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7
Task/Character-codes/00-META.yaml
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7
Task/Character-codes/00-META.yaml
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---
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category:
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- Basic language learning
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- String manipulation
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- Simple
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from: http://rosettacode.org/wiki/Character_codes
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note: Text processing
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9
Task/Character-codes/00-TASK.txt
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9
Task/Character-codes/00-TASK.txt
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@ -0,0 +1,9 @@
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;Task:
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Given a character value in your language, print its code (could be ASCII code, Unicode code, or whatever your language uses).
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;Example:
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The character 'a' (lowercase letter A) has a code of 97 in ASCII (as well as Unicode, as ASCII forms the beginning of Unicode).
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Conversely, given a code, print out the corresponding character.
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<br><br>
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2
Task/Character-codes/11l/character-codes.11l
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2
Task/Character-codes/11l/character-codes.11l
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@ -0,0 +1,2 @@
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print(‘a’.code) // prints "97"
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print(Char(code' 97)) // prints "a"
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34
Task/Character-codes/360-Assembly/character-codes.360
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34
Task/Character-codes/360-Assembly/character-codes.360
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@ -0,0 +1,34 @@
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* Character codes EBCDIC 15/02/2017
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CHARCODE CSECT
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USING CHARCODE,R13 base register
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B 72(R15) skip savearea
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DC 17F'0' savearea
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STM R14,R12,12(R13) prolog
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ST R13,4(R15) " <-
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ST R15,8(R13) " ->
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LR R13,R15 " addressability
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* Character to Decimal
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SR R1,R1 r1=0
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IC R1,=C'a' insert character 'a'
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XDECO R1,PG
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XPRNT PG,L'PG print -> 129
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* Hexadecimal to character
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SR R1,R1 r1=0
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IC R1,=X'81' insert character X'81'
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STC R1,CHAR store character r1
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XPRNT CHAR,L'CHAR print -> 'a'
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* Decimal to character
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LH R1,=H'129' r1=129
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STC R1,CHAR store character r1
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XPRNT CHAR,L'CHAR print -> 'a'
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*
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XDUMP CHAR,L'CHAR dump -> X'81'
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*
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RETURN L R13,4(0,R13) epilog
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LM R14,R12,12(R13) " restore
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XR R15,R15 " rc=0
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BR R14 exit
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PG DS CL12
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CHAR DS CL1
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YREGS
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END CHARCODE
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74
Task/Character-codes/68000-Assembly/character-codes.68000
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74
Task/Character-codes/68000-Assembly/character-codes.68000
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@ -0,0 +1,74 @@
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JSR ResetCoords ;RESET TYPING CURSOR
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MOVE.B #'A',D1
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MOVE.W #25,D2
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MOVE.B #0,(softCarriageReturn) ;new line takes the cursor to left edge of screen.
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jsr PrintAllTheCodes
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jsr ResetCoords
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MOVE.B #8,(Cursor_X)
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MOVE.B #'a',D1
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MOVE.W #25,D2
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MOVE.B #8,(softCarriageReturn)
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;set the writing cursor to column 3 of the screen
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;so we don't erase the old output.
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jsr PrintAllTheCodes
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forever:
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bra forever
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PrintAllTheCodes:
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MOVE.B D1,D0
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jsr PrintChar ;print the character as-is
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MOVE.B #" ",D0
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jsr PrintChar
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MOVE.B #"=",D0
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jsr PrintChar
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MOVE.B #" ",D0
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jsr PrintChar
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MOVE.B D1,D0 ;get ready to print the code
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JSR UnpackNibbles8
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SWAP D0
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ADD.B #$30,D0
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JSR PrintChar
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SWAP D0
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CMP.B #10,D0
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BCS noCorrectHex
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ADD.B #$07,D0
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noCorrectHex:
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ADD.B #$30,D0
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JSR PrintChar
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MOVE.B (softCarriageReturn),D0
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JSR doNewLine2 ;new line, with D0 as the carraige return point.
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ADDQ.B #1,D1
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DBRA D2,PrintAllTheCodes
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rts
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UnpackNibbles8:
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; INPUT: D0 = THE VALUE YOU WISH TO UNPACK.
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; HIGH NIBBLE IN HIGH WORD OF D0, LOW NIBBLE IN LOW WORD. SWAP D0 TO GET THE OTHER HALF.
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pushWord D1
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CLR.W D1
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MOVE.B D0,D1
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CLR.L D0
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MOVE.B D1,D0 ;now D0 = D1 = $000000II, where I = input
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AND.B #$F0,D0 ;chop off bottom nibble
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LSR.B #4,D0 ;downshift top nibble into bottom nibble of the word
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SWAP D0 ;store in high word
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AND.B #$0F,D1 ;chop off bottom nibble
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MOVE.B D1,D0 ;store in low word
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popWord D1
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rts
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@ -0,0 +1,59 @@
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/* ARM assembly AARCH64 Raspberry PI 3B */
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/* program character64.s */
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/*******************************************/
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/* Constantes file */
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/*******************************************/
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/* for this file see task include a file in language AArch64 assembly*/
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.include "../includeConstantesARM64.inc"
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/*******************************************/
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/* Initialized data */
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/*******************************************/
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.data
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szMessCodeChar: .asciz "The code of character is : @ \n"
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/*******************************************/
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/* UnInitialized data */
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/*******************************************/
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.bss
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sZoneconv: .skip 32
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/*******************************************/
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/* code section */
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/*******************************************/
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.text
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.global main
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main: // entry of program
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mov x0,'A'
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ldr x1,qAdrsZoneconv
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bl conversion10S
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ldr x0,qAdrszMessCodeChar
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ldr x1,qAdrsZoneconv
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bl strInsertAtCharInc // insert result at @ character
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bl affichageMess
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mov x0,'a'
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ldr x1,qAdrsZoneconv
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bl conversion10S
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ldr x0,qAdrszMessCodeChar
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ldr x1,qAdrsZoneconv
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bl strInsertAtCharInc // insert result at @ character
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bl affichageMess
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mov x0,'1'
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ldr x1,qAdrsZoneconv
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bl conversion10S
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ldr x0,qAdrszMessCodeChar
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ldr x1,qAdrsZoneconv
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bl strInsertAtCharInc // insert result at @ character
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bl affichageMess
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100: // standard end of the program */
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mov x0,0 // return code
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mov x8,EXIT // request to exit program
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svc 0 // perform the system call
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qAdrsZoneconv: .quad sZoneconv
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qAdrszMessCodeChar: .quad szMessCodeChar
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/********************************************************/
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/* File Include fonctions */
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/********************************************************/
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/* for this file see task include a file in language AArch64 assembly */
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.include "../includeARM64.inc"
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7
Task/Character-codes/ABAP/character-codes.abap
Normal file
7
Task/Character-codes/ABAP/character-codes.abap
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@ -0,0 +1,7 @@
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report zcharcode
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data: c value 'A', n type i.
