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Ingy döt Net 2023-07-01 11:58:00 -04:00
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---
from: http://rosettacode.org/wiki/Josephus_problem
note: Puzzles

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[[wp:Josephus problem|Josephus problem]] is a math puzzle with a grim description: <math>n</math> prisoners are standing on a circle, sequentially numbered from <math>0</math> to <math>n-1</math>.
An executioner walks along the circle, starting from prisoner <math>0</math>,
removing every <math>k</math>-th prisoner and killing him.
As the process goes on, the circle becomes smaller and smaller, until only one prisoner remains, who is then freed. >
For example, if there are <math>n=5</math> prisoners and <math>k=2</math>, the order the prisoners are killed in (let's call it the "killing sequence") will be 1, 3, 0, and 4, and the survivor will be #2.
;Task:
Given any &nbsp; <big><math>n, k > 0</math></big>, &nbsp; find out which prisoner will be the final survivor.
In one such incident, there were 41 prisoners and every 3<sup>rd</sup> prisoner was being killed &nbsp; (<big><math>k=3</math></big>).
Among them was a clever chap name Josephus who worked out the problem, stood at the surviving position, and lived on to tell the tale.
Which number was he?
;Extra:
The captors may be especially kind and let <math>m</math> survivors free,
<br>and Josephus might just have &nbsp; <big><math>m-1</math></big> &nbsp; friends to save.
Provide a way to calculate which prisoner is at any given position on the killing sequence.
;Notes:
# You can always play the executioner and follow the procedure exactly as described, walking around the circle, counting (and cutting off) heads along the way. This would yield the complete killing sequence and answer the above questions, with a complexity of probably <math>O(kn)</math>. However, individually it takes no more than <math>O(m)</math> to find out which prisoner is the <math>m</math>-th to die.
# If it's more convenient, you can number prisoners from &nbsp; <math>1</math> to <math>n</math> &nbsp; instead. &nbsp; If you choose to do so, please state it clearly.
# An alternative description has the people committing assisted suicide instead of being executed, and the last person simply walks away. These details are not relevant, at least not mathematically.
<br><br>

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F j(n, k)
V p = Array(0 .< n)
V i = 0
[Int] seq
L !p.empty
i = (i + k - 1) % p.len
seq.append(p.pop(i))
R "Prisoner killing order: #..\nSurvivor: #.".format(seq[0 .< (len)-1].join(, ), seq.last)
print(j(5, 2))
print(j(41, 3))

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* Josephus problem 10/02/2017
JOSEPH CSECT
USING JOSEPH,R13 base register
B 72(R15) skip savearea
DC 17F'0' savearea
STM R14,R12,12(R13) prolog
ST R13,4(R15) " <-
ST R15,8(R13) " ->
LR R13,R15 " addressability
LA R7,1 m=1
DO WHILE=(C,R7,LE,=A(NPROB)) do m=1 to nprob
LR R1,R7 m
MH R1,=H'6' *6
LH R2,PROB-6(R1)
ST R2,N n=prob(m,1)
LH R2,PROB-4(R1)
ST R2,W w=prob(m,2)
LH R2,PROB-2(R1)
ST R2,S s=prob(m,3)
MVC PG,=CL80'josephus' init buffer
L R1,N n
XDECO R1,DEC edit
MVC PG+8(4),DEC+8 output
L R1,W w
XDECO R1,DEC edit
MVC PG+12(4),DEC+8 output
L R1,S s
XDECO R1,DEC edit
MVC PG+16(4),DEC+8 output
XPRNT PG,L'PG print buffer
MVI DEAD,X'00' dead(1)='0'B;
MVC DEAD+1(255),DEAD dead(*)='0'B;
L R11,N nx=n
L R8,=F'-1' p=-1
DO UNTIL=(C,R11,EQ,S) do until n=s
SR R9,R9 found=0
DO UNTIL=(C,R9,EQ,W) do until found=w
LA R8,1(R8) p=p+1
IF C,R8,EQ,N THEN if p=nn then
SR R8,R8 p=0
ENDIF , end if
LA R2,DEAD(R8) @dead(p+1)
IF CLI,0(R2),EQ,X'00' THEN if not dead(p+1) then
LA R9,1(R9) found=found+1
ENDIF , end if
ENDDO , end do
LA R2,DEAD(R8) @dead(p+1)
MVI 0(R2),X'01' dead(p+1)='1'B
BCTR R11,0 nx=nx-1
ENDDO , end do
MVC PG,=CL80' ' clear buffer
LA R10,PG ipg=0
L R9,N nn
BCTR R9,0 nn-1
SR R6,R6 i=0
DO WHILE=(CR,R6,LE,R9) do i=0 to nn-1
LA R2,DEAD(R6) @dead(i+1)
IF CLI,0(R2),EQ,X'00' THEN if not dead(i+1) then
XDECO R6,DEC edit i
MVC 0(4,R10),DEC+8 output
LA R10,4(R10) ipg=ipg+4
ENDIF , end if
LA R6,1(R6) i=i+1
ENDDO , end do
XPRNT PG,L'PG print buffer
LA R7,1(R7) m=m+1
ENDDO , end do
L R13,4(0,R13) epilog
LM R14,R12,12(R13) " restore
XR R15,R15 " rc=0
BR R14 exit
PROB DC H'41',H'3',H'1' round 1
DC H'41',H'3',H'3' round 2
NPROB EQU (*-PROB)/6 number of rounds
N DS F n number of prisoners
W DS F w killing count
S DS F s number of prisoners to survive
PG DS CL80 buffer
DEC DS CL12 temp for xdeco
DEAD DS 256X n max
YREGS
END JOSEPH

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JSEPHS: STA $D0 ; n
STX $D1 ; k
LDA #$FF
LDX #$00
SETUP: STA $1000,X ; populate array with hex FF
INX
CPX $D0
BEQ KILL
JMP SETUP
KILL: LDA #$00 ; number killed so far
STA $D2
LDX #$00 ; position within array
LDY #$01 ; counting up to k
FIND: INY
SCAN: INX
CPX $D0
BMI TEST
LDX #$00 ; circle back around
TEST: LDA $1000,X
CMP #$FF
BNE SCAN ; already been killed
CPY $D1
BMI FIND ; if y < k keep going round
LDA $D2
STA $1000,X ; mark as dead
CLC
ADC #$01
STA $D2
CMP $D0 ; have we killed all but 1?
BPL RETURN
LDY #$00
JMP FIND
RETURN: TXA ; a <- index of survivor
RTS

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/* ARM assembly AARCH64 Raspberry PI 3B */
/* program josephus64.s */
/* run with josephus64 maxi intervalle */
/* example : josephus64 41 3
/*******************************************/
/* Constantes file */
/*******************************************/
/* for this file see task include a file in language AArch64 assembly*/
.include "../includeConstantesARM64.inc"
.equ FIRSTNODE, 0 //identification first node
/*******************************************/
/* Structures */
/********************************************/
/* structure linkedlist*/
.struct 0
llist_next: // next element
.struct llist_next + 8
llist_value: // element value
.struct llist_value + 8
llist_fin:
/*********************************/
/* Initialized data */
/*********************************/
.data
szMessDebutPgm: .asciz "Start program.\n"
szMessFinPgm: .asciz "Program End ok.\n"
szRetourLigne: .asciz "\n"
szMessValElement: .asciz "Value : @ \n"
szMessListeVide: .asciz "List empty.\n"
szMessImpElement: .asciz "Node display: @ Value : @ Next @ \n"
szMessErrComm: .asciz "Incomplete Command line : josephus64 <maxi> <intervalle>\n"
/*********************************/
/* UnInitialized data */
/*********************************/
.bss
sZoneConv: .skip 100
.align 4
qDebutListe1: .skip llist_fin
/*********************************/
/* code section */
/*********************************/
.text
.global main
main: // entry of program
mov fp,sp // copy stack address register x29 fp
ldr x0,qAdrszMessDebutPgm
bl affichageMess
ldr x0,[fp] // parameter number command line
cmp x0,#2 // correct ?
ble erreurCommande // error
add x0,fp,#16 // address parameter 2
ldr x0,[x0]
bl conversionAtoD
add x22,x0,FIRSTNODE // save maxi
add x0,fp,#24 // address parameter 3
ldr x0,[x0]
bl conversionAtoD
mov x21,x0 // save gap
mov x0,FIRSTNODE // create first node
mov x1,0
bl createNode
mov x25,x0 // first node address
mov x26,x0
mov x24,FIRSTNODE + 1
mov x23,1
1: // loop create others nodes
mov x0,x24 // key value
mov x1,0
bl createNode
str x0,[x26,llist_next] // store current node address in prev node
mov x26,x0
add x24,x24,1
add x23,x23,1
cmp x23,x22 // maxi ?
blt 1b
str x25,[x26,llist_next] // store first node address in last pointer
mov x24,x26
2:
mov x20,1 // counter for gap
3:
ldr x24,[x24,llist_next]
add x20,x20,1
cmp x20,x21 // intervalle ?
blt 3b
ldr x25,[x24,llist_next] // removing the node from the list
ldr x22,[x25,llist_value]
ldr x27,[x25,llist_next] // load pointer next
str x27,[x24,llist_next] // ans store in prev node
//mov x0,x25
//bl displayNode
cmp x27,x24
csel x24,x24,x27,ne // next node address
bne 2b // and loop
mov x0,x24
bl displayNode // display last node
b 100f
erreurCommande:
ldr x0,qAdrszMessErrComm
bl affichageMess
mov x0,#1 // error code
b 100f
100: // program end standard
ldr x0,qAdrszMessFinPgm
bl affichageMess
mov x0,0 // return code Ok
mov x8,EXIT // system call "Exit"
svc #0
qAdrszMessDebutPgm: .quad szMessDebutPgm
qAdrszMessFinPgm: .quad szMessFinPgm
qAdrszRetourLigne: .quad szRetourLigne
qAdrqDebutListe1: .quad qDebutListe1
qAdrszMessErrComm: .quad szMessErrComm
/******************************************************************/
/* create node */
/******************************************************************/
/* x0 contains key */
/* x1 contains zero or address next node */
/* x0 returns address heap node */
createNode:
stp x20,lr,[sp,-16]! // save registres
stp x21,x22,[sp,-16]! // save registres
mov x20,x0 // save key
mov x21,x1 // save key
mov x0,#0 // allocation place heap
mov x8,BRK // call system 'brk'
svc #0
mov x22,x0 // save address heap for node
add x0,x0,llist_fin // reservation place node length
mov x8,BRK // call system 'brk'
svc #0
cmp x0,#-1 // allocation error
beq 100f
str x20,[x22,llist_value]
str x21,[x22,llist_next]
mov x0,x22
100:
ldp x21,x22,[sp],16 // restaur des 2 registres
ldp x20,lr,[sp],16 // restaur des 2 registres
ret // retour adresse lr x30
/******************************************************************/
/* display infos node */
/******************************************************************/
/* x0 contains node address */
displayNode:
stp x1,lr,[sp,-16]! // save registres
stp x2,x3,[sp,-16]! // save registres
mov x2,x0
ldr x1,qAdrsZoneConv
bl conversion16
ldr x0,qAdrszMessImpElement
ldr x1,qAdrsZoneConv
bl strInsertAtCharInc
mov x3,x0
ldr x0,[x2,llist_value]
ldr x1,qAdrsZoneConv
bl conversion10S
mov x0,x3
ldr x1,qAdrsZoneConv
bl strInsertAtCharInc
mov x3,x0
ldr x0,[x2,llist_next]
ldr x1,qAdrsZoneConv
bl conversion16
mov x0,x3
ldr x1,qAdrsZoneConv
bl strInsertAtCharInc
bl affichageMess
100:
ldp x2,x3,[sp],16 // restaur des 2 registres
ldp x1,lr,[sp],16 // restaur des 2 registres
ret // retour adresse lr x30
qAdrsZoneConv: .quad sZoneConv
qAdrszMessImpElement: .quad szMessImpElement
/********************************************************/
/* File Include fonctions */
/********************************************************/
/* for this file see task include a file in language AArch64 assembly */
.include "../includeARM64.inc"

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BEGIN
PROC josephus = (INT n, k, m) INT :
CO Return m-th on the reversed kill list; m=0 is final survivor. CO
BEGIN
INT lm := m; CO Local copy of m CO
FOR a FROM m+1 WHILE a <= n DO lm := (lm+k) %* a OD;
lm
END;
INT n = 41, k=3;
printf (($"n = ", g(0), ", k = ", g(0), ", final survivor: ", g(0)l$,
n, k, josephus (n, k, 0)))
END

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100 FUNCTION josephus (n, k, m)
110 ! Return m-th on the reversed kill list; m=0 is final survivor.
120 LET lm = m ! Local copy OF m
130 FOR a = m+1 TO n
140 LET lm = MOD(lm+k, a)
150 NEXT a
160 LET josephus = lm
170 END FUNCTION
180 LET n = 41
190 LET k=3
200 PRINT "n =";n, "k =";k,"final survivor =";josephus(n, k, 0)
210 END

