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@ -0,0 +1,67 @@
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def circle(self, x0, y0, radius, colour=black):
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f = 1 - radius
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ddf_x = 1
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ddf_y = -2 * radius
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x = 0
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y = radius
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self.set(x0, y0 + radius, colour)
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self.set(x0, y0 - radius, colour)
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self.set(x0 + radius, y0, colour)
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self.set(x0 - radius, y0, colour)
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while x < y:
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if f >= 0:
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y -= 1
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ddf_y += 2
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f += ddf_y
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x += 1
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ddf_x += 2
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f += ddf_x
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self.set(x0 + x, y0 + y, colour)
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self.set(x0 - x, y0 + y, colour)
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self.set(x0 + x, y0 - y, colour)
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self.set(x0 - x, y0 - y, colour)
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self.set(x0 + y, y0 + x, colour)
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self.set(x0 - y, y0 + x, colour)
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self.set(x0 + y, y0 - x, colour)
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self.set(x0 - y, y0 - x, colour)
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Bitmap.circle = circle
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bitmap = Bitmap(25,25)
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bitmap.circle(x0=12, y0=12, radius=12)
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bitmap.chardisplay()
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'''
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The origin, 0,0; is the lower left, with x increasing to the right,
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and Y increasing upwards.
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The program above produces the following display :
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+-------------------------+
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| @@@@@@@ |
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| @@ @@ |
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| @@ @@ |
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| @ @ |
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| @ @ |
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| @ @ |
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| @ @ |
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| @ @ |
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| @ @ |
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|@ @|
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|@ @|
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|@ @|
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|@ @|
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|@ @|
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|@ @|
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|@ @|
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| @ @ |
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| @ @ |
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| @ @ |
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| @ @ |
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| @ @ |
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| @ @ |
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| @@ @@ |
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| @@ @@ |
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| @@@@@@@ |
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+-------------------------+
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'''
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