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85
Task/Animation/Action-/animation.action
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85
Task/Animation/Action-/animation.action
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PROC DrawWindow(BYTE x,y,len)
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BYTE i
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Position(x,y)
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Put(17)
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FOR i=1 TO len DO Put(18) OD
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Put(5)
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Position(x,y+1)
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Put(124)
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Position(x+len+1,y+1)
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Put(124)
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Position(x,y+2)
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Put(26)
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FOR i=1 TO len DO Put(18) OD
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Put(3)
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RETURN
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PROC RotateLeft(CHAR ARRAY a)
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BYTE i,tmp
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IF a(0)<1 THEN RETURN FI
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i=1 tmp=a(i)
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WHILE i<a(0)
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DO
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a(i)=a(i+1)
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i==+1
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OD
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a(a(0))=tmp
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RETURN
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PROC RotateRight(CHAR ARRAY a)
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BYTE i,tmp
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IF a(0)<1 THEN RETURN FI
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i=a(0) tmp=a(i)
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WHILE i>1
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DO
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a(i)=a(i-1)
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i==-1
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OD
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a(1)=tmp
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RETURN
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PROC Wait(BYTE frames)
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BYTE RTCLOK=$14
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frames==+RTCLOK
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WHILE frames#RTCLOK DO OD
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RETURN
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PROC Main()
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BYTE
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CH=$02FC, ;Internal hardware value for last key pressed
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CRSINH=$02F0 ;Controls visibility of cursor
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BYTE k,dir=[0]
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CHAR ARRAY text="Hello World! "
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Graphics(0)
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CRSINH=1 ;hide cursor
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Position(4,1)
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PrintE("Press Space to reverse direction")
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Position(11,2)
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Print("Press Esc to exit")
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DrawWindow(12,4,text(0))
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DO
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Position(13,5)
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Print(text)
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k=CH CH=$FF
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IF k=33 THEN dir==!$FF FI
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IF dir THEN
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RotateLeft(text)
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ELSE
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RotateRight(text)
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FI
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Wait(6)
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UNTIL k=28
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OD
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CRSINH=0 ;show cursor
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RETURN
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