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/* ARM assembly AARCH64 Raspberry PI 3B */
/* ARM assembly Raspberry PI */
/* program josephus.s */
/* REMARK 1 : this program use routines in a include file
see task Include a file language arm assembly
for the routine affichageMess conversion10
see at end of this program the instruction include */
/*******************************************/
/* Constantes */
/*******************************************/
.equ STDOUT, 1 @ Linux output console
.equ EXIT, 1 @ Linux syscall
.equ WRITE, 4 @ Linux syscall
.equ BRK, 0x2d @ Linux syscall
.equ CHARPOS, '@'
.equ FIRSTNODE, 0 //identification first node
/*******************************************/
/* Structures */
/********************************************/
/* structure linkedlist*/
.struct 0
llist_next: // next element
.struct llist_next + 4
llist_value: // element value
.struct llist_value + 4
llist_fin:
/*********************************/
/* Initialized data */
/*********************************/
.data
szMessDebutPgm: .asciz "Start program.\n"
szMessFinPgm: .asciz "Program End ok.\n"
szRetourLigne: .asciz "\n"
szMessValElement: .asciz "Value : @ \n"
szMessListeVide: .asciz "List empty.\n"
szMessImpElement: .asciz "Node display: @ Value : @ Next @ \n"
szMessErrComm: .asciz "Incomplete Command line : josephus <maxi> <intervalle>\n"
/*********************************/
/* UnInitialized data */
/*********************************/
.bss
sZoneConv: .skip 24
.align 4
qDebutListe1: .skip llist_fin
/*********************************/
/* code section */
/*********************************/
.text
.global main
main: // entry of program
mov fp,sp // copy stack address register r29 fp
ldr r0,iAdrszMessDebutPgm
bl affichageMess
ldr r0,[fp] // parameter number command line
cmp r0,#2 // correct ?
ble erreurCommande // error
add r0,fp,#8 // address parameter 2
ldr r0,[r0]
bl conversionAtoD
add r2,r0,#FIRSTNODE // save maxi
add r0,fp,#12 // address parameter 3
ldr r0,[r0]
bl conversionAtoD
mov r8,r0 // save gap
mov r0,#FIRSTNODE // create first node
mov r1,#0
bl createNode
mov r5,r0 // first node address
mov r6,r0
mov r4,#FIRSTNODE + 1
mov r3,#1
1: // loop create others nodes
mov r0,r4 // key value
mov r1,#0
bl createNode
str r0,[r6,#llist_next] // store current node address in prev node
mov r6,r0
add r4,r4,#1
add r3,r3,#1
cmp r3,r2 // maxi ?
blt 1b
str r5,[r6,#llist_next] // store first node address in last pointer
mov r4,r6
2:
mov r2,#1 // counter for gap
3:
ldr r4,[r4,#llist_next]
add r2,r2,#1
cmp r2,r8 // intervalle ?
blt 3b
ldr r5,[r4,#llist_next] // removing the node from the list
ldr r2,[r5,#llist_value]
ldr r7,[r5,#llist_next] // load pointer next
str r7,[r4,#llist_next] // ans store in prev node
//mov r0,r25
//bl displayNode
cmp r7,r4
moveq r4,r7
bne 2b // and loop
mov r0,r4
bl displayNode // display last node
b 100f
erreurCommande:
ldr r0,iAdrszMessErrComm
bl affichageMess
mov r0,#1 // error code
b 100f
100: // program end standard
ldr r0,iAdrszMessFinPgm
bl affichageMess
mov r0,#0 // return code Ok
mov r7,#EXIT // system call "Exit"
svc #0
iAdrszMessDebutPgm: .int szMessDebutPgm
iAdrszMessFinPgm: .int szMessFinPgm
iAdrszRetourLigne: .int szRetourLigne
iAdrqDebutListe1: .int qDebutListe1
iAdrszMessErrComm: .int szMessErrComm
/******************************************************************/
/* create node */
/******************************************************************/
/* r0 contains key */
/* r1 contains zero or address next node */
/* r0 returns address heap node */
createNode:
push {r1-r11,lr} // save registers
mov r9,r0 // save key
mov r10,r1 // save key
mov r0,#0 // allocation place heap
mov r7,#BRK // call system 'brk'
svc #0
mov r11,r0 // save address heap for node
add r0,r0,#llist_fin // reservation place node length
mov r7,#BRK // call system 'brk'
svc #0
cmp r0,#-1 // allocation error
beq 100f
str r9,[r11,#llist_value]
str r10,[r11,#llist_next]
mov r0,r11
100:
pop {r1-r11,lr} // restaur registers
bx lr // return
/******************************************************************/
/* display infos node */
/******************************************************************/
/* r0 contains node address */
displayNode:
push {r1-r4,lr} // save registers
mov r2,r0
ldr r1,iAdrsZoneConv
bl conversion16
mov r4,#0
strb r4,[r1,r0] // store zero final
ldr r0,iAdrszMessImpElement
ldr r1,iAdrsZoneConv
bl strInsertAtCharInc
mov r3,r0
ldr r0,[r2,#llist_value]
ldr r1,iAdrsZoneConv
bl conversion10S
mov r4,#0
strb r4,[r1,r0] // store zero final
mov r0,r3
ldr r1,iAdrsZoneConv
bl strInsertAtCharInc
mov r3,r0
ldr r0,[r2,#llist_next]
ldr r1,iAdrsZoneConv
bl conversion16
mov r4,#0
strb r4,[r1,#8] // store zero final
mov r0,r3
ldr r1,iAdrsZoneConv
bl strInsertAtCharInc
bl affichageMess
100:
pop {r1-r4,lr} // restaur registers
bx lr // return
iAdrsZoneConv: .int sZoneConv
iAdrszMessImpElement: .int szMessImpElement
/***************************************************/
/* ROUTINES INCLUDE */
/***************************************************/
.include "../affichage.inc"

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# syntax: GAWK -f JOSEPHUS_PROBLEM.AWK
# converted from PL/I
BEGIN {
main(5,2,1)
main(41,3,1)
main(41,3,3)
exit(0)
}
function main(n,k,s, dead,errors,found,i,killed,nn,p,survived) {
# n - number of prisoners
# k - kill every k'th prisoner
# s - number of survivors
printf("\nn=%d k=%d s=%d\n",n,k,s) # show arguments
if (s > n) { print("s>n"); errors++ }
if (k <= 0) { print("k<=0"); errors++ }
if (errors > 0) { return(0) }
nn = n # wrap around boundary
p = -1 # start here
while (n != s) { # until survivor count is met
found = 0 # start looking
while (found != k) { # until we have the k-th prisoner
if (++p == nn) { p = 0 } # wrap around
if (dead[p] != 1) { found++ } # if prisoner is alive increment found
}
dead[p] = 1 # kill the unlucky one
killed = killed p " " # build killed list
n-- # reduce size of circle
}
for (i=0; i<=nn-1; i++) {
if (dead[i] != 1) {
survived = survived i " " # build survivor list
}
}
printf("killed: %s\n",killed)
printf("survived: %s\n",survived)
return(1)
}

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with Ada.Command_Line, Ada.Text_IO;
procedure Josephus is
function Arg(Idx, Default: Positive) return Positive is -- read Argument(Idx)
(if Ada.Command_Line.Argument_Count >= Index
then Positive'Value(Ada.Command_Line.Argument(Index)) else Default);
Prisoners: constant Positive := Arg(Idx => 1, Default => 41);
Steps: constant Positive := Arg(Idx => 2, Default => 3);
Survivors: constant Positive := Arg(Idx => 3, Default => 1);
Print: Boolean := (Arg(Idx => 4, Default => 1) = 1);
subtype Index_Type is Natural range 0 .. Prisoners-1;
Next: array(Index_Type) of Index_Type;
X: Index_Type := (Steps-2) mod Prisoners;
begin
Ada.Text_IO.Put_Line
("N =" & Positive'Image(Prisoners) & ", K =" & Positive'Image(Steps) &
(if Survivors > 1 then ", #survivors =" & Positive'Image(Survivors)
else ""));
for Idx in Next'Range loop -- initialize Next
Next(Idx) := (Idx+1) mod Prisoners;
end loop;
if Print then
Ada.Text_IO.Put("Executed: ");
end if;
for Execution in reverse 1 .. Prisoners loop
if Execution = Survivors then
Ada.Text_IO.New_Line;
Ada.Text_IO.Put("Surviving: ");
Print := True;
end if;
if Print then
Ada.Text_IO.Put(Positive'Image(Next(X)));
end if;
Next(X) := Next(Next(X)); -- "delete" a prisoner
for Prisoner in 1 .. Steps-1 loop
X := Next(X);
end loop;
end loop;
end Josephus;

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on josephus(n, k)
set m to 0
repeat with i from 2 to n
set m to (m + k) mod i
end repeat
return m + 1
end josephus
josephus(41, 3) --> 31

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on josephus(n, k, s)
script o
property living : {}
end script
repeat with i from 1 to n
set end of o's living to i
end repeat
set startPosition to k
repeat until (n = s) -- Keep going round the circle until only s prisoners remain.
set circleSize to n
if (n < k) then
set i to (startPosition - 1) mod circleSize + 1
set item i of o's living to missing value
set n to n - 1
else
repeat with i from startPosition to circleSize by k
set item i of o's living to missing value
set n to n - 1
if (n = s) then exit repeat
end repeat
end if
set startPosition to i + k - circleSize
set o's living to o's living's integers
end repeat
return o's living
end josephus
josephus(41, 3, 1) --> {31}
josephus(41, 3, 6) --> {2, 4, 16, 22, 31, 35}

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-- josephusSurvivor :: Int -> Int -> Int
on josephusSurvivor(n, k)
script go
on |λ|(x, a)
(k + x) mod a
end |λ|
end script
foldl(go, 0, enumFromTo(1, n))
end josephusSurvivor
-- josephusSequence :: Int -> Int -> [Int]
on josephusSequence(n, k)
script josephus
on |λ|(m, xs)
if 0 m then
set {l, r} to splitAt((k - 1) mod m, xs)
{item 1 of r} & |λ|(m - 1, rest of r & l)
else
{}
end if
end |λ|
end script
|λ|(n, enumFromTo(0, n - 1)) of josephus
end josephusSequence
--------------------------- TEST ---------------------------
on run
unlines({"Josephus survivor -> " & str(josephusSurvivor(41, 3)), ¬
"Josephus sequence ->" & linefeed & tab & ¬
showList(josephusSequence(41, 3))})
end run
---------------- REUSABLE GENERIC FUNCTIONS ----------------
-- enumFromTo :: Int -> Int -> [Int]
on enumFromTo(m, n)
if m n then
set lst to {}
repeat with i from m to n
set end of lst to i
end repeat
lst
else
{}
end if
end enumFromTo
-- foldl :: (a -> b -> a) -> a -> [b] -> a
on foldl(f, startValue, xs)
tell mReturn(f)
set v to startValue
set lng to length of xs
repeat with i from 1 to lng
set v to |λ|(v, item i of xs, i, xs)
end repeat
return v
end tell
end foldl
-- map :: (a -> b) -> [a] -> [b]
on map(f, xs)
-- The list obtained by applying f
-- to each element of xs.
tell mReturn(f)
set lng to length of xs
set lst to {}
repeat with i from 1 to lng
set end of lst to |λ|(item i of xs, i, xs)
end repeat
return lst
end tell
end map
-- mReturn :: First-class m => (a -> b) -> m (a -> b)
on mReturn(f)
-- 2nd class handler function lifted into 1st class script wrapper.
if script is class of f then
f
else
script
property |λ| : f
end script
end if
end mReturn
-- intercalate :: String -> [String] -> String
on intercalate(delim, xs)
set {dlm, my text item delimiters} to ¬
{my text item delimiters, delim}
set str to xs as text
set my text item delimiters to dlm
str
end intercalate
-- showList :: [a] -> String
on showList(xs)
script show
on |λ|(x)
x as text
end |λ|
end script
"[" & intercalate(",", map(show, xs)) & "]"
end showList
-- splitAt :: Int -> [a] -> ([a], [a])
on splitAt(n, xs)
if n > 0 and n < length of xs then
if class of xs is text then
{items 1 thru n of xs as text, ¬
items (n + 1) thru -1 of xs as text}
else
{items 1 thru n of xs, items (n + 1) thru -1 of xs}
end if
else
if n < 1 then
{{}, xs}
else
{xs, {}}
end if
end if
end splitAt
-- str :: a -> String
on str(x)
x as string
end str
-- unlines :: [String] -> String
on unlines(xs)
-- A single string formed by the intercalation
-- of a list of strings with the newline character.
set {dlm, my text item delimiters} to ¬
{my text item delimiters, linefeed}
set str to xs as text
set my text item delimiters to dlm
str
end unlines

