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Task/Ray-casting-algorithm/Fortran/ray-casting-algorithm-2.f
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Task/Ray-casting-algorithm/Fortran/ray-casting-algorithm-2.f
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module Ray_Casting_Algo
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use Polygons
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implicit none
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real, parameter, private :: eps = 0.00001
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private :: ray_intersects_seg
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contains
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function ray_intersects_seg(p0, a0, b0) result(intersect)
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type(point), intent(in) :: p0, a0, b0
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logical :: intersect
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type(point) :: a, b, p
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real :: m_red, m_blue
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p = p0
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! let variable "a" be the point with smallest y coordinate
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if ( a0%y > b0%y ) then
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b = a0
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a = b0
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else
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a = a0
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b = b0
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end if
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if ( (p%y == a%y) .or. (p%y == b%y) ) p%y = p%y + eps
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intersect = .false.
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if ( (p%y > b%y) .or. (p%y < a%y) ) return
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if ( p%x > max(a%x, b%x) ) return
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if ( p%x < min(a%x, b%x) ) then
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intersect = .true.
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else
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if ( abs(a%x - b%x) > tiny(a%x) ) then
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m_red = (b%y - a%y) / (b%x - a%x)
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else
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m_red = huge(m_red)
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end if
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if ( abs(a%x - p%x) > tiny(a%x) ) then
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m_blue = (p%y - a%y) / (p%x - a%x)
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else
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m_blue = huge(m_blue)
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end if
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if ( m_blue >= m_red ) then
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intersect = .true.
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else
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intersect = .false.
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end if
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end if
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end function ray_intersects_seg
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function point_is_inside(p, pol) result(inside)
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logical :: inside
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type(point), intent(in) :: p
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type(polygon), intent(in) :: pol
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integer :: i, cnt, pa, pb
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cnt = 0
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do i = lbound(pol%vertices,1), ubound(pol%vertices,1), 2
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pa = pol%vertices(i)
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pb = pol%vertices(i+1)
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if ( ray_intersects_seg(p, pol%points(pa), pol%points(pb)) ) cnt = cnt + 1
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end do
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inside = .true.
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if ( mod(cnt, 2) == 0 ) then
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inside = .false.
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end if
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end function point_is_inside
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end module Ray_Casting_Algo
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