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field-symbols <n> type x.
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assign c to <n> casting.
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move <n> to n.
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write: c, '=', n left-justified.
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2
Task/Character-codes/ACL2/character-codes.acl2
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2
Task/Character-codes/ACL2/character-codes.acl2
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@ -0,0 +1,2 @@
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(cw "~x0" (char-code #\a))
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(cw "~x0" (code-char 97))
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4
Task/Character-codes/ALGOL-68/character-codes-1.alg
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4
Task/Character-codes/ALGOL-68/character-codes-1.alg
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@ -0,0 +1,4 @@
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main:(
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printf(($gl$, ABS "a")); # for ASCII this prints "+97" EBCDIC prints "+129" #
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printf(($gl$, REPR 97)) # for ASCII this prints "a"; EBCDIC prints "/" #
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)
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4
Task/Character-codes/ALGOL-68/character-codes-2.alg
Normal file
4
Task/Character-codes/ALGOL-68/character-codes-2.alg
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FILE tape;
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INT errno = open(tape, "/dev/tape1", stand out channel)
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make conv(tape, ebcdic conv);
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FOR record DO getf(tape, ( ~ )) OD; ~ # etc ... #
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1
Task/Character-codes/ALGOL-68/character-codes-3.alg
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1
Task/Character-codes/ALGOL-68/character-codes-3.alg
Normal file
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@ -0,0 +1 @@
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make conv(tape, stand conv(stand out channel))
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6
Task/Character-codes/ALGOL-W/character-codes.alg
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6
Task/Character-codes/ALGOL-W/character-codes.alg
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begin
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% display the character code of "a" (97 in ASCII) %
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write( decode( "a" ) );
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% display the character corresponding to 97 ("a" in ASCII) %
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write( code( 97 ) );
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end.
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2
Task/Character-codes/APL/character-codes-1.apl
Normal file
2
Task/Character-codes/APL/character-codes-1.apl
Normal file
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⎕UCS 97
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a
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2
Task/Character-codes/APL/character-codes-2.apl
Normal file
2
Task/Character-codes/APL/character-codes-2.apl
Normal file
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⎕UCS 'a'
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97
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4
Task/Character-codes/APL/character-codes-3.apl
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4
Task/Character-codes/APL/character-codes-3.apl
Normal file
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@ -0,0 +1,4 @@
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⎕UCS 65 80 76
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APL
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⎕UCS 'Hello, world!'
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72 101 108 108 111 44 32 119 111 114 108 100 33
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124
Task/Character-codes/ARM-Assembly/character-codes.arm
Normal file
124
Task/Character-codes/ARM-Assembly/character-codes.arm
Normal file
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@ -0,0 +1,124 @@
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/* ARM assembly Raspberry PI */
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/* program character.s */
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/* Constantes */
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.equ STDOUT, 1 @ Linux output console
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.equ EXIT, 1 @ Linux syscall
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.equ WRITE, 4 @ Linux syscall
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/* Initialized data */
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.data
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szMessCodeChar: .ascii "The code of character is :"
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sZoneconv: .fill 12,1,' '
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szCarriageReturn: .asciz "\n"
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/* UnInitialized data */
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.bss
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/* code section */
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.text
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.global main
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main: /* entry of program */
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push {fp,lr} /* saves 2 registers */
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mov r0,#'A'
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ldr r1,iAdrsZoneconv
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bl conversion10S
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ldr r0,iAdrszMessCodeChar
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bl affichageMess
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mov r0,#'a'
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ldr r1,iAdrsZoneconv
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bl conversion10S
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ldr r0,iAdrszMessCodeChar
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bl affichageMess
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mov r0,#'1'
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ldr r1,iAdrsZoneconv
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bl conversion10S
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ldr r0,iAdrszMessCodeChar
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bl affichageMess
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100: /* standard end of the program */
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mov r0, #0 @ return code
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pop {fp,lr} @restaur 2 registers
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mov r7, #EXIT @ request to exit program
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swi 0 @ perform the system call
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iAdrsZoneconv: .int sZoneconv
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iAdrszMessCodeChar: .int szMessCodeChar
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/******************************************************************/
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/* display text with size calculation */
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/******************************************************************/
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/* r0 contains the address of the message */
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affichageMess:
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push {fp,lr} /* save registres */
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push {r0,r1,r2,r7} /* save others registers */
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mov r2,#0 /* counter length */
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1: /* loop length calculation */
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ldrb r1,[r0,r2] /* read octet start position + index */
