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Task/Flipping-bits-game/REXX/flipping-bits-game.rexx
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Task/Flipping-bits-game/REXX/flipping-bits-game.rexx
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/*REXX program presents a "flipping bit" puzzle, user can solve via C.L.*/
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parse arg N u on off . /*get optional arguments. */
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if N=='' | N==',' then N=3 /*Size given? Then use default.*/
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if u=='' | u==',' then u=N /*number of bits initialized ON.*/
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if on =='' then on =1 /*character used for "on". */
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if off=='' then off=0 /*character used for "off". */
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col@='a b c d e f g h i j k l m n o p q r s t u v w x y z' /*for col id.*/
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cols=space(col@,0); upper cols /*letters to be used for columns.*/
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@.=off; !.=off /*set both arrays to "off" chars.*/
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tries=0 /*# of player's attempts used. */
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do while show(0) < u /* [↓] turn "on" U bits.*/
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r=random(1,N); c=random(1,N) /*get a random row and column.*/
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@.r.c=on ; !.r.c=on /*set (both) row & column to ON*/
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end /*while*/ /* [↑] keep going 'til U bits set*/
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oz=z /*keep the original array string.*/
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call show 1, ' ◄───target' /*show target for user to attain.*/
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do random(1,2); call flip 'R',random(1,N) /*flip a row of bits*/
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call flip 'C',random(1,N) /* " " col " " */
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end /*random···*/ /* [↑] 1 or 2 times*/
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if z==oz then call flip 'R',random(1,N) /*ensure it's not the target.*/
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do until z==oz /*prompt until they get it right.*/
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call prompt /*get a row or column # from C.L.*/
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call flip left(?,1),substr(?,2) /*flip a user selected row or col*/
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call show 0 /*get image (Z) of updated array.*/
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end /*until···*/
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call show 1, ' ◄───your array' /*display the array to the screen*/
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say '─────────Congrats! You did it in' tries "tries."
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exit tries /*stick a fork in it, we're done.*/
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/*──────────────────────────────────FLIP subroutine────────────────────────*/
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flip: parse arg x,# /*X is R or C, # is which one.*/
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do c=1 for N while x=='R'; if @.#.c==on then @.#.c=off; else @.#.c=on; end
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do r=1 for N while x=='C'; if @.r.#==on then @.r.#=off; else @.r.#=on; end
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return /* [↑] the bits can be ON or OFF*/
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/*──────────────────────────────────PROMPTER subroutine─────────────────*/
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prompt: if tries\==0 then say '─────────bit array after play: ' tries
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signal on halt /*another way for player to quit.*/
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!='─────────Please enter a row number or column letter, or Quit:'
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call show 1, ' ◄───your array' /*display the array to the screen*/
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do forever; ok=1; say; say !; pull ? _ . 1 all /*prompt & get ans*/
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if abbrev('QUIT',?,1) then do; say 'quitting···'; exit 0; end
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if ?=='' then do; call show 1,' ◄───target',.; ok=0
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call show 1,' ◄───your array'
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end /* [↑] reshow targ*/
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if _\=='' then call terr 'too many args entered:' all
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if \isInt(?) & \isLet(?) then call terr 'row/column: ' ?
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if isLet(?) then a=pos(?,cols)
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if isLet(?) & (a<1 | a>N) then call terr 'column: ' ?
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if isLet(?) & length(?)>1 then call terr 'column: ' ?
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if isLet(?) then ?='C'pos(?,cols)
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if isInt(?) & (?<1 | ?>N) then call terr 'row: ' ?
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if isInt(?) then ?=?/1 /*normalize number*/
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if isInt(?) then ?='R'?
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if ok then leave /*No errors? Leave*/
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end /*forever*/ /*endeth da checks*/
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tries=tries+1 /*bump da counter.*/
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return ? /*return response.*/
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/*──────────────────────────────────SHOW subroutine─────────────────────*/
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show: $=0; _=; z=; parse arg tell,tx,o /*$: # of ON bits.*/
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if tell then do /*are we telling? */
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say /*show blank line.*/
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say ' ' subword(col@,1,N) " column letter"
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say 'row ╔'copies('═',N+N+1) /*prepend col hdrs*/
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end /* [↑] grid hdrs.*/
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do r=1 for N /*show grid rows.*/
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do c=1 for N /*build grid cols.*/
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if o==. then do; z=z || !.r.c; _=_ !.r.c; $=$+(!.r.c==on); end
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else do; z=z || @.r.c; _=_ @.r.c; $=$+(@.r.c==on); end
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end /*c*/ /*··· and sum ONs.*/
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if tx\=='' then tar.r=_ tx /*build da target?*/
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if tell then say right(r,2) ' ║'_ tx; _= /*show the grid? */
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end /*r*/ /*show a grid row.*/
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if tell then say /*show blank line.*/
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return $ /*$: # of ON bits.*/
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/*──────────────────────────────────one-liner subroutines───────────────*/
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halt: say 'program was halted!'; exit /*the REXX program was halted.*/
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isInt: return datatype(arg(1),'W') /*returns 1 if arg is an int. */
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isLet: return datatype(arg(1),'M') /*returns 1 if arg is a letter*/
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terr: if ok then say '***error!***: illegal' arg(1); ok=0; return
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