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85
Task/Stack/FreeBASIC/stack-1.basic
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85
Task/Stack/FreeBASIC/stack-1.basic
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' FB 1.05.0 Win64
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' stack_rosetta.bi
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' simple generic Stack type
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#Define Stack(T) Stack_##T
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#Macro Declare_Stack(T)
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Type Stack(T)
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Public:
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Declare Constructor()
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Declare Destructor()
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Declare Property capacity As Integer
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Declare Property count As Integer
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Declare Property empty As Boolean
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Declare Property top As T
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Declare Function pop() As T
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Declare Sub push(item As T)
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Private:
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a(any) As T
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count_ As Integer = 0
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Declare Function resize(size As Integer) As Integer
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End Type
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Constructor Stack(T)()
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Redim a(0 To 0) '' create a default T instance for various purposes
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End Constructor
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Destructor Stack(T)()
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Erase a
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End Destructor
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Property Stack(T).capacity As Integer
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Return UBound(a)
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End Property
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Property Stack(T).count As Integer
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Return count_
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End Property
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Property Stack(T).empty As Boolean
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Return count_ = 0
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End Property
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Property Stack(T).top As T
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If count_ > 0 Then
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Return a(count_)
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End If
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Print "Error: Attempted to access 'top' element of an empty stack"
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Return a(0) '' return default element
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End Property
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Function Stack(T).pop() As T
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If count_ > 0 Then
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Dim value As T = a(count_)
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a(count_) = a(0) '' zero element to be removed
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count_ -= 1
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Return value
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End If
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Print "Error: Attempted to remove 'top' element of an empty stack"
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Return a(0) '' return default element
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End Function
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Sub Stack(T).push(item As T)
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Dim size As Integer = UBound(a)
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count_ += 1
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If count_ > size Then
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size = resize(size)
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Redim Preserve a(0 to size)
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End If
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a(count_) = item
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End Sub
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Function Stack(T).resize(size As Integer) As Integer
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If size = 0 Then
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size = 4
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ElseIf size <= 32 Then
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size = 2 * size
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Else
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size += 32
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End If
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Return size
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End Function
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#EndMacro
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49
Task/Stack/FreeBASIC/stack-2.basic
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49
Task/Stack/FreeBASIC/stack-2.basic
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' FB 1.05.0 Win64
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#Include "stack_rosetta.bi"
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Type Dog
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name As String
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age As Integer
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Declare Constructor
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Declare Constructor(name_ As string, age_ As integer)
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Declare Operator Cast() As String
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end type
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Constructor Dog '' default constructor
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End Constructor
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Constructor Dog(name_ As String, age_ As Integer)
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name = name_
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age = age_
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End Constructor
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Operator Dog.Cast() As String
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Return "[" + name + ", " + Str(age) + "]"
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End Operator
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Declare_Stack(Dog) '' expand Stack type for Dog instances
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Dim dogStack As Stack(Dog)
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Var cerberus = Dog("Cerberus", 10)
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Var rover = Dog("Rover", 3)
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Var puppy = Dog("Puppy", 0)
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With dogStack '' push these Dog instances onto the stack
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.push(cerberus)
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.push(rover)
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.push(puppy)
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End With
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Print "Number of dogs on the stack :" ; dogStack.count
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Print "Capacity of dog stack :" ; dogStack.capacity
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Print "Top dog : "; dogStack.top
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dogStack.pop()
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Print "Top dog now : "; dogStack.top
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Print "Number of dogs on the stack :" ; dogStack.count
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dogStack.pop()
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Print "Top dog now : "; dogStack.top
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Print "Number of dogs on the stack :" ; dogStack.count
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Print "Is stack empty now : "; dogStack.empty
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Print
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Print "Press any key to quit"
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Sleep
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