all tasks

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Ingy döt Net 2013-04-11 01:07:29 -07:00
parent b83f433714
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Topswops is a card game created by John Conway in the 1970's.
Assume you have a particular permutation of a set of n cards numbered 1..n on both of their faces, for example the arrangement of four cards given by [2, 4, 1, 3] where the leftmost card is on top. A round is composed of reversing the first m cards where m is the value of the topmost card. rounds are repeated until the topmost card is the number 1 and the number of swaps is recorded. For our example the swaps produce:
<pre> [2, 4, 1, 3] # Initial shuffle
[4, 2, 1, 3]
[3, 1, 2, 4]
[2, 1, 3, 4]
[1, 2, 3, 4]</pre>
For a total of four swaps from the initial ordering to produce the terminating case where 1 is on top.
For a particular number <code>n</code> of cards, <code>topswops(n)</code> is the maximum swaps needed for any starting permutation of the n cards.
;Task:
The task is to generate and show here a table of <code>n</code> vs <code>topswops(n)</code> for n in the range 1..10 inclusive.
;Note:
[[oeis:A000375|Topswops]] is also known as [http://www.haskell.org/haskellwiki/Shootout/Fannkuch Fannkuch] from the German Pfannkuchen meaning [http://youtu.be/3biN6nQYqZY pancake].
;Cf.
* [[Number reversal game]]
* [[Sorting algorithms/Pancake sort]]

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#include <stdio.h>
#include <string.h>
typedef struct { char v[16]; } deck;
typedef unsigned int uint;
uint n, d, best[16];
void tryswaps(deck *a, uint f, uint s) {
# define A a->v
# define B b.v
if (d > best[n]) best[n] = d;
while (1) {
if ((A[s] == s || (A[s] == -1 && !(f & 1U << s)))
&& (d + best[s] >= best[n] || A[s] == -1))
break;
if (d + best[s] <= best[n]) return;
if (!--s) return;
}
d++;
deck b = *a;
for (uint i = 1, k = 2; i <= s; k <<= 1, i++) {
if (A[i] != i && (A[i] != -1 || (f & k)))
continue;
for (uint j = B[0] = i; j--;) B[i - j] = A[j];
tryswaps(&b, f | k, s);
}
d--;
}
int main(void) {
deck x;
memset(&x, -1, sizeof(x));
x.v[0] = 0;
for (n = 1; n < 13; n++) {
tryswaps(&x, 1, n - 1);
printf("%2d: %d\n", n, best[n]);
}
return 0;
}

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#define _GNU_SOURCE
#include <stdio.h>
#include <string.h>
#include <pthread.h>
#include <sched.h>
#define MAX_CPUS 8 // increase this if you got more CPUs/cores
typedef struct { char v[16]; } deck;
int n, best[16];
// Update a shared variable by spinlock. Since this program really only
// enters locks dozens of times, a pthread_mutex_lock() would work
// equally fine, but RC already has plenty of examples for that.
#define SWAP_OR_RETRY(var, old, new) \
if (!__sync_bool_compare_and_swap(&(var), old, new)) { \
volatile int spin = 64; \
while (spin--); \
continue; }
void tryswaps(deck *a, int f, int s, int d) {
#define A a->v
#define B b->v
while (best[n] < d) {
int t = best[n];
SWAP_OR_RETRY(best[n], t, d);
}
#define TEST(x) \
case x: if ((A[15-x] == 15-x || (A[15-x] == -1 && !(f & 1<<(15-x)))) \
&& (A[15-x] == -1 || d + best[15-x] >= best[n])) \
break; \
if (d + best[15-x] <= best[n]) return; \
s = 14 - x
switch (15 - s) {
TEST(0); TEST(1); TEST(2); TEST(3); TEST(4);
TEST(5); TEST(6); TEST(7); TEST(8); TEST(9);
TEST(10); TEST(11); TEST(12); TEST(13); TEST(14);
return;
}
#undef TEST
deck *b = a + 1;
*b = *a;
d++;
#define FLIP(x) \
if (A[x] == x || ((A[x] == -1) && !(f & (1<<x)))) { \
B[0] = x; \
for (int j = x; j--; ) B[x-j] = A[j]; \
tryswaps(b, f|(1<<x), s, d); } \
if (s == x) return;
FLIP(1); FLIP(2); FLIP(3); FLIP(4); FLIP(5);
FLIP(6); FLIP(7); FLIP(8); FLIP(9); FLIP(10);
FLIP(11); FLIP(12); FLIP(13); FLIP(14); FLIP(15);
#undef FLIP
}
int num_cpus(void) {
cpu_set_t ct;
sched_getaffinity(0, sizeof(ct), &ct);
int cnt = 0;
for (int i = 0; i < MAX_CPUS; i++)
if (CPU_ISSET(i, &ct))
cnt++;
return cnt;
}
struct work { int id; deck x[256]; } jobs[MAX_CPUS];
int first_swap;
void *thread_start(void *arg) {
struct work *job = arg;
while (1) {
int at = first_swap;
if (at >= n) return 0;
SWAP_OR_RETRY(first_swap, at, at + 1);
memset(job->x, -1, sizeof(deck));
job->x[0].v[at] = 0;
job->x[0].v[0] = at;
tryswaps(job->x, 1 | (1 << at), n - 1, 1);
}
}
int main(void) {
int n_cpus = num_cpus();
for (int i = 0; i < MAX_CPUS; i++)
jobs[i].id = i;
pthread_t tid[MAX_CPUS];
for (n = 2; n <= 14; n++) {
int top = n_cpus;
if (top > n) top = n;
first_swap = 1;
for (int i = 0; i < top; i++)
pthread_create(tid + i, 0, thread_start, jobs + i);
for (int i = 0; i < top; i++)
pthread_join(tid[i], 0);
printf("%2d: %2d\n", n, best[n]);
}
return 0;
}

