This commit is contained in:
Ingy döt Net 2013-04-10 16:19:29 -07:00
parent e5e8880e41
commit 518da4a923
1019 changed files with 15877 additions and 0 deletions

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Using the data storage type defined [[Basic_bitmap_storage|on this page]] for raster images, write an implementation of the '''midpoint circle algorithm''' (also known as '''Bresenham's circle algorithm'''). <BR>
([[wp:Midpoint_circle_algorithm|definition on Wikipedia]]).

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---
note: Raster graphics operations

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PRAGMAT READ "Basic_bitmap_storage.a68" PRAGMAT;
circle OF class image :=
( REF IMAGE picture,
POINT center,
INT radius,
PIXEL color
)VOID:
BEGIN
INT f := 1 - radius,
POINT ddf := (0, -2 * radius),
df := (0, radius);
picture [x OF center, y OF center + radius] :=
picture [x OF center, y OF center - radius] :=
picture [x OF center + radius, y OF center] :=
picture [x OF center - radius, y OF center] := color;
WHILE x OF df < y OF df DO
IF f >= 0 THEN
y OF df -:= 1;
y OF ddf +:= 2;
f +:= y OF ddf
FI;
x OF df +:= 1;
x OF ddf +:= 2;
f +:= x OF ddf + 1;
picture [x OF center + x OF df, y OF center + y OF df] :=
picture [x OF center - x OF df, y OF center + y OF df] :=
picture [x OF center + x OF df, y OF center - y OF df] :=
picture [x OF center - x OF df, y OF center - y OF df] :=
picture [x OF center + y OF df, y OF center + x OF df] :=
picture [x OF center - y OF df, y OF center + x OF df] :=
picture [x OF center + y OF df, y OF center - x OF df] :=
picture [x OF center - y OF df, y OF center - x OF df] := color
OD
END # circle #;
#
The following illustrates use:
#
IF test THEN
REF IMAGE x = INIT LOC [1:16, 1:16] PIXEL;
(fill OF class image)(x, (white OF class image));
(circle OF class image)(x, (8, 8), 5, (black OF class image));
(print OF class image)(x)
FI

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procedure Circle
( Picture : in out Image;
Center : Point;
Radius : Natural;
Color : Pixel
) is
F : Integer := 1 - Radius;
ddF_X : Integer := 0;
ddF_Y : Integer := -2 * Radius;
X : Integer := 0;
Y : Integer := Radius;
begin
Picture (Center.X, Center.Y + Radius) := Color;
Picture (Center.X, Center.Y - Radius) := Color;
Picture (Center.X + Radius, Center.Y) := Color;
Picture (Center.X - Radius, Center.Y) := Color;
while X < Y loop
if F >= 0 then
Y := Y - 1;
ddF_Y := ddF_Y + 2;
F := F + ddF_Y;
end if;
X := X + 1;
ddF_X := ddF_X + 2;
F := F + ddF_X + 1;
Picture (Center.X + X, Center.Y + Y) := Color;
Picture (Center.X - X, Center.Y + Y) := Color;
Picture (Center.X + X, Center.Y - Y) := Color;
Picture (Center.X - X, Center.Y - Y) := Color;
Picture (Center.X + Y, Center.Y + X) := Color;
Picture (Center.X - Y, Center.Y + X) := Color;
Picture (Center.X + Y, Center.Y - X) := Color;
Picture (Center.X - Y, Center.Y - X) := Color;
end loop;
end Circle;

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X : Image (1..16, 1..16);
begin
Fill (X, White);
Circle (X, (8, 8), 5, Black);
Print (X);