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cmp r1,#0 /* if 0 its over */
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addne r2,r2,#1 /* else add 1 in the length */
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bne 1b /* and loop */
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/* so here r2 contains the length of the message */
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mov r1,r0 /* address message in r1 */
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mov r0,#STDOUT /* code to write to the standard output Linux */
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mov r7, #WRITE /* code call system "write" */
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swi #0 /* call systeme */
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pop {r0,r1,r2,r7} /* restaur others registers */
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pop {fp,lr} /* restaur des 2 registres */
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bx lr /* return */
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/***************************************************/
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/* conversion register signed décimal */
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/***************************************************/
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/* r0 contient le registre */
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/* r1 contient l adresse de la zone de conversion */
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conversion10S:
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push {r0-r5,lr} /* save des registres */
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mov r2,r1 /* debut zone stockage */
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mov r5,#'+' /* par defaut le signe est + */
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cmp r0,#0 /* nombre négatif ? */
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movlt r5,#'-' /* oui le signe est - */
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mvnlt r0,r0 /* et inversion en valeur positive */
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addlt r0,#1
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mov r4,#10 /* longueur de la zone */
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1: /* debut de boucle de conversion */
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bl divisionpar10 /* division */
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add r1,#48 /* ajout de 48 au reste pour conversion ascii */
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strb r1,[r2,r4] /* stockage du byte en début de zone r5 + la position r4 */
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sub r4,r4,#1 /* position précedente */
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cmp r0,#0
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bne 1b /* boucle si quotient different de zéro */
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strb r5,[r2,r4] /* stockage du signe à la position courante */
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subs r4,r4,#1 /* position précedente */
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blt 100f /* si r4 < 0 fin */
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/* sinon il faut completer le debut de la zone avec des blancs */
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mov r3,#' ' /* caractere espace */
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2:
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strb r3,[r2,r4] /* stockage du byte */
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subs r4,r4,#1 /* position précedente */
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bge 2b /* boucle si r4 plus grand ou egal a zero */
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100: /* fin standard de la fonction */
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pop {r0-r5,lr} /*restaur desregistres */
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bx lr
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||||
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/***************************************************/
|
||||
/* division par 10 signé */
|
||||
/* Thanks to http://thinkingeek.com/arm-assembler-raspberry-pi/*
|
||||
/* and http://www.hackersdelight.org/ */
|
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/***************************************************/
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/* r0 contient le dividende */
|
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/* r0 retourne le quotient */
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/* r1 retourne le reste */
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divisionpar10:
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/* r0 contains the argument to be divided by 10 */
|
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push {r2-r4} /* save registers */
|
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mov r4,r0
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ldr r3, .Ls_magic_number_10 /* r1 <- magic_number */
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smull r1, r2, r3, r0 /* r1 <- Lower32Bits(r1*r0). r2 <- Upper32Bits(r1*r0) */
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mov r2, r2, ASR #2 /* r2 <- r2 >> 2 */
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mov r1, r0, LSR #31 /* r1 <- r0 >> 31 */
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add r0, r2, r1 /* r0 <- r2 + r1 */
|
||||
add r2,r0,r0, lsl #2 /* r2 <- r0 * 5 */
|
||||
sub r1,r4,r2, lsl #1 /* r1 <- r4 - (r2 * 2) = r4 - (r0 * 10) */
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pop {r2-r4}
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||||
bx lr /* leave function */
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||||
bx lr /* leave function */
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||||
.Ls_magic_number_10: .word 0x66666667
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||||
13
Task/Character-codes/AWK/character-codes.awk
Normal file
13
Task/Character-codes/AWK/character-codes.awk
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
function ord(c)
|
||||
{
|
||||
return chmap[c]
|
||||
}
|
||||
BEGIN {
|
||||
for(i=0; i < 256; i++) {
|
||||
chmap[sprintf("%c", i)] = i
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}
|
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print ord("a"), ord("b")
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printf "%c %c\n", 97, 98
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||||
s = sprintf("%c%c", 97, 98)
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||||
print s
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||||
}
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7
Task/Character-codes/Action-/character-codes.action
Normal file
7
Task/Character-codes/Action-/character-codes.action
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
PROC Main()
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||||
CHAR c=['a]
|
||||
BYTE b=[97]
|
||||
|
||||
Put(c) Put('=) PrintBE(c)
|
||||
PrintB(b) Put('=) Put(b)
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||||
RETURN
|
||||
2
Task/Character-codes/ActionScript/character-codes.as
Normal file
2
Task/Character-codes/ActionScript/character-codes.as
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
trace(String.fromCharCode(97)); //prints 'a'
|
||||
trace("a".charCodeAt(0));//prints '97'
|
||||
6
Task/Character-codes/Ada/character-codes.ada
Normal file
6
Task/Character-codes/Ada/character-codes.ada
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
with Ada.Text_IO; use Ada.Text_IO;
|
||||
|
||||
procedure Char_Code is
|
||||
begin
|
||||
Put_Line (Character'Val (97) & " =" & Integer'Image (Character'Pos ('a')));
|
||||
end Char_Code;
|
||||
6
Task/Character-codes/Aime/character-codes.aime
Normal file
6
Task/Character-codes/Aime/character-codes.aime
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
# prints "97"
|
||||
o_integer('a');
|
||||
o_byte('\n');
|
||||
# prints "a"
|
||||
o_byte(97);
|
||||
o_byte('\n');
|
||||
|
|
@ -0,0 +1,2 @@
|
|||
log(id of "a")
|
||||
log(id of "aA")
|
||||
|
|
@ -0,0 +1,11 @@
|
|||
character id 97
|
||||
--> "a"
|
||||
|
||||
character id {72, 101, 108, 108, 111, 33}
|
||||
--> "Hello!"
|
||||
|
||||
string id {72, 101, 108, 108, 111, 33}
|
||||
--> "Hello!"
|
||||
|
||||
Unicode text id {72, 101, 108, 108, 111, 33}
|
||||
--> "Hello!"