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import std.stdio, std.algorithm, std.range, permutations2;
int topswops(in int n) {
static int flip(int[] xa) pure nothrow {
if (!xa[0]) return 0;
xa[0 .. xa[0] + 1].reverse(); // Slow with DMD.
return 1 + flip(xa);
}
return n.iota.array.permutations.map!flip.reduce!max;
}
void main() {
foreach (immutable i; 1 .. 11)
writeln(i, ": ", i.topswops);
}

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import std.stdio, std.typetuple;
template Range(int start, int stop) {
static if (stop <= start)
alias TypeTuple!() Range;
else
alias TypeTuple!(Range!(start, stop - 1), stop - 1) Range;
}
__gshared uint[32] best;
uint topswops(size_t n)() nothrow {
static assert(n > 0 && n < best.length);
size_t d = 0;
alias T = byte;
alias Deck = T[n];
void trySwaps(in ref Deck deck, in uint f) nothrow {
if (d > best[n])
best[n] = d;
foreach_reverse (immutable i; Range!(0, n)) {
if ((deck[i] == i || (deck[i] == -1 && !(f & (1U << i))))
&& (d + best[i] >= best[n] || deck[i] == -1))
break;
if (d + best[i] <= best[n])
return;
}
Deck deck2 = void;
foreach (immutable i; Range!(0, n)) // Copy.
deck2[i] = deck[i];
d++;
foreach (immutable i; Range!(1, n)) {
enum uint k = 1U << i;
if (deck[i] != i && (deck[i] != -1 || (f & k)))
continue;
deck2[0] = cast(T)i;
foreach_reverse (immutable j; Range!(0, i))
deck2[i - j] = deck[j]; // Reverse copy.
trySwaps(deck2, f | k);
}
d--;
}
best[n] = 0;
Deck deck0 = -1;
deck0[0] = 0;
trySwaps(deck0, 1);
return best[n];
}
void main() {
foreach (i; Range!(1, 14))
writefln("%2d: %d", i, topswops!i());
}

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// Adapted from http://www-cs-faculty.stanford.edu/~uno/programs/topswops.w
// at Donald Knuth's web site. Algorithm credited there to Pepperdine
// and referenced to Mathematical Gazette 73 (1989), 131-133.
package main
import "fmt"
const ( // array sizes
maxn = 10 // max number of cards
maxl = 50 // upper bound for number of steps
)
func main() {
for i := 1; i <= maxn; i++ {
fmt.Printf("%d: %d\n", i, steps(i))
}
}
func steps(n int) int {
var a, b [maxl][maxn + 1]int
var x [maxl]int
a[0][0] = 1
var m int
for l := 0; ; {
x[l]++
k := int(x[l])
if k >= n {
if l <= 0 {
break
}
l--
continue
}
if a[l][k] == 0 {
if b[l][k+1] != 0 {
continue
}
} else if a[l][k] != k+1 {
continue
}
a[l+1] = a[l]
for j := 1; j <= k; j++ {
a[l+1][j] = a[l][k-j]
}
b[l+1] = b[l]
a[l+1][0] = k + 1
b[l+1][k+1] = 1
if l > m-1 {
m = l + 1
}
l++
x[l] = 0
}
return m
}

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import Data.List (permutations)
topswops :: Int -> Int
topswops n = maximum $ map tops $ permutations [1 .. n]
where
tops (1 : _) = 0
tops xa@(x : _) = 1 + tops reordered
where
reordered = reverse (take x xa) ++ drop x xa
main = mapM_
(\x -> putStrLn $ show x ++ ":\t" ++ show (topswops x))
[1 .. 10]

