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' version 01-09-2017
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' compile with: fbc -s console
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' or compile with: fbc -s gui
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' hit any key to stop
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Dim As UInteger d, blocks, blocksize, ps, col, h, w, x, y1, y2
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ScreenInfo w, h
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' create display size window, 8bit color (palette), no frame
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ScreenRes w, h, 8,, 8
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For x = 0 To 255 ' create grayscale palette for
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Palette x, x, x, x ' the window we just opened
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Next
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h = h \ 4 : y2 = h -1
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If w Mod 64 <> 0 Then w -= (w Mod 64)
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blocks = 8 : blocksize = w \ 8
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For ps = 1 To 4
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For x = 0 To blocks -1
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col = 255 * x \ (blocks -1) ' from black to white
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If (ps And 1) = 0 Then col = 255 - col ' from white to black
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Line (x * blocksize, y1) - (((x +1) * blocksize) -1, y2), col, bf
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Next
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y1 += h : y2 += h
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blocks *= 2 : blocksize \= 2
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Next
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' empty keyboard buffer
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While Inkey <> "" : Wend
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Sleep
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End
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