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Width% = 200
Height% = 200
REM Set window size:
VDU 23,22,Width%;Height%;8,16,16,128
REM Draw circles:
PROCcircle(100,100,40, 0,0,0)
PROCcircle(100,100,80, 255,0,0)
END
DEF PROCcircle(cx%,cy%,r%,R%,G%,B%)
LOCAL f%, x%, y%, ddx%, ddy%
f% = 1 - r% : y% = r% : ddy% = - 2*r%
PROCsetpixel(cx%, cy%+r%, R%,G%,B%)
PROCsetpixel(cx%, cy%-r%, R%,G%,B%)
PROCsetpixel(cx%+r%, cy%, R%,G%,B%)
PROCsetpixel(cx%-r%, cy%, R%,G%,B%)
WHILE x% < y%
IF f% >= 0 THEN
y% -= 1
ddy% += 2
f% += ddy%
ENDIF
x% += 1
ddx% += 2
f% += ddx% + 1
PROCsetpixel(cx%+x%, cy%+y%, R%,G%,B%)
PROCsetpixel(cx%-x%, cy%+y%, R%,G%,B%)
PROCsetpixel(cx%+x%, cy%-y%, R%,G%,B%)
PROCsetpixel(cx%-x%, cy%-y%, R%,G%,B%)
PROCsetpixel(cx%+y%, cy%+x%, R%,G%,B%)
PROCsetpixel(cx%-y%, cy%+x%, R%,G%,B%)
PROCsetpixel(cx%+y%, cy%-x%, R%,G%,B%)
PROCsetpixel(cx%-y%, cy%-x%, R%,G%,B%)
ENDWHILE
ENDPROC
DEF PROCsetpixel(x%,y%,r%,g%,b%)
COLOUR 1,r%,g%,b%
GCOL 1
LINE x%*2,y%*2,x%*2,y%*2
ENDPROC

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void raster_circle(
image img,
unsigned int x0,
unsigned int y0,
unsigned int radius,
color_component r,
color_component g,
color_component b );

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#define plot(x, y) put_pixel_clip(img, x, y, r, g, b)
void raster_circle(
image img,
unsigned int x0,
unsigned int y0,
unsigned int radius,
color_component r,
color_component g,
color_component b )
{
int f = 1 - radius;
int ddF_x = 0;
int ddF_y = -2 * radius;
int x = 0;
int y = radius;
plot(x0, y0 + radius);
plot(x0, y0 - radius);
plot(x0 + radius, y0);
plot(x0 - radius, y0);
while(x < y)
{
if(f >= 0)
{
y--;
ddF_y += 2;
f += ddF_y;
}
x++;
ddF_x += 2;
f += ddF_x + 1;
plot(x0 + x, y0 + y);
plot(x0 - x, y0 + y);
plot(x0 + x, y0 - y);
plot(x0 - x, y0 - y);
plot(x0 + y, y0 + x);
plot(x0 - y, y0 + x);
plot(x0 + y, y0 - x);
plot(x0 - y, y0 - x);
}
}
#undef plot

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: circle { x y r color bmp -- }
1 r - 0 r 2* negate 0 r { f ddx ddy dx dy }
color x y r + bmp b!
color x y r - bmp b!
color x r + y bmp b!
color x r - y bmp b!
begin dx dy < while
f 0< 0= if
dy 1- to dy
ddy 2 + dup to ddy
f + to f
then
dx 1+ to dx
ddx 2 + dup to ddx
f 1+ + to f
color x dx + y dy + bmp b!
color x dx - y dy + bmp b!
color x dx + y dy - bmp b!
color x dx - y dy - bmp b!
color x dy + y dx + bmp b!
color x dy - y dx + bmp b!
color x dy + y dx - bmp b!
color x dy - y dx - bmp b!
repeat ;
12 12 bitmap value test
0 test bfill
6 6 5 blue test circle
test bshow cr

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interface draw_circle
module procedure draw_circle_sc, draw_circle_rgb
end interface
private :: plot, draw_circle_toch

