/* ARM assembly Raspberry PI */ /* program deftree2.s */ /* Constantes */ .equ STDOUT, 1 @ Linux output console .equ EXIT, 1 @ Linux syscall .equ READ, 3 .equ WRITE, 4 .equ NBVAL, 9 /*******************************************/ /* Structures */ /********************************************/ /* structure tree */ .struct 0 tree_root: @ root pointer .struct tree_root + 4 tree_size: @ number of element of tree .struct tree_size + 4 tree_fin: /* structure node tree */ .struct 0 node_left: @ left pointer .struct node_left + 4 node_right: @ right pointer .struct node_right + 4 node_value: @ element value .struct node_value + 4 node_fin: /* structure queue*/ .struct 0 queue_begin: @ next pointer .struct queue_begin + 4 queue_end: @ element value .struct queue_end + 4 queue_fin: /* structure node queue */ .struct 0 queue_node_next: @ next pointer .struct queue_node_next + 4 queue_node_value: @ element value .struct queue_node_value + 4 queue_node_fin: /* Initialized data */ .data szMessInOrder: .asciz "inOrder :\n" szMessPreOrder: .asciz "PreOrder :\n" szMessPostOrder: .asciz "PostOrder :\n" szMessLevelOrder: .asciz "LevelOrder :\n" szCarriageReturn: .asciz "\n" /* datas error display */ szMessErreur: .asciz "Error detected.\n" /* datas message display */ szMessResult: .ascii "Element value :" sValue: .space 12,' ' .asciz "\n" /* UnInitialized data */ .bss stTree: .skip tree_fin @ place to structure tree stQueue: .skip queue_fin @ place to structure queue /* code section */ .text .global main main: mov r1,#1 @ node tree value 1: ldr r0,iAdrstTree @ structure tree address bl insertElement @ add element value r1 cmp r0,#-1 beq 99f add r1,#1 @ increment value cmp r1,#NBVAL @ end ? ble 1b @ no -> loop ldr r0,iAdrszMessPreOrder bl affichageMess ldr r3,iAdrstTree @ tree root address (begin structure) ldr r0,[r3,#tree_root] ldr r1,iAdrdisplayElement @ function to execute bl preOrder ldr r0,iAdrszMessInOrder bl affichageMess ldr r3,iAdrstTree ldr r0,[r3,#tree_root] ldr r1,iAdrdisplayElement @ function to execute bl inOrder ldr r0,iAdrszMessPostOrder bl affichageMess ldr r3,iAdrstTree ldr r0,[r3,#tree_root] ldr r1,iAdrdisplayElement @ function to execute bl postOrder ldr r0,iAdrszMessLevelOrder bl affichageMess ldr r3,iAdrstTree ldr r0,[r3,#tree_root] ldr r1,iAdrdisplayElement @ function to execute bl levelOrder b 100f 99: @ display error ldr r0,iAdrszMessErreur bl affichageMess 100: @ standard end of the program mov r7, #EXIT @ request to exit program svc 0 @ perform system call iAdrszMessInOrder: .int szMessInOrder iAdrszMessPreOrder: .int szMessPreOrder iAdrszMessPostOrder: .int szMessPostOrder iAdrszMessLevelOrder: .int szMessLevelOrder iAdrszMessErreur: .int szMessErreur iAdrszCarriageReturn: .int szCarriageReturn iAdrstTree: .int stTree iAdrstQueue: .int stQueue iAdrdisplayElement: .int displayElement /******************************************************************/ /* insert element in the tree */ /******************************************************************/ /* r0 contains the address of the tree structure */ /* r1 contains the value of element */ /* r0 returns address of element or - 1 if error */ insertElement: push {r1-r7,lr} @ save registers mov r4,r0 mov r0,#node_fin @ reservation place one element bl allocHeap cmp r0,#-1 @ allocation error beq 100f mov r5,r0 str r1,[r5,#node_value] @ store value in address heap mov r1,#0 str r1,[r5,#node_left] @ init left pointer with zero str r1,[r5,#node_right] @ init right pointer with zero ldr r2,[r4,#tree_size] @ load tree size cmp r2,#0 @ 0 element ? bne 1f str r5,[r4,#tree_root] @ yes -> store in root b 4f 1: @ else search free address in tree ldr r3,[r4,#tree_root] @ start with address root add r6,r2,#1 @ increment tree size clz r7,r6 @ compute zeroes left bits add r7,#1 @ for sustract the first left bit lsl r6,r7 @ shift number in left 2: lsls r6,#1 @ read left bit bcs 3f @ is 1 ? ldr r1,[r3,#node_left] @ no store node address in left pointer cmp r1,#0 @ if equal zero streq r5,[r3,#node_left] beq 4f mov r3,r1 @ else loop with next node b 2b 3: @ yes ldr r1,[r3,#node_right] @ store node address in right pointer cmp r1,#0 @ if equal zero streq r5,[r3,#node_right] beq 4f mov r3,r1 @ else loop with next node b 2b 4: add r2,#1 @ increment tree size str r2,[r4,#tree_size] 100: pop {r1-r7,lr} @ restaur registers bx lr @ return /******************************************************************/ /* preOrder */ /******************************************************************/ /* r0 contains the address of the node */ /* r1 function address */ preOrder: push {r1-r2,lr} @ save registers cmp r0,#0 beq 100f mov r2,r0 blx r1 @ call function ldr r0,[r2,#node_left] bl preOrder ldr r0,[r2,#node_right] bl preOrder 100: pop {r1-r2,lr} @ restaur registers bx lr /******************************************************************/ /* inOrder */ /******************************************************************/ /* r0 contains the address of the node */ /* r1 function address */ inOrder: push {r1-r3,lr} @ save registers cmp r0,#0 beq 100f mov r3,r0 mov r2,r1 ldr r0,[r3,#node_left] bl inOrder mov r0,r3 blx r2 @ call function ldr r0,[r3,#node_right] mov r1,r2 bl inOrder 100: pop {r1-r3,lr} @ restaur registers bx lr @ return /******************************************************************/ /* postOrder */ /******************************************************************/ /* r0 contains the address of the node */ /* r1 function address */ postOrder: push {r1-r3,lr} @ save registers cmp r0,#0 beq 100f mov r3,r0 mov r2,r1 ldr r0,[r3,#node_left] bl postOrder ldr r0,[r3,#node_right] mov r1,r2 bl postOrder mov r0,r3 blx r2 @ call function 100: pop {r1-r3,lr} @ restaur registers bx lr @ return /******************************************************************/ /* levelOrder */ /******************************************************************/ /* r0 contains the address of the node */ /* r1 function address */ levelOrder: push {r1-r4,lr} @ save registers cmp r0,#0 beq 100f mov r2,r1 mov r1,r0 ldr r0,iAdrstQueue @ adresse queue bl enqueueNode @ queue the node 1: @ begin loop ldr r0,iAdrstQueue bl isEmptyQueue @ is queue empty cmp r0,#0 beq 100f @ yes -> end ldr r0,iAdrstQueue bl dequeueNode mov r3,r0 @ save node blx r2 @ call function ldr r4,[r3,#node_left] @ left node ok ? cmp r4,#0 beq 2f @ no ldr r0,iAdrstQueue @ yes -> enqueue mov r1,r4 bl enqueueNode 2: ldr r4,[r3,#node_right] @ right node ok ? cmp r4,#0 beq 3f @ no ldr r0,iAdrstQueue @ yes -> enqueue mov r1,r4 bl enqueueNode 3: b 1b @ and loop 100: pop {r1-r4,lr} @ restaur registers bx lr @ return /******************************************************************/ /* display node */ /******************************************************************/ /* r0 contains node address */ displayElement: push {r1,lr} @ save registers ldr r0,[r0,#node_value] ldr r1,iAdrsValue bl conversion10S ldr r0,iAdrszMessResult bl affichageMess 100: pop {r1,lr} @ restaur registers bx lr @ return iAdrszMessResult: .int szMessResult iAdrsValue: .int sValue /******************************************************************/ /* enqueue node */ /******************************************************************/ /* r0 contains the address of the queue */ /* r1 contains the value of element */ /* r0 returns address of element or - 1 if error */ enqueueNode: push {r1-r5,lr} @ save registers mov r4,r0 mov r0,#queue_node_fin @ allocation place heap bl allocHeap cmp r0,#-1 @ allocation error beq 100f mov r5,r0 @ save heap address str r1,[r5,#queue_node_value] @ store node value mov r1,#0 str r1,[r5,#queue_node_next] @ init pointer next ldr r0,[r4,#queue_end] cmp r0,#0 strne r5,[r0,#queue_node_next] streq r5,[r4,#queue_begin] str