{{language|GDScript |exec=bytecode |site=https://godotengine.org/ |gc=yes |parampass=both |safety=safe |checking=both |tags=GDScript }} '''GDScript''' is a high-level, dynamically typed scripting language integrated with Godot Engine. It uses a syntax similar to Python (blocks are indent-based and many keywords are similar). The '''GDScript''' documentation can be found here : [https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/index.html?highlight=GDScript Documentation] [https://docs.godotengine.org/en/stable/development/file_formats/gdscript_grammar.html#doc-gdscript-grammar The GDScript grammar] [https://docs.godotengine.org/en/stable/about/faq.html#doc-faq-what-is-gdscript Frequently asked questions]