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_window = 1
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begin enum 1
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_inputFld
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_incBtn
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_decBtn
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end enum
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void local fn BuildWindow
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window _window, @"GUI enabling/disabling of controls", (0,0,350,150), NSWindowStyleMaskTitled
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textfield _inputFld,, @"0", (160,78,30,21)
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ControlSetAlignment( _inputFld, NSTextAlignmentCenter )
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button _incBtn,,, @"Increment", (75,43,101,32)
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button _decBtn, NO,, @"Decrement", (174,43,101,32)
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end fn
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void local fn InputAction
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long value = fn ControlIntegerValue( _inputFld )
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if ( value < 0 or value > 10 ) then value = 0
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textfield _inputFld,, str(value)
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select ( value )
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case 0
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TextFieldSetEditable( _inputFld, YES )
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button _incBtn, YES
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button _decBtn, NO
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case 10
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TextFieldSetEditable( _inputFld, NO )
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WindowMakeFirstResponder( _window, 0 )
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button _incBtn, NO
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button _decBtn, YES
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case else
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TextFieldSetEditable( _inputFld, NO )
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WindowMakeFirstResponder( _window, 0 )
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button _incBtn, YES
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button _decBtn, YES
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end select
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end fn
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void local fn IncrementAction
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long value = fn ControlIntegerValue( _inputFld ) + 1
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textfield _inputFld,, str(value)
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TextFieldSetEditable( _inputFld, NO )
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WindowMakeFirstResponder( _window, 0 )
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if ( value >= 10 ) then button _incBtn, NO
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if ( value > 0 ) then button _decBtn, YES
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end fn
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void local fn DecrementAction
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long value = fn ControlIntegerValue( _inputFld ) - 1
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textfield _inputFld,, str(value)
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if ( value < 10 ) then button _incBtn, YES
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if ( value == 0 )
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button _decBtn, NO
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TextFieldSetEditable( _inputFld, YES )
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end if
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end fn
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void local fn DoDialog( ev as long, tag as long )
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select ( ev )
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case _btnClick
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select ( tag )
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case _inputFld : fn InputAction
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case _incBtn : fn IncrementAction
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case _decBtn : fn DecrementAction
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end select
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end select
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end fn
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fn BuildWindow
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on dialog fn DoDialog
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HandleEvents
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