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Ingy döt Net 2023-07-01 11:58:00 -04:00
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---
from: http://rosettacode.org/wiki/Numeric_error_propagation

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If &nbsp; '''f''', &nbsp; '''a''', &nbsp; and &nbsp; '''b''' &nbsp; are values with uncertainties &nbsp; σ<sub>f</sub>, &nbsp; σ<sub>a</sub>, &nbsp; and &nbsp; σ<sub>b</sub>, &nbsp; and &nbsp; '''c''' &nbsp; is a constant;
<br>then if &nbsp; '''f''' &nbsp; is derived from &nbsp; '''a''', &nbsp; '''b''', &nbsp; and &nbsp; '''c''' &nbsp; in the following ways,
<br>then &nbsp; σ<sub>f</sub> &nbsp; can be calculated as follows:
:;Addition/Subtraction
:* If &nbsp; f = a &plusmn; c, &nbsp; or &nbsp; f = c &plusmn; a &nbsp; then &nbsp; '''σ<sub>f</sub> = σ<sub>a</sub>'''
:* If &nbsp; f = a &plusmn; b &nbsp; then &nbsp; '''σ<sub>f</sub><sup>2</sup> = σ<sub>a</sub><sup>2</sup> + σ<sub>b</sub><sup>2</sup>'''
:;Multiplication/Division
:* If &nbsp; f = ca &nbsp; or &nbsp; f = ac &nbsp; &nbsp; &nbsp; then &nbsp; '''σ<sub>f</sub> = |cσ<sub>a</sub>|'''
:* If &nbsp; f = ab &nbsp; or &nbsp; f = a / b &nbsp; then &nbsp; '''σ<sub>f</sub><sup>2</sup> = f<sup>2</sup>( (σ<sub>a</sub> / a)<sup>2</sup> + (σ<sub>b</sub> / b)<sup>2</sup>)'''
:;Exponentiation
:* If &nbsp; f = a<sup>c</sup> &nbsp; then &nbsp; '''σ<sub>f</sub> = |fc(σ<sub>a</sub> / a)|'''
Caution:
::This implementation of error propagation does not address issues of dependent and independent values. &nbsp; It is assumed that &nbsp; '''a''' &nbsp; and &nbsp; '''b''' &nbsp; are independent and so the formula for multiplication should not be applied to &nbsp; '''a*a''' &nbsp; for example. &nbsp; See &nbsp; [[Talk:Numeric_error_propagation|the talk page]] &nbsp; for some of the implications of this issue.
;Task details:
# Add an uncertain number type to your language that can support addition, subtraction, multiplication, division, and exponentiation between numbers with an associated error term together with 'normal' floating point numbers without an associated error term. <br>Implement enough functionality to perform the following calculations.
# Given coordinates and their errors:<br>x1 = 100 &plusmn; 1.1<br>y1 = 50 &plusmn; 1.2<br>x2 = 200 &plusmn; 2.2<br>y2 = 100 &plusmn; 2.3<br> if point p1 is located at (x1, y1) and p2 is at (x2, y2); calculate the distance between the two points using the classic Pythagorean formula: <br> <big><big> d = &radic;<span style="text-decoration:overline"> &nbsp; (x1 - x2)² &nbsp; + &nbsp; (y1 - y2)² &nbsp; </span> </big></big>
# Print and display both &nbsp; <big> '''d''' </big> &nbsp; and its error.
<!-- the superscript
2 glyph [²]
had to be used instead of the
<sup>2</sup>
notation which causes the overline "text-decoration" to either overlay the superscript or it causes a "break" in the continuous overline part of the radic. Gerard Schildberger. -->
;References:
* [http://casa.colorado.edu/~benderan/teaching/astr3510/stats.pdf A Guide to Error Propagation] B. Keeney, 2005.
* [[wp:Propagation of uncertainty|Propagation of uncertainty]] Wikipedia.
;Related task:
* &nbsp; [[Quaternion type]]
<br><br>

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# MODE representing a uncertain number #
MODE UNCERTAIN = STRUCT( REAL v, uncertainty );
# add a costant and an uncertain value #
OP + = ( INT c, UNCERTAIN u )UNCERTAIN: UNCERTAIN( v OF u + c, uncertainty OF u );
OP + = ( UNCERTAIN u, INT c )UNCERTAIN: c + u;
OP + = ( REAL c, UNCERTAIN u )UNCERTAIN: UNCERTAIN( v OF u + c, uncertainty OF u );
OP + = ( UNCERTAIN u, REAL c )UNCERTAIN: c + u;
# add two uncertain values #
OP + = ( UNCERTAIN a, b )UNCERTAIN: UNCERTAIN( v OF a + v OF b
, sqrt( ( uncertainty OF a * uncertainty OF a )
+ ( uncertainty OF b * uncertainty OF b )
)
);
# negate an uncertain value #
OP - = ( UNCERTAIN a )UNCERTAIN: ( - v OF a, uncertainty OF a );
# subtract an uncertain value from a constant #
OP - = ( INT c, UNCERTAIN u )UNCERTAIN: c + - u;
OP - = ( REAL c, UNCERTAIN u )UNCERTAIN: c + - u;
# subtract a constant from an uncertain value #
OP - = ( UNCERTAIN u, INT c )UNCERTAIN: u + - c;
OP - = ( UNCERTAIN u, REAL c )UNCERTAIN: u + - c;
# subtract two uncertain values #
OP - = ( UNCERTAIN a, b )UNCERTAIN: a + - b;
# multiply a constant by an uncertain value #
OP * = ( INT c, UNCERTAIN u )UNCERTAIN: UNCERTAIN( v OF u + c, ABS( c * uncertainty OF u ) );
OP * = ( UNCERTAIN u, INT c )UNCERTAIN: c * u;
OP * = ( REAL c, UNCERTAIN u )UNCERTAIN: UNCERTAIN( v OF u + c, ABS( c * uncertainty OF u ) );
OP * = ( UNCERTAIN u, REAL c )UNCERTAIN: c * u;
# multiply two uncertain values #
OP * = ( UNCERTAIN a, b )UNCERTAIN:
BEGIN
REAL av = v OF a;
REAL bv = v OF b;
REAL f = av * bv;
UNCERTAIN( f, f * sqrt( ( uncertainty OF a / av ) + ( uncertainty OF b / bv ) ) )
END # * # ;
# construct the reciprocol of an uncertain value #
OP ONEOVER = ( UNCERTAIN u )UNCERTAIN: ( 1 / v OF u, uncertainty OF u );
# divide a constant by an uncertain value #
OP / = ( INT c, UNCERTAIN u )UNCERTAIN: c * ONEOVER u;
OP / = ( REAL c, UNCERTAIN u )UNCERTAIN: c * ONEOVER u;
# divide an uncertain value by a constant #
OP / = ( UNCERTAIN u, INT c )UNCERTAIN: u * ( 1 / c );
OP / = ( UNCERTAIN u, REAL c )UNCERTAIN: u * ( 1 / c );
# divide two uncertain values #
OP / = ( UNCERTAIN a, b )UNCERTAIN: a * ONEOVER b;
# exponentiation #
OP ^ = ( UNCERTAIN u, INT c )UNCERTAIN:
BEGIN
REAL f = v OF u ^ c;
UNCERTAIN( f, ABS ( ( f * c * uncertainty OF u ) / v OF u ) )
END # ^ # ;
OP ^ = ( UNCERTAIN u, REAL c )UNCERTAIN:
BEGIN
REAL f = v OF u ^ c;
UNCERTAIN( f, ABS ( ( f * c * uncertainty OF u ) / v OF u ) )
END # ^ # ;
# test the above operatrs by using them to find the pythagorean distance between the two sample points #
UNCERTAIN x1 = UNCERTAIN( 100, 1.1 );
UNCERTAIN y1 = UNCERTAIN( 50, 1.2 );
UNCERTAIN x2 = UNCERTAIN( 200, 2.2 );
UNCERTAIN y2 = UNCERTAIN( 100, 2.3 );
UNCERTAIN d = ( ( ( x1 - x2 ) ^ 2 ) + ( y1 - y2 ) ^ 2 ) ^ 0.5;
print( ( "distance: ", fixed( v OF d, 0, 2 ), " +/- ", fixed( uncertainty OF d, 0, 2 ), newline ) )

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generic
type Real is digits <>;
with function Sqrt(X: Real) return Real;
with function "**"(X: Real; Y: Real) return Real;
package Approximation is
type Number is private;
-- create an approximation
function Approx(Value: Real; Sigma: Real) return Number;
-- unary operations and conversion Real to Number
function "+"(X: Real) return Number;
function "-"(X: Real) return Number;
function "+"(X: Number) return Number;
function "-"(X: Number) return Number;
-- addition / subtraction
function "+"(X: Number; Y: Number) return Number;
function "-"(X: Number; Y: Number) return Number;
-- multiplication / division
function "*"(X: Number; Y: Number) return Number;
function "/"(X: Number; Y: Number) return Number;
-- exponentiation
function "**"(X: Number; Y: Positive) return Number;
function "**"(X: Number; Y: Real) return Number;
-- Output to Standard IO (wrapper for Ada.Text_IO and Ada.Text_IO.Float_IO)
procedure Put_Line(Message: String;
Item: Number;
Value_Fore: Natural := 7;
Sigma_Fore: Natural := 4;
Aft: Natural := 2;
Exp: Natural := 0);
procedure Put(Item: Number;
Value_Fore: Natural := 7;
Sigma_Fore: Natural := 3;
Aft: Natural := 2;
Exp: Natural := 0);
private
type Number is record
Value: Real;
Sigma: Real;
end record;
end Approximation;

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with Ada.Text_IO;
package body Approximation is
package RIO is new Ada.Text_IO.Float_IO(Real);
-- create an approximation
function Approx(Value: Real; Sigma: Real) return Number is
begin
return (Value, Sigma);
end Approx;
-- unary operations and conversion Real to Number
function "+"(X: Real) return Number is
begin
return Approx(X, 0.0);
end "+";
function "-"(X: Real) return Number is
begin
return Approx(-X, 0.0);
end "-";
function "+"(X: Number) return Number is
begin
return X;
end "+";
function "-"(X: Number) return Number is
begin
return Approx(-X.Value, X.Sigma);
end "-";
-- addition / subtraction
function "+"(X: Number; Y: Number) return Number is
Z: Number;
begin
Z.Value := X.Value + Y.Value;
Z.Sigma := Sqrt(X.Sigma*X.Sigma + Y.Sigma*Y.Sigma);
return Z;
end "+";
function "-"(X: Number; Y: Number) return Number is
begin
return X + (-Y);
end "-";
-- multiplication / division
function "*"(X: Number; Y: Number) return Number is
Z: Number;
begin
Z.Value := X.Value * Y.Value;
Z.Sigma := Z.Value * Sqrt((X.Sigma/X.Value)**2 + (Y.Sigma/Y.Value)**2);
return Z;
end "*";
function "/"(X: Number; Y: Number) return Number is
Z: Number;
begin
Z.Value := X.Value / Y.Value;
Z.Sigma := Z.Value * Sqrt((X.Sigma/X.Value)**2 + (Y.Sigma/Y.Value)**2);
return Z;
end "/";
-- exponentiation
function "**"(X: Number; Y: Positive) return Number is
Z: Number;
begin
Z.Value := X.Value ** Y ;
Z.Sigma := Z.Value * Real(Y) * (X.Sigma/X.Value);
if Z.Sigma < 0.0 then
Z.Sigma := - Z.Sigma;
end if;
return Z;
end "**";
function "**"(X: Number; Y: Real) return Number is
Z: Number;
begin
Z.Value := X.Value ** Y ;
Z.Sigma := Z.Value * Y * (X.Sigma/X.Value);
if Z.Sigma < 0.0 then
Z.Sigma := - Z.Sigma;
end if;
return Z;
end "**";
-- Output to Standard IO (wrapper for Ada.Text_IO.Float_IO)
procedure Put_Line(Message: String;
Item: Number;
Value_Fore: Natural := 7;
Sigma_Fore: Natural := 4;
Aft: Natural := 2;
Exp: Natural := 0) is
begin
Ada.Text_IO.Put(Message);
Put(Item, Value_Fore, Sigma_Fore, Aft, Exp);
Ada.Text_IO.New_Line;
end Put_Line;
procedure Put(Item: Number;
Value_Fore: Natural := 7;
Sigma_Fore: Natural := 3;
Aft: Natural := 2;
Exp: Natural := 0) is
begin
RIO.Put(Item.Value, Value_Fore, Aft, Exp);
Ada.Text_IO.Put(" (+-");
RIO.Put(Item.Sigma, Sigma_Fore, Aft, Exp);
Ada.Text_IO.Put(")");
end Put;
end Approximation;