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import Data.List
import Control.Arrow
import Control.Monad
derangements [1] = [[1]]
derangements xs = filter (and . zipWith (/=) [1..] ). permutations $ xs
topswop = ((uncurry (++). first reverse).). splitAt
topswopIter = takeWhile((/=1).head). iterate (topswop =<< head)
swops = map (length. topswopIter). derangements
topSwops :: [Int] -> [(Int, Int)]
topSwops = zip [1..]. map (maximum. swops). drop 1. inits

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swops =: ((|.@:{. , }.)~ {.)^:a:

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swops 2 4 1 3
2 4 1 3
4 2 1 3
3 1 2 4
2 1 3 4
1 2 3 4

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(,. _1 + ! >./@:(#@swops@A. >:)&i. ])&> 1+i.10
1 0
2 1
3 2
4 4
5 7
6 10
7 16
8 22
9 30
10 38

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public class Topswops {
static final int maxBest = 32;
static int[] best;
static private void trySwaps(int[] deck, int f, int d, int n) {
if (d > best[n])
best[n] = d;
for (int i = n - 1; i >= 0; i--) {
if (deck[i] == -1 || deck[i] == i)
break;
if (d + best[i] <= best[n])
return;
}
int[] deck2 = deck.clone();
for (int i = 1; i < n; i++) {
final int k = 1 << i;
if (deck2[i] == -1) {
if ((f & k) != 0)
continue;
} else if (deck2[i] != i)
continue;
deck2[0] = i;
for (int j = i - 1; j >= 0; j--)
deck2[i - j] = deck[j]; // Reverse copy.
trySwaps(deck2, f | k, d + 1, n);
}
}
static int topswops(int n) {
assert(n > 0 && n < maxBest);
best[n] = 0;
int[] deck0 = new int[n + 1];
for (int i = 1; i < n; i++)
deck0[i] = -1;
trySwaps(deck0, 1, 0, n);
return best[n];
}
public static void main(String[] args) {
best = new int[maxBest];
for (int i = 1; i < 11; i++)
System.out.println(i + ": " + topswops(i));
}
}

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function topswops(n)
first = [1:n]; swapsa = ref(Int)
for perm = 2:(factorial(n)/factorial(n-n))
swaps = 0
a = nthperm(first,perm)
if a == first
break
else
while a[1] != 1
a[1:a[1]] = reverse(a[1:a[1]]); swaps+= 1
end
push!(swapsa,swaps)
end
end
return max(swapsa)
end

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flip[a_] :=
Block[{a1 = First@a},
If[a1 == Length@a, Reverse[a],
Join[Reverse[a[[;; a1]]], a[[a1 + 1 ;;]]]]]
swaps[a_] := Length@FixedPointList[flip, a] - 2
Print[#, ": ", Max[swaps /@ Permutations[Range@#]]] & /@ Range[10];

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sub postfix:<!>(@a) {
@a == 1
?? [@a]
!! do for @a -> $a {
[ $a, @$_ ] for @a.grep(* != $a)!
}
}
sub swops(@a is copy) {
my $count = 0;
until @a[0] == 1 {
@a[ ^@a[0] ] .= reverse;
$count++;
}
return $count;
}
sub topswops($n) { [max] map &swops, (1 .. $n)! }
say "$_ {topswops $_}" for 1 .. 10;

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>>> from itertools import permutations
>>> def f1(p):
i, p0 = 0, p[0]
while p0:
i += 1
p0 += 1
p[:p0] = p[:p0][::-1]
p0 = p[0]
return i
>>> def fannkuch(n):
return max(f1(list(p)) for p in permutations(range(n)))
>>> for n in range(1, 11): print(n,fannkuch(n))
1 0
2 1
3 2
4 4
5 7
6 10
7 16
8 22
9 30
10 38
>>>

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try:
import psyco
psyco.full()
except ImportError:
pass
best = [0] * 16
def try_swaps(deck, f, s, d, n):
if d > best[n]:
best[n] = d
i = 0
k = 1 << s
while s:
k >>= 1
s -= 1
if deck[s] == -1 or deck[s] == s:
break
i |= k
if (i & f) == i and d + best[s] <= best[n]:
return d
s += 1
deck2 = list(deck)
k = 1
for i2 in xrange(1, s):
k <<= 1
if deck2[i2] == -1:
if f & k: continue
elif deck2[i2] != i2:
continue
deck[i2] = i2
deck2[:i2 + 1] = reversed(deck[:i2 + 1])
try_swaps(deck2, f | k, s, 1 + d, n)
def topswops(n):
best[n] = 0
deck0 = [-1] * 16
deck0[0] = 0
try_swaps(deck0, 1, n, 0, n)
return best[n]
for i in xrange(1, 13):
print "%2d: %d" % (i, topswops(i))

