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2011 changed files with 35081 additions and 3229 deletions
77
Task/Perlin-noise/ALGOL-68/perlin-noise.alg
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Task/Perlin-noise/ALGOL-68/perlin-noise.alg
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BEGIN # perlin noise - translated from the 11l sample #
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[ 0 : 511 ]INT p;
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p[ 256 : ] := (151,160,137,91,90,15
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,131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23
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,190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33
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,88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166
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,77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244
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,102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196
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,135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123
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,5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42
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,223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9
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,129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228
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,251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107
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,49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254
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,138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180
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);
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p[ 0 : 255 ] := p[ 256 : ];
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OP AND = ( INT a, b )INT:
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IF a >= 0
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THEN ABS ( BIN a AND BIN b )
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ELSE ABS ( NOT BIN ( - ( a + 1 ) ) AND BIN b )
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FI # AND # ;
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PROC fade = ( REAL t )REAL: ( t * t * t ) * ( t * ( t * 6 - 15 ) + 10 );
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PROC linerp = ( REAL t, a, b )REAL: a + ( t * ( b - a ) );
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PROC grad = ( INT hash, REAL x, y, z )REAL:
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BEGIN
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INT h = hash AND 15;
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REAL u = IF h < 8 THEN x ELSE y FI;
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REAL v = IF h < 4 THEN y ELIF h = 12 OR h = 14 THEN x ELSE z FI;
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IF ( h AND 1 ) = 0 THEN u ELSE -u FI + IF ( h AND 2 ) = 0 THEN v ELSE -v FI
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END # grad # ;
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PROC perlin noise = ( REAL x in, y in, z in )REAL:
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BEGIN
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REAL x := x in, y := y in, z := z in;
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INT xx = ENTIER x AND 255;
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INT yy = ENTIER y AND 255;
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INT zz = ENTIER z AND 255;
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x -:= ENTIER x;
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y -:= ENTIER y;
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z -:= ENTIER z;
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REAL u = fade( x );
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REAL v = fade( y );
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REAL w = fade( z );
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INT a = p[ xx ] + yy;
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INT aa = p[ a ] + zz;
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INT ab = p[ a + 1 ] + zz;
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INT b = p[ xx + 1 ] + yy;
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INT ba = p[ b ] + zz;
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INT bb = p[ b + 1 ] + zz;
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linerp( w
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, linerp( v
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, linerp( u
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, grad( p[ aa ], x, y, z )
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, grad( p[ ba ], x - 1, y, z )
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)
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, linerp( u
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, grad( p[ ab ], x, y - 1, z )
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, grad( p[ bb ], x - 1, y - 1, z )
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)
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)
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, linerp( v
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, linerp( u
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, grad( p[ aa + 1 ], x, y, z - 1 )
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, grad( p[ ba + 1 ], x - 1, y, z - 1 )
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)
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, linerp( u
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, grad( p[ ab + 1 ], x, y - 1, z - 1 )
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, grad( p[ bb + 1 ], x - 1, y - 1, z - 1 )
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)
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)
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)
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END # perlin noise # ;
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print( ( fixed( perlin noise( 3.14, 42, 7 ), -18, 15 ) ) )
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END
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Task/Perlin-noise/Jq/perlin-noise.jq
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Task/Perlin-noise/Jq/perlin-noise.jq
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### Generic functions
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# (-3.2|fraction) #=> -0.2
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def fraction:
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if . >= 0 then . - trunc
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else - (-. | fraction)
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end;
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# For gojq
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def div($y):
