Add tasks for all the new languages

This commit is contained in:
Tina Müller 2016-12-05 23:44:36 +01:00
parent 9dc3c2bb62
commit bba7bfd280
13208 changed files with 134745 additions and 0 deletions

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import
gdk2, glib2, gtk2,
os
proc thisDestroy(widget: pWidget, data: pgpointer){.cdecl.} =
main_quit()
proc thisMax(widget: pWidget, data: pgpointer){.cdecl.} =
maximize(get_parent_window(widget))
proc thisUnmax(widget: pWidget, data: pgpointer){.cdecl.} =
unmaximize(get_parent_window(widget))
proc thisIcon(widget: pWidget, data: pgpointer){.cdecl.} =
iconify(get_parent_window(widget))
proc thisDeicon(widget: pWidget, data: pgpointer){.cdecl.} =
deiconify(get_parent_window(widget))
proc thisHide(widget: pWidget, data: pgpointer){.cdecl.} =
hide(get_parent_window(widget))
sleep(5)
show(get_parent_window(widget))
proc thisShow(widget: pWidget, data: pgpointer){.cdecl.} =
show(get_parent_window(widget))
var isshifted: bool = false
proc thisMove(widget: pWidget, data: pgpointer){.cdecl.} =
var w, h: gint
get_size(get_parent_window(widget), Addr(w), Addr(h))
if isshifted:
move(get_parent_window(widget), w-10, h-10)
else:
move(get_parent_window(widget), w+10, h+10)
isshifted = not isshifted
nim_init()
var window = window_new(gtk2.WINDOW_TOPLEVEL)
discard allow_grow(window)
set_title(window,"Window management")
var stackbox = vbox_new(TRUE, 10)
var bmax = button_new("maximize")
var bunmax = button_new("unmaximize")
var bicon = button_new("iconize")
var bdeicon = button_new("deiconize")
var bhide = button_new("hide")
var bshow = button_new("show")
var bmove = button_new("move")
var bquit = button_new("Quit")
pack_start(stackbox, bmax, TRUE, TRUE, 0)
pack_start(stackbox, bunmax, TRUE, TRUE, 0)
pack_start(stackbox, bicon, TRUE, TRUE, 0)
pack_start(stackbox, bdeicon, TRUE, TRUE, 0)
pack_start(stackbox, bhide, TRUE, TRUE, 0)
pack_start(stackbox, bshow, TRUE, TRUE, 0)
pack_start(stackbox, bmove, TRUE, TRUE, 0)
pack_start(stackbox, bquit, TRUE, TRUE, 0)
set_border_width(Window, 5)
add(window, stackbox)
discard signal_connect(window, "destroy",
SIGNAL_FUNC(thisDestroy), nil)
discard signal_connect(bicon, "clicked",
SIGNAL_FUNC(thisIcon), nil)
discard signal_connect(bdeicon, "clicked",
SIGNAL_FUNC(thisDeicon), nil)
discard signal_connect(bmax, "clicked",
SIGNAL_FUNC(thisMax), nil)
discard signal_connect(bunmax, "clicked",
SIGNAL_FUNC(thisUnmax), nil)
discard signal_connect(bhide, "clicked",
SIGNAL_FUNC(thisHide), nil)
discard signal_connect(bshow, "clicked",
SIGNAL_FUNC(thisShow), nil)
discard signal_connect(bmove, "clicked",
SIGNAL_FUNC(thismove), nil)
discard signal_connect(bquit, "clicked",
SIGNAL_FUNC(thisDestroy), nil)
show_all(window)
main()

