Initial data commit

This commit is contained in:
Ingy döt Net 2023-07-01 11:58:00 -04:00
parent 72d218235f
commit f23f22d71c
199087 changed files with 3378941 additions and 0 deletions

View file

@ -0,0 +1,226 @@
/* ARM assembly Raspberry PI */
/* program beadSort.s */
/* En français tri par gravité ou tri par bille (ne pas confondre
avec tri par bulle (bubble sort) */
/* REMARK 1 : this program use routines in a include file
see task Include a file language arm assembly
for the routine affichageMess conversion10
see at end of this program the instruction include */
/* for constantes see task include a file in arm assembly */
/************************************/
/* Constantes */
/************************************/
.include "../constantes.inc"
/*********************************/
/* Initialized data */
/*********************************/
.data
szMessSortOk: .asciz "Table sorted.\n"
szMessSortNok: .asciz "Table not sorted !!!!!.\n"
sMessResult: .asciz "Value : @ \n"
szCarriageReturn: .asciz "\n"
.align 4
TableNumber: .int 1,3,6,2,5,9,10,8,4,7
#TableNumber: .int 10,9,8,7,6,5,4,3,2,1
.equ NBELEMENTS, (. - TableNumber) / 4
@.equ NBELEMENTS, 4 @ for others tests
/*********************************/
/* UnInitialized data */
/*********************************/
.bss
sZoneConv: .skip 24
/*********************************/
/* code section */
/*********************************/
.text
.global main
main: @ entry of program
1:
ldr r0,iAdrTableNumber @ address number table
mov r1,#NBELEMENTS @ number of élements
bl beadSort
ldr r0,iAdrTableNumber @ address number table
mov r1,#NBELEMENTS @ number of élements
bl displayTable
ldr r0,iAdrTableNumber @ address number table
mov r1,#NBELEMENTS @ number of élements
bl isSorted @ control sort
cmp r0,#1 @ sorted ?
beq 2f
ldr r0,iAdrszMessSortNok @ no !! error sort
bl affichageMess
b 100f
2: @ yes
ldr r0,iAdrszMessSortOk
bl affichageMess
100: @ standard end of the program
mov r0, #0 @ return code
mov r7, #EXIT @ request to exit program
svc #0 @ perform the system call
iAdrszCarriageReturn: .int szCarriageReturn
iAdrsMessResult: .int sMessResult
iAdrTableNumber: .int TableNumber
iAdrszMessSortOk: .int szMessSortOk
iAdrszMessSortNok: .int szMessSortNok
/******************************************************************/
/* control sorted table */
/******************************************************************/
/* r0 contains the address of table */
/* r1 contains the number of elements > 0 */
/* r0 return 0 if not sorted 1 if sorted */
isSorted:
push {r2-r4,lr} @ save registers
mov r2,#0
ldr r4,[r0,r2,lsl #2] @ load A[0]
1:
add r2,#1
cmp r2,r1 @ end ?
movge r0,#1 @ yes -> ok -> return
bge 100f
ldr r3,[r0,r2, lsl #2] @ load A[i]
cmp r3,r4 @ compare A[i],A[i-1]
movlt r0,#0 @ smaller ?
blt 100f @ yes -> error -> return
mov r4,r3 @ no -> A[i-1] = A[i]
b 1b @ and loop
100:
pop {r2-r4,lr}
bx lr @ return
/******************************************************************/
/* bead sort */
/******************************************************************/
/* r0 contains the address of table */
/* r1 contains the number of element */
beadSort:
push {r1-r12,lr} @ save registers
mov r12,r1 @ save elements number
@search max
ldr r10,[r0] @ load value A[0] in max
mov r4,#1
1: @ loop search max
cmp r4,r12 @ end ?
bge 21f @ yes
ldr r2,[r0,r4,lsl #2] @ load value A[i]
cmp r2,r10 @ compare with max
movgt r10,r2 @ if greather
add r4,r4,#1
b 1b @ loop
21:
mul r5,r10,r12 @ max * elements number
lsl r5,r5,#2 @ 4 bytes for each number
sub sp,sp,r5 @ allocate on the stack
mov fp,sp @ frame pointer = stack address
@ marks beads
mov r3,r0 @ save table address
mov r0,#0 @ start index x
2:
mov r1,#0 @ index y
ldr r7,[r3,r0,lsl #2] @ load A[x]
mul r6,r0,r10 @ compute bead x
3:
add r9,r6,r1 @ compute bead y
mov r4,#1 @ value to store
str r4,[fp,r9,lsl #2] @ store to stack area
add r1,r1,#1
cmp r1,r7
blt 3b
31: @ init to zéro the bead end
cmp r1,r10 @ max ?
bge 32f
add r9,r6,r1 @ compute bead y
mov r4,#0
str r4,[fp,r9,lsl #2]
add r1,r1,#1
b 31b
32:
add r0,r0,#1 @ increment x
cmp r0,r12 @ end ?
blt 2b
@ count beads
mov r1,#0 @ y
4:
mov r0,#0 @ start index x
mov r8,#0 @ sum
5:
mul r6,r0,r10 @ compute bead x
add r9,r6,r1 @ compute bead y
ldr r4,[fp,r9,lsl #2]
add r8,r8,r4
mov r4,#0
str r4,[fp,r9,lsl #2]
add r0,r0,#1
cmp r0,r12
blt 5b
sub r0,r12,r8
6:
mul r6,r0,r10 @ compute bead x
add r9,r6,r1 @ compute bead y
mov r4,#1
str r4,[fp,r9,lsl #2]
add r0,r0,#1
cmp r0,r12
blt 6b
add r1,r1,#1
cmp r1,r10
blt 4b
@ suite
mov r0,#0 @ start index
7:
mov r1,#0
mul r6,r0,r10 @ compute bead x
8:
add r9,r6,r1 @ compute bead y
ldr r4,[fp,r9,lsl #2]
add r1,r1,#1 @ add to r1 before str (index start at zéro)
cmp r4,#1
streq r1,[r3,r0, lsl #2] @ store A[i]
cmp r1,r10 @ compare max
blt 8b
add r0,r0,#1
cmp r0,r12 @ end ?
blt 7b
mov r0,#0
add sp,sp,r5 @ stack alignement
100:
pop {r1-r12,lr}
bx lr @ return
/******************************************************************/
/* Display table elements */
/******************************************************************/
/* r0 contains the address of table */
/* r1 contains elements number */
displayTable:
push {r0-r4,lr} @ save registers
mov r2,r0 @ table address
mov r4,r1 @ elements number
mov r3,#0
1: @ loop display table
ldr r0,[r2,r3,lsl #2]
ldr r1,iAdrsZoneConv
bl conversion10 @ décimal conversion
ldr r0,iAdrsMessResult
ldr r1,iAdrsZoneConv @ insert conversion
bl strInsertAtCharInc
bl affichageMess @ display message
add r3,r3,#1
cmp r3,r4 @ end ?
blt 1b @ no -> loop
ldr r0,iAdrszCarriageReturn
bl affichageMess
100:
pop {r0-r4,lr}
bx lr
iAdrsZoneConv: .int sZoneConv
/***************************************************/
/* ROUTINES INCLUDE */
/***************************************************/
.include "../affichage.inc"