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@ -0,0 +1,5 @@
10 DEF FN MOD(X) = X - INT (X / A) * A
20 LM = 0: INPUT "GIVE N AND K (N,K): ";N,K
30 IF N < 1 or K < 1 THEN GOTO 20
40 FOR A = 1 TO N: LM = FN MOD(LM + K): NEXT A
50 PRINT "N = ";N;", K = ";K;", SURVIVOR: ";LM

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@ -0,0 +1,20 @@
josephus: function [n,k][
p: new 0..n-1
i: 0
seq: []
while [0 < size p][
i: (i+k-1) % size p
append 'seq p\[i]
remove 'p .index i
]
print ["Prisoner killing order:" chop seq]
print ["Survivor:" last seq]
print ""
]
print "josephus 5 2 =>"
josephus 5 2
print "josephus 41 3 =>"
josephus 41 3

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@ -0,0 +1,24 @@
; Since AutoHotkey is 1-based, we're numbering prisoners 1-41.
nPrisoners := 41
kth := 3
; Build a list, purposefully ending with a separator
Loop % nPrisoners
list .= A_Index . "|"
; iterate and remove from list
i := 1
Loop
{
; Step by 2; the third step was done by removing the previous prisoner
i += kth - 1
if (i > nPrisoners)
i := Mod(i, nPrisoners)
; Remove from list
end := InStr(list, "|", 0, 1, i)
bgn := InStr(list, "|", 0, 1, i-1)
list := SubStr(list, 1, bgn) . SubStr(list, end+1)
nPrisoners--
}
Until (nPrisoners = 1)
MsgBox % RegExReplace(list, "\|") ; remove the final separator

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@ -0,0 +1,20 @@
nPrisoners := 41
kth := 3
list := []
; Build a list of 41 items
Loop % nPrisoners
list.insert(A_Index)
; iterate and remove from list
i := 1
Loop
{
; Step by 3
i += kth - 1
if (i > list.MaxIndex())
i := Mod(i, list.MaxIndex())
list.remove(i)
}
Until (list.MaxIndex() = 1)
MsgBox % list.1 ; there is only 1 element left

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@ -0,0 +1,7 @@
10 N=41
20 K=3
30 M=0
40 FOR I=M+1 TO N
50 M=INT(I*((M+K)/I-INT((M+K)/I))+0.5)
60 NEXT I
70 PRINT "Survivor is number";M

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@ -0,0 +1,13 @@
n = 41 #prisoners
k = 3 #order of execution
print "n = "; n, "k = "; k, "final survivor = "; Josephus(n, k, 0)
end
function Josephus(n, k, m)
lm = m
for i = m + 1 to n
lm = (lm + k) mod i
next
return lm
end function

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@ -0,0 +1,10 @@
REM >josephus
PRINT "Survivor is number "; FNjosephus(41, 3, 0)
END
:
DEF FNjosephus(n%, k%, m%)
LOCAL i%
FOR i% = m% + 1 TO n%
m% = (m% + k%) MOD i%
NEXT
= m%

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@ -0,0 +1,31 @@
@echo off
setlocal enabledelayedexpansion
set "prison=41" %== Number of prisoners ==%
set "step=3" %== The step... ==%
set "survive=1" %== Number of survivors ==%
call :josephus
set "prison=41"
set "step=3"
set "survive=3"
call :josephus
pause
exit /b 0
%== The Procedure ==%
:josephus
set "surv_list="
for /l %%S in (!survive!,-1,1) do (
set /a "m = %%S - 1"
for /l %%X in (%%S,1,!prison!) do (
set /a "m = (m + step) %% %%X"
)
if defined surv_list (
set "surv_list=!surv_list! !m!"
) else (
set "surv_list=!m!"
)
)
echo !surv_list!
goto :EOF

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@ -0,0 +1,4 @@
>0" :srenosirP">:#,_&>>00p>>v
v0p01<&_,#!>#:<"Step size: "<
>1+:20p00g`!#v_0" :rovivru"v
^g02%g02+g01<<@.$_,#!>#:<"S"<

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@ -0,0 +1,77 @@
#include <iostream>
#include <vector>
//--------------------------------------------------------------------------------------------------
using namespace std;
typedef unsigned long long bigint;
//--------------------------------------------------------------------------------------------------
class josephus
{
public:
bigint findSurvivors( bigint n, bigint k, bigint s = 0 )
{
bigint i = s + 1;
for( bigint x = i; x <= n; x++, i++ )
s = ( s + k ) % i;
return s;
}
void getExecutionList( bigint n, bigint k, bigint s = 1 )
{
cout << endl << endl << "Execution list: " << endl;
prisoners.clear();
for( bigint x = 0; x < n; x++ )
prisoners.push_back( x );
bigint index = 0;
while( prisoners.size() > s )
{
index += k - 1;
if( index >= prisoners.size() ) index %= prisoners.size();
cout << prisoners[static_cast<unsigned int>( index )] << ", ";
vector<bigint>::iterator it = prisoners.begin() + static_cast<unsigned int>( index );
prisoners.erase( it );
}
}
private:
vector<bigint> prisoners;
};
//--------------------------------------------------------------------------------------------------
int main( int argc, char* argv[] )
{
josephus jo;
bigint n, k, s;
while( true )
{
system( "cls" );
cout << "Number of prisoners( 0 to QUIT ): "; cin >> n;
if( !n ) return 0;
cout << "Execution step: "; cin >> k;
cout << "How many survivors: "; cin >> s;
cout << endl << "Survivor";
if( s == 1 )
{
cout << ": " << jo.findSurvivors( n, k );
jo.getExecutionList( n, k );
}
else
{
cout << "s: ";
for( bigint x = 0; x < s; x++ )
cout << jo.findSurvivors( n, k, x ) << ", ";
jo.getExecutionList( n, k, s );
}
cout << endl << endl;
system( "pause" );
}
return 0;
}
//--------------------------------------------------------------------------------------------------

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@ -0,0 +1,80 @@
namespace Josephus
{
using System;
using System.Collections;
using System.Collections.Generic;
public class Program
{
public static int[] JosephusProblem(int n, int m)
{
var circle = new List<int>();
var order = new int[n];
for (var i = 0; i < n; ++i)
{
circle.Add(i);
}
var l = 0;
var j = 0;
var k = 0;
while (circle.Count != 0)
{
j++;
if (j == m)
{
order[k] = circle[l];
circle.RemoveAt(l);
k++;
l--;
j = 0;
}
if (k == n - 1)
{
order[k] = circle[0];
circle.RemoveAt(0);
}
if (l == circle.Count - 1)
{
l = 0;
}
else
{
l++;
}
}
return order;
}
static void Main(string[] args)
{
try
{
var n = 7;
var m = 2;
var result = JosephusProblem(n, m);
for (var i = 0; i < result.Length; i++)
{
Console.WriteLine(result[i]);//1 3 5 0 4 2 6
}
}
catch (Exception e)
{
Console.WriteLine(e);
}
finally
{
Console.ReadLine();
}
}
}
}

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@ -0,0 +1,46 @@
#include <stdio.h>
// m-th on the reversed kill list; m = 0 is final survivor
int jos(int n, int k, int m) {
int a;
for (a = m + 1; a <= n; a++)
m = (m + k) % a;
return m;
}
typedef unsigned long long xint;
// same as jos(), useful if n is large and k is not
xint jos_large(xint n, xint k, xint m) {
if (k <= 1) return n - m - 1;
xint a = m;
while (a < n) {
xint q = (a - m + k - 2) / (k - 1);
if (a + q > n) q = n - a;
else if (!q) q = 1;
m = (m + q * k) % (a += q);
}
return m;
}
int main(void) {
xint n, k, i;
n = 41;
k = 3;
printf("n = %llu, k = %llu, final survivor: %d\n", n, k, jos(n, k, 0));
n = 9876543210987654321ULL;
k = 12031;
printf("n = %llu, k = %llu, three survivors:", n, k);
for (i = 3; i--; )
printf(" %llu", jos_large(n, k, i));
putchar('\n');
return 0;
}

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@ -0,0 +1,11 @@
100 n = 41
110 k = 3
120 print "n = ";n,"k = ";k,"final survivor = ";josephus(n,k,0)
130 end
140 function josephus(n,k,m)
150 lm = m
160 for i = m+1 to n
170 lm = (lm+k) mod i
180 next
190 josephus = lm
200 end function

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@ -0,0 +1,13 @@
(defn rotate [n s] (lazy-cat (drop n s) (take n s)))
(defn josephus [n k]
(letfn [(survivor [[ h & r :as l] k]
(cond (empty? r) h
:else (survivor (rest (rotate (dec k) l)) k)))]
(survivor (range n) k)))
(let [n 41 k 3]
(println (str "Given " n " prisoners in a circle numbered 1.." n
", an executioner moving around the"))
(println (str "circle " k " at a time will leave prisoner number "
(inc (josephus n k)) " as the last survivor.")))

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@ -0,0 +1,4 @@
(defun kill (n k &aux (m 0))
(loop for a from (1+ m) upto n do
(setf m (mod (+ m k) a)))
m)

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@ -0,0 +1,22 @@
(defun make-circular-list (n)
(let* ((list (loop for i below n
collect i))
(last (last list)))
(setf (cdr last) list)
list))
(defun kill (n d)
(let ((list (make-circular-list n)))
(flet ((one-element-clist-p (list)
(eq list (cdr list)))
(move-forward ()
(loop repeat (1- d)
until (eq list (cdr list))
do (setf list (cdr list))))
(kill-item ()
(setf (car list) (cadr list)
(cdr list) (cddr list))))
(loop until (one-element-clist-p list) do
(move-forward)
(kill-item))
(first list))))

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@ -0,0 +1,28 @@
'using 1 to n
define prisoners = 0, step = 0, killcount = 0, survivor = 0
define fn (josephus) as ( survivor + step ) % killcount
do
input "Prisoners", prisoners
input "Step", step
gosub executioner
loop
sub executioner
let killcount = 1
do
let killcount = killcount + 1
let survivor = (josephus)
loop killcount < prisoners
print "survivor = ", survivor
return

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@ -0,0 +1,6 @@
n = ARGV.fetch(0, 41).to_i # n default is 41 or ARGV[0]
k = ARGV.fetch(1, 3).to_i # k default is 3 or ARGV[1]
prisoners = (0...n).to_a
while prisoners.size > 1; prisoners.rotate!(k-1).shift end
puts "From #{n} prisoners, eliminating each prisoner #{k} leaves prisoner #{prisoners.first}."

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@ -0,0 +1,27 @@
import std.stdio, std.algorithm, std.array, std.string, std.range;
T pop(T)(ref T[] items, in size_t i) pure /*nothrow*/ @safe /*@nogc*/ {
auto aux = items[i];
items = items.remove(i);
return aux;
}
string josephus(in int n, in int k) pure /*nothrow*/ @safe {
auto p = n.iota.array;
int i;
immutable(int)[] seq;
while (!p.empty) {
i = (i + k - 1) % p.length;
seq ~= p.pop(i);
}
return format("Prisoner killing order:\n%(%(%d %)\n%)." ~
"\nSurvivor: %d",
seq[0 .. $ - 1].chunks(20), seq[$ - 1]);
}
void main() /*@safe*/ {
josephus(5, 2).writeln;
writeln;
josephus(41, 3).writeln;
}

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@ -0,0 +1,54 @@
type TIntArray = array of integer;
procedure GetJosephusSequence(N,K: integer; var IA: TIntArray);
{Analyze sequence of deleting every K of N numbers}
{Retrun result in Integer Array}
var LS: TList;
var I,J: integer;
begin
SetLength(IA,N);
LS:=TList.Create;
try
{Store number 0..N-1 in list}
for I:=0 to N-1 do LS.Add(Pointer(I));
J:=0;
for I:=0 to N-1 do
begin
{Advance J by K-1 because iterms are deleted}
{And wrapping around if it J exceed the count }
J:=(J+K-1) mod LS.Count;
{Caption the sequence}
IA[I]:=Integer(LS[J]);
{Delete (kill) one item}
LS.Delete(J);
end;
finally LS.Free; end;
end;
procedure ShowJosephusProblem(Memo: TMemo; N,K: integer);
{Analyze and display one Josephus Problem}
var IA: TIntArray;
var I: integer;
var S: string;
const CRLF = #$0D#$0A;
begin
GetJosephusSequence(N,K,IA);
S:='';
for I:=0 to High(IA) do
begin
if I>0 then S:=S+',';
if (I mod 12)=11 then S:=S+CRLF+' ';
S:=S+IntToStr(IA[I]);
end;
Memo.Lines.Add('N='+IntToStr(N)+' K='+IntToStr(K));
Memo.Lines.Add('Sequence: ['+S+']');
Memo.Lines.Add('Survivor: '+IntToStr(IA[High(IA)]));
Memo.Lines.Add('');
end;
procedure TestJosephusProblem(Memo: TMemo);
{Test suite of Josephus Problems}
begin
ShowJosephusProblem(Memo,5,2);
ShowJosephusProblem(Memo,41,3);
end;

