A-M baby
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78
Task/Knapsack-problem-Bounded/Go/knapsack-problem-bounded.go
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78
Task/Knapsack-problem-Bounded/Go/knapsack-problem-bounded.go
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package main
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import "fmt"
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type Item struct {
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name string
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weight, value, qty int
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}
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type Solution struct {
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v, w int
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qty []int
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}
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var items = []Item {
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{"map", 9, 150, 1},
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{"compass", 13, 35, 1},
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{"water", 153, 200, 2},
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{"sandwich", 50, 60, 2},
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{"glucose", 15, 60, 2},
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{"tin", 68, 45, 3},
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{"banana", 27, 60, 3},
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{"apple", 39, 40, 3},
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{"cheese", 23, 30, 1},
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{"beer", 52, 10, 3},
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{"suntancream", 11, 70, 1},
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{"camera", 32, 30, 1},
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{"T-shirt", 24, 15, 2},
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{"trousers", 48, 10, 2},
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{"umbrella", 73, 40, 1},
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{"w-trousers", 42, 70, 1},
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{"w-overclothes", 43, 75, 1},
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{"note-case", 22, 80, 1},
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{"sunglasses", 7, 20, 1},
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{"towel", 18, 12, 2},
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{"socks", 4, 50, 1},
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{"book", 30, 10, 2},
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}
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func choose(weight, pos int, cache map[string]*Solution) (int, int, []int) {
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if pos < 0 || weight <= 0 {
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return 0, 0, make([]int, len(items))
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}
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str := fmt.Sprintf("%d,%d", weight, pos)
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if s, ok := cache[str]; ok {
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return s.v, s.w, s.qty
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}
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best_v, best_i, best_w, best_sol := 0, 0, 0, []int(nil)
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for i := 0; i * items[pos].weight <= weight && i <= items[pos].qty; i++ {
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v, w, sol := choose(weight - i * items[pos].weight, pos - 1, cache)
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v += i * items[pos].value
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if v > best_v {
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best_i, best_v, best_w, best_sol = i, v, w, sol
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}
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}
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taken := make([]int, len(items))
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copy(taken, best_sol)
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taken[pos] = best_i
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v, w := best_v, best_w + best_i * items[pos].weight
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cache[str] = &Solution{v, w, taken}
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return v, w, taken
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}
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func main() {
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v, w, s := choose(400, len(items) - 1, make(map[string]*Solution))
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fmt.Println("Taking:")
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for i, t := range s {
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if t > 0 {
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fmt.Printf(" %d of %d %s\n", t, items[i].qty, items[i].name)
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}
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}
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fmt.Printf("Value: %d; weight: %d\n", v, w)
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}
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