CDE
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518da4a923
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764da6cbbb
6144 changed files with 83610 additions and 11 deletions
4
Task/Arrays/C++/arrays-1.cpp
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4
Task/Arrays/C++/arrays-1.cpp
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// Qt
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QVector<int> myArray4(10);
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myArray4.push_back(1);
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myArray4.push_back(2);
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4
Task/Arrays/C++/arrays-2.cpp
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4
Task/Arrays/C++/arrays-2.cpp
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// MFC
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CArray<int,int> myArray5(10);
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myArray5.Add(1);
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myArray5.Add(2);
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6
Task/Arrays/C++/arrays-3.cpp
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Task/Arrays/C++/arrays-3.cpp
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int myArray[2];
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myArray[0] = 1;
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myArray[1] = 3;
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cout << myArray[1] << endl;
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7
Task/Arrays/C++/arrays-4.cpp
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Task/Arrays/C++/arrays-4.cpp
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int* myArray = new int[10];
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myArray[0] = 1;
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myArray[1] = 3;
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cout << myArray[1] << endl;
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delete [] myArray;
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8
Task/Arrays/C++/arrays-5.cpp
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Task/Arrays/C++/arrays-5.cpp
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vector<int> myArray2;
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myArray2.push_back(1);
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myArray2.push_back(3);
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myArray2[0] = 2;
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cout << myArray2[0] << endl;
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25
Task/Arrays/C++/arrays-6.cpp
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25
Task/Arrays/C++/arrays-6.cpp
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#include <iostream>
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using std::cout;
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using std::endl;
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#include <boost/Array.hpp>
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#include <algorithm>
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#include <boost/foreach.hpp>
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int main()
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{
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boost::array<int, 3> A;
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A[0] = 5; // not bounds checked
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A[1] = 2;
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A.at(2) = 3; // this is bounds checked.
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cout << A[0] << endl; // not bounds checked
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for (int i =0; i < 3; ++i) {
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cout << A.at(i) << endl; // this is bounds checked
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}
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// use it as you would any STL ordered container.
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std::reverse(A.begin(),A.end());
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BOOST_FOREACH(int i, A){cout << i << endl;}
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}
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1
Task/Arrays/C-sharp/arrays-1.cs
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1
Task/Arrays/C-sharp/arrays-1.cs
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int[] numbers = new int[10];
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2
Task/Arrays/C-sharp/arrays-10.cs
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2
Task/Arrays/C-sharp/arrays-10.cs
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array :: {Real}
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array = createArray 10 3.1415
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2
Task/Arrays/C-sharp/arrays-11.cs
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2
Task/Arrays/C-sharp/arrays-11.cs
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array :: {Int}
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array = {x \\ x <- [1 .. 10]}
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2
Task/Arrays/C-sharp/arrays-12.cs
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2
Task/Arrays/C-sharp/arrays-12.cs
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array :: {!Int}
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array = {x \\ x <- [1 .. 10]}
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2
Task/Arrays/C-sharp/arrays-13.cs
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2
Task/Arrays/C-sharp/arrays-13.cs
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array :: {#Char}
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array = {x \\ x <- ['a' .. 'z']}
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1
Task/Arrays/C-sharp/arrays-2.cs
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1
Task/Arrays/C-sharp/arrays-2.cs
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string[] words = { "these", "are", "arrays" };
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1
Task/Arrays/C-sharp/arrays-3.cs
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1
Task/Arrays/C-sharp/arrays-3.cs
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int[] more_numbers = new int[3]{ 21, 14 ,63 };
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1
Task/Arrays/C-sharp/arrays-4.cs
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1
Task/Arrays/C-sharp/arrays-4.cs
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int[,] number_matrix = new int[3,2];
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1
Task/Arrays/C-sharp/arrays-5.cs
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1
Task/Arrays/C-sharp/arrays-5.cs
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string[,] string_matrix = { {"I","swam"}, {"in","the"}, {"freezing","water"} };
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1
Task/Arrays/C-sharp/arrays-6.cs
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1
Task/Arrays/C-sharp/arrays-6.cs
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string[,] funny_matrix = new string[2,2]{ {"clowns", "are"} , {"not", "funny"} };
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6
Task/Arrays/C-sharp/arrays-7.cs
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6
Task/Arrays/C-sharp/arrays-7.cs
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int[] array = new int[10];
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array[0] = 1;
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array[1] = 3;
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Console.WriteLine(array[0]);
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11
Task/Arrays/C-sharp/arrays-8.cs
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Task/Arrays/C-sharp/arrays-8.cs
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using System;
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using System.Collections.Generic;
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List<int> list = new List<int>();
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list.Add(1);
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list.Add(3);