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@ -0,0 +1,17 @@
import std.stdio, std.algorithm, std.range;
int[][] Josephus(in int n, int k, int s=1) {
int[] ks, ps = n.iota.array;
for (int i=--k; ps.length>s; i=(i+k)%ps.length) {
ks ~= ps[i];
ps = remove(ps, i);
}
writefln("Josephus(%d,%d,%d) -> %(%d %) / %(%d %)%s", n, k, s, ps, ks[0..min($,45)], ks.length<45 ? "" : " ..." );
return [ps, ks];
}
void main() {
Josephus(5, 2);
Josephus(41, 3);
Josephus(23482, 3343, 3);
}}

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@ -0,0 +1,53 @@
PROGRAM JOSEPHUS
!
! for rosettacode.org
!
!$INTEGER
DIM DEAD[100]
PROCEDURE MAIN(N,K,S->ERRORS)
! n - number of prisoners
! k - kill every k'th prisoner
! s - number of survivors
LOCAL KILLED$,SURVIVED$,FOUND,P,NN,I
ERRORS=0
FOR I=0 TO 100 DO
DEAD[I]=0
END FOR ! prepare array
PRINT("N=";N,"K=";K,"S=";S) ! show arguments
IF S>N THEN PRINT("S>N";) ERRORS+=1 END IF
IF K<=0 THEN PRINT("K<=0";) ERRORS+=1 END IF
IF ERRORS>0 THEN EXIT PROCEDURE END IF
NN=N ! wrap around boundary
P=-1 ! start here
WHILE N<>S DO ! until survivor count is met
FOUND=0 ! start looking
WHILE FOUND<>K DO ! until we have the k-th prisoner
P+=1
IF P=NN THEN P=0 END IF ! wrap around
IF DEAD[P]<>1 THEN
FOUND+=1
END IF ! if prisoner is alive increment found
END WHILE
DEAD[P]=1 ! kill the unlucky one
KILLED$=KILLED$+STR$(P) ! build killed list
N-=1 ! reduce size of circle
END WHILE
FOR I=0 TO NN-1 DO
IF DEAD[I]<>1 THEN
SURVIVED$=SURVIVED$+STR$(I) ! build survivor list
END IF
END FOR
PRINT("Killed:";KILLED$)
PRINT("Survived:";SURVIVED$)
END PROCEDURE
BEGIN
ERRORS=0
MAIN(5,2,1->ERRORS)
MAIN(41,3,1->ERRORS)
MAIN(41,3,3->ERRORS)
END PROGRAM

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@ -0,0 +1,8 @@
n = 41
k = 3
print "prisoners: " & n
print "step size: " & k
for i = 1 to n
lm = (lm + k) mod i
.
print "final survivor: " & lm

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@ -0,0 +1,13 @@
;; input
(define N 41)
(define K 3)
(define prisoners (apply circular-list (iota N)))
(define last-one prisoners) ; current position
;; kill returns current position = last killed
(define (kill lst skip)
(cond
((eq? (mark? lst) '🔫 )(kill (cdr lst) skip)) ;; dead ? goto next
((zero? skip) (mark lst '🔫)) ;; all skipped ? kill
(else (mark lst '😥 ) ;; relieved face
(kill (cdr lst ) (1- skip))))) ;; skip 1 and goto next

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@ -0,0 +1,22 @@
;; kill N-1
(for ((i (1- N) )) (set! last-one (kill last-one (1- K))))
;; look at prisoners
prisoners
→ ( 🔄 🔫 0 🔫 1 🔫 2 🔫 3 🔫 4 🔫 5 🔫 6 🔫 7 🔫 8 🔫 9 🔫 10 🔫 11 🔫 12 🔫 13 🔫 14 🔫 15 🔫 16
🔫 17 🔫 18 🔫 19 🔫 20 🔫 21 🔫 22 🔫 23 🔫 24 🔫 25 🔫 26 🔫 27 🔫 28 🔫 29 😥 30 🔫 31 🔫 32
🔫 33 🔫 34 🔫 35 🔫 36 🔫 37 🔫 38 🔫 39 🔫 40 🔫 0 🔫 1 … ∞)
;; #30 seems happy
;; kill last
(set! last-one (kill last-one (1- K)))
last-one
→ ( 🔫 30 🔫 31 🔫 32 …🔃 ) ;; #30 was the last
;; extra : we want more survivors
(define SURVIVORS 3)
(for ((i (- N SURVIVORS) )) (set! last-one (kill last-one (1- K))))
prisoners
→ ( 🔄 🔫 0 🔫 1 🔫 2 🔫 3 🔫 4 🔫 5 🔫 6 🔫 7 🔫 8 🔫 9 🔫 10 🔫 11 🔫 12 🔫 13 🔫 14 😥 15 🔫 16
🔫 17 🔫 18 🔫 19 🔫 20 🔫 21 🔫 22 🔫 23 🔫 24 🔫 25 🔫 26 🔫 27 🔫 28 🔫 29 😥 30 🔫 31 🔫 32
🔫 33 😥 34 🔫 35 🔫 36 🔫 37 🔫 38 🔫 39 🔫 40 🔫 0 🔫 1 🔫 0 … ∞)

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@ -0,0 +1,52 @@
class
APPLICATION
create
make
feature
make
do
io.put_string ("Survivor is prisoner: " + execute (12, 4).out)
end
execute (n, k: INTEGER): INTEGER
-- Survivor of 'n' prisoners, when every 'k'th is executed.
require
n_positive: n > 0
k_positive: k > 0
n_larger: n > k
local
killidx: INTEGER
prisoners: LINKED_LIST [INTEGER]
do
create prisoners.make
across
0 |..| (n - 1) as c
loop
prisoners.extend (c.item)
end
io.put_string ("Prisoners are executed in the order:%N")
killidx := 1
from
until
prisoners.count <= 1
loop
killidx := killidx + k - 1
from
until
killidx <= prisoners.count
loop
killidx := killidx - prisoners.count
end
io.put_string (prisoners.at (killidx).out + "%N")
prisoners.go_i_th (killidx)
prisoners.remove
end
Result := prisoners.at (1)
ensure
Result_in_range: Result >= 0 and Result < n
end
end

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@ -0,0 +1,15 @@
defmodule Josephus do
def find(n,k) do
find(Enum.to_list(0..n-1),0..k-2,k..n)
end
def find([_|[r|_]],_,_..d) when d < 3 do
IO.inspect r
end
def find(arr,a..c,b..d) when length(arr) >= 3 do
find(Enum.slice(arr,b..d) ++ Enum.slice(arr,a..c),a..c,b..d-1)
end
end
Josephus.find(41,3)

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@ -0,0 +1,9 @@
(defun jo (n k)
(if (= 1 n)
1
(1+ (% (+ (1- k)
(jo (1- n) k))
n))))
(message "%d" (jo 50 2))
(message "%d" (jo 60 3))

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@ -0,0 +1,26 @@
-module( josephus_problem ).
-export( [general_solution/3, task/0] ).
general_solution( Prisoners, Kill, Survive ) -> general_solution( Prisoners, Kill, Survive, erlang:length(Prisoners), [] ).
task() -> general_solution( lists:seq(0, 40), 3, 1 ).
general_solution( Prisoners, _Kill, Survive, Survive, Kills ) ->
{Prisoners, lists:reverse(Kills)};
general_solution( Prisoners, Kill, Survive, Prisoners_length, Kills ) ->
{Skipped, [Killed | Rest]} = kill( Kill, Prisoners, Prisoners_length ),
general_solution( Rest ++ Skipped, Kill, Survive, Prisoners_length - 1, [Killed | Kills] ).
kill( Kill, Prisoners, Prisoners_length ) when Kill < Prisoners_length ->
lists:split( Kill - 1, Prisoners );
kill( Kill, Prisoners, Prisoners_length ) ->
kill_few( Kill rem Prisoners_length, Prisoners ).
kill_few( 0, Prisoners ) ->
[Last | Rest] = lists:reverse( Prisoners ),
{lists:reverse( Rest ), [Last]};
kill_few( Kill, Prisoners ) ->
lists:split( Kill - 1, Prisoners ).

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@ -0,0 +1,32 @@
define prisoners = 0, step = 0, killcount = 0
define survivor = 0, remainder = 0
do
print "Prisoners: " \
input prisoners
print "Step: " \
input step
gosub executioner
loop
sub executioner
let killcount = 1
do
let killcount = killcount + 1
let survivor = survivor + step
let survivor = survivor / killcount
carry survivor
loop killcount < prisoners
print "survivor = " \
print survivor
return

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@ -0,0 +1,5 @@
USING: kernel locals math math.ranges sequences ;
IN: josephus
:: josephus ( k n -- m )
n [1,b] 0 [ [ k + ] dip mod ] reduce ;

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@ -0,0 +1 @@
: josephus 0 1 begin dup 41 <= while swap 3 + over mod swap 1+ repeat drop ;

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@ -0,0 +1,22 @@
program josephus
implicit none
integer :: n, i, k, p
integer, allocatable :: next(:)
read *, n, k
allocate(next(0:n - 1))
do i = 0, n - 2
next(i) = i + 1
end do
next(n - 1) = 0
p = 0
do while(next(p) /= p)
do i = 1, k - 2
p = next(p)
end do
print *, "Kill", next(p)
next(p) = next(next(p))
p = next(p)
end do
print *, "Alive", p
deallocate(next)
end program

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Function Josephus (n As Integer, k As Integer, m As Integer) As Integer
Dim As Integer lm = m
For i As Integer = m + 1 To n
lm = (lm + k) Mod i
Next i
Josephus = lm
End Function
Dim As Integer n = 41 'prisioneros
Dim As Integer k = 3 'orden de ejecución
Print "n ="; n, "k ="; k, "superviviente = "; Josephus(n, k, 0)

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function execute
# If the list is empty, don't do anything.
test (count $argv) -ge 2; or return
# If the list has only one element, return it
if test (count $argv) -eq 2
echo $argv[2]
return
end
# Rotate prisoners
for i in (seq 2 $argv[1])
set argv $argv[1 3..-1 2]
end
# Mention killed prisoner
echo $argv[2]
# Kill rest recursively
execute $argv[1 3..-1]
end
echo Prisoner (execute 3 (seq 0 40))[-1] survived.

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echo Prisoners (execute 3 (seq 0 40))[-3..-1] survived.

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@ -0,0 +1 @@
echo Prisoner (execute 2 Joe Jack William Averell Rantanplan)[-1] survived.

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killingCycle[prisonerCount,killStep = 2] :=
{
i = 0
killed = new array
prisoners = array[0 to prisonerCount - 1]
while length[prisoners] > 1
{
i = (i + killStep - 1) mod length[prisoners]
killed.push[prisoners.remove[i]] // Remove the killed prisoner from the prisoners array and add it to the killed array.
}
killedResult = "Killed:"
for kill = killed // Loop through the killed array to format it nicely.
{
killedResult = killedResult + " " + kill
}
aliveResult = "Alive: " + prisoners@0 // Get the only item left in the array
return """$killedResult
$aliveResult"""
}
println[killingCycle[41,3]] // Enter in total number of prisoners and the number to skip each cycle

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10 LET N = 41
20 LET K = 3
30 LET M = 0
40 GOSUB 100
50 PRINT "n ="; N, "k ="; K, "final survivor ="; LM
60 END
100 REM Josephus
110 REM Return m-th on the reversed kill list; m=0 is final survivor.
120 LET LM = M : REM Local copy of m
130 FOR A = M+1 TO N
140 LET LM = (LM+K) MOD A: REM MOD function
150 NEXT A
160 RETURN

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Public Sub Main()
Dim n As Integer = 41 'prisoners
Dim k As Integer = 3 'order of execution
Print "n = "; n, "k = "; k, "final survivor = "; Josephus(n, k, 0)
End
Function Josephus(n As Integer, k As Integer, m As Integer) As Integer
Dim lm As Integer = m
For i As Integer = m + 1 To n
lm = (lm + k) Mod i
Next
Return lm
End Function

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package main
import "fmt"
// basic task function
func finalSurvivor(n, k int) int {
// argument validation omitted
circle := make([]int, n)
for i := range circle {
circle[i] = i
}
k--
exPos := 0
for len(circle) > 1 {
exPos = (exPos + k) % len(circle)
circle = append(circle[:exPos], circle[exPos+1:]...)
}
return circle[0]
}
// extra
func position(n, k, pos int) int {
// argument validation omitted
circle := make([]int, n)
for i := range circle {
circle[i] = i
}
k--
exPos := 0
for len(circle) > 1 {
exPos = (exPos + k) % len(circle)
if pos == 0 {
return circle[exPos]
}
pos--
circle = append(circle[:exPos], circle[exPos+1:]...)
}
return circle[0]
}
func main() {
// show basic task function on given test case
fmt.Println(finalSurvivor(41, 3))
// show extra function on all positions of given test case
fmt.Println("Position Prisoner")
for i := 0; i < 41; i++ {
fmt.Printf("%5d%10d\n", i, position(41, 3, i))
}
}

