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145
Task/Color-quantization/D/color-quantization-1.d
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145
Task/Color-quantization/D/color-quantization-1.d
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import core.stdc.stdio, std.stdio, std.algorithm, std.typecons,
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std.math, std.range, std.conv, std.string, bitmap;
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struct Col { float r, g, b; }
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alias Cluster = Tuple!(Col, float, Col, Col[]);
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enum Axis { R, G, B }
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enum round = (in float x) pure nothrow @safe @nogc => cast(int)floor(x + 0.5);
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enum roundRGB = (in Col c) pure nothrow @safe @nogc =>
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RGB(cast(ubyte)round(c.r),
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cast(ubyte)round(c.g),
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cast(ubyte)round(c.b));
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enum addRGB = (in Col c1, in Col c2) pure nothrow @safe @nogc =>
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Col(c1.r + c2.r, c1.g + c2.g, c1.b + c2.b);
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Col meanRGB(in Col[] pxList) pure nothrow @safe @nogc {
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immutable tot = reduce!addRGB(Col(0, 0, 0), pxList);
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immutable n = pxList.length;
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return Col(tot.r / n, tot.g / n, tot.b / n);
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}
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enum minC = (in Col c1, in Col c2) pure nothrow @safe @nogc =>
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Col(min(c1.r, c2.r), min(c1.g, c2.g), min(c1.b, c2.b));
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enum maxC = (in Col c1, in Col c2) pure nothrow @safe @nogc =>
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Col(max(c1.r, c2.r), max(c1.g, c2.g), max(c1.b, c2.b));
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Tuple!(Col, Col) extrems(in Col[] lst) pure nothrow @safe @nogc {
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enum FI = float.infinity;
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auto mmRGB = typeof(return)(Col(FI, FI, FI), Col(-FI, -FI, -FI));
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return reduce!(minC, maxC)(mmRGB, lst);
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}
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Tuple!(float, Col) volumeAndDims(in Col[] lst) pure nothrow @safe @nogc {
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immutable e = lst.extrems;
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immutable r = Col(e[1].r - e[0].r,
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e[1].g - e[0].g,
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e[1].b - e[0].b);
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return typeof(return)(r.r * r.g * r.b, r);
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}
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Cluster makeCluster(Col[] pixelList) pure nothrow @safe @nogc {
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immutable vol_dims = pixelList.volumeAndDims;
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immutable int len = pixelList.length;
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return typeof(return)(pixelList.meanRGB,
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len * vol_dims[0],
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vol_dims[1],
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pixelList);
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}
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enum fCmp = (in float a, in float b) pure nothrow @safe @nogc =>
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(a > b) ? 1 : (a < b ? -1 : 0);
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Axis largestAxis(in Col c) pure nothrow @safe @nogc {
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immutable int r1 = fCmp(c.r, c.g);
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immutable int r2 = fCmp(c.r, c.b);
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if (r1 == 1 && r2 == 1) return Axis.R;
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if (r1 == -1 && r2 == 1) return Axis.G;
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if (r1 == 1 && r2 == -1) return Axis.B;
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return (fCmp(c.g, c.b) == 1) ? Axis.G : Axis.B;
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}
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Tuple!(Cluster, Cluster) subdivide(in Col c, in float nVolProd,
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in Col vol, Col[] pixels)
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pure nothrow @safe @nogc {
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Col[] px2;
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final switch (largestAxis(vol)) {
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case Axis.R: px2 = pixels.partition!(c1 => c1.r < c.r); break;
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case Axis.G: px2 = pixels.partition!(c1 => c1.g < c.g); break;
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case Axis.B: px2 = pixels.partition!(c1 => c1.b < c.b); break;
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}
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auto px1 = pixels[0 .. $ - px2.length];
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return typeof(return)(px1.makeCluster, px2.makeCluster);
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}
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uint RGB2uint(in RGB c) pure nothrow @safe @nogc {
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return c.r | (c.g << 8) | (c.b << 16);
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}
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enum uintToRGB = (in uint c) pure nothrow @safe @nogc =>
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RGB(c & 0xFF, (c >> 8) & 0xFF, (c >> 16) & 0xFF);
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Image!RGB colorQuantize(in Image!RGB img, in int n) pure nothrow /*@safe*/ {
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immutable width = img.nx;
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immutable height = img.ny;
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auto cols = new Col[width * height];
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foreach (immutable i, ref c; img.image)
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cols[i] = Col(c.tupleof);
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immutable dumb = Col(0, 0, 0);
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Cluster unused = Cluster(dumb, -float.infinity, dumb, (Col[]).init);
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auto clusters = [cols.makeCluster];
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while (clusters.length < n) {
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// Cluster cl = clusters.reduce!(max!q{ a[1] })(unused);
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Cluster cl = reduce!((c1, c2) => c1[1] > c2[1] ? c1 : c2)
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(unused, clusters);
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clusters = [cl[].subdivide[]] ~
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clusters.remove!(c => c == cl, SwapStrategy.unstable); //**
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}
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uint[uint] pixMap; // Faster than RGB[RGB].