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subroutine plot(ch, p, v)
integer, dimension(:,:), intent(out) :: ch
type(point), intent(in) :: p
integer, intent(in) :: v
integer :: cx, cy
! I've kept the default 1-based array, but top-left corner pixel
! is labelled as (0,0).
cx = p%x + 1
cy = p%y + 1
if ( (cx > 0) .and. (cx <= ubound(ch,1)) .and. &
(cy > 0) .and. (cy <= ubound(ch,2)) ) then
ch(cx,cy) = v
end if
end subroutine plot
subroutine draw_circle_toch(ch, c, radius, v)
integer, dimension(:,:), intent(out) :: ch
type(point), intent(in) :: c
integer, intent(in) :: radius, v
integer :: f, ddf_x, ddf_y, x, y
f = 1 - radius
ddf_x = 0
ddf_y = -2 * radius
x = 0
y = radius
call plot(ch, point(c%x, c%y + radius), v)
call plot(ch, point(c%x, c%y - radius), v)
call plot(ch, point(c%x + radius, c%y), v)
call plot(ch, point(c%x - radius, c%y), v)
do while ( x < y )
if ( f >= 0 ) then
y = y - 1
ddf_y = ddf_y + 2
f = f + ddf_y
end if
x = x + 1
ddf_x = ddf_x + 2
f = f + ddf_x + 1
call plot(ch, point(c%x + x, c%y + y), v)
call plot(ch, point(c%x - x, c%y + y), v)
call plot(ch, point(c%x + x, c%y - y), v)
call plot(ch, point(c%x - x, c%y - y), v)
call plot(ch, point(c%x + y, c%y + x), v)
call plot(ch, point(c%x - y, c%y + x), v)
call plot(ch, point(c%x + y, c%y - x), v)
call plot(ch, point(c%x - y, c%y - x), v)
end do
end subroutine draw_circle_toch
subroutine draw_circle_rgb(img, c, radius, color)
type(rgbimage), intent(out) :: img
type(point), intent(in) :: c
integer, intent(in) :: radius
type(rgb), intent(in) :: color
call draw_circle_toch(img%red, c, radius, color%red)
call draw_circle_toch(img%green, c, radius, color%green)
call draw_circle_toch(img%blue, c, radius, color%blue)
end subroutine draw_circle_rgb
subroutine draw_circle_sc(img, c, radius, lum)
type(scimage), intent(out) :: img
type(point), intent(in) :: c
integer, intent(in) :: radius, lum
call draw_circle_toch(img%channel, c, radius, lum)
end subroutine draw_circle_sc

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package raster
// Circle plots a circle with center x, y and radius r.
// Limiting behavior:
// r < 0 plots no pixels.
// r = 0 plots a single pixel at x, y.
// r = 1 plots four pixels in a diamond shape around the center pixel at x, y.
func (b *Bitmap) Circle(x, y, r int, p Pixel) {
if r < 0 {
return
}
// Bresenham algorithm
x1, y1, err := -r, 0, 2-2*r
for {
b.SetPx(x-x1, y+y1, p)
b.SetPx(x-y1, y-x1, p)
b.SetPx(x+x1, y-y1, p)
b.SetPx(x+y1, y+x1, p)
r = err
if r > x1 {
x1++
err += x1*2 + 1
}
if r <= y1 {
y1++
err += y1*2 + 1
}
if x1 >= 0 {
break
}
}
}
func (b *Bitmap) CircleRgb(x, y, r int, c Rgb) {
b.Circle(x, y, r, c.Pixel())
}

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package main
// Files required to build supporting package raster are found in:
// * This task (immediately above)
// * Bitmap
// * Write a PPM file
import (
"raster"
"fmt"
)
func main() {
b := raster.NewBitmap(400, 300)
b.FillRgb(0xffdf20) // yellow
// large circle, demonstrating clipping to image boundaries
b.CircleRgb(300, 249, 200, 0xff2020) // red
if err := b.WritePpmFile("circle.ppm"); err != nil {
fmt.Println(err)
}
}

