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Task/Draw-a-cuboid/Racket/draw-a-cuboid.rkt
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67
Task/Draw-a-cuboid/Racket/draw-a-cuboid.rkt
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#lang racket/gui
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(require sgl/gl)
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; Macro to delimit and automatically end glBegin - glEnd contexts.
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(define-syntax-rule (gl-begin-end Vertex-Mode statement ...)
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(let () (glBegin Vertex-Mode) statement ... (glEnd)))
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(define (resize w h)
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(glViewport 0 0 w h))
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(define (draw-opengl x y z)
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(glClearColor 0.0 0.0 0.0 0.0)
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(glEnable GL_DEPTH_TEST)
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(glClear GL_COLOR_BUFFER_BIT)
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(glClear GL_DEPTH_BUFFER_BIT)
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(define max-axis (add1 (max x y z)))
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(glMatrixMode GL_PROJECTION)
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(glLoadIdentity)
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(glOrtho (/ (- max-axis) 2) max-axis (/ (- max-axis) 2) max-axis (/ (- max-axis) 2) max-axis)
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(glMatrixMode GL_MODELVIEW)
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(glLoadIdentity)
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(glRotatef -45 1.0 0.0 0.0)
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(glRotatef 45 0.0 1.0 0.0)
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(gl-begin-end GL_QUADS
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(glColor3f 0 0 1)
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(glVertex3d x 0.0 z)
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(glVertex3d x y z)
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(glVertex3d x y 0.0)
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(glVertex3d x 0.0 0.0))
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(gl-begin-end GL_QUADS
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(glColor3f 1 0 0)
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(glVertex3d x 0.0 0.0)
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(glVertex3d x y 0.0)
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(glVertex3d 0.0 y 0.0)
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(glVertex3d 0.0 0.0 0.0))
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(gl-begin-end GL_QUADS
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(glColor3f 0 1 0)
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(glVertex3d x y 0.0)
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(glVertex3d x y z)
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(glVertex3d 0.0 y z)
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(glVertex3d 0.0 y 0.0)))
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(define my-canvas%
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(class* canvas% ()
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(inherit with-gl-context swap-gl-buffers)
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(init-field (x 2) (y 3) (z 4))
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(define/override (on-paint)
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(with-gl-context
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(lambda ()
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(draw-opengl x y z)
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(swap-gl-buffers))))
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(define/override (on-size width height)
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(with-gl-context
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(lambda ()
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(resize width height))))
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(super-instantiate () (style '(gl)))))
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(define win (new frame% (label "Racket Draw a cuboid") (min-width 300) (min-height 300)))
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(define gl (new my-canvas% (parent win) (x 2) (y 3) (z 4)))
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(send win show #t)
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