2016 Update
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7965 changed files with 139854 additions and 31002 deletions
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@ -1,3 +1,5 @@
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Write a server for a minimal text based chat. People should be able to connect via ‘telnet’, sign on with a nickname, and type messages which will then be seen by all other connected users. Arrivals and departures of chat members should generate appropriate notification messages.
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;Task:
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Write a server for a minimal text based chat.
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Nov. 31st is an interesting deadline :-) --[[User:Walterpachl|Walterpachl]] ([[User talk:Walterpachl|talk]]) 10:46, 2 November 2013 (UTC)
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People should be able to connect via ‘telnet’, sign on with a nickname, and type messages which will then be seen by all other connected users. Arrivals and departures of chat members should generate appropriate notification messages.
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<br><br>
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159
Task/Chat-server/D/chat-server.d
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159
Task/Chat-server/D/chat-server.d
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@ -0,0 +1,159 @@
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import std.getopt;
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import std.socket;
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import std.stdio;
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import std.string;
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struct client {
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int pos;
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char[] name;
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char[] buffer;
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Socket socket;
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}
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void broadcast(client[] connections, size_t self, const char[] message) {
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writeln(message);
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for (size_t i = 0; i < connections.length; i++) {
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if (i == self) continue;
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connections[i].socket.send(message);
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connections[i].socket.send("\r\n");
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}
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}
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bool registerClient(client[] connections, size_t self) {
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for (size_t i = 0; i < connections.length; i++) {
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if (i == self) continue;
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if (icmp(connections[i].name, connections[self].name) == 0) {
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return false;
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}
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}
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return true;
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}
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void main(string[] args) {
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ushort port = 4004;
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auto helpInformation = getopt
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(
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args,
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"port|p", "The port to listen to chat clients on [default is 4004]", &port
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);
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if (helpInformation.helpWanted) {
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defaultGetoptPrinter("A simple chat server based on a task in rosettacode.", helpInformation.options);
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return;
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}
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auto listener = new TcpSocket();
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assert(listener.isAlive);
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listener.blocking = false;
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listener.bind(new InternetAddress(port));
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listener.listen(10);
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writeln("Listening on port: ", port);
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enum MAX_CONNECTIONS = 60;
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auto socketSet = new SocketSet(MAX_CONNECTIONS + 1);
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client[] connections;
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while(true) {
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socketSet.add(listener);
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foreach (con; connections) {
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socketSet.add(con.socket);
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}
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Socket.select(socketSet, null, null);
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for (size_t i = 0; i < connections.length; i++) {
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if (socketSet.isSet(connections[i].socket)) {
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char[1024] buf;
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auto datLength = connections[i].socket.receive(buf[]);
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if (datLength == Socket.ERROR) {
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writeln("Connection error.");
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} else if (datLength != 0) {
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if (buf[0] == '\n' || buf[0] == '\r') {
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if (connections[i].buffer == "/quit") {
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connections[i].socket.close();
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if (connections[i].name.length > 0) {
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writeln("Connection from ", connections[i].name, " closed.");
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} else {
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writeln("Connection from ", connections[i].socket.remoteAddress(), " closed.");
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}
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connections[i] = connections[$-1];
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connections.length--;
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i--;
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writeln("\tTotal connections: ", connections.length);
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continue;
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} else if (connections[i].name.length == 0) {
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connections[i].buffer = strip(connections[i].buffer);
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if (connections[i].buffer.length > 0) {
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connections[i].name = connections[i].buffer;
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if (registerClient(connections, i)) {
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connections.broadcast(i, "+++ " ~ connections[i].name ~ " arrived +++");
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} else {
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connections[i].socket.send("Name already registered. Please enter your name: ");
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connections[i].name.length = 0;
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}
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} else {
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connections[i].socket.send("A name is required. Please enter your name: ");
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}
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} else {
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connections.broadcast(i, connections[i].name ~ "> " ~ connections[i].buffer);
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}
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connections[i].buffer.length = 0;
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} else {
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connections[i].buffer ~= buf[0..datLength];
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}
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} else {
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try {
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if (connections[i].name.length > 0) {
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writeln("Connection from ", connections[i].name, " closed.");
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} else {
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writeln("Connection from ", connections[i].socket.remoteAddress(), " closed.");
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}
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} catch (SocketException) {
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writeln("Connection closed.");
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}
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}
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}
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}
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if (socketSet.isSet(listener)) {
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Socket sn = null;
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scope(failure) {
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writeln("Error accepting");
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if (sn) {
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sn.close();
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}
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}
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sn = listener.accept();
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assert(sn.isAlive);
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assert(listener.isAlive);
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if (connections.length < MAX_CONNECTIONS) {
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client newclient;
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writeln("Connection from ", sn.remoteAddress(), " established.");
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sn.send("Enter name: ");
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newclient.socket = sn;
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connections ~= newclient;
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writeln("\tTotal connections: ", connections.length);
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} else {
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writeln("Rejected connection from ", sn.remoteAddress(), "; too many connections.");
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sn.close();
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assert(!sn.isAlive);
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assert(listener.isAlive);
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}
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}
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socketSet.reset();
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}
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}
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@ -34,7 +34,12 @@ func ListenAndServe(addr string) error {
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}
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log.Println("Listening for connections on", addr)
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defer ln.Close()
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s := &Server{stop: make(chan bool)}
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s := &Server{
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add: make(chan *conn),
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rem: make(chan string),
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msg: make(chan string),
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stop: make(chan bool),
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}
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go s.handleConns()
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for {
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// TODO use AcceptTCP() so that we can get a TCPConn on which
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@ -54,10 +59,6 @@ func ListenAndServe(addr string) error {
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// handleConns is run as a go routine to handle adding and removal of
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// chat client connections as well as broadcasting messages to them.