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module Circle where
import Data.List
type Point = (Int, Int)
-- Takes the center of the circle and radius, and returns the circle points
generateCirclePoints :: Point -> Int -> [Point]
generateCirclePoints (x0, y0) radius
-- Four initial points, plus the generated points
= (x0, y0 + radius) : (x0, y0 - radius) : (x0 + radius, y0) : (x0 - radius, y0) : points
where
-- Creates the (x, y) octet offsets, then maps them to absolute points in all octets.
points = concatMap generatePoints $ unfoldr step initialValues
generatePoints (x, y)
= [(xop x0 x', yop y0 y') | (x', y') <- [(x, y), (y, x)], xop <- [(+), (-)], yop <- [(+), (-)]]
-- The initial values for the loop
initialValues = (1 - radius, 1, (-2) * radius, 0, radius)
-- One step of the loop. The loop itself stops at Nothing.
step (f, ddf_x, ddf_y, x, y) | x >= y = Nothing
| otherwise = Just ((x', y'), (f', ddf_x', ddf_y', x', y'))
where
(f', ddf_y', y') | f >= 0 = (f + ddf_y' + ddf_x', ddf_y + 2, y - 1)
| otherwise = (f + ddf_x, ddf_y, y)
ddf_x' = ddf_x + 2
x' = x + 1

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module CircleArrayExample where
import Circle
-- A surface is just a 2d array of characters for the purposes of this example
type Colour = Char
type Surface = Array (Int, Int) Colour
-- Returns a surface of the given width and height filled with the colour
blankSurface :: Int -> Int -> Colour -> Surface
blankSurface width height filler = listArray bounds (repeat filler)
where
bounds = ((0, 0), (width - 1, height - 1))
-- Generic plotting function. Plots points onto a surface with the given colour.
plotPoints :: Surface -> Colour -> [Point] -> Surface
plotPoints surface colour points = surface // zip points (repeat colour)
-- Draws a circle of the given colour on the surface given a center and radius
drawCircle :: Surface -> Colour -> Point -> Int -> Surface
drawCircle surface colour center radius
= plotPoints surface colour (generateCirclePoints center radius)
-- Converts a surface to a string
showSurface image = unlines [[image ! (x, y) | x <- xRange] | y <- yRange]
where
((xLow, yLow), (xHigh, yHigh)) = bounds image
(xRange, yRange) = ([xLow..xHigh], [yLow..yHigh])
-- Converts a surface to a string and prints it
printSurface = putStrLn . showSurface

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module CircleBitmapExample where
import Circle
import Bitmap
import Control.Monad.ST
drawCircle :: (Color c) => Image s c -> c -> Point -> Int -> ST s (Image s c)
drawCircle image colour center radius = do
let pixels = map Pixel (generateCirclePoints center radius)
forM_ pixels $ \pixel -> setPix image pixel colour
return image

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(de midPtCircle (Img CX CY Rad)
(let (F (- 1 Rad) DdFx 0 DdFy (* -2 Rad) X 0 Y Rad)
(set (nth Img (+ CY Rad) CX) 1)
(set (nth Img (- CY Rad) CX) 1)
(set (nth Img CY (+ CX Rad)) 1)
(set (nth Img CY (- CX Rad)) 1)
(while (> Y X)
(when (ge0 F)
(dec 'Y)
(inc 'F (inc 'DdFy 2)) )
(inc 'X)
(inc 'F (inc (inc 'DdFx 2)))
(set (nth Img (+ CY Y) (+ CX X)) 1)
(set (nth Img (+ CY Y) (- CX X)) 1)
(set (nth Img (- CY Y) (+ CX X)) 1)
(set (nth Img (- CY Y) (- CX X)) 1)
(set (nth Img (+ CY X) (+ CX Y)) 1)
(set (nth Img (+ CY X) (- CX Y)) 1)
(set (nth Img (- CY X) (+ CX Y)) 1)
(set (nth Img (- CY X) (- CX Y)) 1) ) ) )
(let Img (make (do 120 (link (need 120 0)))) # Create image 120 x 120
(midPtCircle Img 60 60 50) # Draw circle
(out "img.pbm" # Write to bitmap file
(prinl "P1")
(prinl 120 " " 120)
(mapc prinl Img) ) )

