YAPC::EU 2018 Glasgow Update!
This commit is contained in:
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1170 changed files with 15042 additions and 3047 deletions
1
Lang/360-Assembly/Literals-Floating-point
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Lang/360-Assembly/Literals-Floating-point
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../../Task/Literals-Floating-point/360-Assembly
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Lang/360-Assembly/Nth-root
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Lang/360-Assembly/Nth-root
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../../Task/Nth-root/360-Assembly
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Lang/360-Assembly/Palindrome-detection
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Lang/360-Assembly/Palindrome-detection
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../../Task/Palindrome-detection/360-Assembly
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Lang/8th/Accumulator-factory
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Lang/8th/Accumulator-factory
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../../Task/Accumulator-factory/8th
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Lang/8th/Array-concatenation
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Lang/8th/Array-concatenation
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../../Task/Array-concatenation/8th
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Lang/8th/Associative-array-Creation
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Lang/8th/Associative-array-Creation
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../../Task/Associative-array-Creation/8th
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Lang/8th/Associative-array-Iteration
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Lang/8th/Associative-array-Iteration
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../../Task/Associative-array-Iteration/8th
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Lang/8th/Atomic-updates
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Lang/8th/Atomic-updates
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../../Task/Atomic-updates/8th
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1
Lang/ABAP/Guess-the-number
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Lang/ABAP/Guess-the-number
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../../Task/Guess-the-number/ABAP
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Lang/ALGOL-60/Loops-Do-while
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Lang/ALGOL-60/Loops-Do-while
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@ -0,0 +1 @@
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../../Task/Loops-Do-while/ALGOL-60
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Lang/ALGOL-60/Loops-Downward-for
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Lang/ALGOL-60/Loops-Downward-for
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../../Task/Loops-Downward-for/ALGOL-60
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Lang/ALGOL-60/Loops-Infinite
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Lang/ALGOL-60/Loops-Infinite
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@ -0,0 +1 @@
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../../Task/Loops-Infinite/ALGOL-60
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Lang/ARM-Assembly/Binary-digits
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Lang/ARM-Assembly/Binary-digits
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../../Task/Binary-digits/ARM-Assembly
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Lang/ARM-Assembly/Bitwise-operations
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Lang/ARM-Assembly/Bitwise-operations
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../../Task/Bitwise-operations/ARM-Assembly
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Lang/ARM-Assembly/Factors-of-an-integer
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Lang/ARM-Assembly/Factors-of-an-integer
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../../Task/Factors-of-an-integer/ARM-Assembly
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Lang/ARM-Assembly/Function-definition
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Lang/ARM-Assembly/Function-definition
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../../Task/Function-definition/ARM-Assembly
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Lang/ARM-Assembly/Integer-comparison
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Lang/ARM-Assembly/Integer-comparison
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../../Task/Integer-comparison/ARM-Assembly
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Lang/ARM-Assembly/Loops-For
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Lang/ARM-Assembly/Loops-For
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../../Task/Loops-For/ARM-Assembly
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1
Lang/ARM-Assembly/String-comparison
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Lang/ARM-Assembly/String-comparison
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../../Task/String-comparison/ARM-Assembly
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Lang/ARM-Assembly/User-input-Text
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Lang/ARM-Assembly/User-input-Text
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../../Task/User-input-Text/ARM-Assembly
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1
Lang/Agda/Extend-your-language
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Lang/Agda/Extend-your-language
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../../Task/Extend-your-language/Agda
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@ -1,4 +1,4 @@
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{{stub}}{{language|Astro}}
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Astro is a high-performance statically-typed programming language that compiles to [[WebAssembly]], with syntax similar to [[Python]] and numerical-computing orientation similar to [[Julia]].
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Astro is a fun safe language for rapid prototyping and high performance applications.
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Astro provides a sophisticated compiler with full type inference, compile-time garbage collection, and an extensive mathematical function library.
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It pushes multiple dispatch as its primary paradigm but borrows from several other paradigms as well. It supports first-class types, functions and hygenic macros.