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ubyte[4] u4a, u4b;
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foreach (const cluster; clusters) {
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immutable ubyteMean = cluster[0].roundRGB.RGB2uint;
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foreach (immutable col; cluster[3])
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pixMap[col.roundRGB.RGB2uint] = ubyteMean;
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}
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auto result = new Image!RGB;
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result.allocate(height, width);
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foreach (immutable i, immutable p; img.image) {
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immutable u3a = p.tupleof.RGB;
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result.image[i] = pixMap[RGB2uint(u3a)].uintToRGB;
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}
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return result;
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}
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void main(in string[] args) {
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string fileName;
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int nCols;
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switch (args.length) {
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case 1:
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fileName = "quantum_frog.ppm";
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nCols = 16;
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break;
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case 3:
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fileName = args[1];
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nCols = args[2].to!int;
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break;
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default:
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"Usage: color_quantization image.ppm ncolors".writeln;
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return;
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}
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auto im = new Image!RGB;
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im.loadPPM6(fileName);
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const imq = colorQuantize(im, nCols);
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imq.savePPM6("quantum_frog_quantized.ppm");
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}
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447
Task/Color-quantization/D/color-quantization-2.d
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447
Task/Color-quantization/D/color-quantization-2.d
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@ -0,0 +1,447 @@
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import core.stdc.stdlib: malloc, calloc, realloc, free, abort;
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import std.stdio: stderr, File;
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import std.ascii: isWhite;
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import std.math: abs;
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import std.conv: to;
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import std.string: split, strip;
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import std.exception: enforce;
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import std.array: empty;
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import std.typetuple: TypeTuple;
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enum ON_INHEAP = 1;
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struct Image {
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uint w, h;
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ubyte[0] pix;
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}
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Image* imageNew(in uint w, in uint h) nothrow @nogc
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in {
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assert(w > 0 && h > 0);
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} out(result) {
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assert(result != null);
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} body {
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auto im = cast(Image*)malloc(Image.sizeof + w * h * 3);
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im.w = w;
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im.h = h;
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return im;
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}
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Image* readPPM6(in string fileName)
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in {
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assert(!fileName.empty);
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} out(result) {
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assert(result != null);
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} body {
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auto fIn = File(fileName, "rb");
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enforce(fIn.readln.strip == "P6");
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// Skip comments.
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string line;
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do {
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line = fIn.readln;
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} while (line.length && line[0] == '#');
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const size = line.split.to!(uint[]);
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enforce(size.length == 2);
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//immutable size = line.split.to!(uint[2]);
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auto img = imageNew(size[0], size[1]);
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enforce(fIn.readln.strip == "255");
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fIn.rawRead(img.pix.ptr[0 .. img.w * img.h * 3]);
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return img;
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}
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void writePPM6(in Image* img, in string fileName)
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in {
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assert(!fileName.empty);
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assert(img != null);
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} body {
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auto fOut = File(fileName, "wb");
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fOut.writefln("P6\n%d %d\n255", img.w, img.h);
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fOut.rawWrite(img.pix.ptr[0 .. img.w * img.h * 3]);
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fOut.close;
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}
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struct OctreeNode {
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long r, g, b; // Sum of all child node colors.