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list[0] = 2;
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Console.WriteLine(list[0]);
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2
Task/Arrays/C-sharp/arrays-9.cs
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Task/Arrays/C-sharp/arrays-9.cs
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array :: {String}
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array = {"Hello", "World"}
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4
Task/Arrays/Common-Lisp/arrays-1.lisp
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4
Task/Arrays/Common-Lisp/arrays-1.lisp
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(let ((array (make-array 10)))
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(setf (aref array 0) 1
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(aref array 1) 3)
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(print array))
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5
Task/Arrays/Common-Lisp/arrays-2.lisp
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Task/Arrays/Common-Lisp/arrays-2.lisp
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(let ((array (make-array 0 :adjustable t :fill-pointer 0)))
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(vector-push-extend 1 array)
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(vector-push-extend 3 array)
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(setf (aref array 0) 2)
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(print array))
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1
Task/Arrays/Common-Lisp/arrays-3.lisp
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Task/Arrays/Common-Lisp/arrays-3.lisp
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(make-array 10)
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1
Task/Arrays/Common-Lisp/arrays-4.lisp
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Task/Arrays/Common-Lisp/arrays-4.lisp
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(make-array '(10 20))
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4
Task/Arrays/Common-Lisp/arrays-5.lisp
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Task/Arrays/Common-Lisp/arrays-5.lisp
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; Makes an array of 20 objects initialized to nil
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(make-array 20 :initial-element nil)
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; Makes an integer array of 4 elements containing 1 2 3 and 4 initially which can be resized
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(make-array 4 :element-type 'integer :initial-contents '(1 2 3 4) :adjustable t)
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27
Task/Arrays/Component-Pascal/arrays.pascal
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Task/Arrays/Component-Pascal/arrays.pascal
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MODULE TestArray;
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(* Implemented in BlackBox Component Builder *)
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IMPORT Out;
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(* Static array *)
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PROCEDURE DoOneDim*;
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CONST M = 5;
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VAR a: ARRAY M OF INTEGER;
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BEGIN
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a[0] := 100; (* set first element's value of array a to 100 *)
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a[M-1] := -100; (* set M-th element's value of array a to -100 *)
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Out.Int(a[0], 0); Out.Ln;
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Out.Int(a[M-1], 0); Out.Ln;
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END DoOneDim;
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PROCEDURE DoTwoDim*;
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VAR b: ARRAY 5, 4 OF INTEGER;
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BEGIN
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b[1, 2] := 100; (* second row, third column element *)
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b[4, 3] := -100; (* fifth row, fourth column element *)
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Out.Int(b[1, 2], 0); Out.Ln;
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Out.Int(b[4, 3], 0); Out.Ln;
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END DoTwoDim;
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END TestArray.
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41
Task/Arrays/D/arrays.d
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Task/Arrays/D/arrays.d
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// All D arrays are capable of bounds checks.
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import std.stdio, core.stdc.stdlib;
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import std.container: Array;
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void main() {
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// GC-managed heap allocated dynamic array:
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auto array1 = new int[1];
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array1[0] = 1;
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array1 ~= 3; // append a second item
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// array1[10] = 4; // run-time error
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writeln("A) Element 0: ", array1[0]);
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writeln("A) Element 1: ", array1[1]);
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// Stack-allocated fixed-size array:
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int[5] array2;
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array2[0] = 1;
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array2[1] = 3;
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// array2[2] = 4; // compile-time error
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writeln("B) Element 0: ", array2[0]);
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writeln("B) Element 1: ", array2[1]);
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// Stack-allocated dynamic fixed-sized array,
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// length known only at run-time:
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int n = 2;
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int[] array3 = (cast(int*)alloca(n * int.sizeof))[0 .. n];
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array3[0] = 1;
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array3[1] = 3;
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// array3[10] = 4; // run-time error
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writeln("C) Element 0: ", array3[0]);
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writeln("C) Element 1: ", array3[1]);
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// Phobos-defined heap allocated not GC-managed array:
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Array!int array4;
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array4.length = 2;
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array4[0] = 1;
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array4[1] = 3;
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// array4[10] = 4; // run-time exception
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writeln("D) Element 0: ", array4[0]);
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writeln("D) Element 1: ", array4[1]);
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}
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14
Task/Arrays/DWScript/arrays.dwscript
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Task/Arrays/DWScript/arrays.dwscript
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// dynamic array, extensible, this a reference type
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var d : array of Integer;
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d.Add(1); // has various methods to add, delete, etc.
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d.Add(2, 3);
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// read and write elements by index
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item := d[5];
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d[6] := item+1;
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// static, fixed-size array, arbitrary lower-bound, this is a value type
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var s : array [2..4] of Integer;
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// inline array constructor, works for both static and dynamic arrays
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s := [1, 2, 3];
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10
Task/Arrays/Dao/arrays.dao
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10
Task/Arrays/Dao/arrays.dao
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# use [] to create numeric arrays of int, float, double or complex types:
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a = [ 1, 2, 3 ] # a vector
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b = [ 1, 2; 3, 4 ] # a 2X2 matrix
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# use {} to create normal arrays of any types:
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c = { 1, 2, 'abc' }
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d = a[1]
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e = b[0,1] # first row, second column
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f = c[1]
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30
Task/Arrays/Delphi/arrays.delphi
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Task/Arrays/Delphi/arrays.delphi
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procedure TForm1.Button1Click(Sender: TObject);
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var
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StaticArray: array[0..9] of Integer;
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DynamicArray: array of Integer;
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StaticArrayText,
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DynamicArrayText: string;
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lcv: Integer;
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begin
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// Setting the length of the dynamic array the same as the static one
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SetLength(DynamicArray, Length(StaticArray));
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// Asking random numbers storing into the static array
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for lcv := 0 to Pred(Length(StaticArray)) do
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begin
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StaticArray[lcv] := StrToInt(
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InputBox('Random number',
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'Enter a random number for position',
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IntToStr(Succ(lcv))));
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end;
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// Storing entered numbers of the static array in reverse order into the dynamic
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for lcv := 0 to Pred(Length(StaticArray)) do
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DynamicArray[Pred(Length(DynamicArray)) - lcv] := StaticArray[lcv];
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// Concatenating the static and dynamic array into a single string variable
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for lcv := 0 to Pred(Length(StaticArray)) do
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begin
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StaticArrayText := StaticArrayText + IntToStr(StaticArray[lcv]);
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DynamicArrayText := DynamicArrayText + IntToStr(DynamicArray[lcv]);
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end;
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// Displaying both arrays (#13#10 = Carriage Return/Line Feed)
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ShowMessage(StaticArrayText + #13#10 + DynamicArrayText);
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end;
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11
Task/Arrays/E/arrays-1.e
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Task/Arrays/E/arrays-1.e
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? def empty := []
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# value: []
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? def numbers := [1,2,3,4,5]
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# value: [1, 2, 3, 4, 5]
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? numbers.with(6)
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# value: [1, 2, 3, 4, 5, 6]
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? numbers + [4,3,2,1]
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# value: [1, 2, 3, 4, 5, 4, 3, 2, 1]
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8
Task/Arrays/E/arrays-2.e
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Task/Arrays/E/arrays-2.e
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? var numbers := []
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# value: []
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? numbers := numbers.with(1)
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# value: [1]
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? numbers with= 2 # shorthand for same
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# value: [1, 2]
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12
Task/Arrays/E/arrays-3.e
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Task/Arrays/E/arrays-3.e
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? def flex := numbers.diverge()
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# value: [1, 2].diverge()
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? flex.push(-3)
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? flex
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# value: [1, 2, -3].diverge()
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? numbers
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# value: [1, 2]
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? flex.snapshot()
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# value: [1, 2, -3]
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1
Task/Arrays/E/arrays-4.e
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1
Task/Arrays/E/arrays-4.e
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([0] * 100).diverge(int) # contains 100 zeroes, can only contain integers
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3
Task/Arrays/EGL/arrays.egl
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3
Task/Arrays/EGL/arrays.egl
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array int[10]; //optionally, add a braced list of values. E.g. array int[10]{1, 2, 3};
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array[1] = 42;
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SysLib.writeStdout(array[1]);
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3
Task/Arrays/Elena/arrays-1.elena
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3
Task/Arrays/Elena/arrays-1.elena
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#var anArray := (1, 2, 3).
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'program'Output << anArray@1.
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4
Task/Arrays/Elena/arrays-2.elena
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4
Task/Arrays/Elena/arrays-2.elena
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#var anArray := basic'NewArray::3.
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anArray@0 content'set:2.
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'program'Output << anArray@0.
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29
Task/Arrays/Euphoria/arrays.euphoria
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Task/Arrays/Euphoria/arrays.euphoria
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--Arrays task for Rosetta Code wiki
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--User:Lnettnay
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atom dummy
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--Arrays are sequences
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-- single dimensioned array of 10 elements
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sequence xarray = repeat(0,10)
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xarray[5] = 5
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dummy = xarray[5]
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? dummy
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--2 dimensional array
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--5 sequences of 10 elements each
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sequence xyarray = repeat(repeat(0,10),5)
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xyarray[3][6] = 12
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dummy = xyarray[3][6]
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? dummy
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--dynamic array use (all sequences can be modified at any time)
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sequence dynarray = {}
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for x = 1 to 10 do
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dynarray = append(dynarray, x * x)
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end for
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? dynarray
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for x = 1 to 10 do
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dynarray = prepend(dynarray, x)
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end for
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? dynarray
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