clear x = 0 y = 0 for i in range(100000) gfx.setPixel 300 + 58 * x, 58 * y, color.green roll = rnd * 100 xp = x if roll < 1 then x = 0 y = 0.16 * y else if roll < 86 then x = 0.85 * x + 0.04 * y y = -0.04 * xp + 0.85 * y + 1.6 else if roll < 93 then x = 0.2 * x - 0.26 * y y = 0.23 * xp + 0.22 * y + 1.6 else x = -0.15 * x + 0.28 * y y = 0.26 * xp + 0.24 * y + 0.44 end if end for