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import iup
# assumes you have the iup .dll or .so installed
proc toCB(fp: proc): ICallback =
return cast[ICallback](fp)
discard iup.open(nil,nil)
var btnRestore = button("restore","")
var btnFull = button("Full screen","")
var btnMin = button("minimize","")
var btnMax = button("maximize","")
var btnHide = button("Transparent","")
#var btnHide = button("Hide (close)","")
var btnShow = button("Show","")
var hbox = Hbox(btnRestore, btnFull, btnMax, btnMin, btnShow, btnHide, nil)
setAttribute(hbox,"MARGIN", "10x10")
setAttribute(hbox,"PADDING", "5x5")
var dlg = Dialog(hbox)
#SetAttribute(dlg, "SIZE", "100x50")
proc doFull(ih:PIhandle): cint {.cdecl.} =
setAttribute(dlg,"FULLSCREEN","YES")
return IUP_DEFAULT
proc doMax(ih:PIhandle): cint {.cdecl.} =
#setAttribute(dlg,"FULLSCREEN","YES")
setAttribute(dlg,"PLACEMENT","MAXIMIZED")
# this is a work-around to get the dialog minimised (on win platform)
setAttribute(dlg,"VISIBLE","YES")
return IUP_DEFAULT
proc doMin(ih:PIhandle): cint {.cdecl.} =
setAttribute(dlg,"PLACEMENT","MINIMIZED")
# this is a work-around to get the dialog minimised (on win platform)
setAttribute(dlg,"VISIBLE","YES")
return IUP_DEFAULT
proc doRestore(ih:PIhandle): cint {.cdecl.} =
setAttribute(dlg,"OPACITY","255")
setAttribute(dlg,"FULLSCREEN","NO")
setAttribute(dlg,"PLACEMENT","NORMAL")
setAttribute(dlg,"VISIBLE","YES")
return IUP_DEFAULT
proc doHide(ih:PIhandle): cint {.cdecl.} =
#setAttribute(dlg,"VISIBLE","NO")
setAttribute(dlg,"OPACITY","60")
return IUP_DEFAULT
proc doShow(ih:PIhandle): cint {.cdecl.} =
setAttribute(dlg,"OPACITY","255")
setAttribute(dlg,"VISIBLE","YES")
return IUP_DEFAULT
discard setCallback(btnRestore,"ACTION", toCB(doRestore))
discard setCallback(btnFull,"ACTION", toCB(doFull))
discard setCallback(btnMax,"ACTION", toCB(doMax))
discard setCallback(btnMin,"ACTION", toCB(doMin))
discard setCallback(btnShow,"ACTION", toCB(doShow))
discard setCallback(btnHide,"ACTION", toCB(doHide))
discard dlg.show()
discard mainloop()
iup.Close()

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include pGUI.e
Ihandle dlg
function doFull(Ihandle /*ih*/)
IupSetAttribute(dlg,"FULLSCREEN","YES")
return IUP_DEFAULT
end function
function doMax(Ihandle /*ih*/)
IupSetAttribute(dlg,"PLACEMENT","MAXIMIZED")
-- this is a work-around to get the dialog minimised (on win platform)
IupSetAttribute(dlg,"VISIBLE","YES")
return IUP_DEFAULT
end function
function doMin(Ihandle /*ih*/)
IupSetAttribute(dlg,"PLACEMENT","MINIMIZED")
-- this is a work-around to get the dialog minimised (on win platform)
IupSetAttribute(dlg,"VISIBLE","YES")
return IUP_DEFAULT
end function
function doRestore(Ihandle /*ih*/)
IupSetAttribute(dlg,"OPACITY","255")
IupSetAttribute(dlg,"FULLSCREEN","NO")
IupSetAttribute(dlg,"PLACEMENT","NORMAL")
IupSetAttribute(dlg,"VISIBLE","YES")
return IUP_DEFAULT
end function
function doDim(Ihandle /*ih*/)
IupSetAttribute(dlg,"OPACITY","60")
return IUP_DEFAULT
end function
function doShow(Ihandle /*ih*/)
IupSetAttribute(dlg,"OPACITY","255")
return IUP_DEFAULT
end function
function doMove(Ihandle /*ih*/)
integer {x,y} = IupGetIntInt(dlg,"SCREENPOSITION")
integer shift = iff(IupGetInt(NULL,"SHIFTKEY")?-10,+10)
IupShowXY(dlg,x+shift,y+shift)
return IUP_DEFAULT
end function
procedure main()
IupOpen("../pGUI/")
Ihandle hbox = IupHbox({IupButton("restore", Icallback("doRestore")),
IupButton("full screen",Icallback("doFull")),
IupButton("maximize", Icallback("doMax")),
IupButton("minimize", Icallback("doMin")),
IupButton("dim", Icallback("doDim")),
IupButton("show", Icallback("doShow")),
IupButton("move", Icallback("doMove"))})
IupSetAttribute(hbox,"MARGIN", "10x10")
IupSetAttribute(hbox,"PADDING", "5x5")
dlg = IupDialog(hbox)
IupSetAttribute(dlg,"OPACITY","255")
IupShowXY(dlg,IUP_CENTER,IUP_CENTER)
IupMainLoop()
IupClose()
end procedure
main()