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int[] Josephus (int size, int kill, int survivors) {
// init user pool
def users = new int[size];
// give initial values such that [0] = 1 (first person) [1] = 2 (second person) etc
users.eachWithIndex() {obj, i -> users[i] = i + 1};
// keep track of which person we are on (ranging from 1 to kill)
def person = 1;
// keep going until we have the desired number of survivors
while (users.size() > survivors)
{
// for each person, if they are the kill'th person, set them to -1 to show eliminated
users.eachWithIndex() {obj, i ->
if (person++ % kill == 0) {
users[i] = -1;
}
// if person overflowed kill then reset back to 1
if (person > kill) {person = 1;}
}
// clear out all eliminated persons
users = users.findAll{w -> w >= 0};
}
// resulting set is the safe positions
return users;
}
// Run some test cases
println "Final survivor for n = 10201 and k = 17: " + Josephus(10201,17,1)[0];
println "4 safe spots for n = 10201 and k = 17: " + Josephus(10201,17,4);

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import Data.List ((\\))
import System.Environment (getArgs)
prisoners :: Int -> [Int]
prisoners n = [0 .. n - 1]
counter :: Int -> [Int]
counter k = cycle [k, k-1 .. 1]
killList :: [Int] -> [Int] -> ([Int], [Int], [Int])
killList xs cs = (killed, survivors, newCs)
where
(killed, newCs) = kill xs cs []
survivors = xs \\ killed
kill [] cs rs = (rs, cs)
kill (x:xs) (c:cs) rs
| c == 1 =
let ts = rs ++ [x]
in kill xs cs ts
| otherwise =
kill xs cs rs
killRecursive :: [Int] -> [Int] -> Int -> ([Int], [Int])
killRecursive xs cs m = killR ([], xs, cs)
where
killR (killed, remaining, counter)
| length remaining <= m = (killed, remaining)
| otherwise =
let (newKilled, newRemaining, newCounter) =
killList remaining counter
allKilled = killed ++ newKilled
in killR (allKilled, newRemaining, newCounter)
main :: IO ()
main = do
args <- getArgs
case args of
[n, k, m] -> print $ snd $ killRecursive (prisoners (read n))
(counter (read k)) (read m)
_ -> print $ snd $ killRecursive (prisoners 41) (counter 3) 1

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jseq :: Int -> Int -> [Int]
jseq n k = f n [1 .. n]
where
f 0 _ = []
f m s = x : f (m - 1) (right ++ left)
where
(left, x:right) = splitAt (mod (k - 1) m) s
-- the final survivor is ((k + ...((k + ((k + 0)`mod` 1)) `mod` 2) ... ) `mod` n)
jos :: Int -> Int -> Int
jos n k = 1 + foldl (mod . (k +)) 0 [2 .. n]
main :: IO ()
main = do
print $ jseq 41 3
print $ jos 10000 100

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100 PROGRAM "Josephus.bas"
110 INPUT PROMPT "Number of prisoners: ":NP
120 INPUT PROMPT "Execution step: ":EX
130 INPUT PROMPT "How many survivors: ":SU
140 PRINT "Survivors:";
150 FOR S=0 TO SU-1
160 PRINT JOSEPHUS(NP,EX,S);
170 NEXT
180 DEF JOSEPHUS(N,K,M)
190 FOR I=M+1 TO N
200 LET M=MOD((M+K),I)
210 NEXT
220 LET JOSEPHUS=M
230 END DEF

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procedure main(A)
m := integer(A[1]) | 41
c := integer(A[2]) | 3
write("With ",m," men, counting to ",c," last position is: ", j(m,c))
end
procedure j(m,c)
return if m==1 then 0 else (j(m-1,c)+c)%m
end

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procedure main(args)
n := total := integer(args[1]) | 41 # Number of people
k := count := integer(args[2]) | 3 # Count
s := integer(args[3])-1 | 0 # Number to save
write("With ",n," people, counting by ",k,", the ",s+1," safe places are:")
every write("\t",j(n,k,(n-s) to n))
end
procedure j(n,k,s)
a := k*(n-s) + 1
q := k/(k-1.0)
nk := n*k
olda := a
while a <= nk do {
olda := a
a := ceil(a,q)
}
t := nk - olda
return t
end
procedure ceil(a,q)
n := a*q
if n = integer(n) then return integer(n)
n ?:= integer(tab(upto('.'))) + 1
return n
end

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3 ([ (1 }. <:@[ |. ])^:(1 < #@])^:_ i.@]) 41
30

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@ -0,0 +1,7 @@
DropNext=. 1 }. <:@[ |. ]
MoreThanOne=. 1 < #@]
WhileMoreThanOne=. (^:MoreThanOne f.) (^:_)
prisoners=. i.@]
[ DropNext WhileMoreThanOne prisoners f.
[ (1 }. <:@[ |. ])^:(1 < #@])^:_ i.@]

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Josephus =: dyad define NB. explicit form, assume executioner starts at position 0
NB. use: SKIP josephus NUMBER_OF_PRISONERS
N =: y
K =: N | x
EXECUTIONER =: 0
PRISONERS =: i. N
kill =: ] #~ (~: ([: i. #))
while. 1 (< #) PRISONERS do.
EXECUTIONER =: (# PRISONERS) | <: K + EXECUTIONER
PRISONERS =: EXECUTIONER kill PRISONERS
end.
)
3 Josephus 41
30

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NB. this is a direct translation of the algo from C code above.
Josephus2 =: 4 : '(| x&+)/i. - 1+y'
3 Josephus2 41
30

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@ -0,0 +1,40 @@
import java.util.ArrayList;
public class Josephus {
public static int execute(int n, int k){
int killIdx = 0;
ArrayList<Integer> prisoners = new ArrayList<Integer>(n);
for(int i = 0;i < n;i++){
prisoners.add(i);
}
System.out.println("Prisoners executed in order:");
while(prisoners.size() > 1){
killIdx = (killIdx + k - 1) % prisoners.size();
System.out.print(prisoners.get(killIdx) + " ");
prisoners.remove(killIdx);
}
System.out.println();
return prisoners.get(0);
}
public static ArrayList<Integer> executeAllButM(int n, int k, int m){
int killIdx = 0;
ArrayList<Integer> prisoners = new ArrayList<Integer>(n);
for(int i = 0;i < n;i++){
prisoners.add(i);
}
System.out.println("Prisoners executed in order:");
while(prisoners.size() > m){
killIdx = (killIdx + k - 1) % prisoners.size();
System.out.print(prisoners.get(killIdx) + " ");
prisoners.remove(killIdx);
}
System.out.println();
return prisoners;
}
public static void main(String[] args){
System.out.println("Survivor: " + execute(41, 3));
System.out.println("Survivors: " + executeAllButM(41, 3, 3));
}
}

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import java.util.ArrayList;
import java.util.List;
public class Josephus {
public static void main(String[] args) {
execute(5, 1);
execute(41, 2);
execute(23482, 3342, 3);
}
public static int[][] execute(int n, int k) {
return execute(n, k, 1);
}
public static int[][] execute(int n, int k, int s) {
List<Integer> ps = new ArrayList<Integer>(n);
for (int i=0; i<n; i+=1) ps.add(i);
List<Integer> ks = new ArrayList<Integer>(n-s);
for (int i=k; ps.size()>s; i=(i+k)%ps.size()) ks.add(ps.remove(i));
System.out.printf("Josephus(%d,%d,%d) -> %s / %s\n", n, k, s, toString(ps), toString(ks));
return new int[][] {
ps.stream().mapToInt(Integer::intValue).toArray(),
ks.stream().mapToInt(Integer::intValue).toArray()
};
}
private static String toString(List <Integer> ls) {
String dot = "";
if (ls.size() >= 45) {
dot = ", ...";
ls = ls.subList(0, 45);
}
String s = ls.toString();
return s.substring(1, s.length()-1) + dot;
}
}

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var Josephus = {
init: function(n) {
this.head = {};
var current = this.head;
for (var i = 0; i < n-1; i++) {
current.label = i+1;
current.next = {prev: current};
current = current.next;
}
current.label = n;
current.next = this.head;
this.head.prev = current;
return this;
},
kill: function(spacing) {
var current = this.head;
while (current.next !== current) {
for (var i = 0; i < spacing-1; i++) {
current = current.next;
}
current.prev.next = current.next;
current.next.prev = current.prev;
current = current.next;
}
return current.label;
}
}

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function Josephus(n, k, s) {
s = s | 1
for (var ps=[], i=n; i--; ) ps[i]=i
for (var ks=[], i=--k; ps.length>s; i=(i+k)%ps.length) ks.push(ps.splice(i, 1))
document.write((arguments.callee+'').split(/\s|\(/)[1], '(', [].slice.call(arguments, 0), ') -> ', ps, ' / ', ks.length<45?ks:ks.slice(0,45)+',...' , '<br>')
return [ps, ks]
}

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# A control structure, for convenience:
# as soon as "condition" is true, then emit . and stop:
def do_until(condition; next):
def u: if condition then . else (next|u) end;
u;
# n is the initial number; every k-th prisoner is removed until m remain.
# Solution by simulation
def josephus(n;k;m):
reduce range(0;n) as $i ([]; . + [$i]) # Number the prisoners from 0 to (n-1)
| do_until( length < k or length <= m; .[k:] + .[0:k-1] )
| do_until( length <= m; (k % length) as $i | .[$i:] + .[0:$i-1] );

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def task(n;k;m):
"Survivors for n=\(n), k=\(k), m=\(m): \( josephus(n;k;m) )";
task(41;3;1),
task(23482; 3343; 3)

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@ -0,0 +1,5 @@
using Memoize
@memoize josephus(n::Integer, k::Integer, m::Integer=1) = n == m ? collect(0:m .- 1) : mod.(josephus(n - 1, k, m) + k, n)
@show josephus(41, 3)
@show josephus(41, 3, 5)

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@ -0,0 +1,14 @@
function josephus(n::Integer, k::Integer, m::Integer=1)
p, i, seq = collect(0:n-1), 0, Vector{typeof(n)}(0)
while length(p) > m
i = (i + k - 1) % length(p)
push!(seq, splice!(p, i + 1))
end
return seq, p
end
seq, surv = josephus(41, 3)
println("Prisoner killing in order: $seq\nSurvivor: $surv")
seq, surv = josephus(41, 3, 3)
println("Prisoner killing in order: $seq\nSurvivor: $surv")

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// version 1.1.3
fun josephus(n: Int, k: Int, m: Int): Pair<List<Int>, List<Int>> {
require(k > 0 && m > 0 && n > k && n > m)
val killed = mutableListOf<Int>()
val survived = MutableList(n) { it }
var start = k - 1
outer@ while (true) {
val end = survived.size - 1
var i = start
var deleted = 0
while (i <= end) {
killed.add(survived.removeAt(i - deleted))
if (survived.size == m) break@outer
deleted++
i += k
}
start = i - end - 1
}
return Pair(survived, killed)
}
fun main(args: Array<String>) {
val triples = listOf(Triple(5, 2, 1), Triple(41, 3, 1), Triple(41, 3, 3))
for (triple in triples) {
val(n, k, m) = triple
println("Prisoners = $n, Step = $m, Survivors = $m")
val (survived, killed) = josephus(n, k, m)
println("Survived : $survived")
println("Kill order : $killed")
println()
}
}

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function josephus(n, k, m)
local positions={}
for i=1,n do
table.insert(positions, i-1)
end
local i,j=1,1
local s='Execution order: '
while #positions>m do
if j==k then
s=s .. positions[i] .. ', '
table.remove(positions, i)
i=i-1
end
i=i+1
j=j+1
if i>#positions then i=1 end
if j>k then j=1 end
end
print(s:sub(1,#s-2) .. '.')
local s='Survivors: '
for _,v in pairs(positions) do s=s .. v .. ', ' end
print(s:sub(1,#s-2) .. '.')
end
josephus(41,3, 1)

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function [indAlive] = josephus(numPeople,count)
% Josephus: Given a circle of numPeople individuals, with a count of count,
% find the index (starting at 1) of the survivor [see Josephus Problem]
%% Definitions:
% 0 = dead position
% 1 = alive position
% index = # of person
%% Setting up
arrPeople = ones(1, numPeople);
currInd = 0;
%% Counting
while (length(arrPeople(arrPeople == 1)) > 1) % While more than 1 person is alive
counter = 0;
while counter ~= count % Counting until we hit the count
currInd = currInd + 1; % Move to the next person
if currInd > numPeople % If overflow, wraparound
currInd = currInd - numPeople;
end
if arrPeople(currInd) % If the current person is alive
counter = counter + 1; % Add 1 person to the count
%fprintf("Index: %d \t| Counter: %d\n", currInd, counter) % Uncomment to display index and counter location
end
end
arrPeople(currInd) = 0; % Kill the person we reached
%fprintf("Killed person %d \n", currInd) % Uncomment to display order of killing
%disp(arrPeople) % Uncomment to display current status of people
end
indAlive = find(arrPeople);
end

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@ -0,0 +1,2 @@
survivor[n_, k_] := Nest[Most[RotateLeft[#, k]] &, Range[0, n - 1], n - 1]
survivor[41, 3]

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@ -0,0 +1,12 @@
10 LET N = 41
20 LET K = 3
30 LET M = 0
40 GOSUB 100
50 PRINT "N ="; N, "K ="; K, "FINAL SURVIVOR ="; S
60 GOTO 150
100 LET S = M
110 FOR A = M+1 TO N
120 LET S = INT(A * ((S+K) / A - INT((S+K) / A)) + 0.5)
130 NEXT A
140 RETURN
150 END

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MODULE Josephus;
FROM FormatString IMPORT FormatString;
FROM Terminal IMPORT WriteString,WriteLn,ReadChar;
PROCEDURE Josephus(n,k : INTEGER) : INTEGER;
VAR a,m : INTEGER;
BEGIN
m := 0;
FOR a:=1 TO n DO
m := (m + k) MOD a;
END;
RETURN m
END Josephus;
VAR
buf : ARRAY[0..63] OF CHAR;
n,k,i : INTEGER;
nl,kl,il : LONGCARD;
BEGIN
n := 41;
k := 3;
FormatString("n = %i, k = %i, final survivor: %i\n", buf, n, k, Josephus(n, k));
WriteString(buf);
ReadChar
END Josephus.