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with Approximation, Ada.Numerics.Elementary_Functions;
procedure Test_Approximations is
package A is new Approximation(Float,
Ada.Numerics.Elementary_Functions.Sqrt,
Ada.Numerics.Elementary_Functions."**");
use type A.Number;
X1: A.Number := A.Approx(100.0, 1.1);
Y1: A.Number := A.Approx( 50.0, 1.2);
X2: A.Number := A.Approx(200.0, 2.2);
Y2: A.Number := A.Approx(100.0, 2.3);
begin
A.Put_Line("Distance:",
((X1-X2)**2 + (Y1 - Y2)**2)**0.5,
Sigma_Fore => 1);
end Test_Approximations;

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#pragma once
#include <cmath>
#include <string>
#include <sstream>
#include <iomanip>
class Approx {
public:
Approx(double _v, double _s = 0.0) : v(_v), s(_s) {}
operator std::string() const {
std::ostringstream os("");
os << std::setprecision(15) << v << " ±" << std::setprecision(15) << s << std::ends;
return os.str();
}
Approx operator +(const Approx& a) const { return Approx(v + a.v, sqrt(s * s + a.s * a.s)); }
Approx operator +(double d) const { return Approx(v + d, s); }
Approx operator -(const Approx& a) const { return Approx(v - a.v, sqrt(s * s + a.s * a.s)); }
Approx operator -(double d) const { return Approx(v - d, s); }
Approx operator *(const Approx& a) const {
const double t = v * a.v;
return Approx(v, sqrt(t * t * s * s / (v * v) + a.s * a.s / (a.v * a.v)));
}
Approx operator *(double d) const { return Approx(v * d, fabs(d * s)); }
Approx operator /(const Approx& a) const {
const double t = v / a.v;
return Approx(t, sqrt(t * t * s * s / (v * v) + a.s * a.s / (a.v * a.v)));
}
Approx operator /(double d) const { return Approx(v / d, fabs(d * s)); }
Approx pow(double d) const {
const double t = ::pow(v, d);
return Approx(t, fabs(t * d * s / v));
}
private:
double v, s;
};

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#include <cstdlib>
#include <iostream>
#include "numeric_error.hpp"
int main(const int argc, const char* argv[]) {
const Approx x1(100, 1.1);
const Approx x2(50, 1.2);
const Approx y1(200, 2.2);
const Approx y2(100, 2.3);
std::cout << std::string(((x1 - x2).pow(2.) + (y1 - y2).pow(2.)).pow(0.5)) << std::endl; // => 111.803398874989 ±2.938366893361
return EXIT_SUCCESS;
}

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#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <math.h>
typedef struct{
double value;
double delta;
}imprecise;
#define SQR(x) ((x) * (x))
imprecise imprecise_add(imprecise a, imprecise b)
{
imprecise ret;
ret.value = a.value + b.value;
ret.delta = sqrt(SQR(a.delta) + SQR(b.delta));
return ret;
}
imprecise imprecise_mul(imprecise a, imprecise b)
{
imprecise ret;
ret.value = a.value * b.value;
ret.delta = sqrt(SQR(a.value * b.delta) + SQR(b.value * a.delta));
return ret;
}
imprecise imprecise_div(imprecise a, imprecise b)
{
imprecise ret;
ret.value = a.value / b.value;
ret.delta = sqrt(SQR(a.value * b.delta) + SQR(b.value * a.delta)) / SQR(b.value);
return ret;
}
imprecise imprecise_pow(imprecise a, double c)
{
imprecise ret;
ret.value = pow(a.value, c);
ret.delta = fabs(ret.value * c * a.delta / a.value);
return ret;
}
char* printImprecise(imprecise val)
{
char principal[30],error[30],*string,sign[2];
sign[0] = 241; /* ASCII code for ±, technical notation for denoting errors */
sign[1] = 00;
sprintf(principal,"%f",val.value);
sprintf(error,"%f",val.delta);
string = (char*)malloc((strlen(principal)+1+strlen(error)+1)*sizeof(char));
strcpy(string,principal);
strcat(string,sign);
strcat(string,error);
return string;
}
int main(void) {
imprecise x1 = {100, 1.1};
imprecise y1 = {50, 1.2};
imprecise x2 = {-200, 2.2};
imprecise y2 = {-100, 2.3};
imprecise d;
d = imprecise_pow(imprecise_add(imprecise_pow(imprecise_add(x1, x2), 2),imprecise_pow(imprecise_add(y1, y2), 2)), 0.5);
printf("Distance, d, between the following points :");
printf("\n( x1, y1) = ( %s, %s)",printImprecise(x1),printImprecise(y1));
printf("\n( x2, y2) = ( %s, %s)",printImprecise(x2),printImprecise(y2));
printf("\nis d = %s", printImprecise(d));
return 0;
}

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(defstruct uncertain-number
(value 0 :type number)
(uncertainty 0 :type number))
(defmethod print-object ((n uncertain-number) stream)
(format stream "~,2F ± ~,2F" (uncertain-number-value n) (uncertain-number-uncertainty n)))
(defun ~+ (n1 n2)
(let* ((value1 (uncertain-number-value n1))
(value2 (uncertain-number-value n2))
(uncertainty1 (uncertain-number-uncertainty n1))
(uncertainty2 (uncertain-number-uncertainty n2))
(value (+ value1 value2))
(uncertainty (sqrt (+ (* uncertainty1 uncertainty1)
(* uncertainty2 uncertainty2)))))
(make-uncertain-number :value value :uncertainty uncertainty)))
(defun negate (n)
(make-uncertain-number :value (- (uncertain-number-value n))
:uncertainty (uncertain-number-uncertainty n)))
(defun ~- (n1 n2)
(~+ n1 (negate n2)))
(defun ~* (n1 n2)
(let* ((value1 (uncertain-number-value n1))
(value2 (uncertain-number-value n2))
(uncertainty-ratio-1 (/ (uncertain-number-uncertainty n1) value1))
(uncertainty-ratio-2 (/ (uncertain-number-uncertainty n2) value2))
(value (* value1 value2))
(uncertainty (sqrt (* value
value
(+ (* uncertainty-ratio-1 uncertainty-ratio-1)
(* uncertainty-ratio-2 uncertainty-ratio-2))))))
(make-uncertain-number :value value :uncertainty uncertainty)))
(defun inverse (n)
(make-uncertain-number :value (/ (uncertain-number-value n))
:uncertainty (uncertain-number-uncertainty n)))
(defun ~/ (n1 n2)
(~* n1 (inverse n2)))
(defun ~expt (base exp)
(let* ((base-value (uncertain-number-value base))
(uncertainty-ratio (/ (uncertain-number-uncertainty base) base-value))
(value (expt base-value exp))
(uncertainty (abs (* value exp uncertainty-ratio))))
(make-uncertain-number :value value :uncertainty uncertainty)))
(defun solve ()
(let* ((x1 (make-uncertain-number :value 100 :uncertainty 1.1))
(y1 (make-uncertain-number :value 50 :uncertainty 1.2))
(x2 (make-uncertain-number :value 200 :uncertainty 2.2))
(y2 (make-uncertain-number :value 100 :uncertainty 2.3))
(d (~expt (~+ (~expt (~- x1 x2) 2) (~expt (~- y1 y2) 2))
1/2)))
(format t "d = ~A~%" d)))

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import std.stdio, std.math, std.string, std.typecons, std.traits;
const struct Imprecise {
private const double value, delta;
this(in double v, in double d) pure nothrow {
this.value = v;
this.delta = abs(d);
}
enum IsImprecise(T) = is(Unqual!T == Unqual!(typeof(this)));
I reciprocal() const pure nothrow {
return I(1.0 / value, delta / (value ^^ 2));
}
string toString() const {
return format("I(value=%g, delta=%g)", value, delta);
}
I opUnary(string op:"-")() const pure nothrow {
return I(-this.value, this.delta);
}
I opBinary(string op:"+", T)(in T other) const pure nothrow
if (isNumeric!T || IsImprecise!T) {
static if (IsImprecise!T)
return I(this.value + other.value,
(this.delta ^^ 2 + other.delta ^^ 2) ^^ 0.5);
else
return I(this.value + other, this.delta);
}
I opBinaryRight(string op:"+", T)(in T other) const pure nothrow
if (isNumeric!T) {
return I(this.value + other, this.delta);
}
I opBinary(string op:"-", T)(in T other) const pure nothrow
if (isNumeric!T || IsImprecise!T) {
return this + (-other);
}
I opBinaryRight(string op:"-", T)(in T other) const pure nothrow
if (isNumeric!T) {
return this - other;
}
I opBinary(string op:"*", T)(in T other) const pure nothrow
if (isNumeric!T || IsImprecise!T) {
static if (IsImprecise!T) {
auto f = this.value * other.value;
return I(f, f * ((delta / value) ^^ 2 +
(other.delta / other.value) ^^ 2) ^^ 0.5);
} else
return I(this.value * other, this.delta * other);
}
I opBinaryRight(string op:"*", T)(in T other) const pure nothrow
if (isNumeric!T) {
return this * other;
}
I opBinary(string op:"/", T)(in T other) const pure nothrow
if (isNumeric!T || IsImprecise!T) {
static if (IsImprecise!T)
return this * other.reciprocal();
else
return I(this.value / other, this.delta / other);
}
I opBinaryRight(string op:"/", T)(in T other) const pure nothrow
if (isNumeric!T) {
return this / other;
}
I opBinary(string op:"^^", T)(in T other) const pure nothrow
if (isNumeric!T) {
auto f = this.value ^^ other;
return I(f, f * other * (this.delta / this.value));
}
}
alias I = Imprecise;
auto distance(T1, T2)(in T1 p1, in T2 p2) pure nothrow {
return ((p1[0] - p2[0]) ^^ 2 + (p1[1] - p2[1]) ^^ 2) ^^ 0.5;
}
void main() {
immutable x1 = I(100, 1.1);
immutable x2 = I(200, 2.2);
immutable y1 = I( 50, 1.2);
immutable y2 = I(100, 2.3);
immutable p1 = tuple(x1, y1);
immutable p2 = tuple(x2, y2);
writefln("Point p1: (%s, %s)", p1[0], p1[1]);
writefln("Point p2: (%s, %s)", p2[0], p2[1]);
writeln("Distance(p1, p2): ", distance(p1, p2));
}

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let sqr (x : float) = x * x
let abs (x : float) = System.Math.Abs x
let pow = System.Math.Pow
type Approx (value : float, sigma : float) =
member this.value = value
member this.sigma = sigma
static member (~-) (x : Approx) = Approx (- x.value, x.sigma)
static member (%+) (x: Approx, y : float) = Approx (x.value + y, x.sigma)
static member (%+) (y : float, x : Approx) = x %+ y
static member (%+) (x : Approx, y : Approx) =
Approx (x.value + y.value, sqrt((sqr x.sigma)+(sqr y.sigma)))
static member (%-) (x: Approx, y : float) = Approx (x.value - y, x.sigma)
static member (%-) (y : float, x : Approx) = (-x) %+ y
static member (%-) (x : Approx, y : Approx) = x %+ (-y)
static member (%*) (x : Approx, y : float) = Approx (y * x.value, abs(y * x.sigma))
static member (%*) (y : float, x : Approx) = x %* y
static member (%*) (x : Approx, y : Approx) =
let v = x.value * y.value
Approx (v, v * sqrt(sqr(x.sigma/x.value))+sqr(y.sigma/y.value))
static member (%/) (x : Approx, y : Approx) =
Approx (x.value / y.value, sqrt(sqr(x.sigma/x.value))+sqr(y.sigma/y.value))
static member (%^) (x : Approx, y : float) =
if y < 0. then failwith ("Cannot raise the power with a negative number " + y.ToString())
let v = pow(x.value,y)
Approx (v, abs(v * y * x.sigma / x.value))
override this.ToString() = sprintf "%.2f ±%.2f" value sigma
[<EntryPoint>]
let main argv =
let x1 = Approx (100., 1.1)
let y1 = Approx (50., 1.2)
let x2 = Approx (200., 2.2)
let y2 = Approx (100., 2.3)
printfn "Distance: %A" ((((x1 %- x2) %^ 2.) %+ ((y1 %- y2) %^ 2.)) %^ 0.5)
0

