Initial data commit
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_player.alert("Goodbye, World!")
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@ -0,0 +1,15 @@
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-- create a field
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m = new(#field)
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m.rect = rect(0,0,320,240)
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m.alignment = "center"
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m.fontsize = 24
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m.fontStyle = "bold"
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m.text = "Goodbye, World!"
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-- create sprite, assign field
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_movie.puppetSprite(1, TRUE)
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sprite(1).member = m
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sprite(1).loc = point(0,105)
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-- force immediate update
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_movie.updateStage()
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