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/*REXX pgm gens N decks of numbered cards and finds the maximum "swops".*/
parse arg things .; if things=='' then things=10; thingsX= things>9
do n=1 for things; #=deckSets(n,n) /*create "decks".*/
mx= n\==1 /*handle case of a one-card deck.*/
do i=1 for #
mx=max(mx,swops(!.i))
end /*i*/
say ' maximum swops for a deck of' right(n,2) ' cards is' right(mx,4)
end /*n*/
exit /*stick a fork in it, we're done.*/
/*──────────────────────────────────DECKSETS subroutine─────────────────*/
deckSets: procedure expose !. /*X things taken Y at a time.*/
parse arg x,y,,$ @.; #=0; call .deckset 1 /*set $ & @. to null.*/
return # /*return # permutations (decks).*/
.deckset: procedure expose @. x y $ # !.; parse arg ?
if ?>y then do; _=@.1; do j=2 to y; _=_ @.j; end /*j*/; #=#+1; !.#=_
end
else do
?m=?-1 /*used in the FOR for faster DO.*/
if ?==1 then qs=2 /*¬ use 1-swops that start with 1*/
else do
qs=1
if @.1==? then qs=2 /*skip 1-swops: 3 x 1 x */
end
do q=qs to x /*build permutation recursively. */
do k=1 for ?m; if @.k==q then iterate q; end /*k*/
@.?=q; call .deckset(?+1)
end /*q*/
end
return
/*──────────────────────────────────SWOPS subroutine────────────────────*/
swops: parse arg z; do _=1; t=word(z,1)
if word(z,t)==1 then return _
if thingsX then do h=10 to things
z=changestr(h,z,d2x(h))
end /*h*/
z=reverse(subword(z,1,t)) subword(z,t+1)
if thingsX then do d=10 to things
z=changestr(d2x(d),z,d)
end /*_*/

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package require struct::list
proc swap {listVar} {
upvar 1 $listVar list
set n [lindex $list 0]
for {set i 0; set j [expr {$n-1}]} {$i<$j} {incr i;incr j -1} {
set tmp [lindex $list $i]
lset list $i [lindex $list $j]
lset list $j $tmp
}
}
proc swaps {list} {
for {set i 0} {[lindex $list 0] > 1} {incr i} {
swap list
}
return $i
}
proc topswops list {
set n 0
::struct::list foreachperm p $list {
set n [expr {max($n,[swaps $p])}]
}
return $n
}
proc topswopsTo n {
puts "n\ttopswops(n)"
for {set i 1} {$i <= $n} {incr i} {
puts $i\t[topswops [lappend list $i]]
}
}
topswopsTo 10

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code ChOut=8, CrLf=9, IntOut=11;
int N, Max, Card1(16), Card2(16);
proc Topswop(D); \Conway's card swopping game
int D; \depth of recursion
int I, J, C, T;
[if D # N then \generate N! permutations of 1..N in Card1
[for I:= 0 to N-1 do
[for J:= 0 to D-1 do \check if object (letter) already used
if Card1(J) = I+1 then J:=100;
if J < 100 then
[Card1(D):= I+1; \card number not used so append it
Topswop(D+1); \recurse next level deeper
];
];
]
else [\determine number of topswops to get card 1 at beginning
for I:= 0 to N-1 do Card2(I):= Card1(I); \make working copy of deck
C:= 0; \initialize swop counter
while Card2(0) # 1 do
[I:= 0; J:= Card2(0)-1;
while I < J do
[T:= Card2(I); Card2(I):= Card2(J); Card2(J):= T;
I:= I+1; J:= J-1;
];
C:= C+1;
];
if C>Max then Max:= C;
];
];
[for N:= 1 to 10 do
[Max:= 0;
Topswop(0);
IntOut(0, N); ChOut(0, ^ ); IntOut(0, Max); CrLf(0);
];
]

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code CrLf=9, IntOut=11, Text=12;
int N, D, Best(16);
proc TrySwaps(A, F, S);
int A, F, S;
int B(16), I, J, K;
[if D > Best(N) then Best(N):= D;
loop [if A(S)=-1 ! A(S)=S then quit;
if D+Best(S) <= Best(N) then return;
if S = 0 then quit;
S:= S-1;
];
D:= D+1;
for I:= 0 to S do B(I):= A(I);
K:= 1;
for I:= 1 to S do
[K:= K<<1;
if B(I)=-1 & (F&K)=0 ! B(I)=I then
[J:= I; B(0):= J;
while J do [J:= J-1; B(I-J):= A(J)];
TrySwaps(B, F!K, S);
];
];
D:= D-1;
];
int I, X(16);
[for I:= 0 to 16-1 do
[X(I):= -1; Best(I):= 0];
X(0):= 0;
for N:= 1 to 13 do
[D:= 0;
TrySwaps(X, 1, N-1);
IntOut(0, N); Text(0, ": "); IntOut(0, Best(N)); CrLf(0);
];
]