Update all new Tasks
This commit is contained in:
parent
00a190b0a6
commit
91df62d461
5697 changed files with 93386 additions and 804 deletions
94
Task/Flipping-bits-game/Haskell/flipping-bits-game.hs
Normal file
94
Task/Flipping-bits-game/Haskell/flipping-bits-game.hs
Normal file
|
|
@ -0,0 +1,94 @@
|
|||
import Data.Array
|
||||
import Data.List
|
||||
import Control.Monad
|
||||
import System.Random
|
||||
|
||||
type Board = Array (Char, Char) Int
|
||||
|
||||
flp :: Int -> Int
|
||||
flp 0 = 1
|
||||
flp 1 = 0
|
||||
|
||||
numRows, numCols :: Board -> [Char]
|
||||
numRows t = let ((a, _), (b, _)) = bounds t in [a .. b]
|
||||
|
||||
numCols t = let ((_, a), (_, b)) = bounds t in [a .. b]
|
||||
|
||||
flipRow, flipCol :: Board -> Char -> Board
|
||||
flipRow t r = let e = [ (ix, flp (t ! ix)) | ix <-
|
||||
zip (repeat r) (numCols t) ]
|
||||
in t // e
|
||||
|
||||
flipCol t c = let e = [ (ix, flp (t ! ix)) | ix <-
|
||||
zip (numRows t) (repeat c) ]
|
||||
in t // e
|
||||
|
||||
printBoard :: Board -> IO ()
|
||||
printBoard t = do
|
||||
let rows = numRows t
|
||||
cols = numCols t
|
||||
f 0 = '0'
|
||||
f 1 = '1'
|
||||
p r xs = putStrLn $ [r, ' '] ++ intersperse ' ' (map f xs)
|
||||
putStrLn $ " " ++ intersperse ' ' cols
|
||||
zipWithM_ p rows [ [ t ! (y, x) | x <- cols ] | y <- rows ]
|
||||
|
||||
-- create a random goal board, and flip rows and columns randomly
|
||||
-- to get a starting board
|
||||
setupGame :: Char -> Char -> IO (Board, Board)
|
||||
setupGame sizey sizex = do
|
||||
-- random cell value at (row, col)
|
||||
let mk rc = fmap (\v -> (rc, v)) $ randomRIO (0, 1)
|
||||
rows = ['a' .. sizey]
|
||||
cols = ['1' .. sizex]
|
||||
goal <- fmap (array (('a', '1'), (sizey, sizex))) $
|
||||
mapM mk [ (r, c) | r <- rows, c <- cols ]
|
||||
start <- do
|
||||
let change :: Board -> Int -> IO Board
|
||||
-- flip random row
|
||||
change t 0 = fmap (flipRow t) $ randomRIO ('a', sizey)
|
||||
-- flip random col
|
||||
change t 1 = fmap (flipCol t) $ randomRIO ('1', sizex)
|
||||
numMoves <- randomRIO (3, 15) -- how many flips (3 - 15)
|
||||
-- determine if rows or cols are flipped
|
||||
moves <- replicateM numMoves $ randomRIO (0, 1)
|
||||
-- make changes and get a starting board
|
||||
foldM change goal moves
|
||||
if goal /= start -- check if boards are different
|
||||
then return (goal, start) -- all ok, return both boards
|
||||
else setupGame sizey sizex -- try again
|
||||
|
||||
main :: IO ()
|
||||
main = do
|
||||
putStrLn "Select a board size (1 - 9).\nPress any other key to exit."
|
||||
sizec <- getChar
|
||||
when (sizec `elem` ['1' .. '9']) $ do
|
||||
let size = read [sizec] - 1
|
||||
(g, s) <- setupGame (['a'..] !! size) (['1'..] !! size)
|
||||
turns g s 0
|
||||
|
||||
where
|
||||
turns goal current moves = do
|
||||
putStrLn "\nGoal:"
|
||||
printBoard goal
|
||||
putStrLn "\nBoard:"
|
||||
printBoard current
|
||||
when (moves > 0) $
|
||||
putStrLn $ "\nYou've made " ++ show moves ++ " moves so far."
|
||||
putStrLn $ "\nFlip a row (" ++ numRows current ++
|
||||
") or a column (" ++ numCols current ++ ")"
|
||||
v <- getChar
|
||||
if v `elem` numRows current
|
||||
then check $ flipRow current v
|
||||
else if v `elem` numCols current
|
||||
then check $ flipCol current v
|
||||
else tryAgain
|
||||
|
||||
where check t = if t == goal
|
||||
then putStrLn $ "\nYou've won in " ++
|
||||
show (moves + 1) ++ " moves!"
|
||||
else turns goal t (moves + 1)
|
||||
|
||||
tryAgain = do
|
||||
putStrLn ": Invalid row or column."
|
||||
turns goal current moves
|
||||
Loading…
Add table
Add a link
Reference in a new issue