|
||||
|
|
@ -0,0 +1 @@
|
|||
?CHR$(97)"="ASC(CHR$(97))
|
||||
3
Task/Character-codes/Arturo/character-codes.arturo
Normal file
3
Task/Character-codes/Arturo/character-codes.arturo
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
print to :integer first "a"
|
||||
print to :integer `a`
|
||||
print to :char 97
|
||||
2
Task/Character-codes/AutoHotkey/character-codes.ahk
Normal file
2
Task/Character-codes/AutoHotkey/character-codes.ahk
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
MsgBox % Chr(97)
|
||||
MsgBox % Asc("a")
|
||||
2
Task/Character-codes/Axe/character-codes.axe
Normal file
2
Task/Character-codes/Axe/character-codes.axe
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
Disp 'a'▶Dec,i
|
||||
Disp 97▶Char,i
|
||||
4
Task/Character-codes/BASIC/character-codes-1.basic
Normal file
4
Task/Character-codes/BASIC/character-codes-1.basic
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
charCode = 97
|
||||
char = "a"
|
||||
PRINT CHR$(charCode) 'prints a
|
||||
PRINT ASC(char) 'prints 97
|
||||
4
Task/Character-codes/BASIC/character-codes-2.basic
Normal file
4
Task/Character-codes/BASIC/character-codes-2.basic
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
10 LET c = 97: REM c is a character code
|
||||
20 LET d$ = "b": REM d$ holds the character
|
||||
30 PRINT CHR$(c): REM this prints a
|
||||
40 PRINT CODE(d$): REM this prints 98
|
||||
11
Task/Character-codes/BASIC256/character-codes.basic
Normal file
11
Task/Character-codes/BASIC256/character-codes.basic
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
# ASCII char
|
||||
charCode = 97
|
||||
char$ = "a"
|
||||
print chr(97) #prints a
|
||||
print asc("a") #prints 97
|
||||
|
||||
# Unicode char
|
||||
charCode = 960
|
||||
char$ = "π"
|
||||
print chr(960) #prints π
|
||||
print asc("π") #prints 960
|
||||
4
Task/Character-codes/BBC-BASIC/character-codes.basic
Normal file
4
Task/Character-codes/BBC-BASIC/character-codes.basic
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
charCode = 97
|
||||
char$ = "a"
|
||||
PRINT CHR$(charCode) : REM prints a
|
||||
PRINT ASC(char$) : REM prints 97
|
||||
8
Task/Character-codes/BQN/character-codes.bqn
Normal file
8
Task/Character-codes/BQN/character-codes.bqn
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
FromCharCode ← @⊸+
|
||||
@⊸+
|
||||
FromCharCode 97
|
||||
'a'
|
||||
FromCharCode 97‿67‿126
|
||||
"aC~"
|
||||
FromCharCode⁼ 'a'
|
||||
97
|
||||
7
Task/Character-codes/BaCon/character-codes.bacon
Normal file
7
Task/Character-codes/BaCon/character-codes.bacon
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
' ASCII
|
||||
c$ = "$"
|
||||
PRINT c$, ": ", ASC(c$)
|
||||
|
||||
' UTF-8
|
||||
uc$ = "€"
|
||||
PRINT uc$, ": ", UCS(uc$), ", ", UCS(c$)
|
||||
2
Task/Character-codes/Babel/character-codes-1.pb
Normal file
2
Task/Character-codes/Babel/character-codes-1.pb
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
'abcdefg' str2ar
|
||||
{%d nl <<} eachar
|
||||
1
Task/Character-codes/Babel/character-codes-2.pb
Normal file
1
Task/Character-codes/Babel/character-codes-2.pb
Normal file
|
|
@ -0,0 +1 @@
|
|||
(98 97 98 101 108) ls2lf ar2str nl <<
|
||||
33
Task/Character-codes/Batch-File/character-codes.bat
Normal file
33
Task/Character-codes/Batch-File/character-codes.bat
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
@echo off
|
||||
|
||||
:: Supports all ASCII characters and codes from 34-126 with the exceptions of:
|
||||
:: 38 &
|
||||
:: 60 <
|
||||
:: 62 >
|
||||
:: 94 ^
|
||||
:: 124 |
|
||||
|
||||
:_main
|
||||
call:_toCode a
|
||||
call:_toChar 97
|
||||
pause>nul
|
||||
exit /b
|
||||
|
||||
:_toCode
|
||||
setlocal enabledelayedexpansion
|
||||
set codecount=32
|
||||
|
||||
for /l %%i in (33,1,126) do (
|
||||
set /a codecount+=1
|
||||
cmd /c exit %%i
|
||||
if %1==!=exitcodeAscii! (
|
||||
echo !codecount!