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It pushes multiple dispatch as its primary paradigm but borrows from several other paradigms as well.
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1
Lang/BASIC/Pi
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Lang/BASIC/Pi
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../../Task/Pi/BASIC
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@ -19,7 +19,7 @@
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; Disadvantages
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* BASIC-256 does not support three- and N-dimensional arrays in general (N>2)
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<br/>
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BASIC256 is open source and available for [[Linux]], [[Windows]] and [[Mac]].
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For more information see [http://www.basic256.org basic256.org] or to download and install [http://sourceforge.net/projects/kidbasic/ sourceforge].
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1
Lang/BaCon/HTTPS
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Lang/BaCon/HTTPS
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../../Task/HTTPS/BaCon
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Lang/Bc/Terminal-control-Ringing-the-terminal-bell
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Lang/Bc/Terminal-control-Ringing-the-terminal-bell
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../../Task/Terminal-control-Ringing-the-terminal-bell/Bc
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1
Lang/Bc/Zero-to-the-zero-power
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Lang/Bc/Zero-to-the-zero-power
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../../Task/Zero-to-the-zero-power/Bc
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1
Lang/Beeswax/Empty-program
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Lang/Beeswax/Empty-program
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../../Task/Empty-program/Beeswax
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../../Task/Abundant,-deficient-and-perfect-number-classifications/Befunge
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1
Lang/Befunge/Amicable-pairs
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Lang/Befunge/Amicable-pairs
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../../Task/Amicable-pairs/Befunge
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Lang/Befunge/Colour-pinstripe-Display
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Lang/Befunge/Colour-pinstripe-Display
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../../Task/Colour-pinstripe-Display/Befunge
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1
Lang/Befunge/Conways-Game-of-Life
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Lang/Befunge/Conways-Game-of-Life
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../../Task/Conways-Game-of-Life/Befunge
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Lang/Befunge/Dragon-curve
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Lang/Befunge/Dragon-curve
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../../Task/Dragon-curve/Befunge
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Lang/Befunge/Draw-a-cuboid
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Lang/Befunge/Draw-a-cuboid
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../../Task/Draw-a-cuboid/Befunge
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1
Lang/Befunge/Fibonacci-n-step-number-sequences
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Lang/Befunge/Fibonacci-n-step-number-sequences
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../../Task/Fibonacci-n-step-number-sequences/Befunge
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Lang/Befunge/Find-limit-of-recursion
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Lang/Befunge/Find-limit-of-recursion
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../../Task/Find-limit-of-recursion/Befunge
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Lang/Befunge/Fractran
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Lang/Befunge/Fractran
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../../Task/Fractran/Befunge
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1
Lang/Befunge/Guess-the-number-With-feedback
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Lang/Befunge/Guess-the-number-With-feedback
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../../Task/Guess-the-number-With-feedback/Befunge
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1
Lang/Befunge/IBAN
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Lang/Befunge/IBAN
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../../Task/IBAN/Befunge
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Lang/Befunge/Iterated-digits-squaring
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Lang/Befunge/Iterated-digits-squaring
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../../Task/Iterated-digits-squaring/Befunge
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Lang/Befunge/Langtons-ant
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Lang/Befunge/Langtons-ant
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../../Task/Langtons-ant/Befunge
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Lang/Befunge/Least-common-multiple
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Lang/Befunge/Least-common-multiple
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../../Task/Least-common-multiple/Befunge
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Lang/Befunge/Munching-squares
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Lang/Befunge/Munching-squares
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../../Task/Munching-squares/Befunge
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Lang/Befunge/N-queens-problem
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Lang/Befunge/N-queens-problem
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../../Task/N-queens-problem/Befunge
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Lang/Befunge/Narcissistic-decimal-number
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Lang/Befunge/Narcissistic-decimal-number
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../../Task/Narcissistic-decimal-number/Befunge
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Lang/Befunge/Pangram-checker
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Lang/Befunge/Pangram-checker
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../../Task/Pangram-checker/Befunge
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Lang/Befunge/Pinstripe-Display
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Lang/Befunge/Pinstripe-Display
