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36
Task/Cut-a-rectangle/Eiffel/cut-a-rectangle-1.e
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36
Task/Cut-a-rectangle/Eiffel/cut-a-rectangle-1.e
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class
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APPLICATION
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create
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make
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feature {NONE} -- Initialization
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make
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-- Finds solution for cut a rectangle up to 10 x 10.
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local
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i, j, n: Integer
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r: GRID
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do
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n := 10
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from
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i := 1
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until
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i > n
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loop
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from
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j := 1
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until
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j > i
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loop
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if i.bit_and (1) /= 1 or j.bit_and (1) /= 1 then
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create r.make (i, j)
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r.print_solution
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end
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j := j + 1
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end
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i := i + 1
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end
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end
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end
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163
Task/Cut-a-rectangle/Eiffel/cut-a-rectangle-2.e
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163
Task/Cut-a-rectangle/Eiffel/cut-a-rectangle-2.e
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class
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GRID
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create
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make
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feature {NONE}
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n: INTEGER
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m: INTEGER
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feature
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print_solution
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-- Prints solution to cut a rectangle.
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do
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calculate_possibilities
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io.put_string ("Rectangle " + n.out + " x " + m.out + ": " + count.out + " possibilities%N")
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end
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count: INTEGER
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-- Number of solutions
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make (a_n: INTEGER; a_m: INTEGER)
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-- Initialize Problem with 'a_n' and 'a_m'.
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require
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a_n > 0
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a_m > 0
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do
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n := a_n
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m := a_m
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count := 0
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end
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calculate_possibilities
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-- Select all possible starting points.
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local
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i: INTEGER
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do
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if (n = 1 or m = 1) then
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count := 1
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end
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from
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i := 0
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until
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i > n or (n = 1 or m = 1)
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loop
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solve (create {POINT}.make_with_values (i, 0), create {POINT}.make_with_values (n - i, m), create {LINKED_LIST [POINT]}.make, create {LINKED_LIST [POINT]}.make)
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i := i + 1
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variant
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n - i + 1
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end
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from
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i := 0
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until
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i > m or (n = 1 or m = 1)
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loop
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solve (create {POINT}.make_with_values (n, i), create {POINT}.make_with_values (0, m - i), create {LINKED_LIST [POINT]}.make, create {LINKED_LIST [POINT]}.make)
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i := i + 1
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variant
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m - i + 1
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end
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end
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feature {NONE}
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solve (p, q: POINT; visited_p, visited_q: LINKED_LIST [POINT])
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-- Recursive solution of cut a rectangle.
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local
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possible_next: LINKED_LIST [POINT]
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next: LINKED_LIST [POINT]
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opposite: POINT
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do
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if p.negative or q.negative then
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elseif p.same (q) then
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add_solution
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else
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possible_next := get_possible_next (p)
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create next.make
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across
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possible_next as x
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loop
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if x.item.x >= n or x.item.y >= m then
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-- Next point cannot be on the border. Do nothing.
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elseif x.item.same (q) then
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add_solution
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elseif not contains (x.item, visited_p) and not contains (x.item, visited_q) then
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next.extend (x.item)
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end
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end
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across
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next as x
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loop
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-- Move in one direction
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-- Calculate the opposite end of the cut by moving into the opposite direction (compared to p -> x)
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create opposite.make_with_values (q.x - (x.item.x - p.x), q.y - (x.item.y - p.y))
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visited_p.extend (p)
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visited_q.extend (q)
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solve (x.item, opposite, visited_p, visited_q)
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-- Remove last point again
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visited_p.finish
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visited_p.remove
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visited_q.finish
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visited_q.remove
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end
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end
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end
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get_possible_next (p: POINT): LINKED_LIST [POINT]
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-- Four possible next points.
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local
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q: POINT
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do
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create Result.make
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--up
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create q.make_with_values (p.x + 1, p.y)
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if q.valid and q.x <= n and q.y <= m then
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Result.extend (q);
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end
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--down
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create q.make_with_values (p.x - 1, p.y)
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if q.valid and q.x <= n and q.y <= m then
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Result.extend (q)
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end
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--left
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create q.make_with_values (p.x, p.y - 1)
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if q.valid and q.x <= n and q.y <= m then
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Result.extend (q)
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end
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--right
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create q.make_with_values (p.x, p.y + 1)
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if q.valid and q.x <= n and q.y <= m then
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Result.extend (q)
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end
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end
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add_solution
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-- Increment count.
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do
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count := count + 1
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end
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contains (p: POINT; set: LINKED_LIST [POINT]): BOOLEAN
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-- Does set contain 'p'?
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do
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set.compare_objects
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Result := set.has (p)
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end
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end
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47
Task/Cut-a-rectangle/Eiffel/cut-a-rectangle-3.e
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47
Task/Cut-a-rectangle/Eiffel/cut-a-rectangle-3.e
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@ -0,0 +1,47 @@
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class
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POINT
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create
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make, make_with_values
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feature
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make_with_values (a_x: INTEGER; a_y: INTEGER)
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-- Initialize x and y with 'a_x' and 'a_y'.
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do
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x := a_x
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y := a_y
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end
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make
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-- Initialize x and y with 0.
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do
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x := 0
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y := 0
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end
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x: INTEGER
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y: INTEGER
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negative: BOOLEAN
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-- Are x or y negative?
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do
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Result := x < 0 or y < 0
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end
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same (other: POINT): BOOLEAN
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-- Does x and y equal 'other's x and y?
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do
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Result := (x = other.x) and (y = other.y)
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end
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valid: BOOLEAN
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-- Are x and y valid points?
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do
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Result := (x > 0) and (y > 0)
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end
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end
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