|
||||
exit /b
|
||||
)
|
||||
)
|
||||
|
||||
:_toChar
|
||||
setlocal
|
||||
cmd /c exit %1
|
||||
echo %=exitcodeAscii%
|
||||
exit /b
|
||||
1
Task/Character-codes/Befunge/character-codes.bf
Normal file
1
Task/Character-codes/Befunge/character-codes.bf
Normal file
|
|
@ -0,0 +1 @@
|
|||
"a". 99*44*+, @
|
||||
21
Task/Character-codes/Bracmat/character-codes.bracmat
Normal file
21
Task/Character-codes/Bracmat/character-codes.bracmat
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
( put
|
||||
$ ( str
|
||||
$ ( "\nLatin a
|
||||
ISO-9959-1: "
|
||||
asc$a
|
||||
" = "
|
||||
chr$97
|
||||
"
|
||||
UTF-8: "
|
||||
utf$a
|
||||
" = "
|
||||
chu$97
|
||||
\n
|
||||
"Cyrillic а (UTF-8): "
|
||||
utf$а
|
||||
" = "
|
||||
chu$1072
|
||||
\n
|
||||
)
|
||||
)
|
||||
)
|
||||
7
Task/Character-codes/C++/character-codes.cpp
Normal file
7
Task/Character-codes/C++/character-codes.cpp
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
#include <iostream>
|
||||
|
||||
int main() {
|
||||
std::cout << (int)'a' << std::endl; // prints "97"
|
||||
std::cout << (char)97 << std::endl; // prints "a"
|
||||
return 0;
|
||||
}
|
||||
13
Task/Character-codes/C-sharp/character-codes.cs
Normal file
13
Task/Character-codes/C-sharp/character-codes.cs
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
using System;
|
||||
|
||||
namespace RosettaCode.CharacterCode
|
||||
{
|
||||
class Program
|
||||
{
|
||||
static void Main(string[] args)
|
||||
{
|
||||
Console.WriteLine((int) 'a'); //Prints "97"
|
||||
Console.WriteLine((char) 97); //Prints "a"
|
||||
}
|
||||
}
|
||||
}
|
||||
7
Task/Character-codes/C/character-codes.c
Normal file
7
Task/Character-codes/C/character-codes.c
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
#include <stdio.h>
|
||||
|
||||
int main() {
|
||||
printf("%d\n", 'a'); /* prints "97" */
|
||||
printf("%c\n", 97); /* prints "a"; we don't have to cast because printf is type agnostic */
|
||||
return 0;
|
||||
}
|
||||
11
Task/Character-codes/CLU/character-codes.clu
Normal file
11
Task/Character-codes/CLU/character-codes.clu
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
start_up = proc ()
|
||||
po: stream := stream$primary_output()
|
||||
|
||||
% To turn a character code into an integer, use char$c2i
|
||||
% (but then to print it, it needs to be turned into a string first
|
||||
% with int$unparse)
|
||||
stream$putl(po, int$unparse( char$c2i( 'a' ) ) ) % prints '97'
|
||||
|
||||
% To turn an integer into a character code, use char$i2c
|
||||
stream$putc(po, char$i2c( 97 ) ); % prints 'a'
|
||||
end start_up
|
||||
9
Task/Character-codes/COBOL/character-codes.cobol
Normal file
9
Task/Character-codes/COBOL/character-codes.cobol
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
identification division.
|
||||
program-id. character-codes.
|
||||
remarks. COBOL is an ordinal language, first is 1.
|
||||
remarks. 42nd ASCII code is ")" not, "*".
|
||||
procedure division.
|
||||
display function char(42)
|
||||
display function ord('*')
|
||||
goback.
|
||||
end program character-codes.
|
||||
10
Task/Character-codes/Clojure/character-codes.clj
Normal file
10
Task/Character-codes/Clojure/character-codes.clj
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
(print (int \a)) ; prints "97"
|
||||
(print (char 97)) ; prints \a
|
||||
|
||||
; Unicode is also available, as Clojure uses the underlying java Strings & chars
|
||||
(print (int \π)) ; prints 960
|
||||
(print (char 960)) ; prints \π
|
||||
|
||||
; use String because char in Java can't represent characters outside Basic Multilingual Plane
|
||||
(print (.codePointAt "𝅘𝅥𝅮" 0)) ; prints 119136
|
||||
(print (String. (int-array 1 119136) 0 1)) ; prints 𝅘𝅥𝅮
|
||||
2
Task/Character-codes/CoffeeScript/character-codes.coffee
Normal file
2
Task/Character-codes/CoffeeScript/character-codes.coffee
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
console.log 'a'.charCodeAt 0 # 97
|
||||
console.log String.fromCharCode 97 # a
|
||||
|
|
@ -0,0 +1,4 @@
|
|||
10 CH = 65: REM IN PETSCII CODE FOR 'A' IS 65
|
||||
20 D$ = "B": REM D$ HOLDS THE CHARACTER 'B'
|
||||
30 PRINT CHR$(CH): REM THIS PRINTS 'A'
|
||||
40 PRINT ASC(D$): REM THIS PRINTS 66
|
||||
2
Task/Character-codes/Common-Lisp/character-codes.lisp
Normal file
2
Task/Character-codes/Common-Lisp/character-codes.lisp
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
(princ (char-code #\a)) ; prints "97"
|
||||
(princ (code-char 97)) ; prints "a"
|
||||
|
|
@ -0,0 +1,9 @@
|
|||
PROCEDURE CharCodes*;
|
||||
VAR
|
||||
c : CHAR;
|
||||
BEGIN
|
||||
c := 'A';
|
||||
StdLog.Char(c);StdLog.String(":> ");StdLog.Int(ORD(c));StdLog.Ln;
|
||||
c := CHR(3A9H);
|
||||
StdLog.Char(c);StdLog.String(":> ");StdLog.Int(ORD(c));StdLog.Ln
|
||||
END CharCodes;
|
||||
12
Task/Character-codes/D/character-codes.d
Normal file
12
Task/Character-codes/D/character-codes.d
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
void main() {
|
||||
import std.stdio, std.utf;
|
||||
|
||||
string test = "a";
|
||||
size_t index = 0;
|
||||
|
||||
// Get four-byte utf32 value for index 0.
|
||||
writefln("%d", test.decode(index));
|
||||
|
||||
// 'index' has moved to next character input position.
