Data update
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8e4e15fa56
commit
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1853 changed files with 35514 additions and 9441 deletions
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@ -1,5 +1,5 @@
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s$ = "Hello world! "
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textsize 16
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textsize 14
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lg = len s$
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on timer
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color 333
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@ -7,13 +7,13 @@ on timer
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rect 80 20
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color 999
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move 12 24
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text s$
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if forw = 0
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text substr s$ 1 9
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if forw = 1
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s$ = substr s$ lg 1 & substr s$ 1 (lg - 1)
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else
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s$ = substr s$ 2 (lg - 1) & substr s$ 1 1
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.
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timer 0.2
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timer 0.4
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.
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on mouse_down
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if mouse_x > 10 and mouse_x < 90
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@ -1,4 +1,4 @@
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import gintro/[glib, gobject, gdk, gtk, gio]
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import gtk2, gdk2, glib2
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type
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@ -6,56 +6,56 @@ type
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ScrollDirection = enum toLeft, toRight
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# Data transmitted to update callback.
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UpdateData = ref object
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label: Label
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UpdateData = object
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label: PLabel
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scrollDir: ScrollDirection
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#---------------------------------------------------------------------------------------------------
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proc update(data: UpdateData): gboolean =
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proc update(data: var UpdateData): gboolean {.cdecl.} =
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## Update the text, scrolling to the right or to the left according to "data.scrollDir".
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data.label.setText(if data.scrollDir == toRight: data.label.text[^1] & data.label.text[0..^2]
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else: data.label.text[1..^1] & data.label.text[0])
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let text = $data.label.text # Get text as a Nim string.
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let newText = if data.scrollDir == toRight: text[^1] & text[0..^2]
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else: text[1..^1] & text[0]
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data.label.setText(newText.cstring)
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result = gboolean(1)
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#---------------------------------------------------------------------------------------------------
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proc changeScrollingDir(evtBox: EventBox; event: EventButton; data: UpdateData): bool =
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proc changeScrollingDir(evtBox: PEventBox; event: PEventButton; data: ptr UpdateData): bool =
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## Change scrolling direction.
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data.scrollDir = ScrollDirection(1 - ord(data.scrollDir))
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#---------------------------------------------------------------------------------------------------
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proc activate(app: Application) =
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## Activate the application.
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proc onDestroyEvent(widget: PWidget; data: Pgpointer): gboolean {.cdecl.} =
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## Process the "destroy" event.
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main_quit()
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let window = app.newApplicationWindow()
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window.setSizeRequest(150, 50)
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window.setTitle("Animation")
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# Create an event box to catch the button press event.
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let evtBox = newEventBox()
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window.add(evtBox)
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# Create the label and add it to the event box.
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let label = newLabel("Hello World! ")
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evtBox.add(label)
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nim_init()
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# Create the update data.
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let data = UpdateData(label: label, scrollDir: toRight)
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let window = window_new(WINDOW_TOPLEVEL)
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window.set_size_request(150, 50)
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window.set_title("Animation")
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# Connect the "button-press-event" to the callback to change scrolling direction.
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discard evtBox.connect("button-press-event", changeScrollingDir, data)
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# Create an event box to catch the button press event.
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let evtBox = event_box_new()
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window.add evtBox
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# Create a timer to update the label and simulate scrolling.
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timeoutAdd(200, update, data)
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# Create the label and add it to the event box.
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let label = label_new("Hello World! ")
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evtBox.add label
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window.showAll()
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# Create the update data.
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var data = UpdateData(label: label, scrollDir: toRight)
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#———————————————————————————————————————————————————————————————————————————————————————————————————
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# Connect the "button-press-event" to the callback to change the scrolling direction.
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discard evtBox.signal_connect("button-press-event", SIGNAL_FUNC(changeScrollingDir), data.addr)
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let app = newApplication(Application, "Rosetta.animation")
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discard app.connect("activate", activate)
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discard app.run()
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# Quit the application if the window is closed.
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discard window.signal_connect("destroy", SIGNAL_FUNC(onDestroyEvent), nil)
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# Create a timer to update the label and simulate scrolling.
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discard timeout_add(200, cast[gtk2.TFunction](animation.update), data.addr)
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window.showAll()
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main()
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