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USING: accessors arrays fry kernel locals math math.functions
multi-methods parser prettyprint prettyprint.custom sequences ;
RENAME: GENERIC: multi-methods => MM-GENERIC:
FROM: syntax => M: ;
IN: imprecise
TUPLE: imprecise
{ value float read-only }
{ sigma float read-only } ;
C: <imprecise> imprecise
: >imprecise< ( imprecise -- value sigma )
[ value>> ] [ sigma>> ] bi ;
! Define a custom syntax for imprecise numbers.
<< SYNTAX: I{ \ } [ first2 <imprecise> ] parse-literal ; >>
M: imprecise pprint-delims drop \ I{ \ } ;
M: imprecise >pprint-sequence >imprecise< 2array ;
M: imprecise pprint* pprint-object ;
<PRIVATE
! Error functions
: f+-i ( float imprecise quot -- imprecise )
[ >imprecise< ] dip dip <imprecise> ; inline
: i+-i ( imprecise1 imprecise2 quot -- imprecise )
'[ [ value>> ] bi@ @ ]
[ [ sigma>> sq ] bi@ + sqrt <imprecise> ] 2bi ; inline
: f*/i ( float imprecise quot -- imprecise )
[ >imprecise< overd ] dip [ * abs ] 2bi* <imprecise> ;
inline
:: i*/i ( a b quot -- imprecise )
a b [ >imprecise< ] bi@ :> ( vala siga valb sigb )
vala valb quot call :> val
val sq siga sq * vala sq /f sigb sq + valb sq /f sqrt :> sig
val sig <imprecise> ; inline
PRIVATE>
MM-GENERIC: ~+ ( obj1 obj2 -- imprecise ) foldable flushable
METHOD: ~+ { float imprecise } [ + ] f+-i ;
METHOD: ~+ { imprecise float } swap ~+ ;
METHOD: ~+ { imprecise imprecise } [ + ] i+-i ;
MM-GENERIC: ~- ( obj1 obj2 -- imprecise ) foldable flushable
METHOD: ~- { float imprecise } [ - ] f+-i ;
METHOD: ~- { imprecise float } swap [ swap - ] f+-i ;
METHOD: ~- { imprecise imprecise } [ - ] i+-i ;
MM-GENERIC: ~* ( obj1 obj2 -- imprecise ) foldable flushable
METHOD: ~* { float imprecise } [ * ] f*/i ;
METHOD: ~* { imprecise float } swap ~* ;
METHOD: ~* { imprecise imprecise } [ * ] i*/i ;
MM-GENERIC: ~/ ( obj1 obj2 -- imprecise ) foldable flushable
METHOD: ~/ { float imprecise } [ /f ] f*/i ;
METHOD: ~/ { imprecise float } swap [ swap /f ] f*/i ;
METHOD: ~/ { imprecise imprecise } [ /f ] i*/i ;
:: ~^ ( a x -- imprecise )
a >imprecise< :> ( vala siga )
vala x ^ >rect drop :> val
val x * siga vala /f * abs :> sig
val sig <imprecise> ; foldable flushable
<PRIVATE
: imprecise-demo ( -- )
I{ 100 1.1 } I{ 200 2.2 } ~- 2. ~^
I{ 50 1.2 } I{ 100 2.3 } ~- 2. ~^ ~+ 0.5 ~^ . ;
PRIVATE>
MAIN: imprecise-demo

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USING: arrays kernel locals math math.functions math.vectors
prettyprint sequences sequences.extras ;
IN: uncertain
<PRIVATE
: ubi* ( x y p q -- u )
[ [ first2 ] bi@ swapd ] 2dip 2bi* 2array ; inline
: err+ ( x y -- z ) [ sq ] bi@ + sqrt ;
:: (u*) ( u1 u2 quot -- u )
u1 u2 [ first2 ] bi@ :> ( v1 s1 v2 s2 )
v1 v2 quot call :> val
s1 v1 /f sq s2 v2 /f sq + val sq * sqrt :> sig
val sig 2array ; inline
PRIVATE>
: u+n ( u n -- u ) 0 2array v+ ;
: n+u ( n u -- u ) swap u+n ;
: u-n ( u n -- u ) 0 2array v- ;
: n-u ( n u -- u ) [ 0 2array ] dip v- ;
: u+ ( u u -- u ) [ + ] [ err+ ] ubi* ;
: u- ( u u -- u ) [ - ] [ err+ ] ubi* ;
: u*n ( u n -- u ) dup 2array [ * ] [ * abs ] ubi* ;
: n*u ( n u -- u ) swap u*n ;
: u/n ( u n -- u ) dup 2array [ /f ] [ * abs ] ubi* ;
: n/u ( n u -- u ) [ dup 2array ] dip [ /f ] [ * abs ] ubi* ;
: u* ( u u -- u ) [ * ] (u*) ;
: u/ ( u u -- u ) [ /f ] (u*) ;
:: u^n ( u n -- u )
u first2 :> ( v1 s1 )
v1 n ^ >rect drop :> val
val n * s1 v1 /f * abs :> sig
val sig 2array ;
<PRIVATE
: uncertain-demo ( -- )
{ 100 1.1 } { 200 2.2 } u- 2.0 u^n
{ 50 1.2 } { 100 2.3 } u- 2.0 u^n u+ 0.5 u^n . ;
PRIVATE>
MAIN: uncertain-demo

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PROGRAM CALCULATE !A distance, with error propagation.
REAL X1, Y1, X2, Y2 !The co-ordinates.
REAL X1E,Y1E,X2E,Y2E !Their standard deviation.
DATA X1, Y1 ,X2, Y2 /100., 50., 200.,100./ !Specified
DATA X1E,Y1E,X2E,Y2E/ 1.1, 1.2, 2.2, 2.3/ !Values.
REAL DX,DY,D2,D,DXE,DYE,E !Assistants.
CHARACTER*1 C !I'm stuck with code page 437 instead of 850.
PARAMETER (C = CHAR(241)) !Thus ± does not yield this glyph on a "console" screen. CHAR(241) does.
REAL SD !This is an arithmetic statement function.
SD(X,P,S) = P*ABS(X)**(P - 1)*S !SD for X**P where SD of X is S
WRITE (6,1) X1,C,X1E,Y1,C,Y1E, !Reveal the points
1 X2,C,X2E,Y2,C,Y2E !Though one could have used an array...
1 FORMAT ("Euclidean distance between two points:"/ !A heading.
1 ("(",F5.1,A1,F3.1,",",F5.1,A1,F3.1,")")) !Thus, One point per line.
DX = (X1 - X2) !X difference.
DXE = SQRT(X1E**2 + X2E**2) !SD for DX, a simple difference.
DY = (Y1 - Y2) !Y difference.
DYE = SQRT(Y1E**2 + Y2E**2) !SD for DY, (Y1 - Y2)
D2 = DX**2 + DY**2 !The distance, squared.
DXE = SD(DX,2,DXE) !SD for DX**2
DYE = SD(DY,2,DYE) !SD for DY**2
E = SQRT(DXE**2 + DYE**2) !SD for their sum
D = SQRT(D2) !The distance!
E = SD(D2,0.5,E) !SD after the SQRT.
WRITE (6,2) D,C,E !Ahh, the relief.
2 FORMAT ("Distance",F6.1,A1,F4.2) !Sizes to fit the example.
END !Enough.

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MODULE ERRORFLOW !Calculate with an error estimate tagging along.
INTEGER VSP,VMAX !Do so with an arithmetic stack.
PARAMETER (VMAX = 28) !Surely sufficient.
REAL STACKV(VMAX) !Holds the values.
REAL STACKE(VMAX) !And the corresponding error estimate.
INTEGER VOUT !Output file.
LOGICAL VTRACE !Perhaps progress is to be followed in detail.
DATA VSP,VOUT,VTRACE/0,0,.FALSE./ !Start with nothing.
CHARACTER*1 PM !I'm stuck with code page 437 instead of 850.
PARAMETER (PM = CHAR(241)) !Thus ± does not yield this glyph on a "console" screen. CHAR(241) does.
CONTAINS !The servants.
SUBROUTINE VINIT(OUT) !Get ready.
INTEGER OUT !Unit number for output.
VSP = 0 !My stack is empty.
VOUT = OUT !Save this rather than have extra parameters.
VTRACE = VOUT .GT. 0 !By implication.
END SUBROUTINE VINIT !Ready.
SUBROUTINE VSHOW(WOT) !Show the topmost element.
CHARACTER*(*) WOT !The caller identifies itself.
IF (VSP.LE.0) THEN !Just in case
WRITE (VOUT,1) "Empty",VSP !My stack may be empty.
ELSE !But normally, it is not.
IF (STACKV(VSP).EQ.0) THEN !But it might have a zero value!
WRITE (VOUT,1) WOT,VSP,STACKV(VSP),PM,STACKE(VSP) !Alas. No percentage, then.
1 FORMAT (A8,": Vstack(",I2,") =",F8.1,A1,F6.2,F9.1,"%") !Suits the example.
ELSE !Avoiding a divide-by-zero is polite.
WRITE (VOUT,1) WOT,VSP,STACKV(VSP),PM,STACKE(VSP), !Possibly, a surprise, still.
1 STACKE(VSP)/STACKV(VSP)*100 !The relative error may well be interesting.
END IF !The pearls have been cast.
END IF !So much for protection.
END SUBROUTINE VSHOW !Could reveal all the stack...
SUBROUTINE VLOAD(V,E) !Load the stack.
REAL V,E !The value and its error.
IF (VSP.GE.VMAX) STOP "VLOAD: overflow!" !Oh dear.
VSP = VSP + 1 !Up one.
STACKV(VSP) = V !Place the value.
STACKE(VSP) = E !And the error.
IF (VTRACE) CALL VSHOW("vLoad")
END SUBROUTINE VLOAD !That was easy!
SUBROUTINE VADD !Add the top two elements.
IF (VSP.LE.1) STOP "VADD: underflow!" !Maybe not.
STACKV(VSP - 1) = STACKV(VSP - 1) + STACKV(VSP) !Do the deed.
STACKE(VSP - 1) = SQRT(STACKE(VSP - 1)**2 + STACKE(VSP)**2) !The errors follow.
VSP = VSP - 1 !Two values have become one.
IF (VTRACE) CALL VSHOW("vAdd")!The result.
END SUBROUTINE VADD !The variance of the sum is the sum of the variances.
SUBROUTINE VSUB !Subtract the topmost element from the one below.
IF (VSP.LE.1) STOP "VSUB: underflow!" !Perhaps not.
STACKV(VSP - 1) = STACKV(VSP - 1) - STACKV(VSP) !The topmost was the second loaded.
STACKE(VSP - 1) = SQRT(STACKE(VSP - 1)**2 + STACKE(VSP)**2) !Add the variances also.
VSP = VSP - 1 !Two values have become one.
IF (VTRACE) CALL VSHOW("vSub")!The result.
END SUBROUTINE VSUB !Could alternatively play with the signs and add...
SUBROUTINE VMUL !Multiply the top two elements.
REAL R1,R2 !Use relative errors in place of plain SD.
IF (VSP.LE.1) STOP "VMUL: underflow!" !Perhaps not.
R1 = STACKE(VSP - 1)/STACKV(VSP - 1) !The relative errors for multiply
R2 = STACKE(VSP) /STACKV(VSP) !Are treated as are variances in addition.
STACKV(VSP - 1) = STACKV(VSP - 1)*STACKV(VSP) !Perform the multiply.
VSP = VSP - 1 !Unstack, but not quite finished.
STACKE(VSP) = SQRT((R1**2 + R2**2)*STACKV(VSP)**2) ![SD/xy]² = [SD/x]² + [SD/y]²
IF (VTRACE) CALL VSHOW("vMul") !Thus SD² = [[SD/x]² + [SD/y]²]xy²
END SUBROUTINE VMUL !The square means that the error's sign is not altered.
SUBROUTINE VDIV !Divide the penultimate element by the top elements.
REAL R1,R2 !Use relative errors in place of plain SD.
IF (VSP.LE.1) STOP "VDIV: underflow!" !Perhaps not.
R1 = STACKE(VSP - 1)/STACKV(VSP - 1) !The relative errors for divide
R2 = STACKE(VSP) /STACKV(VSP) !Are treated as are variances in subtraction.
STACKV(VSP - 1) = STACKV(VSP - 1)/STACKV(VSP) !Perform the divide.
VSP = VSP - 1 !X/Y is Load X, Load Y, Divide; Y is topmost.
STACKE(VSP) = SQRT((R1**2 + R2**2)*STACKV(VSP)**2) ![SD/(x/y)]² = [SD/x]² + [SD/y]²
IF (VTRACE) CALL VSHOW("vDiv") !Thus SD² = [[SD/x]² + [SD/y]²](x/y)²
END SUBROUTINE VDIV !Worry over y ± SD spanning zero...
SUBROUTINE VSQRT !Now for some fun with the topmost element.
IF (VSP.LE.0) STOP "VSQRT: underflow!" !Maybe not.
STACKV(VSP) = SQRT(STACKV(VSP)) !Negative? Let the system complain.
STACKE(VSP) = 0.5/STACKV(VSP)*STACKE(VSP) !F(x ± s) = F(x) ± F'(x).s
IF (VTRACE) CALL VSHOW("vSqrt") !Here, F' can't be negative.
END SUBROUTINE VSQRT !No change to the pointer.
SUBROUTINE VSQUARE !Another raise-to-a-power.
STACKE(VSP) = 2*ABS(STACKV(VSP))*STACKE(VSP) !The error's sign is not to be messed with.
STACKV(VSP) = STACKV(VSP)**2 !This will never be negative.
IF (VTRACE) CALL VSHOW("vSquare") !Keep away from zero though.
END SUBROUTINE VSQUARE !Same formula as VSQRT, just a different power.
SUBROUTINE VPOW(P) !Now for the more general.
INTEGER P !Though only integer powers for this routine, so no EXP(P*LN(x)).
IF (VSP.LE.0) STOP "VPOW: underflow!" !Perhaps not.
IF (P.EQ.0) STOP "VPOW: zero power!" !No sense in this power!
STACKE(VSP) = P*ABS(STACKV(VSP))**(P - 1)*STACKE(VSP) !Negative values a worry.
STACKV(VSP) = ABS(STACKV(VSP))**P !I only want the magnitude.
IF (VTRACE) CALL VSHOW("vPower") !So, what happened?
END SUBROUTINE VPOW !Powers with fractional parts are troublesome.
END MODULE ERRORFLOW !That will do for the test problem.
PROGRAM CALCULATE !A distance, with error propagation.
USE ERRORFLOW !For the details.
REAL X1, Y1, X2, Y2 !The co-ordinates.
REAL X1E,Y1E,X2E,Y2E !Their standard deviation.
DATA X1, Y1 ,X2, Y2 /100., 50., 200.,100./ !Specified
DATA X1E,Y1E,X2E,Y2E/ 1.1, 1.2, 2.2, 2.3/ !Values.
WRITE (6,1) X1,PM,X1E,Y1,PM,Y1E, !Reveal the points
1 X2,PM,X2E,Y2,PM,Y2E !Though one could have used an array...
1 FORMAT ("Euclidean distance between two points:"/ !A heading.
1 ("(",F5.1,A1,F3.1,",",F5.1,A1,F3.1,")")) !Thus, One point per line.
Calculate SQRT[(X2 - X1)**2 + (Y2 - Y1)**2]
CALL VINIT(6) !Start my arithmetic.
CALL VLOAD(X2,X2E)
CALL VLOAD(X1,X1E)
CALL VSUB !(X2 - X1)
CALL VSQUARE !(X2 - X1)**2
CALL VLOAD(Y2,Y2E)
CALL VLOAD(Y1,Y1E)
CALL VSUB !Y2 - Y1)
CALL VSQUARE !Y2 - Y1)**2
CALL VADD !(X2 - X1)**2 + (Y2 - Y1)**2
CALL VSQRT !SQRT((X2 - X1)**2 + (Y2 - Y1)**2)
WRITE (6,2) STACKV(1),PM,STACKE(1) !Ahh, the relief.
2 FORMAT ("Distance",F6.1,A1,F4.2) !Sizes to fit the example.
END !Enough.

