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Ingy döt Net 2023-07-01 11:58:00 -04:00
parent 7387c8f97b
commit cb5bb5e222
199093 changed files with 3378972 additions and 0 deletions

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procedure Goto_Test is
begin
Stuff;
goto The_Mother_Ship; -- You can do this if you really must!
Stuff;
if condition then
Stuff;
<<Jail>>
Stuff;
end if;
Stuff;
-- Ada does not permit any of the following
goto Jail;
goto The_Sewer;
goto The_Morgue;
Stuff;
case condition is
when Arm1 =>
Stuff;
goto The_Gutter; -- Cant do this either
Stuff;
when Arm2 =>
Stuff;
<<The_Gutter>>
Stuff;
<<The_Sewer>>
Stuff;
end case;
Stuff;
for I in Something'Range loop
Stuff;
<<The_Morgue>>
if You_Are_In_Trouble then
goto The_Mother_Ship;
-- This is the usual use of a goto.
end if;
Stuff;
end loop;
Stuff;
<<The_Mother_Ship>>
Stuff;
end Goto_Test;