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uint count, heapIdx;
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ubyte nKids, kidIdx, flags, depth;
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OctreeNode*[8] kids;
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OctreeNode* parent;
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}
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struct HeapNode {
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uint alloc, n;
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OctreeNode** buf;
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}
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int cmpOctreeNode(in OctreeNode* a, in OctreeNode* b)
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pure nothrow @safe @nogc
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in {
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assert(a != null);
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assert(b != null);
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} out(result) {
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assert(result == -1 || result == 0 || result == 1);
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} body {
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if (a.nKids < b.nKids)
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return -1;
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if (a.nKids > b.nKids)
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return 1;
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immutable uint ac = a.count >> a.depth;
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immutable uint bc = b.count >> b.depth;
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return (ac < bc) ? -1 : (ac > bc);
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}
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void downHeap(HeapNode* h, OctreeNode* p) pure nothrow @nogc
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in {
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assert(h != null);
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assert(p != null);
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} body {
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auto n = p.heapIdx;
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while (true) {
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uint m = n * 2;
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if (m >= h.n)
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break;
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if (m + 1 < h.n && cmpOctreeNode(h.buf[m], h.buf[m + 1]) > 0)
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m++;
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if (cmpOctreeNode(p, h.buf[m]) <= 0)
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break;
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h.buf[n] = h.buf[m];
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h.buf[n].heapIdx = n;
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n = m;
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}
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h.buf[n] = p;
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p.heapIdx = n;
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}
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void upHeap(HeapNode* h, OctreeNode* p) pure nothrow @nogc
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in {
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assert(h != null);
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assert(p != null);
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} body {
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auto n = p.heapIdx;
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while (n > 1) {
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auto prev = h.buf[n / 2];
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if (cmpOctreeNode(p, prev) >= 0)
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break;
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h.buf[n] = prev;
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prev.heapIdx = n;
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n /= 2;
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}
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h.buf[n] = p;
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p.heapIdx = n;
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}
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void addHeap(HeapNode* h, OctreeNode* p) nothrow @nogc
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in {
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assert(h != null);
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assert(p != null);
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} body {
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if ((p.flags & ON_INHEAP)) {
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downHeap(h, p);
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upHeap(h, p);
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return;
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}
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p.flags |= ON_INHEAP;
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if (!h.n)
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h.n = 1;
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if (h.n >= h.alloc) {
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while (h.n >= h.alloc)
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h.alloc += 1024;
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h.buf = cast(OctreeNode**)realloc(h.buf, (OctreeNode*).sizeof * h.alloc);
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assert(h.buf != null);
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}
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p.heapIdx = h.n;
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h.buf[h.n++] = p;
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upHeap(h, p);
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}
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OctreeNode* popHeap(HeapNode* h) pure nothrow @nogc
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in {
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assert(h != null);
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} out(result) {
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assert(result != null);
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} body {
