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11
Task/Conditional-structures/DM/conditional-structures-1.dm
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11
Task/Conditional-structures/DM/conditional-structures-1.dm
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@ -0,0 +1,11 @@
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if (condition)
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// Do thing, DM uses indentation for control flow.
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if (condition)
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// Do thing
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else if (condition)
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// Do thing
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else
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// Do thing
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@ -0,0 +1,2 @@
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// x will be 1 if condition is a true value, 2 otherwise.
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var/x = condition ? 1 : 2
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14
Task/Conditional-structures/DM/conditional-structures-3.dm
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Task/Conditional-structures/DM/conditional-structures-3.dm
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switch (value)
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if (0)
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// Do thing if zero
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// DM does not have fall through of switch cases, so explicit break is not required.
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if (1, 2, 3)
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// Multiple values can be allowed by using commas
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if (10 to 20)
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// Ranges are also allowed.
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// Ranges include the bounds (10 and 20 here),
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// and are checked in order if there is potential for overlap.
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else
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// Fallback if nothing was matched.
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