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TYPE DATUM
REAL VALUE
REAL SD
END TYPE DATUM
TYPE POINT
TYPE(DATUM) X
TYPE(DATUM) Y
END TYPE POINT
TYPE(POINT) P1,P2

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'----------------------
' definition of a "measurement" type with value and uncartainty
' and operators that can operate on them
'---------------------
#macro p2(x)
(x)*(x)
#endmacro
type meas
vlu as double
unc as double
end type
operator + ( a as meas, b as meas ) as meas
dim ret as meas
ret.vlu = a.vlu + b.vlu
ret.unc = sqr( a.unc*a.unc + b.unc*b.unc )
return ret
end operator
operator + ( c as double, a as meas ) as meas
dim ret as meas
ret.vlu = a.vlu + c
ret.unc = a.unc
return ret
end operator
operator + ( a as meas, c as double ) as meas
return c+a
end operator
operator - ( a as meas, b as meas ) as meas
dim ret as meas
ret.vlu = a.vlu - b.vlu
ret.unc = sqr( a.unc*a.unc + b.unc*b.unc )
return ret
end operator
operator - ( c as double, a as meas ) as meas
dim ret as meas
ret.vlu = a.vlu - c
ret.unc = a.unc
return ret
end operator
operator - ( a as meas, c as double ) as meas
dim ret as meas
ret.vlu = c - a.vlu
ret.unc = a.unc
return ret
end operator
operator * ( a as meas, b as meas ) as meas
dim ret as meas
ret.vlu = a.vlu*b.vlu
ret.unc = sqr(p2(ret.vlu) * (p2(a.unc/a.vlu)+p2(b.unc/b.vlu)))
return ret
end operator
operator * ( c as double, a as meas ) as meas
dim ret as meas
ret.vlu = a.vlu*c
ret.unc = abs(c*a.unc)
return ret
end operator
operator * ( a as meas, c as double ) as meas
return c*a
end operator
operator ^ ( a as meas, c as double ) as meas
dim ret as meas
ret.vlu = a.vlu ^ c
ret.unc = abs(ret.vlu*c*a.unc/a.vlu)
return ret
end operator
operator / ( c as double, a as meas ) as meas
return c*a^(-1)
end operator
operator / ( a as meas, c as double ) as meas
return a*(1.0/c)
end operator
operator / ( a as meas, b as meas ) as meas
return b*a^(-1)
end operator
sub printm( a as meas )
print using "####.##### +- ####.####"; a.vlu; a.unc
end sub
'--------------------------------
' now the results
'--------------------------------
dim as meas x1, y1, x2, y2
x1.vlu = 100.
x1.unc = 1.1
y1.vlu = 50.
y1.unc = 1.2
x2.vlu = 200.
x2.unc = 2.2
y2.vlu = 100.
y2.unc = 2.3
printm( ((x1-x2)^2 + (y1-y2)^2)^0.5 )

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package main
import (
"fmt"
"math"
)
// "uncertain number type"
// a little optimization is to represent the error term with its square.
// this saves some taking of square roots in various places.
type unc struct {
n float64 // the number
s float64 // *square* of one sigma error term
}
// constructor, nice to have so it can handle squaring of error term
func newUnc(n, s float64) *unc {
return &unc{n, s * s}
}
// error term accessor method, nice to have so it can handle recovering
// (non-squared) error term from internal (squared) representation
func (z *unc) errorTerm() float64 {
return math.Sqrt(z.s)
}
// Arithmetic methods are modeled on the Go big number package.
// The basic scheme is to pass all operands as method arguments, compute
// the result into the method receiver, and then return the receiver as
// the result of the method. This has an advantage of letting the programer
// determine allocation and use of temporary objects, reducing garbage;
// and has the convenience and efficiency of allowing operations to be chained.
// addition/subtraction
func (z *unc) addC(a *unc, c float64) *unc {
*z = *a
z.n += c
return z
}
func (z *unc) subC(a *unc, c float64) *unc {
*z = *a
z.n -= c
return z
}
func (z *unc) addU(a, b *unc) *unc {
z.n = a.n + b.n
z.s = a.s + b.s
return z
}
func (z *unc) subU(a, b *unc) *unc {
z.n = a.n - b.n
z.s = a.s + b.s
return z
}
// multiplication/division
func (z *unc) mulC(a *unc, c float64) *unc {
z.n = a.n * c
z.s = a.s * c * c
return z
}
func (z *unc) divC(a *unc, c float64) *unc {
z.n = a.n / c
z.s = a.s / (c * c)
return z
}
func (z *unc) mulU(a, b *unc) *unc {
prod := a.n * b.n
z.n, z.s = prod, prod*prod*(a.s/(a.n*a.n)+b.s/(b.n*b.n))
return z
}
func (z *unc) divU(a, b *unc) *unc {
quot := a.n / b.n
z.n, z.s = quot, quot*quot*(a.s/(a.n*a.n)+b.s/(b.n*b.n))
return z
}
// exponentiation
func (z *unc) expC(a *unc, c float64) *unc {
f := math.Pow(a.n, c)
g := f * c / a.n
z.n = f
z.s = a.s * g * g
return z
}
func main() {
x1 := newUnc(100, 1.1)
x2 := newUnc(200, 2.2)
y1 := newUnc(50, 1.2)
y2 := newUnc(100, 2.3)
var d, d2 unc
d.expC(d.addU(d.expC(d.subU(x1, x2), 2), d2.expC(d2.subU(y1, y2), 2)), .5)
fmt.Println("d: ", d.n)
fmt.Println("error:", d.errorTerm())
}

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data Error a = Error {value :: a, uncertainty :: a} deriving (Eq, Show)
instance (Floating a) => Num (Error a) where
Error a ua + Error b ub = Error (a + b) (sqrt (ua ^ 2 + ub ^ 2))
negate (Error a ua) = Error (negate a) ua
Error a ua * Error b ub = Error (a * b) (abs (a * b * sqrt ((ua / a) ^ 2 + (ub / b) ^ 2))) -- I've factored out the f^2 from the square root
fromInteger a = Error (fromInteger a) 0
instance (Floating a) => Fractional (Error a) where
fromRational a = Error (fromRational a) 0
Error a ua / Error b ub = Error (a / b) (abs (a / b * sqrt ((ua / a) ^ 2 + (ub / b) ^ 2))) -- I've factored out the f^2 from the square root
instance (Floating a) => Floating (Error a) where
Error a ua ** Error c 0 = Error (a ** c) (abs (ua * c * a**c / a))
main = print (sqrt ((x1 - x2) ** 2 + (y1 - y2) ** 2)) where -- using (^) for exponentiation would calculate a*a, which the problem specifically said was calculated wrong
x1 = Error 100 1.1
y1 = Error 50 1.2
x2 = Error 200 2.2
y2 = Error 100 2.3

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record num(val,err)
procedure main(a)
x1 := num(100.0, 1.1)
y1 := num(50.0, 1.2)
x2 := num(200.0, 2.2)
y2 := num(100.0, 2.3)
d := pow(add(pow(sub(x1,x2),2),pow(sub(y1,y2),2)),0.5)
write("d = [",d.val,", ",d.err,"]")
end
procedure add(a,b)
return (numeric(a)+numeric(b)) |
num(numeric(a)+b.val, b.err) |
num(a.val+numeric(b), a.err) |
num(a.val+b.val, (a.err^2 + b.err^2) ^ 0.5)
end
procedure sub(a,b)
return (numeric(a)-numeric(b)) |
num(numeric(a)-b.val, b.err) |
num(a.val-numeric(b), a.err) |
num(a.val-b.val, (a.err^2 + b.err^2) ^ 0.5)
end
procedure mul(a,b)
return (numeric(a)*numeric(b)) |
num(numeric(a)*b.val, abs(a*b.err)) |
num(a.val*numeric(b), abs(b*a.err)) |
num(f := a.val*b.val, ((f^2*((a.err/a.val)^2+(b.err/b.val)^2))^0.5))
end
procedure div(a,b)
return (numeric(a)/numeric(b)) |
num(numeric(a)/b.val, abs(a*b.err)) |
num(a.val/numeric(b), abs(b*a.err)) |
num(f := a.val/b.val, ((f^2*((a.err/a.val)^2+(b.err/b.val)^2))^0.5))
end
procedure pow(a,b)
return (numeric(a)^numeric(b)) |
num(f := a.val^numeric(b), abs(f*b*(a.err/a.val)))
end

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num=: {."1
unc=: {:@}."1 : ,.
dist=: +/&.:*:

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x1=: 100 unc 1.1
y1=: 50 unc 1.2
x2=: 200 unc 2.2
y2=: 100 unc 2.3

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num x1
100
unc x1
1.1

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num 100
100
unc 100
0

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3 dist 4
5

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add=: +&num unc dist&unc
sub=: -&num unc dist&unc
mul=: *&num unc |@(*&num * dist&(unc%num))
div=: %&num unc |@(%&num * dist&(unc%num))
exp=: ^&num unc |@(^&num * dist&(unc%num))

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exp&0.5 (x1 sub x2) add&(exp&2) y1 sub y2
111.803 2.48717