|
||||
assert(index == 1);
|
||||
}
|
||||
2
Task/Character-codes/DWScript/character-codes.dw
Normal file
2
Task/Character-codes/DWScript/character-codes.dw
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
PrintLn(Ord('a'));
|
||||
PrintLn(Chr(97));
|
||||
1
Task/Character-codes/Dc/character-codes.dc
Normal file
1
Task/Character-codes/Dc/character-codes.dc
Normal file
|
|
@ -0,0 +1 @@
|
|||
97P
|
||||
19
Task/Character-codes/Delphi/character-codes.delphi
Normal file
19
Task/Character-codes/Delphi/character-codes.delphi
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
program Project1;
|
||||
|
||||
{$APPTYPE CONSOLE}
|
||||
|
||||
uses
|
||||
SysUtils;
|
||||
var
|
||||
aChar:Char;
|
||||
aCode:Byte;
|
||||
uChar:WideChar;
|
||||
uCode:Word;
|
||||
begin
|
||||
aChar := Chr(97); Writeln(aChar);
|
||||
aCode := Ord(aChar); Writeln(aCode);
|
||||
uChar := WideChar(97); Writeln(uChar);
|
||||
uCode := Ord(uChar); Writeln(uCode);
|
||||
|
||||
Readln;
|
||||
end.
|
||||
4
Task/Character-codes/Draco/character-codes.draco
Normal file
4
Task/Character-codes/Draco/character-codes.draco
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
proc nonrec main() void:
|
||||
writeln(pretend(97, char)); /* prints "a" */
|
||||
writeln(pretend('a', byte)); /* prints 97 */
|
||||
corp
|
||||
2
Task/Character-codes/Dyalect/character-codes.dyalect
Normal file
2
Task/Character-codes/Dyalect/character-codes.dyalect
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
print('a'.Order())
|
||||
print(Char(97))
|
||||
5
Task/Character-codes/E/character-codes.e
Normal file
5
Task/Character-codes/E/character-codes.e
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
? 'a'.asInteger()
|
||||
# value: 97
|
||||
|
||||
? <import:java.lang.makeCharacter>.asChar(97)
|
||||
# value: 'a'
|
||||
2
Task/Character-codes/EasyLang/character-codes.easy
Normal file
2
Task/Character-codes/EasyLang/character-codes.easy
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
print strcode "a"
|
||||
print strchar 97
|
||||
19
Task/Character-codes/Ecstasy/character-codes.ecstasy
Normal file
19
Task/Character-codes/Ecstasy/character-codes.ecstasy
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
module CharacterCodes {
|
||||
@Inject Console console;
|
||||
void run() {
|
||||
for (Char char : ['\0', '\d', 'A', '$', '¢', '~', '˜']) {
|
||||
// character to its integer value
|
||||
UInt32 codepoint = char.codepoint;
|
||||
|
||||
// integer value back to its character value
|
||||
Char fromCodePoint = codepoint.toChar(); // or: "new Char(codepoint)"
|
||||
|
||||
console.print($|Character {char.quoted()}:\
|
||||
| Unicode codepoint={char.codepoint},\
|
||||
| ASCII={char.ascii},\
|
||||
| UTF8 bytes={char.utf8()},\
|
||||
| char from codepoint={fromCodePoint.quoted()}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
28
Task/Character-codes/Eiffel/character-codes.e
Normal file
28
Task/Character-codes/Eiffel/character-codes.e
Normal file
|
|
@ -0,0 +1,28 @@
|
|||
class
|
||||
APPLICATION
|
||||
inherit
|
||||
ARGUMENTS
|
||||
create
|
||||
make
|
||||
|
||||
feature {NONE} -- Initialization
|
||||
|
||||
make
|
||||
-- Run application.
|
||||
local
|
||||
c8: CHARACTER_8
|
||||
c32: CHARACTER_32
|
||||
do
|
||||
c8 := '%/97/' -- using code value notation
|
||||
c8 := '%/0x61/' -- same as above, but using hexadecimal literal
|
||||
print(c8.natural_32_code) -- prints "97"
|
||||
print(c8) -- prints the character "a"
|
||||
|
||||
c32 := 'a' -- using character literal
|
||||
print(c32.natural_32_code) -- prints "97"
|
||||
print(c32) -- prints "U+00000061"
|
||||
|
||||
--c8 := 'π' -- compile-time error (c8 does not have enough range)
|
||||
c32 := 'π' -- assigns Unicode value 960
|
||||
end
|
||||
end
|
||||
9
Task/Character-codes/Elena/character-codes.elena
Normal file
9
Task/Character-codes/Elena/character-codes.elena
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
import extensions;
|
||||
|
||||
public program()
|
||||
{
|
||||
var ch := $97;
|
||||
|
||||
console.printLine:ch;
|
||||
console.printLine(ch.toInt())
|
||||
}
|
||||
4
Task/Character-codes/Elixir/character-codes.elixir
Normal file
4
Task/Character-codes/Elixir/character-codes.elixir
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
iex(1)> code = ?a
|
||||
97
|
||||
iex(2)> to_string([code])
|
||||
"a"
|
||||
2
Task/Character-codes/Emacs-Lisp/character-codes.l
Normal file
2
Task/Character-codes/Emacs-Lisp/character-codes.l
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
(string-to-char "a") ;=> 97
|
||||
(format "%c" 97) ;=> "a"
|
||||
4
Task/Character-codes/Erlang/character-codes-1.erl
Normal file
4
Task/Character-codes/Erlang/character-codes-1.erl
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
1> F = fun([X]) -> X end.
|
||||
#Fun<erl_eval.6.13229925>
|
||||
2> F("a").
|
||||
97
|
||||
2
Task/Character-codes/Erlang/character-codes-2.erl
Normal file
2
Task/Character-codes/Erlang/character-codes-2.erl
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
3> $a.
|
||||
97
|
||||
2
Task/Character-codes/Euphoria/character-codes.euphoria
Normal file
2
Task/Character-codes/Euphoria/character-codes.euphoria
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
printf(1,"%d\n", 'a') -- prints "97"
|
||||
printf(1,"%s\n", 97) -- prints "a"
|
||||
4
Task/Character-codes/F-Sharp/character-codes.fs
Normal file
4
Task/Character-codes/F-Sharp/character-codes.fs
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
let c = 'A'
|
||||
let n = 65
|
||||
printfn "%d" (int c)
|
||||
printfn "%c" (char n)
|
||||
2
Task/Character-codes/FALSE/character-codes.false
Normal file
2
Task/Character-codes/FALSE/character-codes.false
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
'A."
