [1,1, 1]
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machine1 = runUTM incr "qf" "q0" tape1
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*Main> mapM_ print machine1
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("q0",0000000000[1]1100000000)
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("q0",0000000001[1]1000000000)
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("q0",0000000011[1]0000000000)
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("q0",0000000111[0]0000000000)
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("qf",0000000111[1]0000000000)
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beaver "a" 0 = Action 1 MRight "b"
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beaver "a" 1 = Action 1 MLeft "c"
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beaver "b" 0 = Action 1 MLeft "a"
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beaver "b" 1 = Action 1 MRight "b"
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beaver "c" 0 = Action 1 MLeft "b"
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beaver "c" 1 = Action 1 Stay "halt"
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tape2 = tape 0 [] []
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machine2 = runUTM beaver "halt" "a" tape2
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sorting "A" 1 = Action 1 MRight "A"
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sorting "A" 2 = Action 3 MRight "B"
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sorting "A" 0 = Action 0 MLeft "E"
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sorting "B" 1 = Action 1 MRight "B"
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sorting "B" 2 = Action 2 MRight "B"
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sorting "B" 0 = Action 0 MLeft "C"
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sorting "C" 1 = Action 2 MLeft "D"
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sorting "C" 2 = Action 2 MLeft "C"
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sorting "C" 3 = Action 2 MLeft "E"
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sorting "D" 1 = Action 1 MLeft "D"
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sorting "D" 2 = Action 2 MLeft "D"
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sorting "D" 3 = Action 1 MRight "A"
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sorting "E" 1 = Action 1 MLeft "E"
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sorting "E" 0 = Action 0 MRight "STOP"
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tape3 = tape 0 [] [2,2,2,1,2,2,1,2,1,2,1,2,1,2]
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machine3 = runUTM sorting "STOP" "A" tape3
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