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@ -0,0 +1,16 @@
def j(n, k)
p = list(range(0, n-1))
i = 0
seq = {}
while len(p) > 0
i = (i+k-1) % len(p)
seq.append(p[i])
p.remove(i)
end
sur = seq[len(seq) - 1]; seq.remove(len(seq) - 1)
return format("Prisoner killing order: %s\nSurvivor: %d", seq, sur)
end
println j(5,2)
println
println j(41,3)

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@ -0,0 +1,33 @@
/* NetRexx */
options replace format comments java crossref symbols nobinary
/* REXX **************************************************************
* 15.11.2012 Walter Pachl - my own solution
* 16.11.2012 Walter Pachl generalized n prisoners + w killing distance
* and s=number of survivors
**********************************************************************/
dead = 0 /* nobody's dead yet */
n = 41 /* number of alive prisoners */
nn = n /* wrap around boundary */
w = 3 /* killing count */
s = 1 /* nuber of survivors */
p = -1 /* start here */
killed = '' /* output of killings */
Loop until n = s /* until one alive prisoner */
found = 0 /* start looking */
Loop Until found = w /* until we have the third */
p = p + 1 /* next position */
If p = nn Then p = 0 /* wrap around */
If dead[p] = 0 Then /* a prisoner who is alive */
found = found + 1 /* increment found count */
End
dead[p] = 1
n = n - 1 /* shoot the one on this pos. */
killed = killed p /* add to output */
End /* End of main loop */
Say 'killed:'killed.subword(1, 20) /* output killing sequence */
Say ' 'killed.subword(21) /* output killing sequence */
Say 'Survivor(s):' /* show */
Loop i = 0 To 40 /* look for the surviving p's */
If dead[i] = 0 Then Say i /* found one */
End

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import sequtils, strutils, sugar
proc j(n, k: int): string =
var
p = toSeq(0 ..< n)
i = 0
s = newSeq[int]()
while p.len > 0:
i = (i + k - 1) mod p.len
s.add p[i]
system.delete(p, i)
result = "Prisoner killing order: "
result.add s.map((x: int) => $x).join(", ")
result.add ".\nSurvivor: "
result.add($s[s.high])
echo j(5,2)
echo j(41,3)

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@ -0,0 +1,10 @@
func prisonerPos(n, k: Positive): int =
## The result is computed backwards. We start from the winner at
## position 0 on last round and compute its position on previous rounds.
var pos = 0
for i in 2..n:
pos = (pos + k) mod i
result = pos
echo "Survivor: ", prisonerPos(5, 2)
echo "Survivor: ", prisonerPos(41, 3)

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@ -0,0 +1,50 @@
class Josephus {
function : Execute(n : Int, k : Int) ~ Int {
killIdx := 0;
prisoners := Collection.IntVector->New();
for(i := 0;i < n;i+=1;){
prisoners->AddBack(i);
};
"Prisoners executed in order:"->PrintLine();
while(prisoners->Size() > 1){
killIdx := (killIdx + k - 1) % prisoners->Size();
executed := prisoners->Get(killIdx);
"{$executed} "->Print();
prisoners->Remove(killIdx);
};
'\n'->Print();
return prisoners->Get(0);
}
function : ExecuteAllButM(n : Int, k : Int, m : Int) ~ Collection.IntVector {
killIdx := 0;
prisoners := Collection.IntVector->New();
for(i := 0;i < n;i+=1;){
prisoners->AddBack(i);
};
"Prisoners executed in order:"->PrintLine();
while(prisoners->Size() > m){
killIdx := (killIdx + k - 1) % prisoners->Size();
executed := prisoners->Get(killIdx);
"{$executed} "->Print();
prisoners->Remove(killIdx);
};
'\n'->Print();
return prisoners;
}
function : Main(args : String[]) ~ Nil {
result := Execute(41, 3);
"Survivor: {$result}"->PrintLine();
results := ExecuteAllButM(41, 3, 3);
"Survivors: "->Print();
each(i : results) {
results->Get(i)->Print();
if(i + 1 < results->Size()) {
' '->Print();
};
};
}
}

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@ -0,0 +1,12 @@
: josephus(n, k)
| prisoners killed i |
n seq asListBuffer ->prisoners
ListBuffer newSize(n) ->killed
0 n 1- loop: i [
k 1- + prisoners size mod dup 1+ prisoners removeAt
killed add
] drop
System.Out "Killed : " << killed << "\nSurvivor : " << prisoners << cr
;

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@ -0,0 +1,23 @@
declare
fun {Pipe Xs L H F}
if L=<H then {Pipe {F Xs L} L+1 H F} else Xs end
end
fun {Josephus N K}
fun {Victim Xs I}
case Xs of kill(X S)|Xr then
if S==1 then Last=I nil
elseif X mod K==0 then
Killed:=I-1|@Killed
kill(X+1 S-1)|Xr
else
kill(X+1 S)|{Victim Xr I}
end
[] nil then nil end
end
Last Zs Killed={NewCell nil}
in
Zs={Pipe kill(1 N)|Zs 1 N
fun {$ Is I} thread {Victim Is I} end end}
result(survivor: Last-1 killed: {Reverse @Killed})
end
{Show {Josephus 41 3}}

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Josephus(n, k)=if(n<2, n>0, my(t=(Josephus(n-1, k)+k)%n); if(t, t, n))

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<?php //Josephus.php
function Jotapata($n=41,$k=3,$m=1){$m--;
$prisoners=array_fill(0,$n,false);//make a circle of n prisoners, store false ie: dead=false
$deadpool=1;//count to next execution
$order=0;//death order and *dead* flag, ie. deadpool
while((array_sum(array_count_values($prisoners))<$n)){//while sum of count of unique values dead times < n (they start as all false)
foreach($prisoners as $thisPrisoner=>$dead){
if(!$dead){//so yeah...if not dead...
if($deadpool==$k){//if their time is up in the deadpool...
$order++;
//set the deadpool value or enumerate as survivor
$prisoners[$thisPrisoner]=((($n-$m)>($order)?$order:(($n)==$order?'Call me *Titus Flavius* Josephus':'Joe\'s friend '.(($order)-($n-$m-1)))));
$deadpool=1;//reset count to next execution
}else{$duckpool++;}
}
}
}
return $prisoners;
}
echo '<pre>'.print_r(Jotapata(41,3,5),true).'<pre>';

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*process or(!) source attributes xref;
joseph: Proc Options(main);
/* REXX **************************************************************
* 15.11.2012 Walter Pachl - my own solution
* 16.11.2012 Walter Pachl generalized n prisoners + w killing distance
* and s=number of survivors
* 03.05.2013 Walter Pachl Translated From REXX Version 1
**********************************************************************/
Dcl dead(0:100) Bit(1);
Dcl (n,nn,w,s,p,found) Bin Fixed(15);
Dcl pp Pic'99';
Dcl killed Char(300) Var Init('killed: '); /* output of killings */
Dcl survived Char(300) Var Init('Survivor(s): ');
dead=''; /* nobody's dead yet */
n=41; /* number of alive prisoners */
nn=n; /* wrap around boundary */
w=3; /* killing count */
s=1; /* number of survivors */
p=-1; /* start here */
Do Until(n=s); /* until one alive prisoner */
found=0; /* start looking */
Do Until(found=w); /* until we have the third */
p=p+1; /* next position */
If p=nn Then p=0; /* wrap around */
If ^dead(p) Then /* a prisoner who is alive */
found=found+1; /* increment found count */
End;
dead(p)='1'b; /* shoot the one on this pos. */
n=n-1;
pp=p;
killed=killed!!' '!!pp; /* add to output */
End; /* End of main loop */
Call o(killed);
Do i=0 To nn-1; /* look for the surviving p's */
If ^dead(i) Then Do; /* found one */
pp=i;
survived=survived!!' '!!pp;
End;
End;
Call o(survived);
o: Proc(s);
/*********************************************************************
* Formatted Output of given string:
* xxxxxxxxxx xxx xx xx xxx ---
* xx xxx xxx
* xxxxx xxx
*********************************************************************/
Dcl s Char(*) Var;
Dcl p Bin Fixed(15);
Dcl ll Bin Fixed(15) Init(72);
Do While(length(s)>ll);
Do p=ll+1 To 10 By -1;
If substr(s,p,1)=' ' Then
Leave;
End;
Put Edit(left(s,p))(Skip,a);
s=repeat(' ',8)!!substr(s,p+1);
End;
Put Edit(s)(Skip,a);
End;
End;

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my @prisoner = 0 .. 40;
my $k = 3;
until (@prisoner == 1) {
push @prisoner, shift @prisoner for 1 .. $k-1;
shift @prisoner;
}
print "Prisoner @prisoner survived.\n"