|
||||
"65,
|
||||
4
Task/Character-codes/Factor/character-codes.factor
Normal file
4
Task/Character-codes/Factor/character-codes.factor
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
CHAR: katakana-letter-a .
|
||||
"ア" first .
|
||||
|
||||
12450 1string print
|
||||
4
Task/Character-codes/Fantom/character-codes.fantom
Normal file
4
Task/Character-codes/Fantom/character-codes.fantom
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
fansh> 97.toChar
|
||||
a
|
||||
fansh> 'a'.toInt
|
||||
97
|
||||
3
Task/Character-codes/Forth/character-codes.fth
Normal file
3
Task/Character-codes/Forth/character-codes.fth
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
char a
|
||||
dup . \ 97
|
||||
emit \ a
|
||||
2
Task/Character-codes/Fortran/character-codes.f
Normal file
2
Task/Character-codes/Fortran/character-codes.f
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
WRITE(*,*) ACHAR(97), IACHAR("a")
|
||||
WRITE(*,*) CHAR(97), ICHAR("a")
|
||||
7
Task/Character-codes/FreeBASIC/character-codes.basic
Normal file
7
Task/Character-codes/FreeBASIC/character-codes.basic
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
' FreeBASIC v1.05.0 win64
|
||||
Print "a - > "; Asc("a")
|
||||
Print "98 -> "; Chr(98)
|
||||
Print
|
||||
Print "Press any key to exit the program"
|
||||
Sleep
|
||||
End
|
||||
5
Task/Character-codes/Frink/character-codes.frink
Normal file
5
Task/Character-codes/Frink/character-codes.frink
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
println[char["a"]] // prints 97
|
||||
println[chars["a"]] // prints [97] (an array)
|
||||
println[char[97]] // prints a
|
||||
println[char["Frink rules!"]] // prints [70, 114, 105, 110, 107, 32, 114, 117, 108, 101, 115, 33]
|
||||
println[[70, 114, 105, 110, 107, 32, 114, 117, 108, 101, 115, 33]] // prints "Frink rules!"
|
||||
4
Task/Character-codes/FutureBasic/character-codes.basic
Normal file
4
Task/Character-codes/FutureBasic/character-codes.basic
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
print "a -> "; ASC("a")
|
||||
print "98 -> "; CHR$(98)
|
||||
|
||||
handleevents
|
||||
10
Task/Character-codes/Gambas/character-codes-1.gambas
Normal file
10
Task/Character-codes/Gambas/character-codes-1.gambas
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
Public Sub Form_Open()
|
||||
Dim sChar As String
|
||||
|
||||
sChar = InputBox("Enter a character")
|
||||
Print "Character " & sChar & " = ASCII " & Str(Asc(sChar))
|
||||
|
||||
sChar = InputBox("Enter a ASCII code")
|
||||
Print "ASCII code " & sChar & " represents " & Chr(Val(sChar))
|
||||
|
||||
End
|
||||
5
Task/Character-codes/Gambas/character-codes-2.gambas
Normal file
5
Task/Character-codes/Gambas/character-codes-2.gambas
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
# Code must be in 0 .. 255.
|
||||
CharInt(65);
|
||||
# 'A'
|
||||
IntChar('Z');
|
||||
# 90
|
||||
2
Task/Character-codes/Go/character-codes-1.go
Normal file
2
Task/Character-codes/Go/character-codes-1.go
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
fmt.Println('a') // prints "97"
|
||||
fmt.Println('π') // prints "960"
|
||||
12
Task/Character-codes/Go/character-codes-2.go
Normal file
12
Task/Character-codes/Go/character-codes-2.go
Normal file
|
|
@ -0,0 +1,12 @@
|
|||
package main
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
)
|
||||
|
||||
func main() {
|
||||
// Given a character value in your language, print its code
|
||||
fmt.Printf("%d\n", 'A') // prt 65
|
||||
// Given a code, print out the corresponding character.
|
||||
fmt.Printf("%c\n", 65) // prt A
|
||||
}
|
||||
21
Task/Character-codes/Go/character-codes-3.go
Normal file
21
Task/Character-codes/Go/character-codes-3.go
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
package main
|
||||
|
||||
import "fmt"
|
||||
|
||||
func main() {
|
||||
// yes, there is more concise syntax, but this makes
|
||||
// the data types very clear.
