void setup() { size(640, 640); background(0, 0, 0); } float x = 0; float y = 0; void draw() { for (int i = 0; i < 100000; i++) { float xt = 0; float yt = 0; float r = random(100); if (r <= 1) { xt = 0; yt = 0.16*y; } else if (r <= 8) { xt = 0.20*x - 0.26*y; yt = 0.23*x + 0.22*y + 1.60; } else if (r <= 15) { xt = -0.15*x + 0.28*y; yt = 0.26*x + 0.24*y + 0.44; } else { xt = 0.85*x + 0.04*y; yt = -0.04*x + 0.85*y + 1.60; } x = xt; y = yt; int m = round(width/2 + 60*x); int n = height-round(60*y); set(m, n, #00ff00); } noLoop(); }