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func (s *Server) handleConns() {
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s.add = make(chan *conn)
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s.rem = make(chan string)
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s.msg = make(chan string)
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// We define the `conns` map here rather than within Server,
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// and we use local function literals rather than methods to be
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// extra sure that the only place that touches this map is this
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// welcome phase has completed successfully. It reads single lines from
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// the client and passes them to the server for broadcast to all chat
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// clients (including us).
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// Once done, we ask the server to remove our (and close) our connection.
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// Once done, we ask the server to remove (and close) our connection.
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func (c *conn) readloop() {
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for {
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msg, err := c.ReadString('\n')
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39
Task/Chat-server/Perl-6/chat-server.pl6
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39
Task/Chat-server/Perl-6/chat-server.pl6
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#!/usr/bin/env perl6
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react {
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my %connections;
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whenever IO::Socket::Async.listen('localhost', 4004) -> $conn {
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my $name;
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$conn.print: "Please enter your name: ";
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whenever $conn.Supply.lines -> $message {
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if !$name {
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if %connections{$message} {
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$conn.print: "Name already taken, choose another one: ";
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}
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else {
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$name = $message;
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%connections{$name} = $conn;
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broadcast "+++ %s arrived +++", $name;
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}
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}
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else {
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broadcast "%s> %s", $name, $message;
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}
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LAST {
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broadcast "--- %s left ---", $name;
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%connections{$name}:delete;
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}
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}
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}
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sub broadcast ($format, $from, *@message) {
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my $text = sprintf $format, $from, |@message;
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say $text;
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for %connections.kv -> $name, $conn {
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$conn.print: "$text\n" if $name ne $from;
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}
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}
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}
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108
Task/Chat-server/Perl/chat-server.pl
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108
Task/Chat-server/Perl/chat-server.pl
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use 5.010;
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use strict;
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use warnings;
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use threads;
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use threads::shared;
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use IO::Socket::INET;
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use Time::HiRes qw(sleep ualarm);
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my $HOST = "localhost";
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my $PORT = 4004;
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my @open;
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my %users : shared;
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sub broadcast {
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my ($id, $message) = @_;
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print "$message\n";
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foreach my $i (keys %users) {
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if ($i != $id) {
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$open[$i]->send("$message\n");
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}
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}
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}
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sub sign_in {
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my ($conn) = @_;
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state $id = 0;
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threads->new(
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sub {
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while (1) {
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$conn->send("Please enter your name: ");
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$conn->recv(my $name, 1024, 0);
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if (defined $name) {
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$name = unpack('A*', $name);
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if (exists $users{$name}) {
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$conn->send("Name entered is already in use.\n");
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}
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elsif ($name ne '') {
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$users{$id} = $name;
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broadcast($id, "+++ $name arrived +++");
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last;
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}
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}
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}
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}
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);
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++$id;
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push @open, $conn;
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}
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my $server = IO::Socket::INET->new(
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Timeout => 0,
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LocalPort => $PORT,
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Proto => "tcp",
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LocalAddr => $HOST,
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Blocking => 0,
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Listen => 1,
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Reuse => 1,
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);
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local $| = 1;
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print "Listening on $HOST:$PORT\n";
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while (1) {
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my ($conn) = $server->accept;
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if (defined($conn)) {
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sign_in($conn);
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}
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foreach my $i (keys %users) {
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my $conn = $open[$i];
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my $message;
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eval {
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local $SIG{ALRM} = sub { die "alarm\n" };
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ualarm(500);
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$conn->recv($message, 1024, 0);
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ualarm(0);
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};
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if ($@ eq "alarm\n") {
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next;
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}
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if (defined($message)) {
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if ($message ne '') {
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$message = unpack('A*', $message);
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broadcast($i, "$users{$i}> $message");
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}
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else {
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broadcast($i, "--- $users{$i} leaves ---");
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delete $users{$i};
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undef $open[$i];
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}
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}
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}
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sleep(0.1);
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}
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