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Load "guilib.ring"
/*
+--------------------------------------------------------------------------
+ Program Name : ScreenDrawOnReSize.ring
+ Date : 2016.06.16
+ Author : Bert Mariani
+ Purpose : Re-Draw Chart after ReSize or move
+--------------------------------------------------------------------------
*/
###-------------------------------
### DRAW CHART size 1000 x 1000
###
###------------------------------
### Window Size
WinLeft = 80 ### 80 Window position on screen
WinTop = 80 ### 80 Window position on screen
WinWidth = 1000 ### 1000 Window Size - Horizontal-X WinWidth
WinHeight = 750 ### 750 Window Size - Vertical-Y WinHeight
WinRight = WinLeft + WinWidth ### 1080
WinBottom = WinTop + WinHeight ### 830
### Label Box Size
BoxLeft = 40 ### Start corner Label1 Box Start Position inside WIN1
BoxTop = 40 ### Start corner
BoxWidth = WinWidth -80 ### End corner Label1 Box Size
BoxHeight = WinHeight -80 ### End corner
###----------------------------
New qapp {
win1 = new qwidget() {
### Position and Size of WINDOW on the Screen
setwindowtitle("DrawChart using QPainter")
setgeometry( WinLeft, WinTop, WinWidth, WinHeight)
win1{ setwindowtitle("Initial Window Position: " +" L " + WinLeft +" T " + WinTop +" Width" + width() +" Height " + height() ) }
### ReSizeEvent ... Call WhereAreWe function
myfilter = new qallevents(win1)
myfilter.setResizeEvent("WhereAreWe()")
installeventfilter(myfilter)
### Draw within this BOX
label1 = new qlabel(win1) {
setgeometry(BoxLeft, BoxTop, BoxWidth, BoxHeight)
settext("We are Here")
}
### Button Position and Size ... Call DRAW function
new qpushbutton(win1) {
setgeometry( 30, 30, 80, 20)
settext("Draw")
setclickevent("Draw()")
}
###---------------
show()
}
exec()
}
###-----------------
### FUNCTION Draw
###-----------------
Func WhereAreWe
Rec = win1.framegeometry()
WinWidth = win1.width() ### 1000 Current Values
WinHeight = win1.height() ### 750
WinLeft = Rec.left() +8 ### <<< QT FIX because of Win Title
WinTop = Rec.top() +30 ### <<< QT FIX because of Win Title
WinRight = Rec.right()
WinBottom = Rec.bottom()
BoxWidth = WinWidth -80 ### 950
BoxHeight = WinHeight -80 ### 700
win1{ setwindowtitle("Window ReSize: Win " + WinWidth + "x" + WinHeight + " --- Box " + BoxWidth + "x" + BoxHeight +
" --- LT " + WinLeft + "-" + WinTop + " --- RB " + WinRight + "-" + WinBottom ) }
See "We Are Here - setResizeEvent - "
See " Win " + WinWidth + "x" + WinHeight + " --- Box " + BoxWidth + "x" + BoxHeight
See " --- LT " + Winleft + "-" + WinTop + " --- RB " + WinRight + "-" + WinBottom +nl
win1.setgeometry( WinLeft, WinTop, WinWidth, WinHeight )
label1.setgeometry( BoxLeft, BoxTop, BoxWidth, BoxHeight )
return
Func Draw
win1{ setwindowtitle("Draw Position: Win " + WinWidth + "x" + WinHeight + " --- Box " + BoxWidth + "x" + BoxHeight +
" --- LT " + WinLeft + "-" + WinTop + " --- RB " + WinRight + "-" + WinBottom ) }
See "Draw Position: " + WinWidth + "x" + WinHeight + " --- Box " + BoxWidth + "x" + BoxHeight +
" --- LT " + WinLeft + "-" + WinTop + " --- RB " + WinRight + "-" + WinBottom + nl
# ##-----------------------------
### PEN Colors
p1 = new qpicture()
colorBlue = new qcolor() { setrgb(0, 0,255,255) }
penBlue = new qpen() { setcolor(colorBlue) setwidth(1) }
###-----------------------
### PAINT the Chart
new qpainter() {
begin(p1)
setpen(penBlue)
###---------------------
### Draw Line Chart
drawline( 1 , 1 , BoxWidth , 1 ) ### WinTop line horizonal
drawline( 1 , 1 , 1 , BoxHeight ) ### WinLeft Line vetical
drawline( 1 , BoxHeight , BoxWidth , BoxHeight ) ### Bottom Line horizontal
drawline( BoxWidth , 1 , BoxWidth , BoxHeight ) ### WinRight Line vertical
drawline( BoxWidth / 2 , 1 , BoxWidth / 2 , BoxHeight ) ### Central vertical
drawline( 1 , BoxHeight / 2 , BoxWidth , BoxHeight / 2 ) ### Central horizontal
###--------------------------------------------------
endpaint()
}
label1 { setpicture(p1) show() }
return
###--------------------------------------------