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-->
<span style="color: #008080;">function</span> <span style="color: #000000;">skipping</span><span style="color: #0000FF;">(</span><span style="color: #004080;">sequence</span> <span style="color: #000000;">prisoners</span><span style="color: #0000FF;">,</span> <span style="color: #004080;">integer</span> <span style="color: #000000;">step</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">survivors</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span><span style="color: #0000FF;">)</span>
<span style="color: #004080;">integer</span> <span style="color: #000000;">n</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">prisoners</span><span style="color: #0000FF;">),</span> <span style="color: #000000;">nn</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">n</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">p</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">0</span>
<span style="color: #008080;">while</span> <span style="color: #000000;">n</span><span style="color: #0000FF;">></span><span style="color: #000000;">survivors</span> <span style="color: #008080;">do</span>
<span style="color: #004080;">integer</span> <span style="color: #000000;">found</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">0</span>
<span style="color: #008080;">while</span> <span style="color: #000000;">found</span><span style="color: #0000FF;"><</span><span style="color: #000000;">step</span> <span style="color: #008080;">do</span>
<span style="color: #000000;">p</span> <span style="color: #0000FF;">=</span> <span style="color: #008080;">iff</span><span style="color: #0000FF;">(</span><span style="color: #000000;">p</span><span style="color: #0000FF;">=</span><span style="color: #000000;">nn</span><span style="color: #0000FF;">?</span><span style="color: #000000;">1</span><span style="color: #0000FF;">:</span><span style="color: #000000;">p</span><span style="color: #0000FF;">+</span><span style="color: #000000;">1</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">found</span> <span style="color: #0000FF;">+=</span> <span style="color: #000000;">prisoners</span><span style="color: #0000FF;">[</span><span style="color: #000000;">p</span><span style="color: #0000FF;">]!=-</span><span style="color: #000000;">1</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">while</span>
<span style="color: #000000;">prisoners</span><span style="color: #0000FF;">[</span><span style="color: #000000;">p</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">-</span><span style="color: #000000;">1</span>
<span style="color: #000000;">n</span> <span style="color: #0000FF;">-=</span> <span style="color: #000000;">1</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">while</span>
<span style="color: #008080;">return</span> <span style="color: #7060A8;">remove_all</span><span style="color: #0000FF;">(-</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #000000;">prisoners</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
<span style="color: #000080;font-style:italic;">--?skipping({"Joe","Jack","William","John","James"},2,1) --&gt; {"William"}</span>
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-->
<span style="color: #008080;">function</span> <span style="color: #000000;">linked_list</span><span style="color: #0000FF;">(</span><span style="color: #004080;">sequence</span> <span style="color: #000000;">prisoners</span><span style="color: #0000FF;">,</span> <span style="color: #004080;">integer</span> <span style="color: #000000;">step</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">survivors</span><span style="color: #0000FF;">)</span>
<span style="color: #004080;">integer</span> <span style="color: #000000;">n</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">prisoners</span><span style="color: #0000FF;">)</span>
<span style="color: #004080;">sequence</span> <span style="color: #000000;">links</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">tagset</span><span style="color: #0000FF;">(</span><span style="color: #000000;">n</span><span style="color: #0000FF;">,</span><span style="color: #000000;">2</span><span style="color: #0000FF;">)&</span><span style="color: #000000;">1</span>
<span style="color: #004080;">integer</span> <span style="color: #000000;">p</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">n</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">prvp</span>
<span style="color: #008080;">while</span> <span style="color: #000000;">n</span><span style="color: #0000FF;">></span><span style="color: #000000;">survivors</span> <span style="color: #008080;">do</span>
<span style="color: #008080;">for</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #000000;">step</span> <span style="color: #008080;">do</span>
<span style="color: #000000;">prvp</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">p</span>
<span style="color: #000000;">p</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">links</span><span style="color: #0000FF;">[</span><span style="color: #000000;">p</span><span style="color: #0000FF;">]</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
<span style="color: #000000;">prisoners</span><span style="color: #0000FF;">[</span><span style="color: #000000;">p</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">-</span><span style="color: #000000;">1</span>
<span style="color: #000000;">links</span><span style="color: #0000FF;">[</span><span style="color: #000000;">prvp</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">links</span><span style="color: #0000FF;">[</span><span style="color: #000000;">p</span><span style="color: #0000FF;">]</span>
<span style="color: #000000;">n</span> <span style="color: #0000FF;">-=</span> <span style="color: #000000;">1</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">while</span>
<span style="color: #008080;">return</span> <span style="color: #7060A8;">remove_all</span><span style="color: #0000FF;">(-</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #000000;">prisoners</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
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-->
<span style="color: #008080;">function</span> <span style="color: #000000;">sliding_queue</span><span style="color: #0000FF;">(</span><span style="color: #004080;">sequence</span> <span style="color: #000000;">prisoners</span><span style="color: #0000FF;">,</span> <span style="color: #004080;">integer</span> <span style="color: #000000;">step</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">survivors</span><span style="color: #0000FF;">)</span>
<span style="color: #004080;">integer</span> <span style="color: #000000;">n</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">prisoners</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">while</span> <span style="color: #000000;">n</span><span style="color: #0000FF;">></span><span style="color: #000000;">survivors</span> <span style="color: #008080;">do</span>
<span style="color: #004080;">integer</span> <span style="color: #000000;">k</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">remainder</span><span style="color: #0000FF;">(</span><span style="color: #000000;">step</span><span style="color: #0000FF;">-</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #000000;">n</span><span style="color: #0000FF;">)+</span><span style="color: #000000;">1</span> <span style="color: #000080;font-style:italic;">-- (mostly k==step)</span>
<span style="color: #000000;">prisoners</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">prisoners</span><span style="color: #0000FF;">[</span><span style="color: #000000;">k</span><span style="color: #0000FF;">+</span><span style="color: #000000;">1</span><span style="color: #0000FF;">..$]&</span><span style="color: #000000;">prisoners</span><span style="color: #0000FF;">[</span><span style="color: #000000;">1</span><span style="color: #0000FF;">..</span><span style="color: #000000;">k</span><span style="color: #0000FF;">-</span><span style="color: #000000;">1</span><span style="color: #0000FF;">]</span> <span style="color: #000080;font-style:italic;">-- rotate, dropping one.</span>
<span style="color: #000000;">n</span> <span style="color: #0000FF;">-=</span> <span style="color: #000000;">1</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">while</span>
<span style="color: #008080;">return</span> <span style="color: #000000;">prisoners</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
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-->
<span style="color: #008080;">function</span> <span style="color: #000000;">contractacycle</span><span style="color: #0000FF;">(</span><span style="color: #004080;">integer</span> <span style="color: #000000;">n</span><span style="color: #0000FF;">,</span> <span style="color: #004080;">integer</span> <span style="color: #000000;">k</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">s</span><span style="color: #0000FF;">)</span>
<span style="color: #004080;">sequence</span> <span style="color: #000000;">living</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">tagset</span><span style="color: #0000FF;">(</span><span style="color: #000000;">n</span><span style="color: #0000FF;">)</span>
<span style="color: #004080;">integer</span> <span style="color: #000000;">startPosition</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">k</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">lasti</span>
<span style="color: #008080;">while</span> <span style="color: #000000;">n</span><span style="color: #0000FF;">!=</span><span style="color: #000000;">s</span> <span style="color: #008080;">do</span> <span style="color: #000080;font-style:italic;">-- Keep going round the circle until only s prisoners remain.</span>
<span style="color: #004080;">integer</span> <span style="color: #000000;">circleSize</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">n</span>
<span style="color: #008080;">if</span> <span style="color: #0000FF;">(</span><span style="color: #000000;">n</span> <span style="color: #0000FF;"><</span> <span style="color: #000000;">k</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">then</span>
<span style="color: #000000;">i</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">mod</span><span style="color: #0000FF;">(</span><span style="color: #000000;">startPosition</span><span style="color: #0000FF;">-</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #000000;">circleSize</span><span style="color: #0000FF;">)</span> <span style="color: #0000FF;">+</span> <span style="color: #000000;">1</span>
<span style="color: #000000;">living</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">living</span><span style="color: #0000FF;">[</span><span style="color: #000000;">1</span><span style="color: #0000FF;">..</span><span style="color: #000000;">i</span><span style="color: #0000FF;">-</span><span style="color: #000000;">1</span><span style="color: #0000FF;">]&</span><span style="color: #000000;">living</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">+</span><span style="color: #000000;">1</span><span style="color: #0000FF;">..$]</span>
<span style="color: #000000;">n</span> <span style="color: #0000FF;">-=</span> <span style="color: #000000;">1</span>
<span style="color: #000000;">lasti</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">i</span>
<span style="color: #008080;">else</span>
<span style="color: #008080;">for</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">=</span><span style="color: #000000;">startPosition</span> <span style="color: #008080;">to</span> <span style="color: #000000;">circleSize</span> <span style="color: #008080;">by</span> <span style="color: #000000;">k</span> <span style="color: #008080;">do</span>
<span style="color: #000000;">living</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">-</span><span style="color: #000000;">1</span>
<span style="color: #000000;">n</span> <span style="color: #0000FF;">-=</span> <span style="color: #000000;">1</span>
<span style="color: #008080;">if</span> <span style="color: #0000FF;">(</span><span style="color: #000000;">n</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">s</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">then</span> <span style="color: #008080;">exit</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span> <span style="color: #000080;font-style:italic;">-- Not Groovy, see note</span>
<span style="color: #000000;">lasti</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">i</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
<span style="color: #000000;">living</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">remove_all</span><span style="color: #0000FF;">(-</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #000000;">living</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #000000;">startPosition</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">lasti</span> <span style="color: #0000FF;">+</span> <span style="color: #000000;">k</span> <span style="color: #0000FF;">-</span> <span style="color: #000000;">circleSize</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">while</span>
<span style="color: #008080;">return</span> <span style="color: #000000;">living</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
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-->
<span style="color: #008080;">function</span> <span style="color: #000000;">contractalot</span><span style="color: #0000FF;">(</span><span style="color: #004080;">integer</span> <span style="color: #000000;">n</span><span style="color: #0000FF;">,</span> <span style="color: #004080;">integer</span> <span style="color: #000000;">k</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">s</span><span style="color: #0000FF;">)</span>
<span style="color: #004080;">sequence</span> <span style="color: #000000;">list</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">tagset</span><span style="color: #0000FF;">(</span><span style="color: #000000;">n</span><span style="color: #0000FF;">)</span>
<span style="color: #004080;">integer</span> <span style="color: #000000;">i</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">1</span>
<span style="color: #008080;">while</span> <span style="color: #000000;">n</span><span style="color: #0000FF;">></span><span style="color: #000000;">s</span> <span style="color: #008080;">do</span>
<span style="color: #000000;">i</span> <span style="color: #0000FF;">+=</span> <span style="color: #000000;">k</span> <span style="color: #0000FF;">-</span> <span style="color: #000000;">1</span>
<span style="color: #008080;">if</span> <span style="color: #0000FF;">(</span><span style="color: #000000;">i</span> <span style="color: #0000FF;">></span> <span style="color: #000000;">n</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">then</span> <span style="color: #000000;">i</span> <span style="color: #0000FF;">:=</span> <span style="color: #7060A8;">mod</span><span style="color: #0000FF;">(</span><span style="color: #000000;">i</span><span style="color: #0000FF;">-</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">n</span><span style="color: #0000FF;">)+</span><span style="color: #000000;">1</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #000000;">list</span> <span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">..</span><span style="color: #000000;">i</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{}</span>
<span style="color: #000000;">n</span> <span style="color: #0000FF;">-=</span> <span style="color: #000000;">1</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">while</span>
<span style="color: #008080;">return</span> <span style="color: #000000;">list</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
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<span style="color: #008080;">function</span> <span style="color: #000000;">recursive</span><span style="color: #0000FF;">(</span><span style="color: #004080;">integer</span> <span style="color: #000000;">n</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">k</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">return</span> <span style="color: #008080;">iff</span><span style="color: #0000FF;">(</span><span style="color: #000000;">n</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span><span style="color: #0000FF;">?</span><span style="color: #000000;">1</span><span style="color: #0000FF;">:</span><span style="color: #000000;">1</span><span style="color: #0000FF;">+</span><span style="color: #7060A8;">mod</span><span style="color: #0000FF;">(</span><span style="color: #000000;">k</span><span style="color: #0000FF;">-</span><span style="color: #000000;">1</span><span style="color: #0000FF;">+(</span><span style="color: #000000;">recursive</span><span style="color: #0000FF;">(</span><span style="color: #000000;">n</span><span style="color: #0000FF;">-</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">k</span><span style="color: #0000FF;">)),</span><span style="color: #000000;">n</span><span style="color: #0000FF;">))</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
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<span style="color: #008080;">function</span> <span style="color: #000000;">iterative</span><span style="color: #0000FF;">(</span><span style="color: #004080;">integer</span> <span style="color: #000000;">n</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">k</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">m</span><span style="color: #0000FF;">=</span><span style="color: #000000;">0</span><span style="color: #0000FF;">)</span>
<span style="color: #000080;font-style:italic;">-- Return m-th on the reversed kill list; m=0 is final survivor.</span>
<span style="color: #008080;">for</span> <span style="color: #000000;">a</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">m</span><span style="color: #0000FF;">+</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #000000;">n</span> <span style="color: #008080;">do</span>
<span style="color: #000000;">m</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">mod</span><span style="color: #0000FF;">(</span><span style="color: #000000;">m</span><span style="color: #0000FF;">+</span><span style="color: #000000;">k</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">a</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
<span style="color: #008080;">return</span> <span style="color: #000000;">m</span> <span style="color: #0000FF;">+</span> <span style="color: #000000;">1</span> <span style="color: #000080;font-style:italic;">-- (make result 1-based)</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
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<span style="color: #008080;">function</span> <span style="color: #000000;">iterative2</span><span style="color: #0000FF;">(</span><span style="color: #004080;">integer</span> <span style="color: #000000;">n</span><span style="color: #0000FF;">,</span><span style="color: #000000;">k</span><span style="color: #0000FF;">,</span><span style="color: #000000;">s</span><span style="color: #0000FF;">)</span>