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if (h.n <= 1)
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return null;
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auto ret = h.buf[1];
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h.buf[1] = h.buf[--h.n];
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h.buf[h.n] = null;
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h.buf[1].heapIdx = 1;
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downHeap(h, h.buf[1]);
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return ret;
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}
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OctreeNode* octreeNodeNew(in ubyte idx, in ubyte depth, OctreeNode* p,
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ref OctreeNode[] pool) nothrow @nogc
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out(result) {
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assert(result != null);
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} body {
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__gshared static uint len = 0;
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if (len <= 1) {
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OctreeNode* p2 = cast(OctreeNode*)calloc(OctreeNode.sizeof, 2048);
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assert(p2 != null);
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p2.parent = pool.ptr;
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pool = p2[0 .. 2048];
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len = 2047;
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}
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OctreeNode* x = pool.ptr + len--;
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x.kidIdx = idx;
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x.depth = depth;
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x.parent = p;
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if (p)
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p.nKids++;
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return x;
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}
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void octreeNodeFree(ref OctreeNode[] pool) nothrow @nogc
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out {
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assert(pool.empty);
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} body {
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auto poolPtr = pool.ptr;
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while (poolPtr) {
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auto p = poolPtr.parent;
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free(poolPtr);
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poolPtr = p;
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}
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pool = null;
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}
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OctreeNode* octreeNodeInsert(OctreeNode* root, in ubyte* pix, ref OctreeNode[] pool)
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nothrow @nogc
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in {
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assert(root != null);
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assert(pix != null);
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assert(!pool.empty);
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} out(result) {
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assert(result != null);
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} body {
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ubyte depth = 0;
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for (ubyte bit = (1 << 7); ++depth < 8; bit >>= 1) {
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immutable ubyte i = !!(pix[1] & bit) * 4 +
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!!(pix[0] & bit) * 2 +
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!!(pix[2] & bit);
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if (!root.kids[i])
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root.kids[i] = octreeNodeNew(i, depth, root, pool);
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root = root.kids[i];
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}
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root.r += pix[0];
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root.g += pix[1];
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root.b += pix[2];
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root.count++;
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return root;
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}
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OctreeNode* octreeNodeFold(OctreeNode* p) nothrow @nogc
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||||
in {
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assert(p != null);
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} out(result) {
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assert(result != null);
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} body {
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if (p.nKids)
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abort();
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auto q = p.parent;
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q.count += p.count;
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q.r += p.r;
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q.g += p.g;
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q.b += p.b;
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q.nKids--;
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q.kids[p.kidIdx] = null;
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return q;
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}
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void colorReplace(OctreeNode* root, ubyte* pix) pure nothrow @nogc
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||||
in {
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||||
assert(root != null);
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assert(pix != null);
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} body {
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for (ubyte bit = (1 << 7); bit; bit >>= 1) {
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immutable i = !!(pix[1] & bit) * 4 +
