Add tasks for all the new languages

This commit is contained in:
Tina Müller 2016-12-05 23:44:36 +01:00
parent 9dc3c2bb62
commit bba7bfd280
13208 changed files with 134745 additions and 0 deletions

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import
gdk2, glib2, gtk2,
os
proc thisDestroy(widget: pWidget, data: pgpointer){.cdecl.} =
main_quit()
proc thisMax(widget: pWidget, data: pgpointer){.cdecl.} =
maximize(get_parent_window(widget))
proc thisUnmax(widget: pWidget, data: pgpointer){.cdecl.} =
unmaximize(get_parent_window(widget))
proc thisIcon(widget: pWidget, data: pgpointer){.cdecl.} =
iconify(get_parent_window(widget))
proc thisDeicon(widget: pWidget, data: pgpointer){.cdecl.} =
deiconify(get_parent_window(widget))
proc thisHide(widget: pWidget, data: pgpointer){.cdecl.} =
hide(get_parent_window(widget))
sleep(5)
show(get_parent_window(widget))
proc thisShow(widget: pWidget, data: pgpointer){.cdecl.} =
show(get_parent_window(widget))
var isshifted: bool = false
proc thisMove(widget: pWidget, data: pgpointer){.cdecl.} =
var w, h: gint
get_size(get_parent_window(widget), Addr(w), Addr(h))
if isshifted:
move(get_parent_window(widget), w-10, h-10)
else:
move(get_parent_window(widget), w+10, h+10)
isshifted = not isshifted
nim_init()
var window = window_new(gtk2.WINDOW_TOPLEVEL)
discard allow_grow(window)
set_title(window,"Window management")
var stackbox = vbox_new(TRUE, 10)
var bmax = button_new("maximize")
var bunmax = button_new("unmaximize")
var bicon = button_new("iconize")
var bdeicon = button_new("deiconize")
var bhide = button_new("hide")
var bshow = button_new("show")
var bmove = button_new("move")
var bquit = button_new("Quit")
pack_start(stackbox, bmax, TRUE, TRUE, 0)
pack_start(stackbox, bunmax, TRUE, TRUE, 0)
pack_start(stackbox, bicon, TRUE, TRUE, 0)
pack_start(stackbox, bdeicon, TRUE, TRUE, 0)
pack_start(stackbox, bhide, TRUE, TRUE, 0)
pack_start(stackbox, bshow, TRUE, TRUE, 0)
pack_start(stackbox, bmove, TRUE, TRUE, 0)
pack_start(stackbox, bquit, TRUE, TRUE, 0)
set_border_width(Window, 5)
add(window, stackbox)
discard signal_connect(window, "destroy",
SIGNAL_FUNC(thisDestroy), nil)
discard signal_connect(bicon, "clicked",
SIGNAL_FUNC(thisIcon), nil)
discard signal_connect(bdeicon, "clicked",
SIGNAL_FUNC(thisDeicon), nil)
discard signal_connect(bmax, "clicked",
SIGNAL_FUNC(thisMax), nil)
discard signal_connect(bunmax, "clicked",
SIGNAL_FUNC(thisUnmax), nil)
discard signal_connect(bhide, "clicked",
SIGNAL_FUNC(thisHide), nil)
discard signal_connect(bshow, "clicked",
SIGNAL_FUNC(thisShow), nil)
discard signal_connect(bmove, "clicked",
SIGNAL_FUNC(thismove), nil)
discard signal_connect(bquit, "clicked",
SIGNAL_FUNC(thisDestroy), nil)
show_all(window)
main()

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import iup
# assumes you have the iup .dll or .so installed
proc toCB(fp: proc): ICallback =
return cast[ICallback](fp)
discard iup.open(nil,nil)
var btnRestore = button("restore","")
var btnFull = button("Full screen","")
var btnMin = button("minimize","")
var btnMax = button("maximize","")
var btnHide = button("Transparent","")
#var btnHide = button("Hide (close)","")
var btnShow = button("Show","")
var hbox = Hbox(btnRestore, btnFull, btnMax, btnMin, btnShow, btnHide, nil)
setAttribute(hbox,"MARGIN", "10x10")
setAttribute(hbox,"PADDING", "5x5")
var dlg = Dialog(hbox)
#SetAttribute(dlg, "SIZE", "100x50")
proc doFull(ih:PIhandle): cint {.cdecl.} =
setAttribute(dlg,"FULLSCREEN","YES")
return IUP_DEFAULT
proc doMax(ih:PIhandle): cint {.cdecl.} =
#setAttribute(dlg,"FULLSCREEN","YES")
setAttribute(dlg,"PLACEMENT","MAXIMIZED")
# this is a work-around to get the dialog minimised (on win platform)
setAttribute(dlg,"VISIBLE","YES")
return IUP_DEFAULT
proc doMin(ih:PIhandle): cint {.cdecl.} =
setAttribute(dlg,"PLACEMENT","MINIMIZED")
# this is a work-around to get the dialog minimised (on win platform)
setAttribute(dlg,"VISIBLE","YES")
return IUP_DEFAULT
proc doRestore(ih:PIhandle): cint {.cdecl.} =
setAttribute(dlg,"OPACITY","255")
setAttribute(dlg,"FULLSCREEN","NO")
setAttribute(dlg,"PLACEMENT","NORMAL")
setAttribute(dlg,"VISIBLE","YES")
return IUP_DEFAULT
proc doHide(ih:PIhandle): cint {.cdecl.} =
#setAttribute(dlg,"VISIBLE","NO")
setAttribute(dlg,"OPACITY","60")
return IUP_DEFAULT
proc doShow(ih:PIhandle): cint {.cdecl.} =
setAttribute(dlg,"OPACITY","255")
setAttribute(dlg,"VISIBLE","YES")
return IUP_DEFAULT
discard setCallback(btnRestore,"ACTION", toCB(doRestore))
discard setCallback(btnFull,"ACTION", toCB(doFull))
discard setCallback(btnMax,"ACTION", toCB(doMax))
discard setCallback(btnMin,"ACTION", toCB(doMin))
discard setCallback(btnShow,"ACTION", toCB(doShow))
discard setCallback(btnHide,"ACTION", toCB(doHide))
discard dlg.show()
discard mainloop()
iup.Close()