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def circle(self, x0, y0, radius, colour=black):
f = 1 - radius
ddf_x = 1
ddf_y = -2 * radius
x = 0
y = radius
self.set(x0, y0 + radius, colour)
self.set(x0, y0 - radius, colour)
self.set(x0 + radius, y0, colour)
self.set(x0 - radius, y0, colour)
while x < y:
if f >= 0:
y -= 1
ddf_y += 2
f += ddf_y
x += 1
ddf_x += 2
f += ddf_x
self.set(x0 + x, y0 + y, colour)
self.set(x0 - x, y0 + y, colour)
self.set(x0 + x, y0 - y, colour)
self.set(x0 - x, y0 - y, colour)
self.set(x0 + y, y0 + x, colour)
self.set(x0 - y, y0 + x, colour)
self.set(x0 + y, y0 - x, colour)
self.set(x0 - y, y0 - x, colour)
Bitmap.circle = circle
bitmap = Bitmap(25,25)
bitmap.circle(x0=12, y0=12, radius=12)
bitmap.chardisplay()
'''
The origin, 0,0; is the lower left, with x increasing to the right,
and Y increasing upwards.
The program above produces the following display :
+-------------------------+
| @@@@@@@ |
| @@ @@ |
| @@ @@ |
| @ @ |
| @ @ |
| @ @ |
| @ @ |
| @ @ |
| @ @ |
|@ @|
|@ @|
|@ @|
|@ @|
|@ @|
|@ @|
|@ @|
| @ @ |
| @ @ |
| @ @ |
| @ @ |
| @ @ |
| @ @ |
| @@ @@ |
| @@ @@ |
| @@@@@@@ |
+-------------------------+
'''

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/*REXX pgm plots 3 circles using midpoint/Bresenham's circle algorithm. */
EoE = 200 /*EOE = End Of Earth, er, plot. */
image. = 'fa'x /*fill the array with middle-dots*/
pChar = '*'
do j=-EoE to +EoE /*draw grid from lowest──>highest*/
image.j.0 = '' /*draw the horizontal axis. */
image.0.j = '' /* " " verical " */
end /*j*/
image.0.0='' /*"draw" the axis origin. */
minX=0; maxX=0
minY=0; maxY=0
call draw_circle 0, 0, 8, '#'
call draw_circle 0, 0, 11, '$'
call draw_circle 0, 0, 19, '@'
border=2
minX=minX-border*2; maxX=maxX+border*2
minY=minY-border ; maxY=maxY+border
do y=maxY by -1 to minY; aRow=
do x=minX to maxX
aRow=aRow || image.x.y
end /*x*/
say aRow
end /*y*/
exit /*stick a fork in it, we're done.*/
/*───────────────────────────────────DRAW_CIRCLE subroutine─────────────*/
draw_circle: procedure expose image. minX maxX minY maxY
parse arg xx, yy, r, point; f=1-r; ddfx=1; ddfy=-2*r; y=r
_=yy+r; image.xx._='*'
_=xx+r; image._.yy='*'
_=yy-r; image.xx._='*'
_=xx-r; image._.yy='*'
do x=0 while x<y
if f>=0 then do; y=y-1; ddfy=ddfy+2; f=f+ddfy; end
ddfx=ddfx+2; f=f+ddfx
x_=xx+x; y_=yy+y; call plotXY x_, y_, point
x_=xx+y; y_=yy+x; call plotXY x_, y_, point
x_=xx+y; y_=yy-x; call plotXY x_, y_, point
x_=xx+x; y_=yy-y; call plotXY x_, y_, point
x_=xx-x; y_=yy-y; call plotXY x_, y_, point
x_=xx-y; y_=yy-x; call plotXY x_, y_, point
x_=xx-y; y_=yy+x; call plotXY x_, y_, point
x_=xx-x; y_=yy+y; call plotXY x_, y_, point
end /*x*/
return
/*──────────────────────────────────PLOTXY subroutine───────────────────*/
plotXY: procedure expose image. minX maxX minY maxY; parse arg xx, yy, p
image.xx.yy=p; minX=min(minX,xx); maxX=max(maxX,xx)
minY=min(minY,yy); maxY=max(maxY,yy)
return

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Pixel = Struct.new(:x, :y)
class Pixmap
def draw_circle(pixel, radius, colour)
validate_pixel(pixel.x, pixel.y)
self[pixel.x, pixel.y + radius] = colour
self[pixel.x, pixel.y - radius] = colour
self[pixel.x + radius, pixel.y] = colour
self[pixel.x - radius, pixel.y] = colour
f = 1 - radius
ddF_x = 1
ddF_y = -2 * radius
x = 0
y = radius
while x < y
if f >= 0
y -= 1
ddF_y += 2
f += ddF_y
end
x += 1
ddF_x += 2
f += ddF_x
self[pixel.x + x, pixel.y + y] = colour
self[pixel.x + x, pixel.y - y] = colour
self[pixel.x - x, pixel.y + y] = colour
self[pixel.x - x, pixel.y - y] = colour
self[pixel.x + y, pixel.y + x] = colour
self[pixel.x + y, pixel.y - x] = colour
self[pixel.x - y, pixel.y + x] = colour
self[pixel.x - y, pixel.y - x] = colour
end
end
end
bitmap = Pixmap.new(30, 30)
bitmap.draw_circle(Pixel[14,14], 12, RGBColour::BLACK)

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object BitmapOps {
def midpoint(bm:RgbBitmap, x0:Int, y0:Int, radius:Int, c:Color)={
var f=1-radius
var ddF_x=1
var ddF_y= -2*radius
var x=0
var y=radius
bm.setPixel(x0, y0+radius, c)
bm.setPixel(x0, y0-radius, c)
bm.setPixel(x0+radius, y0, c)
bm.setPixel(x0-radius, y0, c)
while(x < y)
{
if(f >= 0)
{
y-=1
ddF_y+=2
f+=ddF_y
}
x+=1
ddF_x+=2
f+=ddF_x
bm.setPixel(x0+x, y0+y, c)
bm.setPixel(x0-x, y0+y, c)
bm.setPixel(x0+x, y0-y, c)
bm.setPixel(x0-x, y0-y, c)
bm.setPixel(x0+y, y0+x, c)
bm.setPixel(x0-y, y0+x, c)
bm.setPixel(x0+y, y0-x, c)
bm.setPixel(x0-y, y0-x, c)
}
}
}

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package require Tcl 8.5
package require Tk
proc drawCircle {image colour point radius} {
lassign $point x0 y0
setPixel $image $colour [list $x0 [expr {$y0 + $radius}]]
setPixel $image $colour [list $x0 [expr {$y0 - $radius}]]
setPixel $image $colour [list [expr {$x0 + $radius}] $y0]
setPixel $image $colour [list [expr {$x0 - $radius}] $y0]
set f [expr {1 - $radius}]
set ddF_x 1
set ddF_y [expr {-2 * $radius}]
set x 0
set y $radius
while {$x < $y} {
assert {$ddF_x == 2 * $x + 1}
assert {$ddF_y == -2 * $y}
assert {$f == $x*$x + $y*$y - $radius*$radius + 2*$x - $y + 1}
if {$f >= 0} {
incr y -1
incr ddF_y 2
incr f $ddF_y
}
incr x
incr ddF_x 2
incr f $ddF_x
setPixel $image $colour [list [expr {$x0 + $x}] [expr {$y0 + $y}]]
setPixel $image $colour [list [expr {$x0 - $x}] [expr {$y0 + $y}]]
setPixel $image $colour [list [expr {$x0 + $x}] [expr {$y0 - $y}]]
setPixel $image $colour [list [expr {$x0 - $x}] [expr {$y0 - $y}]]
setPixel $image $colour [list [expr {$x0 + $y}] [expr {$y0 + $x}]]
setPixel $image $colour [list [expr {$x0 - $y}] [expr {$y0 + $x}]]
setPixel $image $colour [list [expr {$x0 + $y}] [expr {$y0 - $x}]]
setPixel $image $colour [list [expr {$x0 - $y}] [expr {$y0 - $x}]]
}
}
# create the image and display it
set img [newImage 200 100]
label .l -image $img
pack .l
fill $img black
drawCircle $img blue {100 50} 49