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!!(pix[0] & bit) * 2 +
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!!(pix[2] & bit);
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||||
if (!root.kids[i])
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break;
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||||
root = root.kids[i];
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||||
}
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||||
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||||
pix[0] = cast(ubyte)root.r;
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pix[1] = cast(ubyte)root.g;
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||||
pix[2] = cast(ubyte)root.b;
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}
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||||
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||||
void errorDiffuse(Image* im, HeapNode* h) nothrow @nogc
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||||
in {
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||||
assert(im != null);
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||||
assert(h != null);
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||||
} body {
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OctreeNode* nearestColor(in int* v) nothrow @nogc
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||||
in {
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||||
assert(v != null);
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||||
} out(result) {
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||||
assert(result != null);
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||||
} body {
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||||
auto max = long.max;
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||||
typeof(return) on = null;
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||||
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||||
foreach (immutable uint i; 1 .. h.n) {
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||||
immutable diff = 3 * abs(h.buf[i].r - v[0]) +
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||||
5 * abs(h.buf[i].g - v[1]) +
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||||
2 * abs(h.buf[i].b - v[2]);
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||||
if (diff < max) {
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||||
max = diff;
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||||
on = h.buf[i];
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||||
}
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||||
}
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||||
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||||
return on;
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||||
}
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||||
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||||
uint pos(in uint i, in uint j) nothrow @safe @nogc {
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||||
return 3 * (i * im.w + j);
|
||||
}
|
||||
|
||||
enum C10 = 7;
|
||||
enum C01 = 5;
|
||||
enum C11 = 2;
|
||||
enum C00 = 1;
|
||||
enum CTOTAL = C00 + C11 + C10 + C01;
|
||||
|
||||
auto npx = cast(int*)calloc(int.sizeof, im.h * im.w * 3);
|
||||
assert(npx != null);
|
||||
auto pix = im.pix.ptr;
|
||||
alias triple = TypeTuple!(0, 1, 2);
|
||||
|
||||
for (auto px = npx, i = 0u; i < im.h; i++) {
|
||||
for (uint j = 0; j < im.w; j++, pix += 3, px += 3) {
|
||||
/*static*/ foreach (immutable k; triple)
|
||||
px[k] = cast(int)pix[k] * CTOTAL;
|
||||
}
|
||||
}
|
||||
|
||||
static void clamp(ref int x) pure nothrow @safe @nogc {
|
||||
if (x > 255) x = 255;
|
||||
if (x < 0) x = 0;
|
||||
}
|
||||
|
||||
pix = im.pix.ptr;
|
||||
|
||||
for (auto px = npx, i = 0u; i < im.h; i++) {
|
||||
for (uint j = 0; j < im.w; j++, pix += 3, px += 3) {
|
||||
/*static*/ foreach (immutable k; triple)
|
||||
px[k] /= CTOTAL;
|
||||
/*static*/ foreach (immutable k; triple)
|
||||
clamp(px[k]);
|
||||
|
||||
const nd = nearestColor(px);
|
||||
uint[3] v = void;
|
||||
v[0] = cast(uint)(px[0] - nd.r);
|
||||
v[1] = cast(uint)(px[1] - nd.g);
|
||||
v[2] = cast(uint)(px[2] - nd.b);
|
||||
|
||||
pix[0] = cast(ubyte)nd.r;
|
||||
pix[1] = cast(ubyte)nd.g;
|
||||
pix[2] = cast(ubyte)nd.b;
|
||||
|
||||
if (j < im.w - 1) {
|
||||
/*static*/ foreach (immutable k; triple)
|
||||
npx[pos(i, j + 1) + k] += v[k] * C10;
|
||||
}
|
||||
|
||||
if (i >= im.h - 1)
|
||||
continue;
|
||||
|
||||
/*static*/ foreach (immutable k; triple)
|
||||
npx[pos(i + 1, j) + k] += v[k] * C01;
|
||||
|
||||
if (j < im.w - 1) {
|
||||
/*static*/ foreach (immutable k; triple)
|
||||
npx[pos(i + 1, j + 1) + k] += v[k] * C11;
|
||||
}
|
||||
|
||||
if (j) {
|
||||
/*static*/ foreach (immutable k; triple)
|
||||
npx[pos(i + 1, j - 1) + k] += v[k] * C00;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
free(npx);
|
||||
}
|
||||
|
||||
void colorQuant(Image* im, in uint nColors, in bool dither) nothrow @nogc
|
||||
in {
|
||||
assert(im != null);
|
||||
assert(nColors > 1);
|
||||
} body {
|
||||
auto pix = im.pix.ptr;
|
||||
HeapNode heap = { 0, 0, null };
|
||||
OctreeNode[] pool;
|
||||
|
||||
auto root = octreeNodeNew(0, 0, null, pool);
|
||||
for (uint i = 0; i < im.w * im.h; i++, pix += 3)
|
||||
addHeap(&heap, octreeNodeInsert(root, pix, pool));
|
||||
|
||||
while (heap.n > nColors + 1)
|
||||
addHeap(&heap, octreeNodeFold(popHeap(&heap)));
|
||||
|
||||
foreach (immutable i; 1 .. heap.n) {
|
||||
auto got = heap.buf[i];
|
||||
immutable double c = got.count;
|
||||
got.r = cast(long)(got.r / c + 0.5);
|
||||
got.g = cast(long)(got.g / c + 0.5);
|
||||
got.b = cast(long)(got.b / c + 0.5);
|
||||
}
|
||||
|
||||
if (dither)
|
||||
errorDiffuse(im, &heap);
|
||||
else {
|
||||
uint i;
|
||||
for (i = 0, pix = im.pix.ptr; i < im.w * im.h; i++, pix += 3)
|
||||
colorReplace(root, pix);
|
||||
}
|
||||
|
||||
pool.octreeNodeFree;
|
||||
heap.buf.free;
|
||||
}
|
||||
|
||||
int main(in string[] args) {
|
||||
if (args.length < 3 || args.length > 4) {
|
||||
stderr.writeln("Usage: quant ppmFile nColors [dith]");
|
||||
return 1;
|
||||
}
|
||||
|
||||
immutable nColors = args[2].to!uint;
|
||||
assert(nColors > 1);
|
||||
|
||||
auto im = readPPM6(args[1]);
|
||||
immutable useDithering = (args.length == 4) ? (args[3] == "dith") : false;
|
||||
immutable fileNameOut = useDithering ? "outd.ppm" : "out.ppm";
|
||||
|
||||
colorQuant(im, nColors, useDithering);
|
||||
writePPM6(im, fileNameOut);
|
||||
|
||||
im.free;
|
||||
return 0;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue