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Task/Set-puzzle/Haskell/set-puzzle.hs
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103
Task/Set-puzzle/Haskell/set-puzzle.hs
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import Control.Monad.State
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(State, evalState, replicateM, runState, state)
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import System.Random (StdGen, newStdGen, randomR)
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import Data.List (find, nub, sort)
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combinations :: Int -> [a] -> [[a]]
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combinations 0 _ = [[]]
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combinations _ [] = []
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combinations k (y:ys) = map (y :) (combinations (k - 1) ys) ++ combinations k ys
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data Color
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= Red
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| Green
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| Purple
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deriving (Show, Enum, Bounded, Ord, Eq)
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data Symbol
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= Oval
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| Squiggle
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| Diamond
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deriving (Show, Enum, Bounded, Ord, Eq)
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data Count
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= One
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| Two
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| Three
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deriving (Show, Enum, Bounded, Ord, Eq)
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data Shading
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= Solid
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| Open
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| Striped
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deriving (Show, Enum, Bounded, Ord, Eq)
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data Card = Card
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{ color :: Color
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, symbol :: Symbol
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, count :: Count
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, shading :: Shading
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} deriving (Show)
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-- Identify a set of three cards by counting all attribute types.
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-- if each count is 3 or 1 ( not 2 ) the the cards compose a set.
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isSet :: [Card] -> Bool
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isSet cs =
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let total = length . nub . sort . flip map cs
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in notElem 2 [total color, total symbol, total count, total shading]
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-- Get a random card from a deck. Returns the card and removes it from the deck.
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getCard :: State (StdGen, [Card]) Card
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getCard =
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state $
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\(gen, cs) ->
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let (i, newGen) = randomR (0, length cs - 1) gen
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(a, b) = splitAt i cs
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in (head b, (newGen, a ++ tail b))
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-- Get a hand of cards. Starts with new deck and then removes the
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-- appropriate number of cards from that deck.
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getHand :: Int -> State StdGen [Card]
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getHand n =
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state $
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\gen ->
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let az = [minBound .. maxBound]
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deck =
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[ Card co sy ct sh
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| co <- az
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, sy <- az
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, ct <- az
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, sh <- az ]
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(a, (newGen, _)) = runState (replicateM n getCard) (gen, deck)
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in (a, newGen)
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-- Get an unbounded number of hands of the appropriate number of cards.
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getManyHands :: Int -> State StdGen [[Card]]
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getManyHands n = (sequence . repeat) (getHand n)
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-- Deal out hands of the appropriate size until one with the desired number
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-- of sets is found. then print the hand and the sets.
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showSolutions :: Int -> Int -> IO ()
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showSolutions cardCount solutionCount = do
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putStrLn $
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"Showing hand of " ++
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show cardCount ++ " cards with " ++ show solutionCount ++ " solutions."
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gen <- newStdGen
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let Just z =
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find ((solutionCount ==) . length . filter isSet . combinations 3) $
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evalState (getManyHands cardCount) gen
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mapM_ print z
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putStrLn ""
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putStrLn "Solutions:"
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mapM_ putSet $ filter isSet $ combinations 3 z
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where
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putSet st = do
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mapM_ print st
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putStrLn ""
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-- Show a hand of 9 cards with 4 solutions
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-- and a hand of 12 cards with 6 solutions.
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main :: IO ()
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main = do
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showSolutions 9 4
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showSolutions 12 6
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