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public class Approx {
private double value;
private double error;
public Approx(){this.value = this.error = 0;}
public Approx(Approx b){
this.value = b.value;
this.error = b.error;
}
public Approx(double value, double error){
this.value = value;
this.error = error;
}
public Approx add(Approx b){
value+= b.value;
error = Math.sqrt(error * error + b.error * b.error);
return this;
}
public Approx add(double b){
value+= b;
return this;
}
public Approx sub(Approx b){
value-= b.value;
error = Math.sqrt(error * error + b.error * b.error);
return this;
}
public Approx sub(double b){
value-= b;
return this;
}
public Approx mult(Approx b){
double oldVal = value;
value*= b.value;
error = Math.sqrt(value * value * (error*error) / (oldVal*oldVal) +
(b.error*b.error) / (b.value*b.value));
return this;
}
public Approx mult(double b){
value*= b;
error = Math.abs(b * error);
return this;
}
public Approx div(Approx b){
double oldVal = value;
value/= b.value;
error = Math.sqrt(value * value * (error*error) / (oldVal*oldVal) +
(b.error*b.error) / (b.value*b.value));
return this;
}
public Approx div(double b){
value/= b;
error = Math.abs(b * error);
return this;
}
public Approx pow(double b){
double oldVal = value;
value = Math.pow(value, b);
error = Math.abs(value * b * (error / oldVal));
return this;
}
@Override
public String toString(){return value+"±"+error;}
public static void main(String[] args){
Approx x1 = new Approx(100, 1.1);
Approx y1 = new Approx(50, 1.2);
Approx x2 = new Approx(200, 2.2);
Approx y2 = new Approx(100, 2.3);
x1.sub(x2).pow(2).add(y1.sub(y2).pow(2)).pow(0.5);
System.out.println(x1);
}
}

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using Measurements
x1 = measurement(100, 1.1)
x2 = measurement(200, 2.2)
y1 = measurement(50, 1.2)
y2 = measurement(100, 2.3)
d = sqrt((x1 - x2)^2 + (y1 - y2)^2)
@show d
@show d.val, d.err

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module NumericError
import Base: convert, promote_rule, +, -, *, /, ^
export Measure
type Measure <: Number
x::Float64
σ::Float64
Measure(x::Real) = new(Float64(x), 0)
Measure(x::Real, σ::Real) = new(Float64(x), σ)
end
Base.show(io::IO, x::Measure) = print(io, string(x.x, " ± ", x.σ))
Base.convert(::Type{Measure}, x::Real) = Measure(Float64(x), 0.0)
Base.promote_rule(::Type{Float64}, ::Type{Measure}) = Measure
Base.promote_rule(::Type{Int64}, ::Type{Measure}) = Measure
+(a::Measure, b::Measure) = Measure(a.x + b.x, sqrt(a.σ ^ 2 + b.σ ^ 2))
-(a::Measure, b::Measure) = Measure(a.x - b.x, sqrt(a.σ ^ 2 + b.σ ^ 2))
-(a::Measure) = Measure(-a.x, a.σ)
*(a::Measure, b::Measure) = begin
x = a.x * b.x
σ = sqrt(x ^ 2 * ((a.σ / a.x) ^ 2 + (b.σ / b.x) ^ 2))
Measure(x, σ)
end
/(a::Measure, b::Measure) = begin
x = a.x / b.x
σ = sqrt(x ^ 2 * ((a.σ / a.x) ^ 2 + (b.σ / b.x) ^ 2))
Measure(x, σ)
end
^(a::Measure, b::Float64) = begin
x = a.x ^ b
σ = abs(x * b * a.σ / a.x)
Measure(x, σ)
end
Base.sqrt(a::Measure) = a ^ .5
end # module NumericError
using NumericError
# x1 = 100 ± 1.1
# y1 = 50 ± 1.2
# x2 = 200 ± 2.2
# y2 = 100 ± 2.3
x1 = Measure(100, 1.1)
y1 = Measure(50, 1.2)
x2 = Measure(200, 2.2)
y2 = Measure(100, 2.3)
d = sqrt((x1 - x2) ^ 2 + (y1 - y2) ^ 2)
@show x1 y1 x2 y2 sqrt((x1 - x2) ^ 2 + (y1 - y2) ^ 2)

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import java.lang.Math.*
data class Approx(val ν: Double, val σ: Double = 0.0) {
constructor(a: Approx) : this(a.ν, a.σ)
constructor(n: Number) : this(n.toDouble(), 0.0)
override fun toString() = "$ν ±$σ"
operator infix fun plus(a: Approx) = Approx(ν + a.ν, sqrt(σ * σ + a.σ * a.σ))
operator infix fun plus(d: Double) = Approx(ν + d, σ)
operator infix fun minus(a: Approx) = Approx(ν - a.ν, sqrt(σ * σ + a.σ * a.σ))
operator infix fun minus(d: Double) = Approx(ν - d, σ)
operator infix fun times(a: Approx): Approx {
val v = ν * a.ν
return Approx(v, sqrt(v * v * σ * σ / (ν * ν) + a.σ * a.σ / (a.ν * a.ν)))
}
operator infix fun times(d: Double) = Approx(ν * d, abs(d * σ))
operator infix fun div(a: Approx): Approx {
val v = ν / a.ν
return Approx(v, sqrt(v * v * σ * σ / (ν * ν) + a.σ * a.σ / (a.ν * a.ν)))
}
operator infix fun div(d: Double) = Approx(ν / d, abs(d * σ))
fun pow(d: Double): Approx {
val v = pow(ν, d)
return Approx(v, abs(v * d * σ / ν))
}
}
fun main(args: Array<String>) {
val x1 = Approx(100.0, 1.1)
val y1 = Approx(50.0, 1.2)
val x2 = Approx(200.0, 2.2)
val y2 = Approx(100.0, 2.3)
println(((x1 - x2).pow(2.0) + (y1 - y2).pow(2.0)).pow(0.5))
}

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PlusMinus /: a_ ± σa_ + c_?NumericQ := N[(a + c) ± σa];
PlusMinus /: a_ ± σa_ + b_ ± σb_ := N[(a + b) ± Norm@{σa, σb}];
PlusMinus /: c_?NumericQ (a_ ± σa_) := N[c a ± Abs[c σa]];
PlusMinus /: (a_ ± σa_) (b_ ± σb_) := N[a b ± (a b Norm@{σa/a, σb/b})^2];
PlusMinus /: (a_ ± σa_)^c_?NumericQ := N[a^c ± Abs[a^c σa/a]];

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x1 = 100 ± 1.1;
y1 = 50 ± 1.2;
x2 = 200 ± 2.2;
y2 = 100 ± 2.3;
d = Sqrt[(x1 - x2)^2 + (y1 - y2)^2]

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x1 = Around[100, 1.1];
y1 = Around[50, 1.2];
x2 = Around[200, 2.2];
y2 = Around[100, 2.3];
d = Sqrt[(x1 - x2)^2 + (y1 - y2)^2]

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import strformat
import math
type
Imprecise = object
x: float
σ: float
template `^`(a, b: float): float =
pow(a, b)
template `-`(a: Imprecise): Imprecise =
Imprecise(x: -a.x, σ: a.σ)
template `+`(a, b: Imprecise): Imprecise =
Imprecise(x: a.x + b.x, σ: sqrt(a.σ ^ 2 + b.σ ^ 2))
template `-`(a, b: Imprecise): Imprecise =
Imprecise(x: a.x - b.x, σ: sqrt(a.σ ^ 2 + b.σ ^ 2))
template `*`(a, b: Imprecise): Imprecise =
let x = a.x * b.x
let σ = sqrt(x ^ 2 * ((a.σ / a.x) ^ 2 + (b.σ / b.x) ^ 2))
Imprecise(x: x, σ: σ)
template `/`(a, b: Imprecise): Imprecise =
let x = a.x / b.x
let σ = sqrt(x ^ 2 * ((a.σ / a.x) ^ 2 + (b.σ / b.x) ^ 2))
Imprecise(x: x, σ: σ)
template `^`(a: Imprecise, b: float): Imprecise =
if b < 0:
raise newException(IOError, "Cannot raise to negative power.")
let x = a.x ^ b
let σ = abs(x * b * a.σ / a.x)
Imprecise(x: x, σ: σ)
template sqrt(a: Imprecise): Imprecise =
a ^ 0.5
proc `$`(a: Imprecise): string =
fmt"{a.x:.2f} ± {a.σ:.2f}"
var x1 = Imprecise(x: 100, σ: 1.1)
var y1 = Imprecise(x: 50, σ: 1.2)
var x2 = Imprecise(x: 200, σ: 2.2)
var y2 = Imprecise(x: 100, σ: 2.3)
echo sqrt((x1 - x2) ^ 2 + (y1 - y2) ^ 2)

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add(a,b)=if(type(a)==type(b), a+b, if(type(a)=="t_VEC",a+[b,0],b+[a,0]));
sub(a,b)=if(type(a)==type(b), [a[1]-b[1],a[2]+b[2]], if(type(a)=="t_VEC",a-[b,0],[a,0]-b));
mult(a,b)=if(type(a)=="t_VEC", if(type(b)=="t_VEC", [a[1]*b[1], abs(a[1]*b[1])*sqrt(norml2([a[2]/a[1],b[2]/b[1]]))], [b*a[1], abs(b)*a[2]]), [a*b[1], abs(a)*b[2]]);
div(a,b)=if(type(b)!="t_VEC", mult(a,1/b), mult(a,[1/b[1],b[2]/b[1]^2]));
pow(a,b)=[a[1]^b, abs(a[1]^b*b*a[2]/a[1])];
x1=[100,1.1];y1=[50,1.2];x2=[200,2.2];y2=[100,2.3];
pow(add(pow(sub(x1,x2),2),pow(sub(y1,y2),2)),.5)

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use v5.36;
package ErrVar;
# helper function, apply function 'f' to pairs (a, b) from listX and listY
sub zip ($f, $x, $y) {
my @out;
$y = [(0) x @$x] unless @$y; # if not defined
push @out, $f->($x->[$_], $y->[$_]) for 0 .. $#$x;
\@out
}
use overload
'""' => \&_str,
'+' => \&_add,
'-' => \&_sub,
'*' => \&_mul,
'/' => \&_div,
'bool' => \&_bool,
'<=>' => \&_ncmp,
'neg' => \&_neg,
'sqrt' => \&_sqrt,
'log' => \&_log,
'exp' => \&_exp,
'**' => \&_pow,
;
# make a variable with mean value and a list of coefficient to
# variables providing independent errors
sub make ($x, @v) { bless [$x, @v] }
# mean value of the var, or just the input if it's not of this class
sub mean ($x) { ref $x && $x->isa(__PACKAGE__) ? $x->[0] : $x }
# return variance index array
sub vlist ($x) { ref $x && $x->isa(__PACKAGE__) ? $x->[1] : [] }
sub variance ($x) {
return 0 unless ref($x) and $x->isa(__PACKAGE__);
my $s;
$s += $_ * $_ for @{$x->[1]};
$s
}
sub covariance ($x, $y) {
return 0 unless ref($x) && $x->isa(__PACKAGE__);
return 0 unless ref($y) && $y->isa(__PACKAGE__);
my $s;
zip sub ($a,$b) { $s += $a * $b }, vlist($x), vlist($y);
$s
}
sub sigma ($v) { sqrt variance $v }
# to determine if a var is probably zero. we use 1σ here
sub _bool ($x, $, $) {
abs(mean $x) > sigma $x
}
sub _ncmp ($a, $b, $) {
return 0 unless my $x = $a - $b;
mean($x) > 0 ? 1 : -1
}
sub _neg ($x, $, $) {
bless [ -mean($x), [map(-$_, @{vlist $x}) ] ];
}
sub _add ($x, $y, $) {
my ($x0, $y0) = ( mean($x), mean($y));
my ($xv, $yv) = (vlist($x), vlist($y));
bless [$x0 + $y0, zip sub ($a,$b) {$a + $b}, $xv, $yv]
}
sub _sub ($x, $y, $) {
my ($x0, $y0) = ( mean($x), mean($y));
my ($xv, $yv) = (vlist($x), vlist($y));
bless [$x0 - $y0, zip sub ($a,$b) {$a - $b}, $xv, $yv]
}
sub _mul ($x, $y, $) {
my ($x0, $y0) = ( mean($x), mean($y));
my ($xv, $yv) = (vlist($x), vlist($y));
$xv = [ map($y0 * $_, @$xv) ];
$yv = [ map($x0 * $_, @$yv) ];
bless [$x0 * $y0, zip sub ($a,$b) {$a + $b}, $xv, $yv]
}
sub _div ($x, $y, $) {
my ($x0, $y0) = ( mean($x), mean($y));
my ($xv, $yv) = (vlist($x), vlist($y));
$xv = [ map($_/$y0, @$xv) ];
$yv = [ map($x0 * $_/$y0/$y0, @$yv) ];
bless [$x0 / $y0, zip sub ($a,$b) {$a + $b}, $xv, $yv]
}
sub _sqrt ($x, $, $) {
my ($x0, $xv) = ( mean($x), vlist($x) );
$x0 = sqrt($x0);
$xv = [ map($_ / 2 / $x0, @$xv) ];
bless [$x0, $xv]
}
sub _pow ($x, $y, $) {
if ($x < 0) {
die "Can't take pow of negative number $x" if int($y) != $y or $y & 1;
$x = -$x;
}
exp($y * log $x)
}
sub _exp ($x, $, $) {
my ($x0, $xv) = ( exp(mean($x)), vlist($x) );
bless [ $x0, [map($x0 * $_, @$xv) ] ]
}
sub _log ($x, $, $) {
my ($x0, $xv) = ( mean($x), vlist($x) );
bless [ log($x0), [ map($_ / $x0, @$xv) ] ]
}
sub _str { sprintf '%g±%.3g', $_[0][0], sigma($_[0]) }
package main;
sub e { ErrVar::make @_ };
# x1 is of mean value 100, containing error 1.1 from source 1, etc.
# all error sources are independent.
my $x1 = e 100, [1.1, 0, 0, 0 ];
my $x2 = e 200, [0, 2.2, 0, 0 ];
my $y1 = e 50, [0, 0, 1.2, 0 ];
my $y2 = e 100, [0, 0, 0, 2.3];
my $z1 = sqrt(($x1 - $x2) ** 2 + ($y1 - $y2) ** 2);
say "distance: $z1";
# this is not for task requirement
my $a = $x1 + $x2;
my $b = $y1 - 2 * $x2;
say "covariance between $a and $b: ", $a->covariance($b);

