Add tasks for all the new languages
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var port = 8080;
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var protocol = Socket.getprotobyname("tcp");
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var sock = (Socket.open(Socket.PF_INET, Socket.SOCK_STREAM, protocol) || die "couldn't open a socket: #{$!}");
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# PF_INET to indicate that this socket will connect to the internet domain
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# SOCK_STREAM indicates a TCP stream, SOCK_DGRAM would indicate UDP communication
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sock.setsockopt(Socket.SOL_SOCKET, Socket.SO_REUSEADDR, 1) || die "couldn't set socket options: #{$!}";
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# SOL_SOCKET to indicate that we are setting an option on the socket instead of the protocol
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# mark the socket reusable
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sock.bind(Socket.sockaddr_in(port, Socket.INADDR_ANY)) || die "couldn't bind socket to port #{port}: #{$!}";
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# bind our socket to $port, allowing any IP to connect
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sock.listen(Socket.SOMAXCONN) || die "couldn't listen to port #{port}: #{$!}";
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# start listening for incoming connections
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while (var client = sock.accept) {
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client.print ("HTTP/1.1 200 OK\r\n" +
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"Content-Type: text/html; charset=UTF-8\r\n\r\n" +
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"<html><head><title>Goodbye, world!</title></head>" +
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"<body>Goodbye, world!</body></html>\r\n");
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client.close;
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}
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var inet = require('IO::Socket::INET');
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var sock = inet.new( LocalAddr => "127.0.0.1:8080",
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Listen => 1,
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Reuse => 1,
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);
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while (var client = sock.accept) {
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client.print ("HTTP/1.1 200 OK\r\n" +
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"Content-Type: text/html; charset=UTF-8\r\n\r\n" +
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"<html><head><title>Goodbye, world!</title></head>" +
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"<body>Goodbye, world!</body></html>\r\n");
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client.close;
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}
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