r5,[r4,#queue_end] mov r0,#0 pop {r1-r5,lr} bx lr @ return /******************************************************************/ /* dequeue node */ /******************************************************************/ /* r0 contains the address of the queue */ /* r0 returns address of element or - 1 if error */ dequeueNode: push {r1-r5,lr} @ save registers ldr r4,[r0,#queue_begin] ldr r5,[r4,#queue_node_value] ldr r6,[r4,#queue_node_next] str r6,[r0,#queue_begin] cmp r6,#0 streq r6,[r0,#queue_end] mov r0,r5 100: pop {r1-r5,lr} bx lr @ return /******************************************************************/ /* dequeue node */ /******************************************************************/ /* r0 contains the address of the queue */ /* r0 returns 0 if empty else 1 */ isEmptyQueue: ldr r0,[r0,#queue_begin] cmp r0,#0 movne r0,#1 bx lr @ return /******************************************************************/ /* memory allocation on the heap */ /******************************************************************/ /* r0 contains the size to allocate */ /* r0 returns address of memory heap or - 1 if error */ /* CAUTION : The size of the allowance must be a multiple of 4 */ allocHeap: push {r5-r7,lr} @ save registers @ allocation mov r6,r0 @ save size mov r0,#0 @ read address start heap mov r7,#0x2D @ call system 'brk' svc #0 mov r5,r0 @ save address heap for return add r0,r6 @ reservation place for size mov r7,#0x2D @ call system 'brk' svc #0 cmp r0,#-1 @ allocation error movne r0,r5 @ return address memory heap pop {r5-r7,lr} @ restaur registers bx lr @ return /******************************************************************/ /* display text with size calculation */ /******************************************************************/ /* r0 contains the address of the message */ affichageMess: push {r0,r1,r2,r7,lr} @ save registers mov r2,#0 @ counter length */ 1: @ loop length calculation ldrb r1,[r0,r2] @ read octet start position + index cmp r1,#0 @ if 0 its over addne r2,r2,#1 @ else add 1 in the length bne 1b @ and loop @ so here r2 contains the length of the message mov r1,r0 @ address message in r1 mov r0,#STDOUT @ code to write to the standard output Linux mov r7, #WRITE @ code call system "write" svc #0 @ call system pop {r0,r1,r2,r7,lr} @ restaur registers bx lr @ return /***************************************************/ /* Converting a register to a signed decimal */ /***************************************************/ /* r0 contains value and r1 area address */ conversion10S: push {r0-r4,lr} @ save registers mov r2,r1 @ debut zone stockage mov r3,#'+' @ par defaut le signe est + cmp r0,#0 @ negative number ? movlt r3,#'-' @ yes mvnlt r0,r0 @ number inversion addlt r0,#1 mov r4,#10 @ length area 1: @ start loop bl divisionpar10U add r1,#48 @ digit strb r1,[r2,r4] @ store digit on area sub r4,r4,#1 @ previous position cmp r0,#0 @ stop if quotient = 0 bne 1b strb r3,[r2,r4] @ store signe subs r4,r4,#1 @ previous position blt 100f @ if r4 < 0 -> end mov r1,#' ' @ space 2: strb r1,[r2,r4] @store byte space subs r4,r4,#1 @ previous position bge 2b @ loop if r4 > 0 100: pop {r0-r4,lr} @ restaur registers bx lr /***************************************************/ /* division par 10 unsigned */ /***************************************************/ /* r0 dividende */ /* r0 quotient */ /* r1 remainder */ divisionpar10U: push {r2,r3,r4, lr} mov r4,r0 @ save value //mov r3,#0xCCCD @ r3 <- magic_number lower raspberry 3 //movt r3,#0xCCCC @ r3 <- magic_number higter raspberry 3 ldr r3,iMagicNumber @ r3 <- magic_number raspberry 1 2 umull r1, r2, r3, r0 @ r1<- Lower32Bits(r1*r0) r2<- Upper32Bits(r1*r0) mov r0, r2, LSR #3 @ r2 <- r2 >> shift 3 add r2,r0,r0, lsl #2 @ r2 <- r0 * 5 sub r1,r4,r2, lsl #1 @ r1 <- r4 - (r2 * 2) = r4 - (r0 * 10) pop {r2,r3,r4,lr} bx lr @ leave function iMagicNumber: .int 0xCCCCCCCD