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(phixonline)-->
<span style="color: #008080;">with</span> <span style="color: #008080;">javascript_semantics</span>
<span style="color: #008080;">enum</span> <span style="color: #000000;">VALUE</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">DELTA</span>
<span style="color: #008080;">type</span> <span style="color: #000000;">imprecise</span><span style="color: #0000FF;">(</span><span style="color: #004080;">object</span> <span style="color: #000000;">imp</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">return</span> <span style="color: #004080;">sequence</span><span style="color: #0000FF;">(</span><span style="color: #000000;">imp</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">and</span> <span style="color: #004080;">atom</span><span style="color: #0000FF;">(</span><span style="color: #000000;">imp</span><span style="color: #0000FF;">[</span><span style="color: #000000;">VALUE</span><span style="color: #0000FF;">])</span> <span style="color: #008080;">and</span> <span style="color: #004080;">atom</span><span style="color: #0000FF;">(</span><span style="color: #000000;">imp</span><span style="color: #0000FF;">[</span><span style="color: #000000;">DELTA</span><span style="color: #0000FF;">])</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">type</span>
<span style="color: #008080;">function</span> <span style="color: #000000;">sqr</span><span style="color: #0000FF;">(</span><span style="color: #004080;">atom</span> <span style="color: #000000;">a</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">return</span> <span style="color: #000000;">a</span><span style="color: #0000FF;">*</span><span style="color: #000000;">a</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
<span style="color: #008080;">function</span> <span style="color: #000000;">imprecise_add</span><span style="color: #0000FF;">(</span><span style="color: #000000;">imprecise</span> <span style="color: #000000;">a</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">b</span><span style="color: #0000FF;">)</span>
<span style="color: #004080;">atom</span> <span style="color: #000000;">delta</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">sqrt</span><span style="color: #0000FF;">(</span><span style="color: #000000;">sqr</span><span style="color: #0000FF;">(</span><span style="color: #000000;">a</span><span style="color: #0000FF;">[</span><span style="color: #000000;">DELTA</span><span style="color: #0000FF;">])</span> <span style="color: #0000FF;">+</span> <span style="color: #000000;">sqr</span><span style="color: #0000FF;">(</span><span style="color: #000000;">b</span><span style="color: #0000FF;">[</span><span style="color: #000000;">DELTA</span><span style="color: #0000FF;">]))</span>
<span style="color: #000000;">imprecise</span> <span style="color: #000000;">ret</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">a</span><span style="color: #0000FF;">[</span><span style="color: #000000;">VALUE</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">+</span> <span style="color: #000000;">b</span><span style="color: #0000FF;">[</span><span style="color: #000000;">VALUE</span><span style="color: #0000FF;">],</span> <span style="color: #000000;">delta</span><span style="color: #0000FF;">}</span>
<span style="color: #008080;">return</span> <span style="color: #000000;">ret</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
<span style="color: #008080;">function</span> <span style="color: #000000;">imprecise_mul</span><span style="color: #0000FF;">(</span><span style="color: #000000;">imprecise</span> <span style="color: #000000;">a</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">b</span><span style="color: #0000FF;">)</span>
<span style="color: #004080;">atom</span> <span style="color: #000000;">delta</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">sqrt</span><span style="color: #0000FF;">(</span><span style="color: #000000;">sqr</span><span style="color: #0000FF;">(</span><span style="color: #000000;">a</span><span style="color: #0000FF;">[</span><span style="color: #000000;">VALUE</span><span style="color: #0000FF;">]*</span><span style="color: #000000;">b</span><span style="color: #0000FF;">[</span><span style="color: #000000;">DELTA</span><span style="color: #0000FF;">])</span> <span style="color: #0000FF;">+</span> <span style="color: #000000;">sqr</span><span style="color: #0000FF;">(</span><span style="color: #000000;">b</span><span style="color: #0000FF;">[</span><span style="color: #000000;">VALUE</span><span style="color: #0000FF;">]*</span><span style="color: #000000;">a</span><span style="color: #0000FF;">[</span><span style="color: #000000;">DELTA</span><span style="color: #0000FF;">]))</span>
<span style="color: #000000;">imprecise</span> <span style="color: #000000;">ret</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">a</span><span style="color: #0000FF;">[</span><span style="color: #000000;">VALUE</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">*</span> <span style="color: #000000;">b</span><span style="color: #0000FF;">[</span><span style="color: #000000;">VALUE</span><span style="color: #0000FF;">],</span><span style="color: #000000;">delta</span><span style="color: #0000FF;">}</span>
<span style="color: #008080;">return</span> <span style="color: #000000;">ret</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
<span style="color: #008080;">function</span> <span style="color: #000000;">imprecise_div</span><span style="color: #0000FF;">(</span><span style="color: #000000;">imprecise</span> <span style="color: #000000;">a</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">b</span><span style="color: #0000FF;">)</span>
<span style="color: #004080;">atom</span> <span style="color: #000000;">delta</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">sqrt</span><span style="color: #0000FF;">(</span><span style="color: #000000;">sqr</span><span style="color: #0000FF;">(</span><span style="color: #000000;">a</span><span style="color: #0000FF;">[</span><span style="color: #000000;">VALUE</span><span style="color: #0000FF;">]*</span><span style="color: #000000;">b</span><span style="color: #0000FF;">[</span><span style="color: #000000;">DELTA</span><span style="color: #0000FF;">])</span> <span style="color: #0000FF;">+</span> <span style="color: #000000;">sqr</span><span style="color: #0000FF;">(</span><span style="color: #000000;">b</span><span style="color: #0000FF;">[</span><span style="color: #000000;">VALUE</span><span style="color: #0000FF;">]*</span><span style="color: #000000;">a</span><span style="color: #0000FF;">[</span><span style="color: #000000;">DELTA</span><span style="color: #0000FF;">]))/</span><span style="color: #000000;">sqr</span><span style="color: #0000FF;">(</span><span style="color: #000000;">b</span><span style="color: #0000FF;">[</span><span style="color: #000000;">VALUE</span><span style="color: #0000FF;">])</span>
<span style="color: #000000;">imprecise</span> <span style="color: #000000;">ret</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">a</span><span style="color: #0000FF;">[</span><span style="color: #000000;">VALUE</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">/</span> <span style="color: #000000;">b</span><span style="color: #0000FF;">[</span><span style="color: #000000;">VALUE</span><span style="color: #0000FF;">],</span> <span style="color: #000000;">delta</span><span style="color: #0000FF;">}</span>
<span style="color: #008080;">return</span> <span style="color: #000000;">ret</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
<span style="color: #008080;">function</span> <span style="color: #000000;">imprecise_pow</span><span style="color: #0000FF;">(</span><span style="color: #000000;">imprecise</span> <span style="color: #000000;">a</span><span style="color: #0000FF;">,</span> <span style="color: #004080;">atom</span> <span style="color: #000000;">c</span><span style="color: #0000FF;">)</span>
<span style="color: #004080;">atom</span> <span style="color: #000000;">v</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">power</span><span style="color: #0000FF;">(</span><span style="color: #000000;">a</span><span style="color: #0000FF;">[</span><span style="color: #000000;">VALUE</span><span style="color: #0000FF;">],</span> <span style="color: #000000;">c</span><span style="color: #0000FF;">),</span>
<span style="color: #000000;">delta</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">abs</span><span style="color: #0000FF;">(</span><span style="color: #000000;">v</span><span style="color: #0000FF;">*</span><span style="color: #000000;">c</span><span style="color: #0000FF;">*</span><span style="color: #000000;">a</span><span style="color: #0000FF;">[</span><span style="color: #000000;">DELTA</span><span style="color: #0000FF;">]/</span><span style="color: #000000;">a</span><span style="color: #0000FF;">[</span><span style="color: #000000;">VALUE</span><span style="color: #0000FF;">])</span>
<span style="color: #000000;">imprecise</span> <span style="color: #000000;">ret</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">v</span><span style="color: #0000FF;">,</span><span style="color: #000000;">delta</span><span style="color: #0000FF;">}</span>
<span style="color: #008080;">return</span> <span style="color: #000000;">ret</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
<span style="color: #008080;">function</span> <span style="color: #000000;">printImprecise</span><span style="color: #0000FF;">(</span><span style="color: #000000;">imprecise</span> <span style="color: #000000;">imp</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">return</span> <span style="color: #7060A8;">sprintf</span><span style="color: #0000FF;">(</span><span style="color: #008000;">"%g+/-%g"</span><span style="color: #0000FF;">,</span><span style="color: #000000;">imp</span><span style="color: #0000FF;">)</span>
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
<span style="color: #000000;">imprecise</span> <span style="color: #000000;">x1</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">100</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">1.1</span><span style="color: #0000FF;">},</span>
<span style="color: #000000;">y1</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">50</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">1.2</span><span style="color: #0000FF;">},</span>
<span style="color: #000000;">x2</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{-</span><span style="color: #000000;">200</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">2.2</span><span style="color: #0000FF;">},</span>
<span style="color: #000000;">y2</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{-</span><span style="color: #000000;">100</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">2.3</span><span style="color: #0000FF;">},</span>
<span style="color: #000000;">tmp1</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">tmp2</span><span style="color: #0000FF;">,</span>
<span style="color: #000000;">d</span>
<span style="color: #000000;">tmp1</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">imprecise_add</span><span style="color: #0000FF;">(</span><span style="color: #000000;">x1</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">x2</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">tmp1</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">imprecise_pow</span><span style="color: #0000FF;">(</span><span style="color: #000000;">tmp1</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">2</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">tmp2</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">imprecise_add</span><span style="color: #0000FF;">(</span><span style="color: #000000;">y1</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">y2</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">tmp2</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">imprecise_pow</span><span style="color: #0000FF;">(</span><span style="color: #000000;">tmp2</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">2</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">d</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">imprecise_add</span><span style="color: #0000FF;">(</span><span style="color: #000000;">tmp1</span><span style="color: #0000FF;">,</span><span style="color: #000000;">tmp2</span><span style="color: #0000FF;">)</span>
<span style="color: #000000;">d</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">imprecise_pow</span><span style="color: #0000FF;">(</span><span style="color: #000000;">d</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">0.5</span><span style="color: #0000FF;">)</span>
<span style="color: #7060A8;">printf</span><span style="color: #0000FF;">(</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #008000;">"Distance, d, between the following points :"</span><span style="color: #0000FF;">)</span>
<span style="color: #7060A8;">printf</span><span style="color: #0000FF;">(</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #008000;">"\n( x1, y1) = ( %s, %s)"</span><span style="color: #0000FF;">,{</span><span style="color: #000000;">printImprecise</span><span style="color: #0000FF;">(</span><span style="color: #000000;">x1</span><span style="color: #0000FF;">),</span><span style="color: #000000;">printImprecise</span><span style="color: #0000FF;">(</span><span style="color: #000000;">y1</span><span style="color: #0000FF;">)})</span>
<span style="color: #7060A8;">printf</span><span style="color: #0000FF;">(</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #008000;">"\n( x2, y2) = ( %s, %s)"</span><span style="color: #0000FF;">,{</span><span style="color: #000000;">printImprecise</span><span style="color: #0000FF;">(</span><span style="color: #000000;">x2</span><span style="color: #0000FF;">),</span><span style="color: #000000;">printImprecise</span><span style="color: #0000FF;">(</span><span style="color: #000000;">y2</span><span style="color: #0000FF;">)})</span>
<span style="color: #7060A8;">printf</span><span style="color: #0000FF;">(</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #008000;">"\nis d = %s\n"</span><span style="color: #0000FF;">,</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">printImprecise</span><span style="color: #0000FF;">(</span><span style="color: #000000;">d</span><span style="color: #0000FF;">)})</span>
<!--