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../../Task/Pinstripe-Display/Befunge
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Lang/Befunge/Sudoku
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Lang/Befunge/Sudoku
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../../Task/Sudoku/Befunge
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Lang/C++/Count-the-coins
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Lang/C++/Count-the-coins
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../../Task/Count-the-coins/C++
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Lang/C++/Terminal-control-Ringing-the-terminal-bell
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Lang/C++/Terminal-control-Ringing-the-terminal-bell
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../../Task/Terminal-control-Ringing-the-terminal-bell/C++
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Lang/C++/Zhang-Suen-thinning-algorithm
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Lang/C++/Zhang-Suen-thinning-algorithm
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../../Task/Zhang-Suen-thinning-algorithm/C++
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Lang/C-sharp/Longest-increasing-subsequence
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Lang/C-sharp/Longest-increasing-subsequence
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../../Task/Longest-increasing-subsequence/C-sharp
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Lang/COBOL/Use-another-language-to-call-a-function
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Lang/COBOL/Use-another-language-to-call-a-function
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../../Task/Use-another-language-to-call-a-function/COBOL
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1
Lang/Ceylon/Dinesmans-multiple-dwelling-problem
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Lang/Ceylon/Dinesmans-multiple-dwelling-problem
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../../Task/Dinesmans-multiple-dwelling-problem/Ceylon
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Lang/Ceylon/Dutch-national-flag-problem
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Lang/Ceylon/Dutch-national-flag-problem
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../../Task/Dutch-national-flag-problem/Ceylon
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Lang/Ceylon/Fractal-tree
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Lang/Ceylon/Fractal-tree
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../../Task/Fractal-tree/Ceylon
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Lang/Crystal/Combinations
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Lang/Crystal/Combinations
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../../Task/Combinations/Crystal
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Lang/Crystal/Flatten-a-list
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Lang/Crystal/Flatten-a-list
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../../Task/Flatten-a-list/Crystal
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Lang/Crystal/Hailstone-sequence
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Lang/Crystal/Hailstone-sequence
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../../Task/Hailstone-sequence/Crystal
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Lang/Crystal/JSON
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Lang/Crystal/JSON
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../../Task/JSON/Crystal
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Lang/Crystal/Number-reversal-game
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Lang/Crystal/Number-reversal-game
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../../Task/Number-reversal-game/Crystal
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Lang/Crystal/Palindrome-detection
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Lang/Crystal/Palindrome-detection
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../../Task/Palindrome-detection/Crystal
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Lang/Crystal/Pick-random-element
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Lang/Crystal/Pick-random-element
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../../Task/Pick-random-element/Crystal
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Lang/Crystal/Repeat-a-string
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Lang/Crystal/Repeat-a-string
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../../Task/Repeat-a-string/Crystal
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Lang/Crystal/Sort-an-integer-array
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Lang/Crystal/Sort-an-integer-array
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../../Task/Sort-an-integer-array/Crystal
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1
Lang/Crystal/Strip-whitespace-from-a-string-Top-and-tail
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Lang/Crystal/Strip-whitespace-from-a-string-Top-and-tail
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../../Task/Strip-whitespace-from-a-string-Top-and-tail/Crystal
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1
Lang/Crystal/Sum-and-product-of-an-array
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Lang/Crystal/Sum-and-product-of-an-array
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../../Task/Sum-and-product-of-an-array/Crystal
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1
Lang/Crystal/Sum-multiples-of-3-and-5
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Lang/Crystal/Sum-multiples-of-3-and-5
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../../Task/Sum-multiples-of-3-and-5/Crystal
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Lang/Crystal/Sum-of-squares
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Lang/Crystal/Sum-of-squares
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../../Task/Sum-of-squares/Crystal
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1
Lang/Dart/Leap-year
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Lang/Dart/Leap-year
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../../Task/Leap-year/Dart
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@ -15,27 +15,27 @@ ELENA is a general-purpose, object-oriented, polymorphic language with late bind
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To create a simple console program we have to declare the program symbol in the project root namespace:
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public program =
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public program
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[
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].
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]
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Everything in ELENA is an object. To interact with it we have to send a message. The simplest (generic, i.e. without an explicit signature) message consists of an action and a parameter list.
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The statement should be terminated by a dot (ELENA is inspired by Smalltalk and uses its syntax notations).
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public program =
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public program
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[
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console writeLine("Hello!").
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].
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console writeLine("Hello!")
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]
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In our example the action is writeLine and the parameter list consists of a single literal constant. The message target is console object (implementing input / output operations with a program console).
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Several message operations can be done in a single statement separated by a semicolon:
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public program =
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public program
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[
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console writeLine("Hello!"); writeLine("How are you?").
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].
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]
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The result will be:
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We may read a user input by sending readLine message without parameters:
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public program =
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public program
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[
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console write("What is your name:"); writeLine("Hello " + console readLine).
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].
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]
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The result will be:
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The assigning value can be an expression itself:
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public program =
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public program
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[
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console writeLine("Hello!"); writeLine("How are you?").
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var s := console readLine.
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].
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]
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ELENA is a dynamic language and in normal case we may not specify the variable type:
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public program =
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public program
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[
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var s := "Hello".
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console writeLine(s).
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s := 2.
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console writeLine(s).
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].
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]
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The output will be:
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@ -133,7 +133,7 @@ Boolean type is used in conditional operations and may accept only two Boolean l
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import extensions.
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public program =
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public program
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[
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bool b1 := true.
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bool b2 := false.
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@ -142,7 +142,7 @@ Boolean type is used in conditional operations and may accept only two Boolean l
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console printLine(b2,"==",b2," is ",b2==b2).
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console printLine(b1,"==",b2," is ",b1==b2).
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console printLine(b2,"==",b1," is ",b1==b2).
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].
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]
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Note that implicit extension method - extensions'outputOp.printLine[] - was used to simplify the output operations.
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|LCT = yes
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}}
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'''Elm''' is a programming language for developping browser-based applications and graphical user interfaces that strictly adheres to the functional paradigm. This means that Elm does not rely on mutability or destructive updates.
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'''Elm''' is a programming language for developing browser-based applications and graphical user interfaces that strictly adheres to the functional paradigm. This means that Elm does not rely on mutability or destructive updates.
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|
||||
In order to run web applications, Elm compiles to Javascript, HTML, and CSS. The Functional model-view-update architecture is used in lieu of event handlers and callbacks. For right markup, Elm allows to embed Markdown directly in the language.
|
||||
|
||||
|
|
|
|||
1
Lang/Emacs-Lisp/99-Bottles-of-Beer
Symbolic link
1
Lang/Emacs-Lisp/99-Bottles-of-Beer
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/99-Bottles-of-Beer/Emacs-Lisp
|
||||
1
Lang/Emacs-Lisp/Character-codes
Symbolic link
1
Lang/Emacs-Lisp/Character-codes
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Character-codes/Emacs-Lisp
|
||||
1
Lang/Emacs-Lisp/Copy-a-string
Symbolic link
1
Lang/Emacs-Lisp/Copy-a-string
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Copy-a-string/Emacs-Lisp
|
||||
1
Lang/Emacs-Lisp/Create-a-file
Symbolic link
1
Lang/Emacs-Lisp/Create-a-file
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Create-a-file/Emacs-Lisp
|
||||
1
Lang/Emacs-Lisp/Delete-a-file
Symbolic link
1
Lang/Emacs-Lisp/Delete-a-file
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Delete-a-file/Emacs-Lisp
|
||||
1
Lang/Emacs-Lisp/Execute-a-system-command
Symbolic link
1
Lang/Emacs-Lisp/Execute-a-system-command
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Execute-a-system-command/Emacs-Lisp
|
||||
1
Lang/Emacs-Lisp/FizzBuzz
Symbolic link
1
Lang/Emacs-Lisp/FizzBuzz
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/FizzBuzz/Emacs-Lisp
|
||||
1
Lang/Emacs-Lisp/Guess-the-number
Symbolic link
1
Lang/Emacs-Lisp/Guess-the-number
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Guess-the-number/Emacs-Lisp
|
||||
1
Lang/Emacs-Lisp/Guess-the-number-With-feedback
Symbolic link
1
Lang/Emacs-Lisp/Guess-the-number-With-feedback
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Guess-the-number-With-feedback/Emacs-Lisp
|
||||
1
Lang/Emacs-Lisp/Josephus-problem
Symbolic link
1
Lang/Emacs-Lisp/Josephus-problem
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Josephus-problem/Emacs-Lisp
|
||||
1
Lang/Factor/Aliquot-sequence-classifications
Symbolic link
1
Lang/Factor/Aliquot-sequence-classifications
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Aliquot-sequence-classifications/Factor
|
||||
1
Lang/Factor/Define-a-primitive-data-type
Symbolic link
1
Lang/Factor/Define-a-primitive-data-type
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Define-a-primitive-data-type/Factor
|
||||
1
Lang/Factor/Identity-matrix
Symbolic link
1
Lang/Factor/Identity-matrix
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Identity-matrix/Factor
|
||||
1
Lang/Factor/Object-serialization
Symbolic link
1
Lang/Factor/Object-serialization
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Object-serialization/Factor
|
||||
1
Lang/Factor/Quaternion-type
Symbolic link
1
Lang/Factor/Quaternion-type
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Quaternion-type/Factor
|
||||
1
Lang/Factor/Queue-Usage
Symbolic link
1
Lang/Factor/Queue-Usage
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Queue-Usage/Factor
|
||||
1
Lang/Factor/Rep-string
Symbolic link
1
Lang/Factor/Rep-string
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Rep-string/Factor
|
||||
1
Lang/Factor/SHA-256
Symbolic link
1
Lang/Factor/SHA-256
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/SHA-256/Factor
|
||||
1
Lang/Factor/Stern-Brocot-sequence
Symbolic link
1
Lang/Factor/Stern-Brocot-sequence
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Stern-Brocot-sequence/Factor
|
||||
1
Lang/Factor/Strip-comments-from-a-string
Symbolic link
1
Lang/Factor/Strip-comments-from-a-string
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Strip-comments-from-a-string/Factor
|
||||
1
Lang/Forth/Define-a-primitive-data-type
Symbolic link
1
Lang/Forth/Define-a-primitive-data-type
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Define-a-primitive-data-type/Forth
|
||||
1
Lang/Forth/Dutch-national-flag-problem
Symbolic link
1
Lang/Forth/Dutch-national-flag-problem
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Dutch-national-flag-problem/Forth
|
||||
1
Lang/Forth/Metaprogramming
Symbolic link
1
Lang/Forth/Metaprogramming
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Metaprogramming/Forth
|
||||
1
Lang/Forth/Strip-comments-from-a-string
Symbolic link
1
Lang/Forth/Strip-comments-from-a-string
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Strip-comments-from-a-string/Forth
|
||||
1
Lang/Forth/Terminal-control-Coloured-text
Symbolic link
1
Lang/Forth/Terminal-control-Coloured-text
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Terminal-control-Coloured-text/Forth
|
||||
1
Lang/Forth/Terminal-control-Cursor-movement
Symbolic link
1
Lang/Forth/Terminal-control-Cursor-movement
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Terminal-control-Cursor-movement/Forth
|
||||
1
Lang/FreeBASIC/Check-Machin-like-formulas
Symbolic link
1
Lang/FreeBASIC/Check-Machin-like-formulas
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Check-Machin-like-formulas/FreeBASIC
|
||||
1
Lang/FreeBASIC/Evolutionary-algorithm
Symbolic link
1
Lang/FreeBASIC/Evolutionary-algorithm
Symbolic link
|
|
@ -0,0 +1 @@
|
|||
../../Task/Evolutionary-algorithm/FreeBASIC
|
||||
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Reference in a new issue