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(. - (. % y)) / $y;
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# Convert the input integer to a stream of 0s and 1s, least significant bit first
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def bitwise:
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recurse( if . >= 2 then div(2) else empty end) | . % 2;
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# Inverse of bitwise:
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def stream_to_integer(stream):
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reduce stream as $c ( {power:1 , ans: 0};
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.ans += ($c * .power) | .power *= 2 )
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| .ans;
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# . & 2^($n-1)
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def bits($n):
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stream_to_integer(limit($n; bitwise));
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### Perlin Noise
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def permutation: [
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151, 160, 137, 91, 90, 15, 131, 13, 201, 95, 96, 53, 194, 233, 7, 225,
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140, 36, 103, 30, 69, 142, 8, 99, 37, 240, 21, 10, 23, 190, 6, 148,
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247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203, 117, 35, 11, 32,
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57, 177, 33, 88, 237, 149, 56, 87, 174, 20, 125, 136, 171, 168, 68, 175,
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74, 165, 71, 134, 139, 48, 27, 166, 77, 146, 158, 231, 83, 111, 229, 122,
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60, 211, 133, 230, 220, 105, 92, 41, 55, 46, 245, 40, 244, 102, 143, 54,
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65, 25, 63, 161, 1, 216, 80, 73, 209, 76, 132, 187, 208, 89, 18, 169,
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200, 196, 135, 130, 116, 188, 159, 86, 164, 100, 109, 198, 173, 186, 3, 64,
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52, 217, 226, 250, 124, 123, 5, 202, 38, 147, 118, 126, 255, 82, 85, 212,
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207, 206, 59, 227, 47, 16, 58, 17, 182, 189, 28, 42, 223, 183, 170, 213,
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119, 248, 152, 2, 44, 154, 163, 70, 221, 153, 101, 155, 167, 43, 172, 9,
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129, 22, 39, 253, 19, 98, 108, 110, 79, 113, 224, 232, 178, 185, 112, 104,
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218, 246, 97, 228, 251, 34, 242, 193, 238, 210, 144, 12, 191, 179, 162, 241,
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81, 51, 145, 235, 249, 14, 239, 107, 49, 192, 214, 31, 181, 199, 106, 157,
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184, 84, 204, 176, 115, 121, 50, 45, 127, 4, 150, 254, 138, 236, 205, 93,
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222, 114, 67, 29, 24, 72, 243, 141, 128, 195, 78, 66, 215, 61, 156, 180
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];
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def grad($hash; $x; $y; $z):
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def bit2: nth(1; bitwise);
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# Convert low 4 bits of hash code into 12 gradient directions:
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( $hash|bits(4) ) as $h
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| (if $h < 8 then $x else $y end) as $u
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| (if $h < 4 then $y elif ($h == 12 or $h == 14) then $x else $z end) as $v
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| (if ($h % 2 == 0) then $u else -$u end) +
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(if (($h | bit2) == 0) then $v else -$v end) ;
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def noise($x; $y; $z):
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def p:
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permutation as $p
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| $p[:256] + [range(256;512) | $p[.-256]];
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def fade:
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. * . * . * (. * (. * 6 - 15) + 10) ;
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def lerp($t; $a; $b): $a + $t * ($b - $a);
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# Find unit cube that contains point
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([$x,$y,$z] | map(floor | bits(8))) as [$xi, $yi, $zi]
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# Find relative x, y, z of point in cube
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| ([$x,$y,$z] | map(fraction)) as [$xx, $yy, $zz]
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# Compute fade curves for each of xx, yy, zz
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| ([$xx,$yy,$zz] | map(fade)) as [$u, $v, $w]
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| p as $p
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# Hash co-ordinates of the 8 cube corners
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# and add blended results from 8 corners of cube
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| ($p[$xi] + $yi) as $a
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| ($p[$a] + $zi) as $aa
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| ($p[$a + 1] + $zi) as $ab
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| ($p[$xi + 1] + $yi) as $b
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| ($p[$b] + $zi) as $ba
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| ($p[$b + 1] + $zi) as $bb
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| lerp($w;
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lerp($v;
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lerp($u;
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grad($p[$aa]; $xx; $yy; $zz);
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grad($p[$ba]; $xx - 1; $yy; $zz));
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lerp($u;
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grad($p[$ab]; $xx; $yy - 1; $zz);
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grad($p[$bb]; $xx - 1; $yy - 1; $zz)));
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lerp($v;
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lerp($u;
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grad($p[$aa + 1]; $xx; $yy; $zz - 1);
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grad($p[$ba + 1]; $xx - 1; $yy; $zz - 1));
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lerp($u;
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grad($p[$ab + 1]; $xx; $yy - 1; $zz - 1);
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grad($p[$bb + 1]; $xx - 1; $yy - 1; $zz - 1))) );
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noise(3.14; 42; 7)
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