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@ -0,0 +1,94 @@
(scl 12)
(load "@lib/math.l")
# Overload arithmetic operators +, -, *, / and **
(redef + @
(let R (next)
(while (args)
(let N (next)
(setq R
(if2 (atom R) (atom N)
(+ R N) # c + c
(cons (+ R (car N)) (cdr N)) # c + a
(cons (+ (car R) N) (cdr R)) # a + c
(cons # a + b
(+ (car R) (car N))
(+ (cdr R) (cdr N)) ) ) ) ) )
R ) )
(redef - @
(let R (next)
(ifn (args)
(- R)
(while (args)
(let N (next)
(setq R
(if2 (atom R) (atom N)
(- R N) # c - c
(cons (- R (car N)) (cdr N)) # c - a
(cons (- (car R) N) (cdr R)) # a - c
(cons # a - b
(- (car R) (car N))
(+ (cdr R) (cdr N)) ) ) ) ) )
R ) ) )
(redef * @
(let R (next)
(while (args)
(let N (next)
(setq R
(if2 (atom R) (atom N)
(* R N) # c * c
(cons # c * a
(*/ R (car N) 1.0)
(mul2div2 (cdr N) R 1.0) )
(cons # a * c
(*/ (car R) N 1.0)
(mul2div2 (cdr R) N 1.0) )
(uncMul (*/ (car R) (car N) 1.0) R N) ) ) ) ) # a * b
R ) )
(redef / @
(let R (next)
(while (args)
(let N (next)
(setq R
(if2 (atom R) (atom N)
(/ R N) # c / c
(cons # c / a
(*/ R 1.0 (car N))
(mul2div2 (cdr N) R 1.0) )
(cons # a / c
(*/ (car R) 1.0 N)
(mul2div2 (cdr R) N 1.0) )
(uncMul (*/ (car R) 1.0 (car N)) R N) ) ) ) ) # a / b
R ) )
(redef ** (A C)
(if (atom A)
(** A C)
(let F (pow (car A) C)
(cons F
(mul2div2 (cdr A) (*/ F C (car A)) 1.0) ) ) ) )
# Utilities
(de mul2div2 (A B C)
(*/ A B B (* C C)) )
(de uncMul (F R N)
(cons F
(mul2div2
(+
(mul2div2 (cdr R) 1.0 (car R))
(mul2div2 (cdr N) 1.0 (car N)) )
F
1.0 ) ) )
# I/O conversion
(de unc (N U)
(if U
(cons N (*/ U U 1.0))
(pack
(round (car N) 10)
" ± "
(round (sqrt (cdr N) 1.0) 8) ) ) )

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(de distance (X1 Y1 X2 Y2)
(**
(+ (** (- X1 X2) 2.0) (** (- Y1 Y2) 2.0))
0.5 ) )
(prinl "Distance: "
(unc
(distance
(unc 100. 1.1)
(unc 50. 1.2)
(unc 200. 2.2)
(unc 100. 2.3) ) ) )

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from collections import namedtuple
import math
class I(namedtuple('Imprecise', 'value, delta')):
'Imprecise type: I(value=0.0, delta=0.0)'
__slots__ = ()
def __new__(_cls, value=0.0, delta=0.0):
'Defaults to 0.0 ± delta'
return super().__new__(_cls, float(value), abs(float(delta)))
def reciprocal(self):
return I(1. / self.value, self.delta / (self.value**2))
def __str__(self):
'Shorter form of Imprecise as string'
return 'I(%g, %g)' % self
def __neg__(self):
return I(-self.value, self.delta)
def __add__(self, other):
if type(other) == I:
return I( self.value + other.value, (self.delta**2 + other.delta**2)**0.5 )
try:
c = float(other)
except:
return NotImplemented
return I(self.value + c, self.delta)
def __sub__(self, other):
return self + (-other)
def __radd__(self, other):
return I.__add__(self, other)
def __mul__(self, other):
if type(other) == I:
#if id(self) == id(other):
# return self ** 2
a1,b1 = self
a2,b2 = other
f = a1 * a2
return I( f, f * ( (b1 / a1)**2 + (b2 / a2)**2 )**0.5 )
try:
c = float(other)
except:
return NotImplemented
return I(self.value * c, self.delta * c)
def __pow__(self, other):
if type(other) == I:
return NotImplemented
try:
c = float(other)
except:
return NotImplemented
f = self.value ** c
return I(f, f * c * (self.delta / self.value))
def __rmul__(self, other):
return I.__mul__(self, other)
def __truediv__(self, other):
if type(other) == I:
return self.__mul__(other.reciprocal())
try:
c = float(other)
except:
return NotImplemented
return I(self.value / c, self.delta / c)
def __rtruediv__(self, other):
return other * self.reciprocal()
__div__, __rdiv__ = __truediv__, __rtruediv__
Imprecise = I
def distance(p1, p2):
x1, y1 = p1
x2, y2 = p2
return ((x1 - x2)**2 + (y1 - y2)**2)**0.5
x1 = I(100, 1.1)
x2 = I(200, 2.2)
y1 = I( 50, 1.2)
y2 = I(100, 2.3)
p1, p2 = (x1, y1), (x2, y2)
print("Distance between points\n p1: %s\n and p2: %s\n = %r" % (
p1, p2, distance(p1, p2)))

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/*REXX program calculates the distance between two points (2D) with error propagation. */
parse arg a b . /*obtain arguments from the CL*/
if a=='' | a=="," then a= '100±1.1, 50±1.2' /*Not given? Then use default.*/
if b=='' | b=="," then b= '200±2.2, 100±2.3' /* " " " " " */
parse var a ax ',' ay; parse var b bx ',' by /*obtain X,Y from A & B point.*/
parse var ax ax '±' axe; parse var bx bx '±' bxE /* " err " Ax and Bx.*/
parse var ay ay '±' aye; parse var by by '±' byE /* " " " Ay " By.*/
if axE=='' then axE= 0; if bxE=="" then bxE= 0 /*No error? Then use default.*/
if ayE=='' then ayE= 0; if byE=="" then byE= 0 /* " " " " " */
say ' A point (x,y)= ' ax "±" axE', ' ay "±" ayE /*display A point (with err)*/
say ' B point (x.y)= ' bx "±" bxE', ' by "±" byE /* " B " " " */
say /*blank line for the eyeballs.*/
dx= ax-bx; dxE= sqrt(axE**2 + bxE**2); xe= #(dx, 2, dxE) /*compute X distances (& err)*/
dy= ay-by; dyE= sqrt(ayE**2 + byE**2); ye= #(dy, 2, dyE) /* " Y " " " */
D= sqrt(dx**2 + dy**2) /*compute the 2D distance. */
say 'distance=' D "±" #(D**2, .5, sqrt(xE**2 + yE**2)) /*display " " " */
exit 0 /*stick a fork in it, we're all done. */
/*──────────────────────────────────────────────────────────────────────────────────────*/
#: procedure; arg x,p,e; if p=.5 then z=1/sqrt(abs(x)); else z=abs(x)**(p-1); return p*e*z
/*──────────────────────────────────────────────────────────────────────────────────────*/
sqrt: procedure; parse arg x; if x=0 then return 0; d=digits(); numeric digits; h=d+6
numeric form; parse value format(x,2,1,,0) 'E0' with g "E" _ .; g=g * .5'e'_ % 2
m.=9; do j=0 while h>9; m.j=h; h=h%2+1; end /*j*/
do k=j+5 to 0 by -1; numeric digits m.k; g=(g+x/g)*.5; end /*k*/
numeric digits d; return g/1
/*──────────────────────────────────────────────────────────────────────────────────────*/
sqrt: procedure; parse arg x; if x=0 then return 0; d=digits(); numeric digits; h=d+6
numeric form; parse value format(x,2,1,,0) 'E0' with g "E" _ .; g= g * .5'e'_ % 2
m.= 9; do j=0 while h>9; m.j= h; h= h%2+1; end /*j*/
do k=j+5 to 0 by -1; numeric digits m.k; g= (g+x/g)*.5; end /*k*/
numeric digits d; return g/1

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@ -0,0 +1,42 @@
#lang racket
(struct ± (x dx) #:transparent
#:methods gen:custom-write
[(define (write-proc a port mode) (display (±->string a) port))])
(define/match (±+ a [b 0])
[((± x dx) (± y dy)) (± (+ x y) (norm dx dy))]
[((± x dx) c) (± (+ x c) dx)]
[(_ (± y dy)) (±+ b a)])
(define/match (±* a b)
[((± x dx) (± y dy)) (± (* x y) (* x y (norm (/ dx x) (/ dy y))))]
[((± x dx) c) (± (* x c) (abs (* c dx)))]
[(_ (± y dy)) (±* b a)])
(define/match (±- a [b #f])
[(a #f) (±* -1 a)]
[(a b) (±+ a (±* -1 b))])
(define/match (±/ a b)
[((± x dx) (± y dy)) (± (/ x y) (/ x y (norm (/ dx x) (/ dy y))))]
[((± _ _) c) (±* a (/ 1 c))])
(define/match (±expt a c)
[((± x dx) c) (± (expt x c) (abs (* (expt x c) (/ dx x))))])
(define/match (norm a b)
[((± x dx) (± y dy)) (±expt (±+ (±expt a 2) (±expt b 2)) 0.5)]
[(x y) (sqrt (+ (sqr x) (sqr y)))])
(define/match (±->string x [places 3])
[((± x dx) p) (string-join (map (λ (s) (real->decimal-string s p))
(list x dx))" ± ")])
;; Test
;;
(define x1 (± 100 1.1))
(define y1 (± 50 1.2))
(define x2 (± 200 2.2))
(define y2 (± 100 2.3))
(norm (±- x1 x2) (±- y1 y2))

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@ -0,0 +1,100 @@
# cache of independent sources so we can make them all the same length.
# (Because Raku does not yet have a longest-zip metaoperator.)
my @INDEP;
class Approx does Numeric {
has Real $.x; # The mean.
has $.c; # The components of error.
multi method Str { sprintf "%g±%.3g", $!x, $.σ }
multi method Bool { abs($!x) > $.σ }
method variance { [+] @.c X** 2 }
method σ { sqrt self.variance }
}
multi approx($x,$c) { Approx.new: :$x, :$c }
multi approx($x) { Approx.new: :$x, :c[0 xx +@INDEP] }
# Each ± gets its own source slot.
multi infix:<±>($a, $b) {
.push: 0 for @INDEP; # lengthen older component lists
my $c = [ flat 0 xx @INDEP, $b ];
@INDEP.push: $c; # add new component list
approx $a, $c;
}
multi prefix:<->(Approx $a) { approx -$a.x, [$a.c.map: -*] }
multi infix:<+>($a, Approx $b) { approx($a) + $b }
multi infix:<+>(Approx $a, $b) { $a + approx($b) }
multi infix:<+>(Approx $a, Approx $b) { approx $a.x + $b.x, [$a.c Z+ $b.c] }
multi infix:<->($a, Approx $b) { approx($a) - $b }
multi infix:<->(Approx $a, $b) { $a - approx($b) }
multi infix:<->(Approx $a, Approx $b) { approx $a.x - $b.x, [$a.c Z- $b.c] }
multi covariance(Real $a, Real $b) { 0 }
multi covariance(Approx $a, Approx $b) { [+] $a.c Z* $b.c }
multi infix:«<=>»(Approx $a, Approx $b) { $a.x <=> $b.x }
multi infix:<cmp>(Approx $a, Approx $b) { $a.x <=> $b.x }
multi infix:<*>($a, Approx $b) { approx($a) * $b }
multi infix:<*>(Approx $a, $b) { $a * approx($b) }
multi infix:<*>(Approx $a, Approx $b) {
approx $a.x * $b.x,
[$a.c.map({$b.x * $_}) Z+ $b.c.map({$a.x * $_})];
}
multi infix:</>($a, Approx $b) { approx($a) / $b }
multi infix:</>(Approx $a, $b) { $a / approx($b) }
multi infix:</>(Approx $a, Approx $b) {
approx $a.x / $b.x,
[ $a.c.map({ $_ / $b.x }) Z+ $b.c.map({ $a.x * $_ / $b.x / $b.x }) ];
}
multi sqrt(Approx $a) {
my $x = sqrt($a.x);
approx $x, [ $a.c.map: { $_ / 2 / $x } ];
}
multi infix:<**>(Approx $a, Real $b) { $a ** approx($b) }
multi infix:<**>(Approx $a is copy, Approx $b) {
my $ax = $a.x;
my $bx = $b.x;
my $fbx = floor $b.x;
if $ax < 0 {
if $fbx != $bx or $fbx +& 1 {
die "Can't take power of negative number $ax";
}
$a = -$a;
}
exp($b * log $a);
}
multi exp(Approx $a) {
my $x = exp($a.x);
approx $x, [ $a.c.map: { $x * $_ } ];
}
multi log(Approx $a) {
my $x0 = $a.x;
approx log($x0), [ $a.c.map: { $_ / $x0 }];
}
# Each ± sets up an independent source component.
my $x1 = 100 ± 1.1;
my $x2 = 200 ± 2.2;
my $y1 = 50 ± 1.2;
my $y2 = 100 ± 2.3;
# The standard task.
my $z1 = sqrt(($x1 - $x2) ** 2 + ($y1 - $y2) ** 2);
say "distance: $z1\n";
# Just showing off.
my $a = $x1 + $x2;
my $b = $y1 - 2 * $x2;
say "covariance between $a and $b: ", covariance($a,$b);

