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21
Task/Fractal-tree/Processing/fractal-tree-1.processing
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21
Task/Fractal-tree/Processing/fractal-tree-1.processing
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void setup() {
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size(600, 600);
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background(0);
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stroke(255);
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drawTree(300, 550, 9);
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}
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void drawTree(float x, float y, int depth) {
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float forkAngle = radians(20);
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float baseLen = 10.0;
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if (depth > 0) {
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pushMatrix();
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translate(x, y - baseLen * depth);
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line(0, baseLen * depth, 0, 0);
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rotate(forkAngle);
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drawTree(0, 0, depth - 1);
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rotate(2 * -forkAngle);
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drawTree(0, 0, depth - 1);
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popMatrix();
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}
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}
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18
Task/Fractal-tree/Processing/fractal-tree-2.processing
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Task/Fractal-tree/Processing/fractal-tree-2.processing
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void setup() {
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size(600, 600);
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background(0);
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stroke(255);
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drawTree(300, 550, -90, 9);
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}
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void drawTree(float x1, float y1, float angle, int depth) {
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float forkAngle = 20;
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float baseLen = 10.0;
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if (depth > 0) {
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float x2 = x1 + cos(radians(angle)) * depth * baseLen;
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float y2 = y1 + sin(radians(angle)) * depth * baseLen;
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line(x1, y1, x2, y2);
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drawTree(x2, y2, angle - forkAngle, depth - 1);
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drawTree(x2, y2, angle + forkAngle, depth - 1);
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}
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}
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