Add tasks for all the new languages

This commit is contained in:
Tina Müller 2016-12-05 23:44:36 +01:00
parent 9dc3c2bb62
commit bba7bfd280
13208 changed files with 134745 additions and 0 deletions

View file

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void main(void)
{
vec2 uv = gl_FragCoord.xy / iResolution.xy;
float scale = iResolution.y / iResolution.x;
uv=((uv-0.5)*5.5);
uv.y*=scale;
uv.y+=0.0;
uv.x-=0.5;
vec2 z = vec2(0.0, 0.0);
vec3 c = vec3(0.0, 0.0, 0.0);
float v;
for(int i=0;(i<170);i++)
{
if(((z.x*z.x+z.y*z.y) >= 4.0)) break;
z = vec2(z.x*z.x - z.y*z.y, 2.0*z.y*z.x) + uv;
if((z.x*z.x+z.y*z.y) >= 2.0)
{
c.b=float(i)/20.0;
c.r=sin((float(i)/5.0));
}
}
gl_FragColor = vec4(c,1.0);
}