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@ -0,0 +1,64 @@
class NumberWithUncertainty
def initialize(number, error)
@num = number
@err = error.abs
end
attr_reader :num, :err
def +(other)
if other.kind_of?(self.class)
self.class.new(num + other.num, Math::hypot(err, other.err))
else
self.class.new(num + other, err)
end
end
def -(other)
if other.kind_of?(self.class)
self.class.new(num - other.num, Math::hypot(err, other.err))
else
self.class.new(num - other, err)
end
end
def *(other)
if other.kind_of?(self.class)
prod = num * other.num
e = Math::hypot((prod * err / num), (prod * other.err / other.num))
self.class.new(prod, e)
else
self.class.new(num * other, (err * other).abs)
end
end
def /(other)
if other.kind_of?(self.class)
quo = num / other.num
e = Math::hypot((quo * err / num), (quo * other.err / other.num))
self.class.new(quo, e)
else
self.class.new(num / other, (err * other).abs)
end
end
def **(exponent)
Float(exponent) rescue raise ArgumentError, "not an number: #{exponent}"
prod = num ** exponent
self.class.new(prod, (prod * exponent * err / num).abs)
end
def sqrt
self ** 0.5
end
def to_s
"#{num} \u00b1 #{err}"
end
end
x1 = NumberWithUncertainty.new(100, 1.1)
y1 = NumberWithUncertainty.new( 50, 1.2)
x2 = NumberWithUncertainty.new(200, 2.2)
y2 = NumberWithUncertainty.new(100, 2.3)
puts ((x1 - x2) ** 2 + (y1 - y2) ** 2).sqrt

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@ -0,0 +1,43 @@
import java.lang.Math._
class Approx(val ν: Double, val σ: Double = 0.0) {
def this(a: Approx) = this(a.ν, a.σ)
def this(n: Number) = this(n.doubleValue(), 0.0)
override def toString = s"$ν ±$σ"
def +(a: Approx) = Approx(ν + a.ν, sqrt(σ * σ + a.σ * a.σ))
def +(d: Double) = Approx(ν + d, σ)
def -(a: Approx) = Approx(ν - a.ν, sqrt(σ * σ + a.σ * a.σ))
def -(d: Double) = Approx(ν - d, σ)
def *(a: Approx) = {
val v = ν * a.ν
Approx(v, sqrt(v * v * σ * σ / (ν * ν) + a.σ * a.σ / (a.ν * a.ν)))
}
def *(d: Double) = Approx(ν * d, abs(d * σ))
def /(a: Approx) = {
val t = ν / a.ν
Approx(t, sqrt(t * t * σ * σ / (ν * ν) + a.σ * a.σ / (a.ν * a.ν)))
}
def /(d: Double) = Approx(ν / d, abs(d * σ))
def ^(d: Double) = {
val t = pow(ν, d)
Approx(t, abs(t * d * σ / ν))
}
}
object Approx { def apply(ν: Double, σ: Double = 0.0) = new Approx(ν, σ) }
object NumericError extends App {
def (a: Approx) = a^0.5
val x1 = Approx(100.0, 1.1)
val x2 = Approx(50.0, 1.2)
val y1 = Approx(200.0, 2.2)
val y2 = Approx(100.0, 2.3)
println((((x1 - x2)^2.0) + ((y1 - y2)^2.0))) // => 111.80339887498948 ±2.938366893361004
}

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import Foundation
precedencegroup ExponentiationGroup {
higherThan: MultiplicationPrecedence
}
infix operator ** : ExponentiationGroup
infix operator ±
func ±(_ lhs: Double, _ rhs: Double) -> UncertainDouble { UncertainDouble(value: lhs, error: rhs) }
struct UncertainDouble {
var value: Double
var error: Double
static func +(_ lhs: UncertainDouble, _ rhs: UncertainDouble) -> UncertainDouble {
return UncertainDouble(value: lhs.value + rhs.value, error: pow(pow(lhs.error, 2) + pow(rhs.error, 2), 0.5))
}
static func +(_ lhs: UncertainDouble, _ rhs: Double) -> UncertainDouble {
return UncertainDouble(value: lhs.value + rhs, error: lhs.error)
}
static func -(_ lhs: UncertainDouble, _ rhs: UncertainDouble) -> UncertainDouble {
return UncertainDouble(value: lhs.value - rhs.value, error: pow(pow(lhs.error, 2) + pow(rhs.error, 2), 0.5))
}
static func -(_ lhs: UncertainDouble, _ rhs: Double) -> UncertainDouble {
return UncertainDouble(value: lhs.value - rhs, error: lhs.error)
}
static func *(_ lhs: UncertainDouble, _ rhs: UncertainDouble) -> UncertainDouble {
let val = lhs.value * rhs.value
return UncertainDouble(
value: val,
error: pow(pow(val, 2) * (pow(lhs.error / lhs.value, 2) + pow(rhs.error / rhs.value, 2)), 0.5)
)
}
static func *(_ lhs: UncertainDouble, _ rhs: Double) -> UncertainDouble {
return UncertainDouble(value: lhs.value * rhs, error: abs(lhs.error * rhs))
}
static func /(_ lhs: UncertainDouble, _ rhs: UncertainDouble) -> UncertainDouble {
let val = lhs.value / rhs.value
return UncertainDouble(
value: val,
error: pow(val, 2) * (pow(lhs.error / lhs.value, 2) + pow(rhs.error / rhs.value, 2))
)
}
static func /(_ lhs: UncertainDouble, _ rhs: Double) -> UncertainDouble {
return UncertainDouble(value: lhs.value / rhs, error: abs(lhs.error * rhs))
}
static func **(_ lhs: UncertainDouble, _ power: Double) -> UncertainDouble {
let val = pow(lhs.value, power)
return UncertainDouble(value: val, error: abs((val * power) * (lhs.error / lhs.value)))
}
}
extension UncertainDouble: CustomStringConvertible {
public var description: String { "\(value) ± \(error)" }
}
let (x1, y1) = (100 ± 1.1, 50 ± 1.2)
let (x2, y2) = (200 ± 2.2, 100 ± 2.3)
let d = ((x2 - x1) ** 2 + (y2 - y1) ** 2) ** 0.5
print(d)

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package require Tcl 8.6
oo::class create RAII-support {
constructor {} {
upvar 1 { end } end
lappend end [self]
trace add variable end unset [namespace code {my DieNicely}]
}
destructor {
catch {
upvar 1 { end } end
trace remove variable end unset [namespace code {my DieNicely}]
}
}
method return {{level 1}} {
incr level
upvar 1 { end } end
upvar $level { end } parent
trace remove variable end unset [namespace code {my DieNicely}]
lappend parent [self]
trace add variable parent unset [namespace code {my DieNicely}]
return -level $level [self]
}
# Swallows arguments
method DieNicely args {tailcall my destroy}
}
oo::class create RAII-class {
superclass oo::class
method return args {
[my new {*}$args] return 2
}
method unknown {m args} {
if {[string is double -strict $m]} {
return [tailcall my new $m {*}$args]
}
next $m {*}$args
}
unexport create unknown
self method create args {
set c [next {*}$args]
oo::define $c superclass {*}[info class superclass $c] RAII-support
return $c
}
}
# Makes a convenient scope for limiting RAII lifetimes
proc scope {script} {
foreach v [info global] {
if {[array exists ::$v] || [string match { * } $v]} continue
lappend vars $v
lappend vals [set ::$v]
}
tailcall apply [list $vars [list \
try $script on ok msg {$msg return}
] [uplevel 1 {namespace current}]] {*}$vals
}

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RAII-class create Err {
variable N E
constructor {number {error 0.0}} {
next
namespace import ::tcl::mathfunc::* ::tcl::mathop::*
variable N $number E [abs $error]
}
method p {} {
return "$N \u00b1 $E"
}
method n {} { return $N }
method e {} { return $E }
method + e {
if {[info object isa object $e]} {
Err return [+ $N [$e n]] [hypot $E [$e e]]
} else {
Err return [+ $N $e] $E
}
}
method - e {
if {[info object isa object $e]} {
Err return [- $N [$e n]] [hypot $E [$e e]]
} else {
Err return [- $N $e] $E
}
}
method * e {
if {[info object isa object $e]} {
set f [* $n [$E n]]
Err return $f [expr {hypot($E*$f/$N, [$e e]*$f/[$e n])}]
} else {
Err return [* $N $e] [abs [* $E $e]]
}
}
method / e {
if {[info object isa object $e]} {
set f [/ $n [$E n]]
Err return $f [expr {hypot($E*$f/$N, [$e e]*$f/[$e n])}]
} else {
Err return [/ $N $e] [abs [/ $E $e]]
}
}
method ** c {
set f [** $N $c]
Err return $f [abs [* $f $c [/ $E $N]]]
}
export + - * / **
}

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set x1 [Err 100 1.1]
set x2 [Err 200 2.2]
set y1 [Err 50 1.2]
set y2 [Err 100 2.3]
# Evaluate in a local context to clean up intermediate objects
set d [scope {
[[[$x1 - $x2] ** 2] + [[$y1 - $y2] ** 2]] ** 0.5
}]
puts "d = [$d p]"

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class Approx {
construct new(nu, sigma) {
_nu = nu
_sigma = sigma
}
static new(a) {
if (a is Approx) return Approx.new(a.nu, a.sigma)
if (a is Num) return Approx.new(a, 0)
}
nu { _nu }
sigma { _sigma }
+(a) {
if (a is Approx) return Approx.new(_nu + a.nu, (_sigma *_sigma + a.sigma*a.sigma).sqrt)
if (a is Num) return Approx.new(_nu + a, _sigma)
}
-(a) {
if (a is Approx) return Approx.new(_nu - a.nu, (_sigma *_sigma + a.sigma*a.sigma).sqrt)
if (a is Num) return Approx.new(_nu - a, _sigma)
}
*(a) {
if (a is Approx) {
var v = _nu * a.nu
return Approx.new(v, (v*v*_sigma*_sigma/(_nu*_nu) + a.sigma*a.sigma/(a.nu*a.nu)).sqrt)
}
if (a is Num) return Approx.new(_nu*a, (a*_sigma).abs)
}
/(a) {
if (a is Approx) {
var v = _nu / a.nu
return Approx.new(v, (v*v*_sigma*_sigma/(_nu*_nu) + a.sigma*a.sigma/(a.nu*a.nu)).sqrt)
}
if (a is Num) return Approx.new(_nu/a, (a*_sigma).abs)
}
pow(d) {
var v = _nu.pow(d)
return Approx.new(v, (v*d*_sigma/_nu).abs)
}
toString { "%(_nu) ±%(_sigma)" }
}
var x1 = Approx.new(100, 1.1)
var y1 = Approx.new( 50, 1.2)
var x2 = Approx.new(200, 2.2)
var y2 = Approx.new(100, 2.3)
System.print(((x1 - x2).pow(2) + (y1 - y2).pow(2)).pow(0.5))