September 2017 Update

This commit is contained in:
Ingy döt Net 2017-09-23 10:01:46 +02:00
parent bba7bfd280
commit ba8067c3b7
14570 changed files with 153136 additions and 63871 deletions

View file

@ -1,209 +0,0 @@
import std.stdio, std.conv, std.string, std.range, std.array, std.typecons, std.algorithm;
struct {
alias BitSet8 = ubyte; // A set of 8 bits.
alias Cell = uint;
enum : string { unavailableInCell = "#", availableInCell = "." }
enum : Cell { unavailableCell = Cell.max, availableCell = 0 }
this(in string inPuzzle) pure @safe {
const rawPuzzle = inPuzzle.splitLines.map!(row => row.split).array;
assert(!rawPuzzle.empty);
assert(!rawPuzzle[0].empty);
assert(rawPuzzle.all!(row => row.length == rawPuzzle[0].length)); // Is rectangular.
gridWidth = rawPuzzle[0].length;
gridHeight = rawPuzzle.length;
immutable nMaxCells = gridWidth * gridHeight;
grid = new Cell[nMaxCells];
auto knownMutable = new bool[nMaxCells + 1];
uint nAvailableMutable = nMaxCells;
bool[Cell] seenCells; // To avoid duplicate input numbers.
uint i = 0;
foreach (const piece; rawPuzzle.join) {
if (piece == unavailableInCell) {
nAvailableMutable--;
grid[i++] = unavailableCell;
continue;
} else if (piece == availableInCell) {
grid[i] = availableCell;
} else {
immutable cell = piece.to!Cell;
assert(cell > 0 && cell <= nMaxCells);
assert(cell !in seenCells);
seenCells[cell] = true;
knownMutable[cell] = true;
grid[i] = cell;
}
i++;
}
known = knownMutable.idup;
nAvailable = nAvailableMutable;
}
@disable this();
auto solve() pure nothrow @safe @nogc
out(result) {
if (!result.isNull) {
// Can't verify 'result' here because it's const.
// assert(!result.get.join.canFind(availableCell.text));
assert(!grid.canFind(availableCell));
auto values = grid.filter!(c => c != unavailableCell);
auto interval = iota(reduce!min(values.front, values.dropOne),
reduce!max(values.front, values.dropOne) + 1);
assert(values.walkLength == interval.length);
assert(interval.all!(c => values.count(c) == 1)); // Quadratic.
}
} body {
auto result = grid
.map!(c => (c == unavailableCell) ? unavailableInCell : c.text)
.chunks(gridWidth);
alias OutRange = Nullable!(typeof(result));
const start = findStart;
if (start.isNull)
return OutRange();
search(start.r, start.c, start.cell + 1, 1);
if (start.cell > 1) {
immutable direction = -1;
search(start.r, start.c, start.cell + direction, direction);
}
if (grid.any!(c => c == availableCell))
return OutRange();
else
return OutRange(result);
}
private:
bool search(in uint r, in uint c, in Cell cell, in int direction)
pure nothrow @safe @nogc {
if ((cell > nAvailable && direction > 0) || (cell == 0 && direction < 0) ||
(cell == nAvailable && known[cell]))
return true; // One solution found.
immutable neighbors = getNeighbors(r, c);
if (known[cell]) {
foreach (immutable i, immutable rc; shifts) {
if (neighbors & (1u << i)) {
immutable c2 = c + rc[0],
r2 = r + rc[1];
if (grid[r2 * gridWidth + c2] == cell)
if (search(r2, c2, cell + direction, direction))
return true;
}
}
return false;
}
foreach (immutable i, immutable rc; shifts) {
if (neighbors & (1u << i)) {
immutable c2 = c + rc[0],
r2 = r + rc[1],
pos = r2 * gridWidth + c2;
if (grid[pos] == availableCell) {
grid[pos] = cell; // Try.
if (search(r2, c2, cell + direction, direction))
return true;
grid[pos] = availableCell; // Restore.
}
}
}
return false;
}
BitSet8 getNeighbors(in uint r, in uint c) const pure nothrow @safe @nogc {
typeof(return) usable = 0;
foreach (immutable i, immutable rc; shifts) {
immutable c2 = c + rc[0],
r2 = r + rc[1];
if (c2 >= gridWidth || r2 >= gridHeight)
continue;
if (grid[r2 * gridWidth + c2] != unavailableCell)
usable |= (1u << i);
}
return usable;
}
auto findStart() const pure nothrow @safe @nogc {
alias Triple = Tuple!(uint,"r", uint,"c", Cell,"cell");
Nullable!Triple result;
auto cell = Cell.max;
foreach (immutable r; 0 .. gridHeight) {
foreach (immutable c; 0 .. gridWidth) {
immutable pos = gridWidth * r + c;
if (grid[pos] != availableCell &&
grid[pos] != unavailableCell && grid[pos] < cell) {
cell = grid[pos];
result = Triple(r, c, cell);
}
}
}
return result;
}
static immutable int[2][4] shifts = [[0, -1], [0, 1], [-1, 0], [1, 0]];
immutable uint gridWidth, gridHeight;
immutable int nAvailable;
immutable bool[] known; // Given known cells of the puzzle.
Cell[] grid; // Flattened mutable game grid.
}
void main() {
// enum NumbrixPuzzle to catch malformed puzzles at compile-time.
enum puzzle1 = ". . . . . . . . .
. . 46 45 . 55 74 . .
. 38 . . 43 . . 78 .
. 35 . . . . . 71 .
. . 33 . . . 59 . .
. 17 . . . . . 67 .
. 18 . . 11 . . 64 .
. . 24 21 . 1 2 . .
. . . . . . . . .".NumbrixPuzzle;
enum puzzle2 = ". . . . . . . . .
. 11 12 15 18 21 62 61 .
. 6 . . . . . 60 .
. 33 . . . . . 57 .
. 32 . . . . . 56 .
. 37 . 1 . . . 73 .
. 38 . . . . . 72 .
. 43 44 47 48 51 76 77 .
. . . . . . . . .".NumbrixPuzzle;
enum puzzle3 = "17 . . . 11 . . . 59
. 15 . . 6 . . 61 .
. . 3 . . . 63 . .
. . . . 66 . . . .
23 24 . 68 67 78 . 54 55
. . . . 72 . . . .
. . 35 . . . 49 . .
. 29 . . 40 . . 47 .
31 . . . 39 . . . 45".NumbrixPuzzle;
foreach (puzzle; [puzzle1, puzzle2, puzzle3]) {
auto solution = puzzle.solve; // Solved at run-time.
if (solution.isNull)
writeln("No solution found for puzzle.\n");
else
writefln("One solution:\n%(%-(%2s %)\n%)\n", solution);
}
}

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@ -1,90 +0,0 @@
global nCells, cMap, best
record Pos(r,c)
procedure main(A)
puzzle := showPuzzle("Input",readPuzzle())
QMouse(puzzle,findStart(puzzle),&null,0)
showPuzzle("Output", solvePuzzle(puzzle)) | write("No solution!")
end
procedure readPuzzle()
# Start with a reduced puzzle space
p := []
nCells := maxCols := 0
every line := !&input do {
put(p,[: gencells(line) :])
maxCols <:= *p[-1]
}
# Now normalize all rows to the same length
every i := 1 to *p do p[i] := [: !p[i] | (|-1\(maxCols - *p[i])) :]
return p
end
procedure gencells(s)
static WS, NWS
initial {
NWS := ~(WS := " \t")
cMap := table() # Map to/from internal model
cMap["_"] := 0; cMap[0] := "_"
}
s ? while not pos(0) do {
w := (tab(many(WS))|"", tab(many(NWS))) | break
w := numeric(\cMap[w]|w)
if -1 ~= w then nCells +:= 1
suspend w
}
end
procedure showPuzzle(label, p)
write(label," with ",nCells," cells:")
every r := !p do {
every c := !r do writes(right((\cMap[c]|c),*nCells+1))
write()
}
return p
end
procedure findStart(p)
if \p[r := !*p][c := !*p[r]] = 1 then return Pos(r,c)
end
procedure solvePuzzle(puzzle)
if path := \best then {
repeat {
loc := path.getLoc()
puzzle[loc.r][loc.c] := path.getVal()
path := \path.getParent() | break
}
return puzzle
}
end
class QMouse(puzzle, loc, parent, val)
method getVal(); return val; end
method getLoc(); return loc; end
method getParent(); return parent; end
method atEnd(); return (nCells = val, puzzle[loc.r,loc.c] = (val|0)); end
method visit(r,c); return (/best, validPos(r,c), Pos(r,c)); end
method validPos(r,c)
v := val+1 # number we're looking for
xv := puzzle[r,c] | fail
if (xv ~= 0) & (xv != v) then fail
if xv = (0|v) then {
ancestor := self
while xl := (ancestor := \ancestor.getParent()).getLoc() do
if (xl.r = r) & (xl.c = c) then fail
return
}
end
initially
val := val+1
if atEnd() then return best := self
QMouse(puzzle, visit(loc.r-1,loc.c) , self, val) # North
QMouse(puzzle, visit(loc.r, loc.c+1), self, val) # East
QMouse(puzzle, visit(loc.r+1,loc.c), self, val) # South
QMouse(puzzle, visit(loc.r, loc.c-1), self, val) # West
end