|
||||
var b byte = 'a'
|
||||
var r rune = 'π'
|
||||
var s string = "aπ"
|
||||
|
||||
fmt.Println(b, r, s)
|
||||
fmt.Println("string cast to []rune:", []rune(s))
|
||||
// A range loop over a string gives runes, not bytes
|
||||
fmt.Print(" string range loop: ")
|
||||
for _, c := range s {
|
||||
fmt.Print(c, " ") // c is type rune
|
||||
}
|
||||
// We can also print the bytes of a string without an explicit loop
|
||||
fmt.Printf("\n string bytes: % #x\n", s)
|
||||
}
|
||||
3
Task/Character-codes/Go/character-codes-4.go
Normal file
3
Task/Character-codes/Go/character-codes-4.go
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
b := byte(97)
|
||||
r := rune(960)
|
||||
fmt.Printf("%c %c\n%c %c\n", 97, 960, b, r)
|
||||
3
Task/Character-codes/Go/character-codes-5.go
Normal file
3
Task/Character-codes/Go/character-codes-5.go
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
fmt.Println(string(97)) // prints "a"
|
||||
fmt.Println(string(960)) // prints "π"
|
||||
fmt.Println(string([]rune{97, 960})) // prints "aπ"
|
||||
1
Task/Character-codes/Golfscript/character-codes-1.golf
Normal file
1
Task/Character-codes/Golfscript/character-codes-1.golf
Normal file
|
|
@ -0,0 +1 @@
|
|||
97[]+''+p
|
||||
4
Task/Character-codes/Golfscript/character-codes-2.golf
Normal file
4
Task/Character-codes/Golfscript/character-codes-2.golf
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
'a')\;p
|
||||
'a'(\;p
|
||||
'a'0=p
|
||||
'a'{}/p
|
||||
2
Task/Character-codes/Groovy/character-codes.groovy
Normal file
2
Task/Character-codes/Groovy/character-codes.groovy
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
printf ("%d\n", ('a' as char) as int)
|
||||
printf ("%c\n", 97)
|
||||
7
Task/Character-codes/Haskell/character-codes.hs
Normal file
7
Task/Character-codes/Haskell/character-codes.hs
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
import Data.Char
|
||||
|
||||
main = do
|
||||
print (ord 'a') -- prints "97"
|
||||
print (chr 97) -- prints "'a'"
|
||||
print (ord 'π') -- prints "960"
|
||||
print (chr 960) -- prints "'\960'"
|
||||
1
Task/Character-codes/HicEst/character-codes.hicest
Normal file
1
Task/Character-codes/HicEst/character-codes.hicest
Normal file
|
|
@ -0,0 +1 @@
|
|||
WRITE(Messagebox) ICHAR('a'), CHAR(97)
|
||||
2
Task/Character-codes/HolyC/character-codes.holyc
Normal file
2
Task/Character-codes/HolyC/character-codes.holyc
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
Print("%d\n", 'a'); /* prints "97" */
|
||||
Print("%c\n", 97); /* prints "a" */
|
||||
6
Task/Character-codes/Hoon/character-codes.hoon
Normal file
6
Task/Character-codes/Hoon/character-codes.hoon
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
|%
|
||||
++ enc
|
||||
|= char=@t `@ud`char
|
||||
++ dec
|
||||
|= code=@ud `@t`code
|
||||
--
|
||||
4
Task/Character-codes/I/character-codes.i
Normal file
4
Task/Character-codes/I/character-codes.i
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
software {
|
||||
print(number('a'))
|
||||
print(text([97]))
|
||||
}
|
||||
2
Task/Character-codes/IS-BASIC/character-codes.basic
Normal file
2
Task/Character-codes/IS-BASIC/character-codes.basic
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
100 PRINT ORD("A")
|
||||
110 PRINT CHR$(65)
|
||||
6
Task/Character-codes/Icon/character-codes.icon
Normal file
6
Task/Character-codes/Icon/character-codes.icon
Normal file
|
|
@ -0,0 +1,6 @@
|
|||
procedure main(arglist)
|
||||
if *arglist > 0 then L := arglist else L := [97, "a"]
|
||||
|
||||
every x := !L do
|
||||
write(x, " ==> ", char(integer(x)) | ord(x) ) # char produces a character, ord produces a number
|
||||
end
|
||||
5
Task/Character-codes/Io/character-codes.io
Normal file
5
Task/Character-codes/Io/character-codes.io
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
"a" at(0) println // --> 97
|
||||
97 asCharacter println // --> a
|
||||
|
||||
"π" at(0) println // --> 960
|
||||
960 asCharacter println // --> π
|
||||
5
Task/Character-codes/J/character-codes-1.j
Normal file
5
Task/Character-codes/J/character-codes-1.j
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
4 u: 97 98 99 9786
|
||||
abc☺
|
||||
|
||||
3 u: 7 u: 'abc☺'
|
||||
97 98 99 9786
|
||||
2
Task/Character-codes/J/character-codes-2.j
Normal file
2
Task/Character-codes/J/character-codes-2.j
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
3 u: 'abc☺'
|
||||
97 98 99 226 152 186
|
||||
4
Task/Character-codes/J/character-codes-3.j
Normal file
4
Task/Character-codes/J/character-codes-3.j
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
97 98 99{a.
|
||||
abc
|
||||
a.i.'abc'
|
||||
97 98 99
|
||||
1
Task/Character-codes/Java/character-codes-1.java
Normal file
1
Task/Character-codes/Java/character-codes-1.java
Normal file
|
|
@ -0,0 +1 @@
|
|||
(int) 'a'
|
||||
1
Task/Character-codes/Java/character-codes-2.java
Normal file
1
Task/Character-codes/Java/character-codes-2.java
Normal file
|
|
@ -0,0 +1 @@
|
|||
(int) '\u0061'
|
||||
1
Task/Character-codes/Java/character-codes-3.java
Normal file
1
Task/Character-codes/Java/character-codes-3.java
Normal file
|
|
@ -0,0 +1 @@
|
|||
(char) 97
|
||||
1
Task/Character-codes/Java/character-codes-4.java
Normal file
1
Task/Character-codes/Java/character-codes-4.java
Normal file
|
|
@ -0,0 +1 @@
|
|||
Character.digit('1', 10)
|
||||
1
Task/Character-codes/Java/character-codes-5.java
Normal file
1
Task/Character-codes/Java/character-codes-5.java
Normal file
|
|
@ -0,0 +1 @@
|
|||
Character.forDigit(1, 10)
|
||||
2
Task/Character-codes/JavaScript/character-codes-1.js
Normal file
2
Task/Character-codes/JavaScript/character-codes-1.js
Normal file
|
|
@ -0,0 +1,2 @@
|
|||
console.log('a'.charCodeAt(0)); // prints "97"
|
||||
console.log(String.fromCharCode(97)); // prints "a"
|
||||
Some files were not shown because too many files have changed in this diff Show more
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Add table
Add a link
Reference in a new issue