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Task/Fractal-tree/FutureBasic/fractal-tree.basic
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Task/Fractal-tree/FutureBasic/fractal-tree.basic
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_window = 1
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_wndWidth = 680
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void local fn BuildWindow
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window _window, @"Fractal Tree", ( 0, 0, _wndWidth, 600 )
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WindowSetBackgroundColor( _window, fn ColorBlack )
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WindowSubclassContentView( _window )
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end fn
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local fn PlotFractalTree( x1 as double, y1 as double, size as long, angle as double, spread as long, depth as long, scale as double )
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double x2, y2
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pen 1.0, fn ColorGreen, NSLineCapStyleSquare
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// Convert angle to radians
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x2 = x1 + size * cos(angle * pi / 180)
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y2 = y1 + size * sin(angle * pi / 180)
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line x1, y1, x2, y2
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if ( depth > 0 )
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fn PlotFractalTree( x2, y2, size * scale, angle - spread, spread, depth - 1, scale )
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fn PlotFractalTree( x2, y2, size * scale, angle + spread, spread, depth - 1, scale )
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end if
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end fn
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void local fn DoDialog( ev as long, tag as long )
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select ( tag )
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case _windowContentViewTag
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double spread = ( 80.0 / (_wndWidth / 2 ) ) * 90
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fn PlotFractalTree( _wndWidth / 2, 550, 140, -90, spread, 10, 0.75 )
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end select
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select ( ev )
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case _windowWillClose : end
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end select
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end fn
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on dialog fn DoDialog
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fn BuildWindow
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HandleEvents
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