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Ingy döt Net 2023-07-01 11:58:00 -04:00
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{{stub}}{{language|Setl4}}
SETL4 is a new implementation of Setl that brings the raw power and speed of SPITBOL to non-numeric computation using set-theoretic constructs
It was designed and created by Dave Shields, the author of the first implementation of Setl, written in 1970-1971, using as ASR 33 Teletype.
Setl4 is written in SPITBOL, a very efficient implementation of Snobol4.
Source and binaries can be found at http://github.com/setl4.
Setl4 is licensed under the MIT License, SPITBOL under GPLv2 (or later)

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from: http://rosettacode.org/wiki/Category:Setl4

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../../Task/Associative-array-Creation/Setl4

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../../Task/Collections/Setl4

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../../Task/Hello-world-Text/Setl4

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../../Task/Remove-duplicate-elements/Setl4