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47
Task/Variables/PureBasic/variables.basic
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47
Task/Variables/PureBasic/variables.basic
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; Variables are initialized when they appear in sourcecode with default value of 0 and type int
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Debug a
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; or value "" for a string, they are not case sensitive
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Debug b$
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; This initializes a double precision float, if type is following the dot
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Debug c.d
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; They can be initialized with define (double precision float, string, integer)
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Define d.d = 3.5, e$ = "Test", f.i = a + 2
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; Define can have a default type (all bytes except j which is long):
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Define.b g, h, j.l
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; Define without following variables sets default type. In this case to single precision float
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Define.f
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; So this will be an single precision float and no integer
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Debug k
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; EnableExplicit forces declaration of used variables with define
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EnableExplicit
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; Will throw an error because L isn't initialized
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Debug L
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DisableExplicit
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; Global Variables are available in Procedures and Threads too
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Global M = 3, N = 2
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Procedure Dummy(parameter1, parameter2 = 20)
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; Parameter contain values which where used when calling the function,
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; their types have to be specified in the above Procedure header.
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; The last ones can have default values which get applied if this parameter is not given.
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; Variables in Procedures are separate from those outside,
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; so d can be initialized again with another type
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; which would otherwise lead to an error
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d.i
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; Protected makes a variable local even if another one with same name is declared as global (see above)
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Protected M = 2
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; Shares a variable with main program like it was declared by global
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Shared a
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; prevents a variable to be initialized with default value again when procedure is called a second time,
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; could be used for example as a counter, which contains the number of times a function was called
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Static a
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; N here also would have a value of 2, while for example
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; f would, when named, initialize a new variable, and so have a value of 0
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EndProcedure
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; finally there are constants which are prefixed by an #:
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#Test = 1
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; Their value cannot be changed while program is running
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#String_Constant = "blubb"
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; In constrast to variables, a constant has no types except an (optional) $ sign to mark it as string constant
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#Float_Constant = 2.3
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; Maps, LinkedLists , Arrays and Structures are not handled here, because they are no elemental variables
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