<span style="color: #004080;">integer</span> <span style="color: #000000;">a</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">k</span><span style="color: #0000FF;">*(</span><span style="color: #000000;">n</span><span style="color: #0000FF;">-</span><span style="color: #000000;">s</span><span style="color: #0000FF;">)</span> <span style="color: #0000FF;">+</span> <span style="color: #000000;">1</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">olda</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">a</span>
<span style="color: #004080;">atom</span> <span style="color: #000000;">q</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">k</span><span style="color: #0000FF;">/(</span><span style="color: #000000;">k</span><span style="color: #0000FF;">-</span><span style="color: #000000;">1</span><span style="color: #0000FF;">),</span>
<span style="color: #000000;">nk</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">n</span><span style="color: #0000FF;">*</span><span style="color: #000000;">k</span>
<span style="color: #008080;">while</span> <span style="color: #000000;">a</span> <span style="color: #0000FF;"><=</span> <span style="color: #000000;">nk</span> <span style="color: #008080;">do</span>
<span style="color: #000000;">olda</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">a</span>
<span style="color: #000000;">a</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">ceil</span><span style="color: #0000FF;">(</span><span style="color: #000000;">a</span><span style="color: #0000FF;">*</span><span style="color: #000000;">q</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">while</span>
<span style="color: #008080;">return</span> <span style="color: #000000;">nk</span> <span style="color: #0000FF;">-</span> <span style="color: #000000;">olda</span> <span style="color: #0000FF;">+</span> <span style="color: #000000;">1</span> <span style="color: #000080;font-style:italic;">-- (make result 1-based)</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
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<span style="color: #000080;font-style:italic;">--demo/rosetta/Josephus.exw</span>
<span style="color: #008080;">constant</span> <span style="color: #000000;">show_all</span> <span style="color: #0000FF;">=</span> <span style="color: #004600;">true</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">show_slow</span> <span style="color: #0000FF;">=</span> <span style="color: #004600;">false</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">show_skipping</span> <span style="color: #0000FF;">=</span> <span style="color: #004600;">false</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">show_linkedlist</span> <span style="color: #0000FF;">=</span> <span style="color: #004600;">false</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">show_sliding_queue</span> <span style="color: #0000FF;">=</span> <span style="color: #004600;">false</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">show_contractacycle</span> <span style="color: #0000FF;">=</span> <span style="color: #004600;">false</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">show_contractalot</span> <span style="color: #0000FF;">=</span> <span style="color: #004600;">false</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">show_recursive</span> <span style="color: #0000FF;">=</span> <span style="color: #004600;">false</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">show_iterative</span> <span style="color: #0000FF;">=</span> <span style="color: #004600;">false</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">show_iterative2</span> <span style="color: #0000FF;">=</span> <span style="color: #004600;">true</span>
<span style="color: #008080;">constant</span> <span style="color: #000000;">TAGSET</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">#01</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">ITER</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">#02</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">ITER2</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">#04</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">SLOW</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">#08</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">ONES</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">#10</span>
<span style="color: #008080;">constant</span> <span style="color: #000000;">tests</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{{</span><span style="color: #000000;">41</span><span style="color: #0000FF;">,</span><span style="color: #000000;">3</span><span style="color: #0000FF;">,</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #004600;">false</span><span style="color: #0000FF;">},</span>
<span style="color: #0000FF;">{</span><span style="color: #000000;">41</span><span style="color: #0000FF;">,</span><span style="color: #000000;">3</span><span style="color: #0000FF;">,</span><span style="color: #000000;">3</span><span style="color: #0000FF;">,</span><span style="color: #004600;">false</span><span style="color: #0000FF;">},</span>
<span style="color: #0000FF;">{</span><span style="color: #000000;">5</span><span style="color: #0000FF;">,</span><span style="color: #000000;">2</span><span style="color: #0000FF;">,</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #004600;">false</span><span style="color: #0000FF;">},</span>
<span style="color: #0000FF;">{</span><span style="color: #000000;">5</span><span style="color: #0000FF;">,</span><span style="color: #000000;">4</span><span style="color: #0000FF;">,</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #004600;">false</span><span style="color: #0000FF;">},</span>
<span style="color: #0000FF;">{</span><span style="color: #000000;">50</span><span style="color: #0000FF;">,</span><span style="color: #000000;">2</span><span style="color: #0000FF;">,</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #004600;">false</span><span style="color: #0000FF;">},</span>
<span style="color: #0000FF;">{</span><span style="color: #000000;">60</span><span style="color: #0000FF;">,</span><span style="color: #000000;">3</span><span style="color: #0000FF;">,</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #004600;">false</span><span style="color: #0000FF;">},</span>
<span style="color: #0000FF;">{</span><span style="color: #000000;">23482</span><span style="color: #0000FF;">,</span><span style="color: #000000;">3343</span><span style="color: #0000FF;">,</span><span style="color: #000000;">3</span><span style="color: #0000FF;">,</span><span style="color: #004600;">true</span><span style="color: #0000FF;">},</span>
<span style="color: #0000FF;">{</span><span style="color: #000000;">23482</span><span style="color: #0000FF;">,</span><span style="color: #000000;">3343</span><span style="color: #0000FF;">,</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #004600;">true</span><span style="color: #0000FF;">},</span>
<span style="color: #0000FF;">{</span><span style="color: #000000;">41</span><span style="color: #0000FF;">,</span><span style="color: #000000;">3</span><span style="color: #0000FF;">,</span><span style="color: #000000;">6</span><span style="color: #0000FF;">,</span><span style="color: #004600;">false</span><span style="color: #0000FF;">}}</span>
<span style="color: #008080;">procedure</span> <span style="color: #000000;">test</span><span style="color: #0000FF;">(</span><span style="color: #004080;">string</span> <span style="color: #000000;">name</span><span style="color: #0000FF;">,</span> <span style="color: #004080;">integer</span> <span style="color: #000000;">flags</span><span style="color: #0000FF;">)</span>
<span style="color: #004080;">atom</span> <span style="color: #000000;">t0</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">time</span><span style="color: #0000FF;">()</span>
<span style="color: #004080;">integer</span> <span style="color: #000000;">rid</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">routine_id</span><span style="color: #0000FF;">(</span><span style="color: #000000;">name</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">for</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">tests</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">do</span>
<span style="color: #004080;">integer</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">prisoners</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">step</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">survivors</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">slow</span><span style="color: #0000FF;">}</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">tests</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">]</span>
<span style="color: #008080;">if</span> <span style="color: #0000FF;">(</span><span style="color: #008080;">not</span> <span style="color: #7060A8;">and_bits</span><span style="color: #0000FF;">(</span><span style="color: #000000;">flags</span><span style="color: #0000FF;">,</span><span style="color: #000000;">ONES</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">or</span> <span style="color: #000000;">survivors</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">and</span> <span style="color: #0000FF;">(</span><span style="color: #008080;">not</span> <span style="color: #000000;">slow</span> <span style="color: #008080;">or</span> <span style="color: #000000;">show_slow</span> <span style="color: #008080;">or</span> <span style="color: #008080;">not</span> <span style="color: #7060A8;">and_bits</span><span style="color: #0000FF;">(</span><span style="color: #000000;">flags</span><span style="color: #0000FF;">,</span><span style="color: #000000;">SLOW</span><span style="color: #0000FF;">))</span> <span style="color: #008080;">then</span>
<span style="color: #004080;">sequence</span> <span style="color: #000000;">res</span>
<span style="color: #008080;">if</span> <span style="color: #7060A8;">and_bits</span><span style="color: #0000FF;">(</span><span style="color: #000000;">flags</span><span style="color: #0000FF;">,</span><span style="color: #000000;">ONES</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">then</span>
<span style="color: #000080;font-style:italic;">-- (recursive does not take a 3rd param)</span>
<span style="color: #000000;">res</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">rid</span><span style="color: #0000FF;">(</span><span style="color: #000000;">prisoners</span><span style="color: #0000FF;">,</span><span style="color: #000000;">step</span><span style="color: #0000FF;">)}</span>
<span style="color: #008080;">elsif</span> <span style="color: #7060A8;">and_bits</span><span style="color: #0000FF;">(</span><span style="color: #000000;">flags</span><span style="color: #0000FF;">,</span><span style="color: #000000;">TAGSET</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">then</span>
<span style="color: #000000;">res</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">rid</span><span style="color: #0000FF;">(</span><span style="color: #7060A8;">tagset</span><span style="color: #0000FF;">(</span><span style="color: #000000;">prisoners</span><span style="color: #0000FF;">),</span><span style="color: #000000;">step</span><span style="color: #0000FF;">,</span><span style="color: #000000;">survivors</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">elsif</span> <span style="color: #7060A8;">and_bits</span><span style="color: #0000FF;">(</span><span style="color: #000000;">flags</span><span style="color: #0000FF;">,</span><span style="color: #000000;">ITER</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">then</span>
<span style="color: #000000;">res</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{}</span>
<span style="color: #008080;">for</span> <span style="color: #000000;">s</span><span style="color: #0000FF;">=</span><span style="color: #000000;">0</span> <span style="color: #008080;">to</span> <span style="color: #000000;">survivors</span><span style="color: #0000FF;">-</span><span style="color: #000000;">1</span> <span style="color: #008080;">do</span>
<span style="color: #000000;">res</span> <span style="color: #0000FF;">&=</span> <span style="color: #000000;">rid</span><span style="color: #0000FF;">(</span><span style="color: #000000;">prisoners</span><span style="color: #0000FF;">,</span><span style="color: #000000;">step</span><span style="color: #0000FF;">,</span><span style="color: #000000;">s</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
<span style="color: #008080;">elsif</span> <span style="color: #7060A8;">and_bits</span><span style="color: #0000FF;">(</span><span style="color: #000000;">flags</span><span style="color: #0000FF;">,</span><span style="color: #000000;">ITER2</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">then</span>
<span style="color: #000000;">res</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{}</span>
<span style="color: #008080;">for</span> <span style="color: #000000;">s</span><span style="color: #0000FF;">=</span><span style="color: #000000;">prisoners</span><span style="color: #0000FF;">-</span><span style="color: #000000;">survivors</span><span style="color: #0000FF;">+</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #000000;">prisoners</span> <span style="color: #008080;">do</span>
<span style="color: #000000;">res</span> <span style="color: #0000FF;">&=</span> <span style="color: #000000;">rid</span><span style="color: #0000FF;">(</span><span style="color: #000000;">prisoners</span><span style="color: #0000FF;">,</span><span style="color: #000000;">step</span><span style="color: #0000FF;">,</span><span style="color: #000000;">s</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
<span style="color: #008080;">else</span>
<span style="color: #000000;">res</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">rid</span><span style="color: #0000FF;">(</span><span style="color: #000000;">prisoners</span><span style="color: #0000FF;">,</span><span style="color: #000000;">step</span><span style="color: #0000FF;">,</span><span style="color: #000000;">survivors</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #7060A8;">printf</span><span style="color: #0000FF;">(</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #008000;">"%s(%d,%d,%d) = %v\n"</span><span style="color: #0000FF;">,{</span><span style="color: #000000;">name</span><span style="color: #0000FF;">,</span><span style="color: #000000;">prisoners</span><span style="color: #0000FF;">,</span><span style="color: #000000;">step</span><span style="color: #0000FF;">,</span><span style="color: #000000;">survivors</span><span style="color: #0000FF;">,</span><span style="color: #000000;">res</span><span style="color: #0000FF;">})</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
<span style="color: #0000FF;">?</span><span style="color: #7060A8;">elapsed</span><span style="color: #0000FF;">(</span><span style="color: #7060A8;">time</span><span style="color: #0000FF;">()-</span><span style="color: #000000;">t0</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">procedure</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">show_all</span> <span style="color: #008080;">or</span> <span style="color: #000000;">show_skipping</span> <span style="color: #008080;">then</span> <span style="color: #000000;">test</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"skipping"</span><span style="color: #0000FF;">,</span><span style="color: #000000;">TAGSET</span><span style="color: #0000FF;">+</span><span style="color: #000000;">SLOW</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">show_all</span> <span style="color: #008080;">or</span> <span style="color: #000000;">show_linkedlist</span> <span style="color: #008080;">then</span> <span style="color: #000000;">test</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"linked_list"</span><span style="color: #0000FF;">,</span><span style="color: #000000;">TAGSET</span><span style="color: #0000FF;">+</span><span style="color: #000000;">SLOW</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">show_all</span> <span style="color: #008080;">or</span> <span style="color: #000000;">show_sliding_queue</span> <span style="color: #008080;">then</span> <span style="color: #000000;">test</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"sliding_queue"</span><span style="color: #0000FF;">,</span><span style="color: #000000;">TAGSET</span><span style="color: #0000FF;">+</span><span style="color: #000000;">SLOW</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">show_all</span> <span style="color: #008080;">or</span> <span style="color: #000000;">show_contractacycle</span> <span style="color: #008080;">then</span> <span style="color: #000000;">test</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"contractacycle"</span><span style="color: #0000FF;">,</span><span style="color: #000000;">SLOW</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">show_all</span> <span style="color: #008080;">or</span> <span style="color: #000000;">show_contractalot</span> <span style="color: #008080;">then</span> <span style="color: #000000;">test</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"contractalot"</span><span style="color: #0000FF;">,</span><span style="color: #004600;">NULL</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">show_all</span> <span style="color: #008080;">or</span> <span style="color: #000000;">show_recursive</span> <span style="color: #008080;">then</span> <span style="color: #000000;">test</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"recursive"</span><span style="color: #0000FF;">,</span><span style="color: #000000;">ONES</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">show_all</span> <span style="color: #008080;">or</span> <span style="color: #000000;">show_iterative</span> <span style="color: #008080;">then</span> <span style="color: #000000;">test</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"iterative"</span><span style="color: #0000FF;">,</span><span style="color: #000000;">ITER</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<span style="color: #008080;">if</span> <span style="color: #000000;">show_all</span> <span style="color: #008080;">or</span> <span style="color: #000000;">show_iterative2</span> <span style="color: #008080;">then</span> <span style="color: #000000;">test</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"iterative2"</span><span style="color: #0000FF;">,</span><span style="color: #000000;">ITER2</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">end</span> <span style="color: #008080;">if</span>
<!--

View file

@ -0,0 +1,23 @@
#general solution
(de jo (N K)
(if (=1 N)
1
(inc
(%
(+ (dec K) (jo (dec N) K))
N ) ) ) )
#special case when K is 2; much faster than general version.
(de jo2(N)
(let P 1
(while (<= P N)
(setq P (* 2 P))
(+ (- (* 2 N) P) 1) ) ) )
# find the survivor using an optimal solution
(de survivor (N K)
(if (=0 (% N 2))
(jo2 N)
(jo N K) ) )
(print (survivor 5 2))
(print (survivor 41 3))

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