Initial data commit
This commit is contained in:
parent
72d218235f
commit
f23f22d71c
199087 changed files with 3378941 additions and 0 deletions
65
Task/Forest-fire/REALbasic/forest-fire-1.basic
Normal file
65
Task/Forest-fire/REALbasic/forest-fire-1.basic
Normal file
|
|
@ -0,0 +1,65 @@
|
|||
Sub Run()
|
||||
//Handy named constants
|
||||
Const empty = 0
|
||||
Const tree = 1
|
||||
Const fire = 2
|
||||
Const ablaze = &cFF0000 //Using the &c numeric operator to indicate a color in hex
|
||||
Const alive = &c00FF00
|
||||
Const dead = &c804040
|
||||
|
||||
//Our forest
|
||||
Dim worldPic As New Picture(480, 480, 32)
|
||||
Dim newWorld(120, 120) As Integer
|
||||
Dim oldWorld(120, 120) As Integer
|
||||
|
||||
//Initialize forest
|
||||
Dim rand As New Random
|
||||
For x as Integer = 0 to 119
|
||||
For y as Integer = 0 to 119
|
||||
if rand.InRange(0, 2) = 0 Or x = 119 or y = 119 or x = 0 or y = 0 Then
|
||||
newWorld(x, y) = empty
|
||||
worldPic.Graphics.ForeColor = dead
|
||||
worldPic.Graphics.FillRect(x*4, y*4, 4, 4)
|
||||
Else
|
||||
newWorld(x, y) = tree
|
||||
worldPic.Graphics.ForeColor = alive
|
||||
worldPic.Graphics.FillRect(x*4, y*4, 4, 4)
|
||||
end if
|
||||
Next
|
||||
Next
|
||||
oldWorld = newWorld
|
||||
|
||||
//Burn, baby burn!
|
||||
While Window1.stop = False
|
||||
For x as Integer = 0 To 119
|
||||
For y As Integer = 0 to 119
|
||||
Dim willBurn As Integer = rand.InRange(0, Window1.burnProb.Value)
|
||||
Dim willGrow As Integer = rand.InRange(0, Window1.growProb.Value)
|
||||
if x = 119 or y = 119 or x = 0 or y = 0 Then
|
||||
Continue
|
||||
end if
|
||||
Select Case oldWorld(x, y)
|
||||
Case empty
|
||||
If willGrow = (Window1.growProb.Value) Then
|
||||
newWorld(x, y) = tree
|
||||
worldPic.Graphics.ForeColor = alive
|
||||
worldPic.Graphics.FillRect(x*4, y*4, 4, 4)
|
||||
end if
|
||||
Case tree
|
||||
if oldWorld(x - 1, y) = fire Or oldWorld(x, y - 1) = fire Or oldWorld(x + 1, y) = fire Or oldWorld(x, y + 1) = fire Or oldWorld(x + 1, y + 1) = fire Or oldWorld(x - 1, y - 1) = fire Or oldWorld(x - 1, y + 1) = fire Or oldWorld(x + 1, y - 1) = fire Or willBurn = (Window1.burnProb.Value) Then
|
||||
newWorld(x, y) = fire
|
||||
worldPic.Graphics.ForeColor = ablaze
|
||||
worldPic.Graphics.FillRect(x*4, y*4, 4, 4)
|
||||
end if
|
||||
Case fire
|
||||
newWorld(x, y) = empty
|
||||
worldPic.Graphics.ForeColor = dead
|
||||
worldPic.Graphics.FillRect(x*4, y*4, 4, 4)
|
||||
End Select
|
||||
Next
|
||||
Next
|
||||
Window1.Canvas1.Graphics.DrawPicture(worldPic, 0, 0)
|
||||
oldWorld = newWorld
|
||||
me.Sleep(Window1.speed.Value)
|
||||
Wend
|
||||
End Sub
|
||||
Loading…
Add table
Add a link
Reference in a new issue