Add tasks for all the new languages
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@ -0,0 +1,63 @@
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import
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iup, strutils, math
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# assumes you have the iup .dll or .so installed
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randomize()
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discard iup.open(nil,nil)
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var lbl = Label("Value:")
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setAttribute(lbl,"PADDING","2x2")
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var valu = Text(nil)
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SetAttribute(valu, "PADDING", "2x2")
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SetAttribute(valu, "VALUE", "0")
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proc toCB(fp: proc): ICallback =
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return cast[ICallback](fp)
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# Click handler for Click button
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proc incClick(ih:PIhandle): cint {.cdecl.} =
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var s: string = $(GetAttribute(valu,"VALUE"))
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var x: int = 0
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try:
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x = 1 + parseInt(s)
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except:
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x = 1 # default to 1 if non-numeric entry
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setAttribute(valu,"VALUE", $x)
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return IUP_DEFAULT
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# Click handler for Random button
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proc randClick(ih:PIhandle): cint {.cdecl.} =
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if Iup.Alarm("Random Value?", "Set value to a random numer < 100 ?","Yes","No",nil) == 1:
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setAttribute(valu,"VALUE", $random(100))
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return IUP_DEFAULT
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# Key handler to check for Esc pressed
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proc key_cb(ih:PIhandle, c: cint):cint {.cdecl.} =
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#echo c
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if (c == Iup.K_esc) and (Iup.Alarm("Exit?", "Had enough?","Yes","Keep going",nil) == 1):
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return IUP_CLOSE # Exit application
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return IUP_CONTINUE
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var txtBox = Hbox(lbl, valu, nil)
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SetAttribute(txtBox, "MARGIN", "10x10")
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var incBtn = Button("&Increment", "")
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var randBtn = Button("&Randomize", "")
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var btnBox = Vbox(incBtn, randBtn, nil)
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SetAttribute(btnBox, "MARGIN", "5x5")
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var contents = Hbox(txtBox, btnBox, nil)
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SetAttribute(contents, "MARGIN", "2x2")
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discard setCallback(incBtn,"ACTION", toCB(incClick))
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discard setCallback(randBtn,"ACTION", toCB(randClick))
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discard setCallback(contents,"K_ANY", toCB(key_cb))
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var dlg = Dialog(contents)
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discard dlg.show()
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discard mainloop()
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iup.close()
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