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Task/Xiaolin-Wus-line-algorithm/D/xiaolin-wus-line-algorithm.d
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Task/Xiaolin-Wus-line-algorithm/D/xiaolin-wus-line-algorithm.d
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import std.math, std.algorithm, grayscale_image;
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/// Plots anti-aliased line by Xiaolin Wu's line algorithm.
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void aaLine(Color)(ref Image!Color img,
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double x1, double y1,
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double x2, double y2,
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in Color color) pure nothrow @safe @nogc {
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// Straight translation of Wikipedia pseudocode.
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// std.math.round is not pure. **
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static double round(in double x) pure nothrow @safe @nogc {
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return floor(x + 0.5);
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}
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static double fpart(in double x) pure nothrow @safe @nogc {
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return x - x.floor;
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}
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static double rfpart(in double x) pure nothrow @safe @nogc {
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return 1 - fpart(x);
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}
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auto dx = x2 - x1;
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auto dy = y2 - y1;
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immutable ax = dx.abs;
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immutable ay = dy.abs;
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static Color mixColors(in Color c1, in Color c2, in double p)
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pure nothrow @safe @nogc {
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static if (is(Color == RGB))
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return Color(cast(ubyte)(c1.r * p + c2.r * (1 - p)),
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cast(ubyte)(c1.g * p + c2.g * (1 - p)),
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cast(ubyte)(c1.b * p + c2.b * (1 - p)));
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else
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// This doesn't work for every kind of Color.
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return Color(cast(ubyte)(c1 * p + c2 * (1 - p)));
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}
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// Plot function set here to handle the two cases of slope.
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void function(ref Image!Color, in int, in int, in double, in Color)
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pure nothrow @safe @nogc plot;
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if (ax < ay) {
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swap(x1, y1);
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swap(x2, y2);
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swap(dx, dy);
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//plot = (img, x, y, p, col) {
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plot = (ref img, x, y, p, col) {
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assert(p >= 0.0 && p <= 1.0);
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img[y, x] = mixColors(col, img[y, x], p);
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};
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} else {
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//plot = (img, x, y, p, col) {
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plot = (ref img, x, y, p, col) {
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assert(p >= 0.0 && p <= 1.0);
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img[x, y] = mixColors(col, img[x, y], p);
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};
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}
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if (x2 < x1) {
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swap(x1, x2);
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swap(y1, y2);
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}
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immutable gradient = dy / dx;
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// Handle first endpoint.
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auto xEnd = round(x1);
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auto yEnd = y1 + gradient * (xEnd - x1);
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auto xGap = rfpart(x1 + 0.5);
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// This will be used in the main loop.
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immutable xpxl1 = cast(int)xEnd;
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immutable ypxl1 = cast(int)yEnd.floor;
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plot(img, xpxl1, ypxl1, rfpart(yEnd) * xGap, color);
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plot(img, xpxl1, ypxl1 + 1, fpart(yEnd) * xGap, color);
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// First y-intersection for the main loop.
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auto yInter = yEnd + gradient;
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// Handle second endpoint.
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xEnd = round(x2);
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yEnd = y2 + gradient * (xEnd - x2);
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xGap = fpart(x2 + 0.5);
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// This will be used in the main loop.
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immutable xpxl2 = cast(int)xEnd;
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immutable ypxl2 = cast(int)yEnd.floor;
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plot(img, xpxl2, ypxl2, rfpart(yEnd) * xGap, color);
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plot(img, xpxl2, ypxl2 + 1, fpart(yEnd) * xGap, color);
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// Main loop.
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foreach (immutable x; xpxl1 + 1 .. xpxl2) {
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plot(img, x, cast(int)yInter.floor, rfpart(yInter), color);
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plot(img, x, cast(int)yInter.floor + 1, fpart(yInter), color);
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yInter += gradient;
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}
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}
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void main() {
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auto im1 = new Image!Gray(400, 300);
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im1.clear(Gray.white);
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im1.aaLine(7.4, 12.3, 307, 122.5, Gray.black);
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im1.aaLine(177.4, 12.3, 127, 222.5, Gray.black);
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im1.savePGM("xiaolin_lines1.pgm");
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auto im2 = new Image!RGB(400, 300);
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im2.clear(RGB(0, 255, 0));
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immutable red = RGB(255, 0, 0);
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im2.aaLine(7.4, 12.3, 307, 122.5, red);
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im2.aaLine(177.4, 12.3, 127, 222.5, red);
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im2.savePPM6("xiaolin_lines2.ppm");
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}
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