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Ingy döt Net 2023-07-01 11:58:00 -04:00
parent 7387c8f97b
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#lang racket/base
(require racket/draw pict racket/math racket/class)
;; exterior angle
(define 72-degrees (degrees->radians 72))
;; After scaling we'll have 2 sides plus a gap occupying the length
;; of a side before scaling. The gap is the base of an isosceles triangle
;; with a base angle of 72 degrees.
(define scale-factor (/ (+ 2 (* (cos 72-degrees) 2))))
;; Starting at the top of the highest pentagon, calculate
;; the top vertices of the other pentagons by taking the
;; length of the scaled side plus the length of the gap.
(define dist-factor (+ 1 (* (cos 72-degrees) 2)))
;; don't use scale, since it scales brushes too (making lines all tiny)
(define (draw-pentagon x y side depth dc)
(let recur ((x x) (y y) (side side) (depth depth))
(cond
[(zero? depth)
(define p (new dc-path%))
(send p move-to x y)
(for/fold ((x x) (y y) (α (* 3 72-degrees))) ((i 5))
(send p line-to x y)
(values (+ x (* side (cos α)))
(- y (* side (sin α)))
(+ α 72-degrees)))
(send p close)
(send dc draw-path p)]
[else
(define side/ (* side scale-factor))
(define dist (* side/ dist-factor))
;; The top positions form a virtual pentagon of their own,
;; so simply move from one to the other by changing direction.
(for/fold ((x x) (y y) (α (* 3 72-degrees))) ((i 5))
(recur x y side/ (sub1 depth))
(values (+ x (* dist (cos α)))
(- y (* dist (sin α)))
(+ α 72-degrees)))])))
(define (dc-draw-pentagon depth w h #:margin (margin 4))
(dc (lambda (dc dx dy)
(define old-brush (send dc get-brush))
(send dc set-brush (make-brush #:style 'transparent))
(draw-pentagon (/ w 2)
(* 3 margin)
(* (- (/ w 2) (* 2 margin))
(sin (/ pi 5)) 2)
depth
dc)
(send dc set-brush old-brush))
w h))
(dc-draw-pentagon 1 120 120)
(dc-draw-pentagon 2 120 120)
(dc-draw-pentagon 3 120 120)
(dc-draw-pentagon 4 120 120)
(dc-draw-pentagon 5 640 640)