2016 Update
This commit is contained in:
parent
948b86eafa
commit
dcf5d15da3
7965 changed files with 139854 additions and 31002 deletions
|
|
@ -10,8 +10,8 @@ Positions in the grid are modified by entering their coordinates where the first
|
|||
* You can mark what you think is free space by entering its coordinates.
|
||||
:* If the point is free space then it is cleared, as are any adjacent points that are also free space- this is repeated recursively for subsequent adjacent free points unless that point is marked as a mine or is a mine.
|
||||
::* Points marked as a mine show as a '?'.
|
||||
::* Other free points show as an integer count of the number of adjacent true mines in its immediate neighbourhood, or as a single space ' ' if the free point is not adjacent to any true mines.
|
||||
* Of course you lose if you try to cjhlear space that has a hidden mine.
|
||||
::* Other free points show as an integer count of the number of adjacent true mines in its immediate neighborhood, or as a single space ' ' if the free point is not adjacent to any true mines.
|
||||
* Of course you lose if you try to clear space that has a hidden mine.
|
||||
* You win when you have correctly identified all mines.
|
||||
|
||||
The Task is to '''create a program that allows you to play minesweeper on a 6 by 4 grid, and that assumes all user input is formatted correctly''' and so checking inputs for correct form may be omitted.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue