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Task/Canny-edge-detector/Java/canny-edge-detector.java
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Task/Canny-edge-detector/Java/canny-edge-detector.java
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import java.awt.image.BufferedImage;
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import java.util.Arrays;
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/**
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* <p><em>This software has been released into the public domain.
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* <strong>Please read the notes in this source file for additional information.
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* </strong></em></p>
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*
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* <p>This class provides a configurable implementation of the Canny edge
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* detection algorithm. This classic algorithm has a number of shortcomings,
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* but remains an effective tool in many scenarios. <em>This class is designed
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* for single threaded use only.</em></p>
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*
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* <p>Sample usage:</p>
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*
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* <pre><code>
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* //create the detector
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* CannyEdgeDetector detector = new CannyEdgeDetector();
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* //adjust its parameters as desired
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* detector.setLowThreshold(0.5f);
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* detector.setHighThreshold(1f);
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* //apply it to an image
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* detector.setSourceImage(frame);
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* detector.process();
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* BufferedImage edges = detector.getEdgesImage();
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* </code></pre>
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*
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* <p>For a more complete understanding of this edge detector's parameters
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* consult an explanation of the algorithm.</p>
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*
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* @author Tom Gibara
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*
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*/
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public class CannyEdgeDetector {
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// statics
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private final static float GAUSSIAN_CUT_OFF = 0.005f;
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private final static float MAGNITUDE_SCALE = 100F;
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private final static float MAGNITUDE_LIMIT = 1000F;
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private final static int MAGNITUDE_MAX = (int) (MAGNITUDE_SCALE * MAGNITUDE_LIMIT);
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// fields
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private int height;
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private int width;
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private int picsize;
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private int[] data;
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private int[] magnitude;
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private BufferedImage sourceImage;
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private BufferedImage edgesImage;
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private float gaussianKernelRadius;
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private float lowThreshold;
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private float highThreshold;
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private int gaussianKernelWidth;
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private boolean contrastNormalized;
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private float[] xConv;
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private float[] yConv;
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private float[] xGradient;
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private float[] yGradient;
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// constructors
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/**
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* Constructs a new detector with default parameters.
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*/
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public CannyEdgeDetector() {
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lowThreshold = 2.5f;
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highThreshold = 7.5f;
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gaussianKernelRadius = 2f;
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gaussianKernelWidth = 16;
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contrastNormalized = false;
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}
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// accessors
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/**
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* The image that provides the luminance data used by this detector to
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* generate edges.
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*
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* @return the source image, or null
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*/
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public BufferedImage getSourceImage() {
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return sourceImage;
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}
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/**
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* Specifies the image that will provide the luminance data in which edges
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* will be detected. A source image must be set before the process method
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* is called.
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*
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* @param image a source of luminance data
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*/
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public void setSourceImage(BufferedImage image) {
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sourceImage = image;
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}
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/**
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* Obtains an image containing the edges detected during the last call to
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* the process method. The buffered image is an opaque image of type
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* BufferedImage.TYPE_INT_ARGB in which edge pixels are white and all other
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* pixels are black.
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*
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* @return an image containing the detected edges, or null if the process
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* method has not yet been called.
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*/
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public BufferedImage getEdgesImage() {
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return edgesImage;
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}
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/**
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* Sets the edges image. Calling this method will not change the operation
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* of the edge detector in any way. It is intended to provide a means by
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* which the memory referenced by the detector object may be reduced.
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*
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* @param edgesImage expected (though not required) to be null
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*/
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public void setEdgesImage(BufferedImage edgesImage) {
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this.edgesImage = edgesImage;
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}
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/**
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* The low threshold for hysteresis. The default value is 2.5.
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*
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* @return the low hysteresis threshold
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*/
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public float getLowThreshold() {
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return lowThreshold;
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}
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/**
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* Sets the low threshold for hysteresis. Suitable values for this parameter
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* must be determined experimentally for each application. It is nonsensical
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* (though not prohibited) for this value to exceed the high threshold value.
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*
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* @param threshold a low hysteresis threshold
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*/
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public void setLowThreshold(float threshold) {
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if (threshold < 0) throw new IllegalArgumentException();
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lowThreshold = threshold;
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}
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/**
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* The high threshold for hysteresis. The default value is 7.5.
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*
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* @return the high hysteresis threshold
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*/
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public float getHighThreshold() {
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return highThreshold;
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}
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/**
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* Sets the high threshold for hysteresis. Suitable values for this
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* parameter must be determined experimentally for each application. It is
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* nonsensical (though not prohibited) for this value to be less than the
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* low threshold value.
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*
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* @param threshold a high hysteresis threshold
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*/
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public void setHighThreshold(float threshold) {
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if (threshold < 0) throw new IllegalArgumentException();
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highThreshold = threshold;
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}
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/**
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* The number of pixels across which the Gaussian kernel is applied.
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* The default value is 16.
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*
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* @return the radius of the convolution operation in pixels
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*/
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public int getGaussianKernelWidth() {
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return gaussianKernelWidth;
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}
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/**
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* The number of pixels across which the Gaussian kernel is applied.
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* This implementation will reduce the radius if the contribution of pixel
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* values is deemed negligable, so this is actually a maximum radius.
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*
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* @param gaussianKernelWidth a radius for the convolution operation in
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* pixels, at least 2.
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*/
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public void setGaussianKernelWidth(int gaussianKernelWidth) {
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if (gaussianKernelWidth < 2) throw new IllegalArgumentException();
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this.gaussianKernelWidth = gaussianKernelWidth;
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}
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/**
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* The radius of the Gaussian convolution kernel used to smooth the source
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* image prior to gradient calculation. The default value is 16.
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*
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* @return the Gaussian kernel radius in pixels
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*/
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public float getGaussianKernelRadius() {
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return gaussianKernelRadius;
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}
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/**
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* Sets the radius of the Gaussian convolution kernel used to smooth the
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* source image prior to gradient calculation.
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*
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* @return a Gaussian kernel radius in pixels, must exceed 0.1f.
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*/
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public void setGaussianKernelRadius(float gaussianKernelRadius) {
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if (gaussianKernelRadius < 0.1f) throw new IllegalArgumentException();
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this.gaussianKernelRadius = gaussianKernelRadius;
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}
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/**
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* Whether the luminance data extracted from the source image is normalized
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* by linearizing its histogram prior to edge extraction. The default value
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* is false.
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*
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* @return whether the contrast is normalized
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*/
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public boolean isContrastNormalized() {
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return contrastNormalized;
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}
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/**
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* Sets whether the contrast is normalized
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* @param contrastNormalized true if the contrast should be normalized,
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* false otherwise
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*/
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public void setContrastNormalized(boolean contrastNormalized) {
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this.contrastNormalized = contrastNormalized;
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}
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// methods
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public void process() {
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width = sourceImage.getWidth();
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height = sourceImage.getHeight();
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picsize = width * height;
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initArrays();
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readLuminance();
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if (contrastNormalized) normalizeContrast();
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computeGradients(gaussianKernelRadius, gaussianKernelWidth);
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int low = Math.round(lowThreshold * MAGNITUDE_SCALE);
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int high = Math.round( highThreshold * MAGNITUDE_SCALE);
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performHysteresis(low, high);
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thresholdEdges();
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writeEdges(data);
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}
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// private utility methods
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private void initArrays() {
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if (data == null || picsize != data.length) {
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data = new int[picsize];
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magnitude = new int[picsize];
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xConv = new float[picsize];
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yConv = new float[picsize];
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xGradient = new float[picsize];
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yGradient = new float[picsize];
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}
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}
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//NOTE: The elements of the method below (specifically the technique for
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//non-maximal suppression and the technique for gradient computation)
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//are derived from an implementation posted in the following forum (with the
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//clear intent of others using the code):
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// http://forum.java.sun.com/thread.jspa?threadID=546211&start=45&tstart=0
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//My code effectively mimics the algorithm exhibited above.
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//Since I don't know the providence of the code that was posted it is a
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//possibility (though I think a very remote one) that this code violates
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//someone's intellectual property rights. If this concerns you feel free to
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//contact me for an alternative, though less efficient, implementation.
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private void computeGradients(float kernelRadius, int kernelWidth) {
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//generate the gaussian convolution masks
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float kernel[] = new float[kernelWidth];
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float diffKernel[] = new float[kernelWidth];
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int kwidth;
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for (kwidth = 0; kwidth < kernelWidth; kwidth++) {
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float g1 = gaussian(kwidth, kernelRadius);
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if (g1 <= GAUSSIAN_CUT_OFF && kwidth >= 2) break;
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float g2 = gaussian(kwidth - 0.5f, kernelRadius);
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float g3 = gaussian(kwidth + 0.5f, kernelRadius);
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kernel[kwidth] = (g1 + g2 + g3) / 3f / (2f * (float) Math.PI * kernelRadius * kernelRadius);
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diffKernel[kwidth] = g3 - g2;
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}
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int initX = kwidth - 1;
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int maxX = width - (kwidth - 1);
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int initY = width * (kwidth - 1);
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int maxY = width * (height - (kwidth - 1));
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//perform convolution in x and y directions
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for (int x = initX; x < maxX; x++) {
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for (int y = initY; y < maxY; y += width) {
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int index = x + y;
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float sumX = data[index] * kernel[0];
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float sumY = sumX;
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int xOffset = 1;
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int yOffset = width;
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for(; xOffset < kwidth ;) {
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sumY += kernel[xOffset] * (data[index - yOffset] + data[index + yOffset]);
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sumX += kernel[xOffset] * (data[index - xOffset] + data[index + xOffset]);
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yOffset += width;
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xOffset++;
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}
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yConv[index] = sumY;
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xConv[index] = sumX;
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}
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}
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for (int x = initX; x < maxX; x++) {
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for (int y = initY; y < maxY; y += width) {
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float sum = 0f;
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int index = x + y;
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for (int i = 1; i < kwidth; i++)
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sum += diffKernel[i] * (yConv[index - i] - yConv[index + i]);
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xGradient[index] = sum;
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}
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}
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for (int x = kwidth; x < width - kwidth; x++) {
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for (int y = initY; y < maxY; y += width) {
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float sum = 0.0f;
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int index = x + y;
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int yOffset = width;
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for (int i = 1; i < kwidth; i++) {
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sum += diffKernel[i] * (xConv[index - yOffset] - xConv[index + yOffset]);
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yOffset += width;
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}
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yGradient[index] = sum;
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}
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}
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initX = kwidth;
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maxX = width - kwidth;
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initY = width * kwidth;
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maxY = width * (height - kwidth);
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for (int x = initX; x < maxX; x++) {
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for (int y = initY; y < maxY; y += width) {
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int index = x + y;
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int indexN = index - width;
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int indexS = index + width;
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int indexW = index - 1;
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int indexE = index + 1;
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int indexNW = indexN - 1;
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int indexNE = indexN + 1;
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int indexSW = indexS - 1;
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int indexSE = indexS + 1;
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float xGrad = xGradient[index];
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float yGrad = yGradient[index];
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float gradMag = hypot(xGrad, yGrad);
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//perform non-maximal supression
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float nMag = hypot(xGradient[indexN], yGradient[indexN]);
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float sMag = hypot(xGradient[indexS], yGradient[indexS]);
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float wMag = hypot(xGradient[indexW], yGradient[indexW]);
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float eMag = hypot(xGradient[indexE], yGradient[indexE]);
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float neMag = hypot(xGradient[indexNE], yGradient[indexNE]);
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float seMag = hypot(xGradient[indexSE], yGradient[indexSE]);
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float swMag = hypot(xGradient[indexSW], yGradient[indexSW]);
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float nwMag = hypot(xGradient[indexNW], yGradient[indexNW]);
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float tmp;
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/*
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* An explanation of what's happening here, for those who want
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* to understand the source: This performs the "non-maximal
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* supression" phase of the Canny edge detection in which we
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* need to compare the gradient magnitude to that in the
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* direction of the gradient; only if the value is a local
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* maximum do we consider the point as an edge candidate.
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*
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* We need to break the comparison into a number of different
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* cases depending on the gradient direction so that the
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* appropriate values can be used. To avoid computing the
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* gradient direction, we use two simple comparisons: first we
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* check that the partial derivatives have the same sign (1)
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* and then we check which is larger (2). As a consequence, we
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* have reduced the problem to one of four identical cases that
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* each test the central gradient magnitude against the values at
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* two points with 'identical support'; what this means is that
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* the geometry required to accurately interpolate the magnitude
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* of gradient function at those points has an identical
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* geometry (upto right-angled-rotation/reflection).
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*
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* When comparing the central gradient to the two interpolated
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* values, we avoid performing any divisions by multiplying both
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* sides of each inequality by the greater of the two partial
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* derivatives. The common comparand is stored in a temporary
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* variable (3) and reused in the mirror case (4).
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*
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*/
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if (xGrad * yGrad <= (float) 0 /*(1)*/
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? Math.abs(xGrad) >= Math.abs(yGrad) /*(2)*/
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? (tmp = Math.abs(xGrad * gradMag)) >= Math.abs(yGrad * neMag - (xGrad + yGrad) * eMag) /*(3)*/
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&& tmp > Math.abs(yGrad * swMag - (xGrad + yGrad) * wMag) /*(4)*/
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: (tmp = Math.abs(yGrad * gradMag)) >= Math.abs(xGrad * neMag - (yGrad + xGrad) * nMag) /*(3)*/
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&& tmp > Math.abs(xGrad * swMag - (yGrad + xGrad) * sMag) /*(4)*/
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: Math.abs(xGrad) >= Math.abs(yGrad) /*(2)*/
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? (tmp = Math.abs(xGrad * gradMag)) >= Math.abs(yGrad * seMag + (xGrad - yGrad) * eMag) /*(3)*/
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&& tmp > Math.abs(yGrad * nwMag + (xGrad - yGrad) * wMag) /*(4)*/
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: (tmp = Math.abs(yGrad * gradMag)) >= Math.abs(xGrad * seMag + (yGrad - xGrad) * sMag) /*(3)*/
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&& tmp > Math.abs(xGrad * nwMag + (yGrad - xGrad) * nMag) /*(4)*/
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) {
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magnitude[index] = gradMag >= MAGNITUDE_LIMIT ? MAGNITUDE_MAX : (int) (MAGNITUDE_SCALE * gradMag);
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//NOTE: The orientation of the edge is not employed by this
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//implementation. It is a simple matter to compute it at
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//this point as: Math.atan2(yGrad, xGrad);
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} else {
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magnitude[index] = 0;
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}
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}
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}
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}
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//NOTE: It is quite feasible to replace the implementation of this method
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//with one which only loosely approximates the hypot function. I've tested
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//simple approximations such as Math.abs(x) + Math.abs(y) and they work fine.
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private float hypot(float x, float y) {
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return (float) Math.hypot(x, y);
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}
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private float gaussian(float x, float sigma) {
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return (float) Math.exp(-(x * x) / (2f * sigma * sigma));
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}
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private void performHysteresis(int low, int high) {
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//NOTE: this implementation reuses the data array to store both
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//luminance data from the image, and edge intensity from the processing.
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//This is done for memory efficiency, other implementations may wish
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//to separate these functions.
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Arrays.fill(data, 0);
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int offset = 0;
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for (int y = 0; y < height; y++) {
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for (int x = 0; x < width; x++) {
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if (data[offset] == 0 && magnitude[offset] >= high) {
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follow(x, y, offset, low);
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}
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offset++;
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}
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}
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}
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private void follow(int x1, int y1, int i1, int threshold) {
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int x0 = x1 == 0 ? x1 : x1 - 1;
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int x2 = x1 == width - 1 ? x1 : x1 + 1;
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int y0 = y1 == 0 ? y1 : y1 - 1;
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int y2 = y1 == height -1 ? y1 : y1 + 1;
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data[i1] = magnitude[i1];
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for (int x = x0; x <= x2; x++) {
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for (int y = y0; y <= y2; y++) {
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int i2 = x + y * width;
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if ((y != y1 || x != x1)
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&& data[i2] == 0
|
||||
&& magnitude[i2] >= threshold) {
|
||||
follow(x, y, i2, threshold);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void thresholdEdges() {
|
||||
for (int i = 0; i < picsize; i++) {
|
||||
data[i] = data[i] > 0 ? -1 : 0xff000000;
|
||||
}
|
||||
}
|
||||
|
||||
private int luminance(float r, float g, float b) {
|
||||
return Math.round(0.299f * r + 0.587f * g + 0.114f * b);
|
||||
}
|
||||
|
||||
private void readLuminance() {
|
||||
int type = sourceImage.getType();
|
||||
if (type == BufferedImage.TYPE_INT_RGB || type == BufferedImage.TYPE_INT_ARGB) {
|
||||
int[] pixels = (int[]) sourceImage.getData().getDataElements(0, 0, width, height, null);
|
||||
for (int i = 0; i < picsize; i++) {
|
||||
int p = pixels[i];
|
||||
int r = (p & 0xff0000) >> 16;
|
||||
int g = (p & 0xff00) >> 8;
|
||||
int b = p & 0xff;
|
||||
data[i] = luminance(r, g, b);
|
||||
}
|
||||
} else if (type == BufferedImage.TYPE_BYTE_GRAY) {
|
||||
byte[] pixels = (byte[]) sourceImage.getData().getDataElements(0, 0, width, height, null);
|
||||
for (int i = 0; i < picsize; i++) {
|
||||
data[i] = (pixels[i] & 0xff);
|
||||
}
|
||||
} else if (type == BufferedImage.TYPE_USHORT_GRAY) {
|
||||
short[] pixels = (short[]) sourceImage.getData().getDataElements(0, 0, width, height, null);
|
||||
for (int i = 0; i < picsize; i++) {
|
||||
data[i] = (pixels[i] & 0xffff) / 256;
|
||||
}
|
||||
} else if (type == BufferedImage.TYPE_3BYTE_BGR) {
|
||||
byte[] pixels = (byte[]) sourceImage.getData().getDataElements(0, 0, width, height, null);
|
||||
int offset = 0;
|
||||
for (int i = 0; i < picsize; i++) {
|
||||
int b = pixels[offset++] & 0xff;
|
||||
int g = pixels[offset++] & 0xff;
|
||||
int r = pixels[offset++] & 0xff;
|
||||
data[i] = luminance(r, g, b);
|
||||
}
|
||||
} else {
|
||||
throw new IllegalArgumentException("Unsupported image type: " + type);
|
||||
}
|
||||
}
|
||||
|
||||
private void normalizeContrast() {
|
||||
int[] histogram = new int[256];
|
||||
for (int i = 0; i < data.length; i++) {
|
||||
histogram[data[i]]++;
|
||||
}
|
||||
int[] remap = new int[256];
|
||||
int sum = 0;
|
||||
int j = 0;
|
||||
for (int i = 0; i < histogram.length; i++) {
|
||||
sum += histogram[i];
|
||||
int target = sum*255/picsize;
|
||||
for (int k = j+1; k <=target; k++) {
|
||||
remap[k] = i;
|
||||
}
|
||||
j = target;
|
||||
}
|
||||
|
||||
for (int i = 0; i < data.length; i++) {
|
||||
data[i] = remap[data[i]];
|
||||
}
|
||||
}
|
||||
|
||||
private void writeEdges(int pixels[]) {
|
||||
//NOTE: There is currently no mechanism for obtaining the edge data
|
||||
//in any other format other than an INT_ARGB type BufferedImage.
|
||||
//This may be easily remedied by providing alternative accessors.
|
||||
if (edgesImage == null) {
|
||||
edgesImage = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
|
||||
}
|
||||
edgesImage.getWritableTile(0, 0).setDataElements(0, 0, width, height, pixels);
|
||||
}
|
||||
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue